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Fix - The wave is no longer displayed under the overlay as it used to be (even before the black overlay ...) (#2498)
+ Its previous color just made it harder to see that the text was underneath the overlay
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@ -1447,6 +1447,7 @@ export default class BattleScene extends SceneBase {
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updateBiomeWaveText(): void {
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const isBoss = !(this.currentBattle.waveIndex % 10);
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const biomeString: string = getBiomeName(this.arena.biomeType);
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this.fieldUI.moveAbove(this.biomeWaveText, this.luckText);
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this.biomeWaveText.setText( biomeString + " - " + this.currentBattle.waveIndex.toString());
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this.biomeWaveText.setColor(!isBoss ? "#ffffff" : "#f89890");
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this.biomeWaveText.setShadowColor(!isBoss ? "#636363" : "#984038");
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@ -185,6 +185,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.scene.showShopOverlay(750);
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this.scene.updateAndShowText(750);
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this.scene.updateBiomeWaveText();
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this.scene.updateMoneyText();
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let i = 0;
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