Merge pull request #128 from AsdarDevelops/clowning-around
Clowning around
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commit
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@ -1,41 +0,0 @@
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{
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"textures": [
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"meta": {
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@ -1,41 +0,0 @@
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{
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"textures": [
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{
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"image": "exclaim.png",
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"format": "RGBA8888",
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"size": {
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}
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}
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@ -1430,7 +1430,7 @@ export default class BattleScene extends SceneBase {
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const wave = waveIndex || this.currentBattle?.waveIndex || 0;
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this.waveSeed = Utils.shiftCharCodes(this.seed, wave);
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Phaser.Math.RND.sow([ this.waveSeed ]);
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// console.log("Wave Seed:", this.waveSeed, wave);
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console.log("Wave Seed:", this.waveSeed, wave);
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this.rngCounter = 0;
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}
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@ -2760,7 +2760,7 @@ export default class BattleScene extends SceneBase {
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const previousEncounter = this.mysteryEncounterData.encounteredEvents?.length > 0 ? this.mysteryEncounterData.encounteredEvents[this.mysteryEncounterData.encounteredEvents.length - 1][0] : null;
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const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType) ?? [];
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// If no valid encounters exist at tier, checks next tier down, continuing until there are some encounters available
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while (availableEncounters.length === 0 && tier >= 0) {
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while (availableEncounters.length === 0 && tier !== null) {
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availableEncounters = biomeMysteryEncounters
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.filter((encounterType) => {
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const encounterCandidate = allMysteryEncounters[encounterType];
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@ -2784,7 +2784,16 @@ export default class BattleScene extends SceneBase {
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return true;
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})
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.map((m) => (allMysteryEncounters[m]));
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tier--;
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// Decrement tier
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if (tier === MysteryEncounterTier.ROGUE) {
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tier = MysteryEncounterTier.ULTRA;
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} else if (tier === MysteryEncounterTier.ULTRA) {
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tier = MysteryEncounterTier.GREAT;
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} else if (tier === MysteryEncounterTier.GREAT) {
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tier = MysteryEncounterTier.COMMON;
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} else {
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tier = null; // Ends loop
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}
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}
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// If absolutely no encounters are available, spawn 0th encounter
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@ -110,7 +110,8 @@ export enum CommonAnim {
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*/
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export enum EncounterAnim {
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MAGMA_BG,
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MAGMA_SPOUT
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MAGMA_SPOUT,
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SMOKESCREEN
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}
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export class AnimConfig {
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@ -533,16 +534,14 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise<void> {
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export async function initEncounterAnims(scene: BattleScene, encounterAnim: EncounterAnim | EncounterAnim[]): Promise<void> {
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const anims = Array.isArray(encounterAnim) ? encounterAnim : [encounterAnim];
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const encounterAnimNames = Utils.getEnumKeys(EncounterAnim);
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const encounterAnimIds = Utils.getEnumValues(EncounterAnim);
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const encounterAnimFetches = [];
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for (const anim of anims) {
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if (encounterAnims.has(anim) && !isNullOrUndefined(encounterAnims.get(anim))) {
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continue;
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}
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const encounterAnimId = encounterAnimIds[anim];
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encounterAnimFetches.push(scene.cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/\_/g, "-")}.json`)
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.then(response => response.json())
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.then(cas => encounterAnims.set(encounterAnimId, new AnimConfig(cas))));
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.then(cas => encounterAnims.set(anim, new AnimConfig(cas))));
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}
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await Promise.allSettled(encounterAnimFetches);
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}
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@ -62,7 +62,7 @@ export const AnOfferYouCantRefuseEncounter: IMysteryEncounter =
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const pokemon = getHighestStatTotalPlayerPokemon(scene, false);
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const price = scene.getWaveMoneyAmount(10);
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encounter.setDialogueToken("strongestPokemon", pokemon.name);
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encounter.setDialogueToken("strongestPokemon", pokemon.getNameToRender());
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encounter.setDialogueToken("price", price.toString());
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// Store pokemon and price
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@ -0,0 +1,497 @@
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import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { trainerConfigs, TrainerPartyCompoundTemplate, TrainerPartyTemplate, } from "#app/data/trainer-config";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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import BattleScene from "#app/battle-scene";
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import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { Species } from "#enums/species";
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import { TrainerType } from "#enums/trainer-type";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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import { Abilities } from "#enums/abilities";
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import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
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import { Type } from "#app/data/type";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { randSeedInt, randSeedShuffle } from "#app/utils";
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import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
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import { Mode } from "#app/ui/ui";
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import i18next from "i18next";
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import { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
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import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
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import { Ability } from "#app/data/ability";
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import { BerryModifier } from "#app/modifier/modifier";
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import { BerryType } from "#enums/berry-type";
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import { BattlerIndex } from "#app/battle";
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import { Moves } from "#enums/moves";
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import { EncounterAnim, EncounterBattleAnim } from "#app/data/battle-anims";
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import { MoveCategory } from "#app/data/move";
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import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounter:clowningAround";
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const RANDOM_ABILITY_POOL = [
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Abilities.STURDY,
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Abilities.PICKUP,
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Abilities.INTIMIDATE,
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Abilities.GUTS,
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Abilities.DROUGHT,
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Abilities.DRIZZLE,
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Abilities.SNOW_WARNING,
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Abilities.SAND_STREAM,
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Abilities.ELECTRIC_SURGE,
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Abilities.PSYCHIC_SURGE,
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Abilities.GRASSY_SURGE,
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Abilities.MISTY_SURGE,
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Abilities.MAGICIAN,
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Abilities.SHEER_FORCE,
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Abilities.PRANKSTER
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];
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/**
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* Clowning Around encounter.
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* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/69 | GitHub Issue #69}
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* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
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*/
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export const ClowningAroundEncounter: IMysteryEncounter =
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MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.CLOWNING_AROUND)
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.withEncounterTier(MysteryEncounterTier.ULTRA)
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.withSceneWaveRangeRequirement(80, 180)
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.withAnimations(EncounterAnim.SMOKESCREEN)
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.withAutoHideIntroVisuals(false)
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.withIntroSpriteConfigs([
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{
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spriteKey: Species.MR_MIME.toString(),
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fileRoot: "pokemon",
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hasShadow: true,
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repeat: true,
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x: -25,
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tint: 0.3,
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y: -3,
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yShadow: -3
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},
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{
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spriteKey: Species.BLACEPHALON.toString(),
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fileRoot: "pokemon/exp",
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hasShadow: true,
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repeat: true,
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x: 25,
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tint: 0.3,
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y: -3,
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yShadow: -3
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},
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{
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spriteKey: "harlequin",
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fileRoot: "trainer",
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hasShadow: true,
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x: 0,
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y: 2,
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yShadow: 2
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},
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])
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.withIntroDialogue([
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{
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text: `${namespace}.intro`,
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},
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{
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text: `${namespace}.intro_dialogue`,
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speaker: `${namespace}.speaker`
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},
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])
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.withOnInit((scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const clownTrainerType = TrainerType.HARLEQUIN;
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const clownConfig = trainerConfigs[clownTrainerType].copy();
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const clownPartyTemplate = new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER));
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clownConfig.setPartyTemplates(clownPartyTemplate);
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clownConfig.setDoubleOnly();
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clownConfig.partyTemplateFunc = null; // Overrides party template func if it exists
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// Generate random ability for Blacephalon from pool
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const ability = RANDOM_ABILITY_POOL[randSeedInt(RANDOM_ABILITY_POOL.length)];
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encounter.setDialogueToken("ability", new Ability(ability, 3).name);
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encounter.misc = { ability };
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encounter.enemyPartyConfigs.push({
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trainerConfig: clownConfig,
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pokemonConfigs: [ // Overrides first 2 pokemon to be Mr. Mime and Blacephalon
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{
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species: getPokemonSpecies(Species.MR_MIME),
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isBoss: true,
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moveSet: [Moves.TEETER_DANCE, Moves.ALLY_SWITCH, Moves.DAZZLING_GLEAM, Moves.PSYCHIC]
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},
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{ // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
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species: getPokemonSpecies(Species.BLACEPHALON),
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ability: ability,
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mysteryEncounterData: new MysteryEncounterPokemonData(null, null, null, [randSeedInt(18), randSeedInt(18)]),
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isBoss: true,
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moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN]
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},
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],
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doubleBattle: true
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});
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// Load animations/sfx for start of fight moves
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loadCustomMovesForEncounter(scene, [Moves.ROLE_PLAY, Moves.TAUNT]);
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return true;
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})
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.withTitle(`${namespace}.title`)
|
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.withDescription(`${namespace}.description`)
|
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.withQuery(`${namespace}.query`)
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.withOption(
|
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new MysteryEncounterOptionBuilder()
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.withOptionMode(MysteryEncounterOptionMode.DEFAULT)
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.withDialogue({
|
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buttonLabel: `${namespace}.option.1.label`,
|
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buttonTooltip: `${namespace}.option.1.tooltip`,
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selected: [
|
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{
|
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text: `${namespace}.option.1.selected`,
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speaker: `${namespace}.speaker`
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},
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],
|
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
|
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// Spawn battle
|
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const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
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setEncounterRewards(scene, { fillRemaining: true });
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// TODO: when Magic Room and Wonder Room are implemented, add those to start of battle
|
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encounter.startOfBattleEffects.push(
|
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{ // Mr. Mime copies the Blacephalon's random ability
|
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sourceBattlerIndex: BattlerIndex.ENEMY,
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targets: [BattlerIndex.ENEMY_2],
|
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move: new PokemonMove(Moves.ROLE_PLAY),
|
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ignorePp: true
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
move: new PokemonMove(Moves.TAUNT),
|
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ignorePp: true
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.PLAYER_2],
|
||||
move: new PokemonMove(Moves.TAUNT),
|
||||
ignorePp: true
|
||||
});
|
||||
|
||||
await transitionMysteryEncounterIntroVisuals(scene);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene): Promise<boolean> => {
|
||||
// After the battle, offer the player the opportunity to permanently swap ability
|
||||
const abilityWasSwapped = await handleSwapAbility(scene);
|
||||
if (abilityWasSwapped) {
|
||||
await showEncounterText(scene, `${namespace}.option.1.ability_gained`);
|
||||
}
|
||||
|
||||
// Play animations once ability swap is complete
|
||||
// Trainer sprite that is shown at end of battle is not the same as mystery encounter intro visuals
|
||||
scene.tweens.add({
|
||||
targets: scene.currentBattle.trainer,
|
||||
x: "+=16",
|
||||
y: "-=16",
|
||||
alpha: 0,
|
||||
ease: "Sine.easeInOut",
|
||||
duration: 250
|
||||
});
|
||||
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon(), scene.getPlayerPokemon());
|
||||
background.playWithoutTargets(scene, 230, 40, 2);
|
||||
return true;
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(MysteryEncounterOptionMode.DEFAULT)
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}.option.2.label`,
|
||||
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.2.selected`,
|
||||
speaker: `${namespace}.speaker`
|
||||
},
|
||||
{
|
||||
text: `${namespace}.option.2.selected_2`,
|
||||
},
|
||||
{
|
||||
text: `${namespace}.option.2.selected_3`,
|
||||
speaker: `${namespace}.speaker`
|
||||
},
|
||||
],
|
||||
})
|
||||
.withPreOptionPhase(async (scene: BattleScene) => {
|
||||
// Swap player's items on pokemon with the most items
|
||||
// Item comparisons look at whichever Pokemon has the greatest number of TRANSFERABLE, non-berry items
|
||||
// So Vitamins, form change items, etc. are not included
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
|
||||
const party = scene.getParty();
|
||||
let mostHeldItemsPokemon = party[0];
|
||||
let count = mostHeldItemsPokemon.getHeldItems()
|
||||
.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
|
||||
.reduce((v, m) => v + m.stackCount, 0);
|
||||
|
||||
party.forEach(pokemon => {
|
||||
const nextCount = pokemon.getHeldItems()
|
||||
.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
|
||||
.reduce((v, m) => v + m.stackCount, 0);
|
||||
if (nextCount > count) {
|
||||
mostHeldItemsPokemon = pokemon;
|
||||
count = nextCount;
|
||||
}
|
||||
});
|
||||
|
||||
encounter.setDialogueToken("switchPokemon", mostHeldItemsPokemon.getNameToRender());
|
||||
|
||||
const items = mostHeldItemsPokemon.getHeldItems();
|
||||
|
||||
// Shuffles Berries (if they have any)
|
||||
let numBerries = 0;
|
||||
items.filter(m => m instanceof BerryModifier)
|
||||
.forEach(m => {
|
||||
numBerries += m.stackCount;
|
||||
scene.removeModifier(m);
|
||||
});
|
||||
|
||||
generateItemsOfTier(scene, mostHeldItemsPokemon, numBerries, "Berries");
|
||||
|
||||
// Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm)
|
||||
let numUltra = 0;
|
||||
let numRogue = 0;
|
||||
items.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
|
||||
.forEach(m => {
|
||||
const type = m.type.withTierFromPool();
|
||||
const tier = type.tier ?? ModifierTier.ULTRA;
|
||||
if (type.id === "LUCKY_EGG" || tier === ModifierTier.ULTRA) {
|
||||
numUltra += m.stackCount;
|
||||
scene.removeModifier(m);
|
||||
} else if (type.id === "GOLDEN_EGG" || tier === ModifierTier.ROGUE) {
|
||||
numRogue += m.stackCount;
|
||||
scene.removeModifier(m);
|
||||
}
|
||||
});
|
||||
|
||||
generateItemsOfTier(scene, mostHeldItemsPokemon, numUltra, ModifierTier.ULTRA);
|
||||
generateItemsOfTier(scene, mostHeldItemsPokemon, numRogue, ModifierTier.ROGUE);
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
// Play animations
|
||||
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon(), scene.getPlayerPokemon());
|
||||
background.playWithoutTargets(scene, 230, 40, 2);
|
||||
await transitionMysteryEncounterIntroVisuals(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(MysteryEncounterOptionMode.DEFAULT)
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}.option.3.label`,
|
||||
buttonTooltip: `${namespace}.option.3.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.3.selected`,
|
||||
speaker: `${namespace}.speaker`
|
||||
},
|
||||
{
|
||||
text: `${namespace}.option.3.selected_2`,
|
||||
},
|
||||
{
|
||||
text: `${namespace}.option.3.selected_3`,
|
||||
speaker: `${namespace}.speaker`
|
||||
},
|
||||
],
|
||||
})
|
||||
.withPreOptionPhase(async (scene: BattleScene) => {
|
||||
// Swap player's types on all party pokemon
|
||||
// If a Pokemon had a single type prior, they will still have a single type after
|
||||
for (const pokemon of scene.getParty()) {
|
||||
const originalTypes = pokemon.getTypes(false, false, true);
|
||||
|
||||
// If the Pokemon has non-status moves that don't match the Pokemon's type, prioritizes those as the new type
|
||||
// Makes the "randomness" of the shuffle slightly less punishing
|
||||
let priorityTypes = pokemon.moveset
|
||||
.filter(move => !originalTypes.includes(move.getMove().type) && move.getMove().category !== MoveCategory.STATUS)
|
||||
.map(move => move.getMove().type);
|
||||
if (priorityTypes?.length > 0) {
|
||||
priorityTypes = [...new Set(priorityTypes)];
|
||||
randSeedShuffle(priorityTypes);
|
||||
}
|
||||
|
||||
let newTypes;
|
||||
if (!originalTypes || originalTypes.length < 1) {
|
||||
newTypes = priorityTypes?.length > 0 ? [priorityTypes.pop()] : [(randSeedInt(18) as Type)];
|
||||
} else {
|
||||
newTypes = originalTypes.map(m => {
|
||||
if (priorityTypes?.length > 0) {
|
||||
const ret = priorityTypes.pop();
|
||||
randSeedShuffle(priorityTypes);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return randSeedInt(18) as Type;
|
||||
});
|
||||
}
|
||||
|
||||
if (!pokemon.mysteryEncounterData) {
|
||||
pokemon.mysteryEncounterData = new MysteryEncounterPokemonData(null, null, null, newTypes);
|
||||
} else {
|
||||
pokemon.mysteryEncounterData.types = newTypes;
|
||||
}
|
||||
}
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
// Play animations
|
||||
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon(), scene.getPlayerPokemon());
|
||||
background.playWithoutTargets(scene, 230, 40, 2);
|
||||
await transitionMysteryEncounterIntroVisuals(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOutroDialogue([
|
||||
{
|
||||
text: `${namespace}.outro`,
|
||||
},
|
||||
])
|
||||
.build();
|
||||
|
||||
async function handleSwapAbility(scene: BattleScene) {
|
||||
return new Promise<boolean>(async resolve => {
|
||||
await showEncounterDialogue(scene, `${namespace}.option.1.apply_ability_dialogue`, `${namespace}.speaker`);
|
||||
await showEncounterText(scene, `${namespace}.option.1.apply_ability_message`);
|
||||
|
||||
scene.ui.setMode(Mode.MESSAGE).then(() => {
|
||||
displayYesNoOptions(scene, resolve);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function displayYesNoOptions(scene: BattleScene, resolve) {
|
||||
showEncounterText(scene, `${namespace}.option.1.ability_prompt`, 500, false);
|
||||
const fullOptions = [
|
||||
{
|
||||
label: i18next.t("menu:yes"),
|
||||
handler: () => {
|
||||
onYesAbilitySwap(scene, resolve);
|
||||
return true;
|
||||
}
|
||||
},
|
||||
{
|
||||
label: i18next.t("menu:no"),
|
||||
handler: () => {
|
||||
resolve(false);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
];
|
||||
|
||||
const config: OptionSelectConfig = {
|
||||
options: fullOptions,
|
||||
maxOptions: 7,
|
||||
yOffset: 0
|
||||
};
|
||||
scene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true);
|
||||
}
|
||||
|
||||
function onYesAbilitySwap(scene: BattleScene, resolve) {
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Do ability swap
|
||||
if (!pokemon.mysteryEncounterData) {
|
||||
pokemon.mysteryEncounterData = new MysteryEncounterPokemonData(null, Abilities.AERILATE);
|
||||
}
|
||||
pokemon.mysteryEncounterData.ability = scene.currentBattle.mysteryEncounter.misc.ability;
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("chosenPokemon", pokemon.getNameToRender());
|
||||
scene.ui.setMode(Mode.MESSAGE).then(() => resolve(true));
|
||||
};
|
||||
|
||||
const onPokemonNotSelected = () => {
|
||||
scene.ui.setMode(Mode.MESSAGE).then(() => {
|
||||
displayYesNoOptions(scene, resolve);
|
||||
});
|
||||
};
|
||||
|
||||
selectPokemonForOption(scene, onPokemonSelected, onPokemonNotSelected);
|
||||
}
|
||||
|
||||
function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItems: integer, tier: ModifierTier | "Berries") {
|
||||
// These pools have to be defined at runtime so that modifierTypes exist
|
||||
// Pools have instances of the modifier type equal to the max stacks that modifier can be applied to any one pokemon
|
||||
// This is to prevent "over-generating" a random item of a certain type during item swaps
|
||||
const ultraPool = [
|
||||
[modifierTypes.REVIVER_SEED, 1],
|
||||
[modifierTypes.GOLDEN_PUNCH, 5],
|
||||
[modifierTypes.ATTACK_TYPE_BOOSTER, 99],
|
||||
[modifierTypes.QUICK_CLAW, 3],
|
||||
[modifierTypes.WIDE_LENS, 3],
|
||||
[modifierTypes.WHITE_HERB, 2]
|
||||
];
|
||||
|
||||
const roguePool = [
|
||||
[modifierTypes.LEFTOVERS, 4],
|
||||
[modifierTypes.SHELL_BELL, 4],
|
||||
[modifierTypes.SOUL_DEW, 10],
|
||||
[modifierTypes.SOOTHE_BELL, 3],
|
||||
[modifierTypes.SCOPE_LENS, 5],
|
||||
[modifierTypes.BATON, 1],
|
||||
[modifierTypes.FOCUS_BAND, 5],
|
||||
[modifierTypes.KINGS_ROCK, 3],
|
||||
[modifierTypes.GRIP_CLAW, 5]
|
||||
];
|
||||
|
||||
const berryPool = [
|
||||
[BerryType.APICOT, 3],
|
||||
[BerryType.ENIGMA, 2],
|
||||
[BerryType.GANLON, 3],
|
||||
[BerryType.LANSAT, 3],
|
||||
[BerryType.LEPPA, 2],
|
||||
[BerryType.LIECHI, 3],
|
||||
[BerryType.LUM, 2],
|
||||
[BerryType.PETAYA, 3],
|
||||
[BerryType.SALAC, 2],
|
||||
[BerryType.SITRUS, 2],
|
||||
[BerryType.STARF, 3]
|
||||
];
|
||||
|
||||
let pool: any[];
|
||||
if (tier === "Berries") {
|
||||
pool = berryPool;
|
||||
} else {
|
||||
pool = tier === ModifierTier.ULTRA ? ultraPool : roguePool;
|
||||
}
|
||||
|
||||
for (let i = 0; i < numItems; i++) {
|
||||
const randIndex = randSeedInt(pool.length);
|
||||
const newItemType = pool[randIndex];
|
||||
let newMod;
|
||||
if (tier === "Berries") {
|
||||
newMod = generateModifierTypeOption(scene, modifierTypes.BERRY, [newItemType[0]]).type as PokemonHeldItemModifierType;
|
||||
} else {
|
||||
newMod = generateModifierTypeOption(scene, newItemType[0]).type as PokemonHeldItemModifierType;
|
||||
}
|
||||
applyModifierTypeToPlayerPokemon(scene, pokemon, newMod);
|
||||
// Decrement max stacks and remove from pool if at max
|
||||
newItemType[1]--;
|
||||
if (newItemType[1] <= 0) {
|
||||
pool.splice(randIndex, 1);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -127,7 +127,7 @@ export const DarkDealEncounter: IMysteryEncounter =
|
|||
const removedPokemon = getRandomPlayerPokemon(scene, false, true);
|
||||
scene.removePokemonFromPlayerParty(removedPokemon);
|
||||
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("pokeName", removedPokemon.name);
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("pokeName", removedPokemon.getNameToRender());
|
||||
|
||||
// Store removed pokemon types
|
||||
scene.currentBattle.mysteryEncounter.misc = [
|
||||
|
|
|
@ -95,7 +95,7 @@ export const FieldTripEncounter: IMysteryEncounter =
|
|||
];
|
||||
setEncounterExp(scene, scene.getParty().map((p) => p.id), 50);
|
||||
} else {
|
||||
encounter.setDialogueToken("pokeName", pokemon.name);
|
||||
encounter.setDialogueToken("pokeName", pokemon.getNameToRender());
|
||||
encounter.setDialogueToken("move", move.getName());
|
||||
encounter.options[0].dialogue.selected = [
|
||||
{
|
||||
|
@ -187,7 +187,7 @@ export const FieldTripEncounter: IMysteryEncounter =
|
|||
];
|
||||
setEncounterExp(scene, scene.getParty().map((p) => p.id), 50);
|
||||
} else {
|
||||
encounter.setDialogueToken("pokeName", pokemon.name);
|
||||
encounter.setDialogueToken("pokeName", pokemon.getNameToRender());
|
||||
encounter.setDialogueToken("move", move.getName());
|
||||
encounter.options[1].dialogue.selected = [
|
||||
{
|
||||
|
@ -273,7 +273,7 @@ export const FieldTripEncounter: IMysteryEncounter =
|
|||
];
|
||||
setEncounterExp(scene, scene.getParty().map((p) => p.id), 50);
|
||||
} else {
|
||||
encounter.setDialogueToken("pokeName", pokemon.name);
|
||||
encounter.setDialogueToken("pokeName", pokemon.getNameToRender());
|
||||
encounter.setDialogueToken("move", move.getName());
|
||||
encounter.options[2].dialogue.selected = [
|
||||
{
|
||||
|
|
|
@ -191,7 +191,7 @@ export const FieryFalloutEncounter: IMysteryEncounter =
|
|||
const chosenPokemon = burnable[roll];
|
||||
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
|
||||
// Burn applied
|
||||
encounter.setDialogueToken("burnedPokemon", chosenPokemon.name);
|
||||
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
|
||||
queueEncounterMessage(scene, `${namespace}.option.2.target_burned`);
|
||||
}
|
||||
}
|
||||
|
@ -245,7 +245,7 @@ function giveLeadPokemonCharcoal(scene: BattleScene) {
|
|||
if (leadPokemon) {
|
||||
const charcoal = generateModifierTypeOption(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [Type.FIRE]).type as AttackTypeBoosterModifierType;
|
||||
applyModifierTypeToPlayerPokemon(scene, leadPokemon, charcoal);
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("leadPokemon", leadPokemon.name);
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
|
||||
queueEncounterMessage(scene, `${namespace}.found_charcoal`);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -113,7 +113,7 @@ export const MysteriousChestEncounter: IMysteryEncounter =
|
|||
);
|
||||
koPlayerPokemon(scene, highestLevelPokemon);
|
||||
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("pokeName", highestLevelPokemon.name);
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
|
||||
// Show which Pokemon was KOed, then leave encounter with no rewards
|
||||
// Does this synchronously so that game over doesn't happen over result message
|
||||
await showEncounterText(scene, `${namespace}.option.1.bad`).then(() => {
|
||||
|
|
|
@ -92,7 +92,7 @@ export const ThePokemonSalesmanEncounter: IMysteryEncounter =
|
|||
encounter.options[0].dialogue.buttonTooltip = `${namespace}.option.1.tooltip_shiny`;
|
||||
}
|
||||
const price = scene.getWaveMoneyAmount(priceMultiplier);
|
||||
encounter.setDialogueToken("purchasePokemon", pokemon.name);
|
||||
encounter.setDialogueToken("purchasePokemon", pokemon.getNameToRender());
|
||||
encounter.setDialogueToken("price", price.toString());
|
||||
encounter.misc = {
|
||||
price: price,
|
||||
|
|
|
@ -16,6 +16,7 @@ import { BattleStat } from "#app/data/battle-stat";
|
|||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounter:theStrongStuff";
|
||||
|
@ -70,7 +71,7 @@ export const TheStrongStuffEncounter: IMysteryEncounter =
|
|||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
spriteScale: 1.5,
|
||||
mysteryEncounterData: new MysteryEncounterPokemonData(1.5),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
||||
modifierTypes: [
|
||||
|
@ -147,7 +148,7 @@ export const TheStrongStuffEncounter: IMysteryEncounter =
|
|||
modifyPlayerPokemonBST(pokemon, 10);
|
||||
}
|
||||
|
||||
encounter.setDialogueToken("highBstPokemon", highestBst.name);
|
||||
encounter.setDialogueToken("highBstPokemon", highestBst.getNameToRender());
|
||||
await showEncounterText(scene, `${namespace}.option.1.selected_2`, null, true);
|
||||
|
||||
setEncounterRewards(scene, { fillRemaining: true });
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
import { Abilities } from "#enums/abilities";
|
||||
import { Type } from "#app/data/type";
|
||||
|
||||
export class MysteryEncounterPokemonData {
|
||||
public spriteScale: number;
|
||||
public ability: Abilities;
|
||||
public passive: Abilities;
|
||||
public types: Type[] = [];
|
||||
|
||||
constructor(spriteScale?: number, ability?: Abilities, passive?: Abilities, types?: Type[]) {
|
||||
this.spriteScale = spriteScale;
|
||||
this.ability = ability;
|
||||
this.passive = passive;
|
||||
this.types = types;
|
||||
}
|
||||
}
|
|
@ -305,7 +305,7 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
|||
}
|
||||
}
|
||||
if (this.primaryPokemon?.length > 0) {
|
||||
this.setDialogueToken("primaryName", this.primaryPokemon.name);
|
||||
this.setDialogueToken("primaryName", this.primaryPokemon.getNameToRender());
|
||||
for (const req of this.primaryPokemonRequirements) {
|
||||
if (!req.invertQuery) {
|
||||
const value = req.getDialogueToken(scene, this.primaryPokemon);
|
||||
|
@ -316,7 +316,7 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
|||
}
|
||||
}
|
||||
if (this.secondaryPokemonRequirements?.length > 0 && this.secondaryPokemon?.length > 0) {
|
||||
this.setDialogueToken("secondaryName", this.secondaryPokemon[0].name);
|
||||
this.setDialogueToken("secondaryName", this.secondaryPokemon[0].getNameToRender());
|
||||
for (const req of this.secondaryPokemonRequirements) {
|
||||
if (!req.invertQuery) {
|
||||
const value = req.getDialogueToken(scene, this.secondaryPokemon[0]);
|
||||
|
@ -342,7 +342,7 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
|||
}
|
||||
}
|
||||
if (opt.primaryPokemonRequirements?.length > 0 && opt.primaryPokemon?.length > 0) {
|
||||
this.setDialogueToken("option" + j + "PrimaryName", opt.primaryPokemon.name);
|
||||
this.setDialogueToken("option" + j + "PrimaryName", opt.primaryPokemon.getNameToRender());
|
||||
for (const req of opt.primaryPokemonRequirements) {
|
||||
if (!req.invertQuery) {
|
||||
const value = req.getDialogueToken(scene, opt.primaryPokemon);
|
||||
|
@ -353,7 +353,7 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
|||
}
|
||||
}
|
||||
if (opt.secondaryPokemonRequirements?.length > 0 && opt.secondaryPokemon?.length > 0) {
|
||||
this.setDialogueToken("option" + j + "SecondaryName", opt.secondaryPokemon[0].name);
|
||||
this.setDialogueToken("option" + j + "SecondaryName", opt.secondaryPokemon[0].getNameToRender());
|
||||
for (const req of opt.secondaryPokemonRequirements) {
|
||||
if (!req.invertQuery) {
|
||||
const value = req.getDialogueToken(scene, opt.secondaryPokemon[0]);
|
||||
|
|
|
@ -21,6 +21,7 @@ import { AbsoluteAvariceEncounter } from "#app/data/mystery-encounters/encounter
|
|||
import { ATrainersTestEncounter } from "#app/data/mystery-encounters/encounters/a-trainers-test-encounter";
|
||||
import { TrashToTreasureEncounter } from "#app/data/mystery-encounters/encounters/trash-to-treasure-encounter";
|
||||
import { BerriesAboundEncounter } from "#app/data/mystery-encounters/encounters/berries-abound-encounter";
|
||||
import { ClowningAroundEncounter } from "#app/data/mystery-encounters/encounters/clowning-around-encounter";
|
||||
|
||||
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
|
||||
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
|
||||
|
@ -141,7 +142,7 @@ const humanTransitableBiomeEncounters: MysteryEncounterType[] = [
|
|||
MysteryEncounterType.MYSTERIOUS_CHALLENGERS,
|
||||
MysteryEncounterType.SHADY_VITAMIN_DEALER,
|
||||
MysteryEncounterType.THE_POKEMON_SALESMAN,
|
||||
MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE
|
||||
MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE,
|
||||
];
|
||||
|
||||
const civilizationBiomeEncounters: MysteryEncounterType[] = [
|
||||
|
@ -159,7 +160,8 @@ const anyBiomeEncounters: MysteryEncounterType[] = [
|
|||
MysteryEncounterType.DELIBIRDY,
|
||||
MysteryEncounterType.A_TRAINERS_TEST,
|
||||
MysteryEncounterType.TRASH_TO_TREASURE,
|
||||
MysteryEncounterType.BERRIES_ABOUND
|
||||
MysteryEncounterType.BERRIES_ABOUND,
|
||||
MysteryEncounterType.CLOWNING_AROUND
|
||||
];
|
||||
|
||||
/**
|
||||
|
@ -249,6 +251,7 @@ export function initMysteryEncounters() {
|
|||
allMysteryEncounters[MysteryEncounterType.A_TRAINERS_TEST] = ATrainersTestEncounter;
|
||||
allMysteryEncounters[MysteryEncounterType.TRASH_TO_TREASURE] = TrashToTreasureEncounter;
|
||||
allMysteryEncounters[MysteryEncounterType.BERRIES_ABOUND] = BerriesAboundEncounter;
|
||||
allMysteryEncounters[MysteryEncounterType.CLOWNING_AROUND] = ClowningAroundEncounter;
|
||||
|
||||
// Add extreme encounters to biome map
|
||||
extremeBiomeEncounters.forEach(encounter => {
|
||||
|
|
|
@ -12,6 +12,7 @@ import PokemonData from "#app/system/pokemon-data";
|
|||
import { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import * as Utils from "#app/utils";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Biome } from "#enums/biome";
|
||||
|
@ -19,7 +20,6 @@ import { TrainerType } from "#enums/trainer-type";
|
|||
import i18next from "i18next";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
||||
import * as Utils from "#app/utils";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -30,13 +30,15 @@ import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-co
|
|||
import PokemonSpecies from "#app/data/pokemon-species";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Egg, IEggOptions } from "#app/data/egg";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
|
||||
/**
|
||||
* Animates exclamation sprite over trainer's head at start of encounter
|
||||
* @param scene
|
||||
*/
|
||||
export function doTrainerExclamation(scene: BattleScene) {
|
||||
const exclamationSprite = scene.addFieldSprite(0, 0, "exclaim");
|
||||
const exclamationSprite = scene.add.sprite(0, 0, "exclaim");
|
||||
exclamationSprite.setName("exclamation");
|
||||
scene.field.add(exclamationSprite);
|
||||
scene.field.moveTo(exclamationSprite, scene.field.getAll().length - 1);
|
||||
|
@ -63,7 +65,7 @@ export interface EnemyPokemonConfig {
|
|||
isBoss: boolean;
|
||||
bossSegments?: number;
|
||||
bossSegmentModifier?: number; // Additive to the determined segment number
|
||||
spriteScale?: number;
|
||||
mysteryEncounterData?: MysteryEncounterPokemonData;
|
||||
formIndex?: number;
|
||||
level?: number;
|
||||
gender?: Gender;
|
||||
|
@ -71,6 +73,8 @@ export interface EnemyPokemonConfig {
|
|||
moveSet?: Moves[];
|
||||
nature?: Nature;
|
||||
ivs?: [integer, integer, integer, integer, integer, integer];
|
||||
ability?: Abilities;
|
||||
shiny?: boolean;
|
||||
/** Can set just the status, or pass a timer on the status turns */
|
||||
status?: StatusEffect | [StatusEffect, number];
|
||||
mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
|
||||
|
@ -152,7 +156,17 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||
let isBoss = false;
|
||||
if (!loaded) {
|
||||
if (trainerType || trainerConfig) {
|
||||
// Allows overriding a trainer's pokemon to use specific species/data
|
||||
if (e < partyConfig?.pokemonConfigs?.length) {
|
||||
const config = partyConfig?.pokemonConfigs?.[e];
|
||||
level = config.level ? config.level : level;
|
||||
dataSource = config.dataSource;
|
||||
enemySpecies = config.species;
|
||||
isBoss = config.isBoss;
|
||||
battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.TRAINER, isBoss, dataSource);
|
||||
} else {
|
||||
battle.enemyParty[e] = battle.trainer.genPartyMember(e);
|
||||
}
|
||||
} else {
|
||||
if (e < partyConfig?.pokemonConfigs?.length) {
|
||||
const config = partyConfig?.pokemonConfigs?.[e];
|
||||
|
@ -200,11 +214,14 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||
enemyPokemon.formIndex = config.formIndex;
|
||||
}
|
||||
|
||||
// Set scale
|
||||
if (!isNullOrUndefined(config.spriteScale)) {
|
||||
enemyPokemon.mysteryEncounterData = {
|
||||
spriteScale: config.spriteScale
|
||||
};
|
||||
// Set shiny
|
||||
if (!isNullOrUndefined(config.shiny)) {
|
||||
enemyPokemon.shiny = config.shiny;
|
||||
}
|
||||
|
||||
// Set custom mystery encounter data fields (such as sprite scale, custom abilities, types, etc.)
|
||||
if (!isNullOrUndefined(config.mysteryEncounterData)) {
|
||||
enemyPokemon.mysteryEncounterData = config.mysteryEncounterData;
|
||||
}
|
||||
|
||||
// Set Boss
|
||||
|
@ -242,6 +259,11 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||
|
||||
// Set summon data fields
|
||||
|
||||
// Set ability
|
||||
if (!isNullOrUndefined(config.ability)) {
|
||||
enemyPokemon.summonData.ability = config.ability;
|
||||
}
|
||||
|
||||
// Set gender
|
||||
if (!isNullOrUndefined(config.gender)) {
|
||||
enemyPokemon.gender = config.gender;
|
||||
|
@ -364,14 +386,16 @@ export function generateModifierTypeOption(scene: BattleScene, modifier: () => M
|
|||
*/
|
||||
export function selectPokemonForOption(scene: BattleScene, onPokemonSelected: (pokemon: PlayerPokemon) => void | OptionSelectItem[], onPokemonNotSelected?: () => void, selectablePokemonFilter?: (pokemon: PlayerPokemon) => string): Promise<boolean> {
|
||||
return new Promise(resolve => {
|
||||
const modeToSetOnExit = scene.ui.getMode();
|
||||
|
||||
// Open party screen to choose pokemon to train
|
||||
scene.ui.setMode(Mode.PARTY, PartyUiMode.SELECT, -1, (slotIndex: integer, option: PartyOption) => {
|
||||
if (slotIndex < scene.getParty().length) {
|
||||
scene.ui.setMode(Mode.MYSTERY_ENCOUNTER).then(() => {
|
||||
scene.ui.setMode(modeToSetOnExit).then(() => {
|
||||
const pokemon = scene.getParty()[slotIndex];
|
||||
const secondaryOptions = onPokemonSelected(pokemon);
|
||||
if (!secondaryOptions) {
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("selectedPokemon", pokemon.name);
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
|
||||
resolve(true);
|
||||
return;
|
||||
}
|
||||
|
@ -385,7 +409,7 @@ export function selectPokemonForOption(scene: BattleScene, onPokemonSelected: (p
|
|||
const onSelect = option.handler;
|
||||
option.handler = () => {
|
||||
onSelect();
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("selectedPokemon", pokemon.name);
|
||||
scene.currentBattle.mysteryEncounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
|
||||
resolve(true);
|
||||
return true;
|
||||
};
|
||||
|
@ -421,7 +445,7 @@ export function selectPokemonForOption(scene: BattleScene, onPokemonSelected: (p
|
|||
});
|
||||
});
|
||||
} else {
|
||||
scene.ui.setMode(Mode.MYSTERY_ENCOUNTER).then(() => {
|
||||
scene.ui.setMode(modeToSetOnExit).then(() => {
|
||||
if (onPokemonNotSelected) {
|
||||
onPokemonNotSelected();
|
||||
}
|
||||
|
|
|
@ -20,10 +20,6 @@ import { getPokemonNameWithAffix } from "#app/messages";
|
|||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { Gender } from "#app/data/gender";
|
||||
|
||||
export interface MysteryEncounterPokemonData {
|
||||
spriteScale?: number
|
||||
}
|
||||
|
||||
export function getSpriteKeysFromSpecies(species: Species, female?: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): { spriteKey: string, fileRoot: string } {
|
||||
const spriteKey = getPokemonSpecies(species).getSpriteKey(female ?? false, formIndex ?? 0, shiny ?? false, variant ?? 0);
|
||||
const fileRoot = getPokemonSpecies(species).getSpriteAtlasPath(female ?? false, formIndex ?? 0, shiny ?? false, variant ?? 0);
|
||||
|
@ -447,7 +443,7 @@ function failCatch(scene: BattleScene, pokemon: EnemyPokemon, originalY: number,
|
|||
scene.currentBattle.lastUsedPokeball = pokeballType;
|
||||
removePb(scene, pokeball);
|
||||
|
||||
scene.ui.showText(i18next.t("battle:pokemonBrokeFree", { pokemonName: pokemon.name }), null, () => resolve(), null, true);
|
||||
scene.ui.showText(i18next.t("battle:pokemonBrokeFree", { pokemonName: pokemon.getNameToRender() }), null, () => resolve(), null, true);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -516,7 +512,7 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po
|
|||
Promise.all([pokemon.hideInfo(), scene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||
if (scene.getParty().length === 6) {
|
||||
const promptRelease = () => {
|
||||
scene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.name }), null, () => {
|
||||
scene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.getNameToRender() }), null, () => {
|
||||
scene.pokemonInfoContainer.makeRoomForConfirmUi();
|
||||
scene.ui.setMode(Mode.CONFIRM, () => {
|
||||
scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, 0, (slotIndex: integer, _option: PartyOption) => {
|
||||
|
@ -544,7 +540,7 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po
|
|||
};
|
||||
|
||||
if (showCatchObtainMessage) {
|
||||
scene.ui.showText(i18next.t(isObtain ? "battle:pokemonObtained" : "battle:pokemonCaught", { pokemonName: pokemon.name }), null, doPokemonCatchMenu, 0, true);
|
||||
scene.ui.showText(i18next.t(isObtain ? "battle:pokemonObtained" : "battle:pokemonCaught", { pokemonName: pokemon.getNameToRender() }), null, doPokemonCatchMenu, 0, true);
|
||||
} else {
|
||||
doPokemonCatchMenu();
|
||||
}
|
||||
|
@ -581,7 +577,7 @@ export async function doPokemonFlee(scene: BattleScene, pokemon: EnemyPokemon):
|
|||
onComplete: () => {
|
||||
pokemon.setVisible(false);
|
||||
scene.field.remove(pokemon, true);
|
||||
showEncounterText(scene, i18next.t("battle:pokemonFled", { pokemonName: pokemon.name }), 600, false)
|
||||
showEncounterText(scene, i18next.t("battle:pokemonFled", { pokemonName: pokemon.getNameToRender() }), 600, false)
|
||||
.then(() => {
|
||||
resolve();
|
||||
});
|
||||
|
@ -604,7 +600,7 @@ export function doPlayerFlee(scene: BattleScene, pokemon: EnemyPokemon): Promise
|
|||
onComplete: () => {
|
||||
pokemon.setVisible(false);
|
||||
scene.field.remove(pokemon, true);
|
||||
showEncounterText(scene, i18next.t("battle:playerFled", { pokemonName: pokemon.name }), 600, false)
|
||||
showEncounterText(scene, i18next.t("battle:playerFled", { pokemonName: pokemon.getNameToRender() }), 600, false)
|
||||
.then(() => {
|
||||
resolve();
|
||||
});
|
||||
|
|
|
@ -64,5 +64,5 @@ export enum BattlerTagType {
|
|||
STOCKPILING = "STOCKPILING",
|
||||
RECEIVE_DOUBLE_DAMAGE = "RECEIVE_DOUBLE_DAMAGE",
|
||||
ALWAYS_GET_HIT = "ALWAYS_GET_HIT",
|
||||
MYSTERY_ENCOUNTER_POST_SUMMON = "MYSTERY_ENCOUNTER_POST_SUMMON" // Provides effects on post-summon for MEs
|
||||
MYSTERY_ENCOUNTER_POST_SUMMON = "MYSTERY_ENCOUNTER_POST_SUMMON", // Provides effects on post-summon for MEs
|
||||
}
|
||||
|
|
|
@ -18,5 +18,6 @@ export enum MysteryEncounterType {
|
|||
ABSOLUTE_AVARICE,
|
||||
A_TRAINERS_TEST,
|
||||
TRASH_TO_TREASURE,
|
||||
BERRIES_ABOUND
|
||||
BERRIES_ABOUND,
|
||||
CLOWNING_AROUND
|
||||
}
|
||||
|
|
|
@ -190,9 +190,6 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
|||
}
|
||||
});
|
||||
|
||||
// Load dex progress icon
|
||||
this.scene.loadAtlas("encounter_radar", "mystery-encounters");
|
||||
|
||||
this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => {
|
||||
this.spriteConfigs.every((config) => {
|
||||
if (config.isItem) {
|
||||
|
|
|
@ -51,7 +51,7 @@ import { Biome } from "#enums/biome";
|
|||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { getPokemonNameWithAffix } from "#app/messages.js";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
|
||||
export enum FieldPosition {
|
||||
CENTER,
|
||||
|
@ -187,6 +187,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
this.fusionVariant = dataSource.fusionVariant || 0;
|
||||
this.fusionGender = dataSource.fusionGender;
|
||||
this.fusionLuck = dataSource.fusionLuck;
|
||||
this.mysteryEncounterData = dataSource.mysteryEncounterData;
|
||||
} else {
|
||||
this.id = Utils.randSeedInt(4294967296);
|
||||
this.ivs = ivs || Utils.getIvsFromId(this.id);
|
||||
|
@ -233,6 +234,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0);
|
||||
this.fusionLuck = this.luck;
|
||||
this.mysteryEncounterData = new MysteryEncounterPokemonData();
|
||||
}
|
||||
|
||||
this.generateName();
|
||||
|
@ -927,7 +929,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
if (!types.length || !includeTeraType) {
|
||||
if (!ignoreOverride && this.summonData?.types) {
|
||||
if (this.mysteryEncounterData?.types?.length > 0) {
|
||||
// "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters
|
||||
this.mysteryEncounterData.types.forEach(t => types.push(t));
|
||||
} else if (!ignoreOverride && this.summonData?.types) {
|
||||
this.summonData.types.forEach(t => types.push(t));
|
||||
} else {
|
||||
const speciesForm = this.getSpeciesForm(ignoreOverride);
|
||||
|
@ -994,6 +999,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
if (Overrides.OPP_ABILITY_OVERRIDE && !this.isPlayer()) {
|
||||
return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (this.mysteryEncounterData?.ability) {
|
||||
return allAbilities[this.mysteryEncounterData.ability];
|
||||
}
|
||||
if (this.isFusion()) {
|
||||
return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)];
|
||||
}
|
||||
|
@ -1018,6 +1026,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer()) {
|
||||
return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (this.mysteryEncounterData?.passive) {
|
||||
return allAbilities[this.mysteryEncounterData.passive];
|
||||
}
|
||||
|
||||
let starterSpeciesId = this.species.speciesId;
|
||||
while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) {
|
||||
|
@ -4059,6 +4070,7 @@ export class PokemonSummonData {
|
|||
public speciesForm: PokemonSpeciesForm;
|
||||
public fusionSpeciesForm: PokemonSpeciesForm;
|
||||
public ability: Abilities = Abilities.NONE;
|
||||
public passiveAbility: Abilities = Abilities.NONE;
|
||||
public gender: Gender;
|
||||
public fusionGender: Gender;
|
||||
public stats: integer[];
|
||||
|
|
|
@ -275,6 +275,9 @@ export class LoadingScene extends SceneBase {
|
|||
}
|
||||
}
|
||||
|
||||
// Load Mystery Encounter dex progress icon
|
||||
this.loadImage("encounter_radar", "mystery-encounters");
|
||||
|
||||
this.loadAtlas("dualshock", "inputs");
|
||||
this.loadAtlas("xbox", "inputs");
|
||||
this.loadAtlas("keyboard", "inputs");
|
||||
|
|
|
@ -18,6 +18,7 @@ import { absoluteAvariceDialogue } from "#app/locales/en/mystery-encounters/abso
|
|||
import { aTrainersTestDialogue } from "#app/locales/en/mystery-encounters/a-trainers-test-dialogue";
|
||||
import { trashToTreasureDialogue } from "#app/locales/en/mystery-encounters/trash-to-treasure-dialogue";
|
||||
import { berriesAboundDialogue } from "#app/locales/en/mystery-encounters/berries-abound-dialogue";
|
||||
import { clowningAroundDialogue } from "#app/locales/en/mystery-encounters/clowning-around-dialogue";
|
||||
|
||||
/**
|
||||
* Patterns that can be used:
|
||||
|
@ -60,5 +61,6 @@ export const mysteryEncounter = {
|
|||
absoluteAvarice: absoluteAvariceDialogue,
|
||||
aTrainersTest: aTrainersTestDialogue,
|
||||
trashToTreasure: trashToTreasureDialogue,
|
||||
berriesAbound: berriesAboundDialogue
|
||||
berriesAbound: berriesAboundDialogue,
|
||||
clowningAround: clowningAroundDialogue
|
||||
} as const;
|
||||
|
|
|
@ -0,0 +1,34 @@
|
|||
export const clowningAroundDialogue = {
|
||||
intro: "It's...@d{64} a clown?",
|
||||
speaker: "Clown",
|
||||
intro_dialogue: "Bumbling buffoon, brace for a brilliant battle!\nYou’ll be beaten by this brawling busker!",
|
||||
title: "Clowning Around",
|
||||
description: "Something is off about this encounter. The clown seems eager to goad you into a battle, but to what end?\n\nThe Blacephalon is especially strange, like it has @[TOOLTIP_TITLE]{weird types and ability.}",
|
||||
query: "What will you do?",
|
||||
option: {
|
||||
1: {
|
||||
label: "Battle the Clown",
|
||||
tooltip: "(-) Strange Battle\n(?) Affects Pokémon Abilities",
|
||||
selected: "Your pitiful Pokémon are poised for a pathetic performance!",
|
||||
apply_ability_dialogue: "A sensational showcase!\nYour savvy suits a sensational skill as spoils!",
|
||||
apply_ability_message: "The clown is offering to permanently Skill Swap one of your Pokémon's ability to {{ability}}!",
|
||||
ability_prompt: "Would you like to permanently teach a Pokémon the {{ability}} ability?",
|
||||
ability_gained: "@s{level_up_fanfare}{{chosenPokemon}} gained the {{ability}} ability!"
|
||||
},
|
||||
2: {
|
||||
label: "Remain Unprovoked",
|
||||
tooltip: "(-) Upsets the Clown\n(?) Affects Pokémon Items",
|
||||
selected: "Dismal dodger, you deny a delightful duel?\nFeel my fury!",
|
||||
selected_2: "The clown's Blacephalon uses Trick!\nAll of your {{switchPokemon}}'s items were randomly swapped!",
|
||||
selected_3: "Flustered fool, fall for my flawless deception!",
|
||||
},
|
||||
3: {
|
||||
label: "Return the Insults",
|
||||
tooltip: "(-) Upsets the Clown\n(?) Affects Pokémon Types",
|
||||
selected: "Dismal dodger, you deny a delightful duel?\nFeel my fury!",
|
||||
selected_2: "The clown's Blacephalon uses a strange move!\nAll of your team's types were randomly swapped!",
|
||||
selected_3: "Flustered fool, fall for my flawless deception!",
|
||||
},
|
||||
},
|
||||
outro: "The clown and his cohorts\ndisappear in a puff of smoke."
|
||||
};
|
|
@ -915,7 +915,7 @@ export class EncounterPhase extends BattlePhase {
|
|||
// Load Mystery Encounter Exclamation bubble and sfx
|
||||
loadEnemyAssets.push(new Promise<void>(resolve => {
|
||||
this.scene.loadSe("GEN8- Exclaim", "battle_anims", "GEN8- Exclaim.wav");
|
||||
this.scene.loadAtlas("exclaim", "mystery-encounters");
|
||||
this.scene.loadImage("exclaim", "mystery-encounters");
|
||||
this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve());
|
||||
if (!this.scene.load.isLoading()) {
|
||||
this.scene.load.start();
|
||||
|
@ -1369,7 +1369,7 @@ export class PostSummonPhase extends PokemonPhase {
|
|||
}
|
||||
this.scene.arena.applyTags(ArenaTrapTag, pokemon);
|
||||
|
||||
// If this is fight or flight mystery encounter and is enemy pokemon summon phase, add enraged tag
|
||||
// If this is mystery encounter and has post summon phase tag, apply post summon effects
|
||||
if (pokemon.findTags(t => t instanceof MysteryEncounterPostSummonTag)) {
|
||||
pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON);
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@ import { loadBattlerTag } from "../data/battler-tags";
|
|||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
|
||||
export default class PokemonData {
|
||||
public id: integer;
|
||||
|
@ -54,6 +55,7 @@ export default class PokemonData {
|
|||
public bossSegments?: integer;
|
||||
|
||||
public summonData: PokemonSummonData;
|
||||
public mysteryEncounterData: MysteryEncounterPokemonData;
|
||||
|
||||
constructor(source: Pokemon | any, forHistory: boolean = false) {
|
||||
const sourcePokemon = source instanceof Pokemon ? source : null;
|
||||
|
@ -108,6 +110,7 @@ export default class PokemonData {
|
|||
this.status = sourcePokemon.status;
|
||||
if (this.player) {
|
||||
this.summonData = sourcePokemon.summonData;
|
||||
this.mysteryEncounterData = sourcePokemon.mysteryEncounterData;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
@ -137,6 +140,14 @@ export default class PokemonData {
|
|||
this.summonData.tags = [];
|
||||
}
|
||||
}
|
||||
|
||||
this.mysteryEncounterData = new MysteryEncounterPokemonData();
|
||||
if (!forHistory && source.mysteryEncounterData) {
|
||||
this.mysteryEncounterData.spriteScale = source.mysteryEncounterData.spriteScale;
|
||||
this.mysteryEncounterData.ability = source.mysteryEncounterData.ability;
|
||||
this.mysteryEncounterData.passive = source.mysteryEncounterData.passive;
|
||||
this.mysteryEncounterData.types = source.mysteryEncounterData.types;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -33,9 +33,9 @@ describe("A Trainer's Test - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]],
|
||||
|
|
|
@ -33,9 +33,9 @@ describe("Absolute Avarice - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
|
@ -81,6 +81,7 @@ describe("Absolute Avarice - Mystery Encounter", () => {
|
|||
});
|
||||
|
||||
it("should not spawn outside of proper biomes", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
|
||||
game.override.startingBiome(Biome.VOLCANO);
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
|
@ -96,6 +97,7 @@ describe("Absolute Avarice - Mystery Encounter", () => {
|
|||
});
|
||||
|
||||
it("should spawn if player has enough berries", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
|
||||
game.override.starterHeldItems([{name: "BERRY", count: 2, type: BerryType.SITRUS}, {name: "BERRY", count: 3, type: BerryType.GANLON}]);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
@ -106,7 +108,7 @@ describe("Absolute Avarice - Mystery Encounter", () => {
|
|||
it("should remove all player's berries at the start of the encounter", async () => {
|
||||
game.override.starterHeldItems([{name: "BERRY", count: 2, type: BerryType.SITRUS}, {name: "BERRY", count: 3, type: BerryType.GANLON}]);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
|
||||
|
||||
expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
|
||||
expect(scene.modifiers?.length).toBe(0);
|
||||
|
|
|
@ -36,9 +36,9 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]],
|
||||
|
@ -72,6 +72,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
|
|||
});
|
||||
|
||||
it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
|
||||
game.override.startingBiome(Biome.VOLCANO);
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
|
|
|
@ -39,9 +39,9 @@ describe("Berries Abound - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
|
|
|
@ -0,0 +1,374 @@
|
|||
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { Biome } from "#app/enums/biome";
|
||||
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
|
||||
import { Species } from "#app/enums/species";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import * as BattleAnims from "#app/data/battle-anims";
|
||||
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { generateModifierTypeOption } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounterTestUtils";
|
||||
import { CommandPhase, MovePhase, NewBattlePhase, SelectModifierPhase } from "#app/phases";
|
||||
import { Moves } from "#enums/moves";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { ClowningAroundEncounter } from "#app/data/mystery-encounters/encounters/clowning-around-encounter";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
||||
import { Button } from "#enums/buttons";
|
||||
import PartyUiHandler from "#app/ui/party-ui-handler";
|
||||
import OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler";
|
||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { Type } from "#app/data/type";
|
||||
|
||||
const namespace = "mysteryEncounter:clowningAround";
|
||||
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
||||
const defaultBiome = Biome.CAVE;
|
||||
const defaultWave = 45;
|
||||
|
||||
describe("Clowning Around - Mystery Encounter", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
let scene: BattleScene;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
||||
});
|
||||
|
||||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.CAVE, [MysteryEncounterType.CLOWNING_AROUND]],
|
||||
])
|
||||
);
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
vi.clearAllMocks();
|
||||
vi.resetAllMocks();
|
||||
});
|
||||
|
||||
it("should have the correct properties", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty);
|
||||
|
||||
expect(ClowningAroundEncounter.encounterType).toBe(MysteryEncounterType.CLOWNING_AROUND);
|
||||
expect(ClowningAroundEncounter.encounterTier).toBe(MysteryEncounterTier.ULTRA);
|
||||
expect(ClowningAroundEncounter.dialogue).toBeDefined();
|
||||
expect(ClowningAroundEncounter.dialogue.intro).toStrictEqual([
|
||||
{ text: `${namespace}.intro` },
|
||||
{
|
||||
speaker: `${namespace}.speaker`,
|
||||
text: `${namespace}.intro_dialogue`,
|
||||
},
|
||||
]);
|
||||
expect(ClowningAroundEncounter.dialogue.encounterOptionsDialogue.title).toBe(`${namespace}.title`);
|
||||
expect(ClowningAroundEncounter.dialogue.encounterOptionsDialogue.description).toBe(`${namespace}.description`);
|
||||
expect(ClowningAroundEncounter.dialogue.encounterOptionsDialogue.query).toBe(`${namespace}.query`);
|
||||
expect(ClowningAroundEncounter.options.length).toBe(3);
|
||||
});
|
||||
|
||||
it("should not run below wave 80", async () => {
|
||||
game.override.startingWave(79);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.CLOWNING_AROUND);
|
||||
});
|
||||
|
||||
it("should not run above wave 179", async () => {
|
||||
game.override.startingWave(181);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
|
||||
});
|
||||
|
||||
it("should initialize fully", async () => {
|
||||
initSceneWithoutEncounterPhase(scene, defaultParty);
|
||||
scene.currentBattle.mysteryEncounter = ClowningAroundEncounter;
|
||||
const moveInitSpy = vi.spyOn(BattleAnims, "initMoveAnim");
|
||||
const moveLoadSpy = vi.spyOn(BattleAnims, "loadMoveAnimAssets");
|
||||
|
||||
const { onInit } = ClowningAroundEncounter;
|
||||
|
||||
expect(ClowningAroundEncounter.onInit).toBeDefined();
|
||||
|
||||
ClowningAroundEncounter.populateDialogueTokensFromRequirements(scene);
|
||||
const onInitResult = onInit(scene);
|
||||
const config = ClowningAroundEncounter.enemyPartyConfigs[0];
|
||||
|
||||
expect(config.doubleBattle).toBe(true);
|
||||
expect(config.trainerConfig.trainerType).toBe(TrainerType.HARLEQUIN);
|
||||
expect(config.pokemonConfigs[0]).toEqual({
|
||||
species: getPokemonSpecies(Species.MR_MIME),
|
||||
isBoss: true,
|
||||
moveSet: [Moves.TEETER_DANCE, Moves.ALLY_SWITCH, Moves.DAZZLING_GLEAM, Moves.PSYCHIC]
|
||||
});
|
||||
expect(config.pokemonConfigs[1]).toEqual({
|
||||
species: getPokemonSpecies(Species.BLACEPHALON),
|
||||
ability: expect.any(Number),
|
||||
mysteryEncounterData: expect.anything(),
|
||||
isBoss: true,
|
||||
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN]
|
||||
});
|
||||
expect(config.pokemonConfigs[1].mysteryEncounterData.types.length).toBe(2);
|
||||
expect([
|
||||
Abilities.STURDY,
|
||||
Abilities.PICKUP,
|
||||
Abilities.INTIMIDATE,
|
||||
Abilities.GUTS,
|
||||
Abilities.DROUGHT,
|
||||
Abilities.DRIZZLE,
|
||||
Abilities.SNOW_WARNING,
|
||||
Abilities.SAND_STREAM,
|
||||
Abilities.ELECTRIC_SURGE,
|
||||
Abilities.PSYCHIC_SURGE,
|
||||
Abilities.GRASSY_SURGE,
|
||||
Abilities.MISTY_SURGE,
|
||||
Abilities.MAGICIAN,
|
||||
Abilities.SHEER_FORCE,
|
||||
Abilities.PRANKSTER
|
||||
]).toContain(config.pokemonConfigs[1].ability);
|
||||
expect(ClowningAroundEncounter.misc.ability).toBe(config.pokemonConfigs[1].ability);
|
||||
await vi.waitFor(() => expect(moveInitSpy).toHaveBeenCalled());
|
||||
await vi.waitFor(() => expect(moveLoadSpy).toHaveBeenCalled());
|
||||
expect(onInitResult).toBe(true);
|
||||
});
|
||||
|
||||
describe("Option 1 - Battle the Clown", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = ClowningAroundEncounter.options[0];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.1.label`,
|
||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
speaker: `${namespace}.speaker`,
|
||||
text: `${namespace}.option.1.selected`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should start double battle against the clown", async () => {
|
||||
const phaseSpy = vi.spyOn(scene, "pushPhase");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
|
||||
const enemyField = scene.getEnemyField();
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||
expect(enemyField.length).toBe(2);
|
||||
expect(enemyField[0].species.speciesId).toBe(Species.MR_MIME);
|
||||
expect(enemyField[0].moveset).toEqual([new PokemonMove(Moves.TEETER_DANCE), new PokemonMove(Moves.ALLY_SWITCH), new PokemonMove(Moves.DAZZLING_GLEAM), new PokemonMove(Moves.PSYCHIC)]);
|
||||
expect(enemyField[1].species.speciesId).toBe(Species.BLACEPHALON);
|
||||
expect(enemyField[1].moveset).toEqual([new PokemonMove(Moves.TRICK), new PokemonMove(Moves.HYPNOSIS), new PokemonMove(Moves.SHADOW_BALL), new PokemonMove(Moves.MIND_BLOWN)]);
|
||||
|
||||
// Should have used moves pre-battle
|
||||
const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
|
||||
expect(movePhases.length).toBe(3);
|
||||
expect(movePhases.filter(p => (p as MovePhase).move.moveId === Moves.ROLE_PLAY).length).toBe(1);
|
||||
expect(movePhases.filter(p => (p as MovePhase).move.moveId === Moves.TAUNT).length).toBe(2);
|
||||
});
|
||||
|
||||
it("should let the player gain the ability after battle completion", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
const abilityToTrain = scene.currentBattle.mysteryEncounter.misc.ability;
|
||||
|
||||
game.onNextPrompt("PostMysteryEncounterPhase", Mode.MESSAGE, () => {
|
||||
game.scene.ui.getHandler().processInput(Button.ACTION);
|
||||
});
|
||||
|
||||
// Run to ability train option selection
|
||||
const optionSelectUiHandler = game.scene.ui.handlers[Mode.OPTION_SELECT] as OptionSelectUiHandler;
|
||||
vi.spyOn(optionSelectUiHandler, "show");
|
||||
const partyUiHandler = game.scene.ui.handlers[Mode.PARTY] as PartyUiHandler;
|
||||
vi.spyOn(partyUiHandler, "show");
|
||||
game.endPhase();
|
||||
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(PostMysteryEncounterPhase.name);
|
||||
|
||||
// Wait for Yes/No confirmation to appear
|
||||
await vi.waitFor(() => expect(optionSelectUiHandler.show).toHaveBeenCalled());
|
||||
// Select "Yes" on train ability
|
||||
optionSelectUiHandler.processInput(Button.ACTION);
|
||||
// Select first pokemon in party to train
|
||||
await vi.waitFor(() => expect(partyUiHandler.show).toHaveBeenCalled());
|
||||
partyUiHandler.processInput(Button.ACTION);
|
||||
// Click "Select" on Pokemon
|
||||
partyUiHandler.processInput(Button.ACTION);
|
||||
// Stop next battle before it runs
|
||||
await game.phaseInterceptor.to(NewBattlePhase, false);
|
||||
|
||||
const leadPokemon = scene.getParty()[0];
|
||||
expect(leadPokemon.mysteryEncounterData.ability).toBe(abilityToTrain);
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 2 - Remain Unprovoked", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = ClowningAroundEncounter.options[1];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.2.label`,
|
||||
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
speaker: `${namespace}.speaker`,
|
||||
text: `${namespace}.option.2.selected`,
|
||||
},
|
||||
{
|
||||
text: `${namespace}.option.2.selected_2`,
|
||||
},
|
||||
{
|
||||
speaker: `${namespace}.speaker`,
|
||||
text: `${namespace}.option.2.selected_3`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should randomize held items of the Pokemon with the most items, and not the held items of other pokemon", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty);
|
||||
|
||||
// 2 Sitrus Berries on lead
|
||||
scene.modifiers = [];
|
||||
let itemType = generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.SITRUS]).type as PokemonHeldItemModifierType;
|
||||
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
||||
// 2 Ganlon Berries on lead
|
||||
itemType = generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.GANLON]).type as PokemonHeldItemModifierType;
|
||||
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
||||
// 5 Golden Punch on lead (ultra)
|
||||
itemType = generateModifierTypeOption(scene, modifierTypes.GOLDEN_PUNCH).type as PokemonHeldItemModifierType;
|
||||
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
||||
// 5 Lucky Egg on lead (ultra)
|
||||
itemType = generateModifierTypeOption(scene, modifierTypes.LUCKY_EGG).type as PokemonHeldItemModifierType;
|
||||
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
||||
// 5 Soul Dew on lead (rogue)
|
||||
itemType = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type as PokemonHeldItemModifierType;
|
||||
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
||||
// 2 Golden Egg on lead (rogue)
|
||||
itemType = generateModifierTypeOption(scene, modifierTypes.GOLDEN_EGG).type as PokemonHeldItemModifierType;
|
||||
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
||||
|
||||
// 5 Soul Dew on second party pokemon (these should not change)
|
||||
itemType = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type as PokemonHeldItemModifierType;
|
||||
await addItemToPokemon(scene, scene.getParty()[1], 5, itemType);
|
||||
|
||||
await runMysteryEncounterToEnd(game, 2);
|
||||
|
||||
const leadItemsAfter = scene.getParty()[0].getHeldItems();
|
||||
const ultraCountAfter = leadItemsAfter
|
||||
.filter(m => m.type.tier === ModifierTier.ULTRA)
|
||||
.reduce((a, b) => a + b.stackCount, 0);
|
||||
const rogueCountAfter = leadItemsAfter
|
||||
.filter(m => m.type.tier === ModifierTier.ROGUE)
|
||||
.reduce((a, b) => a + b.stackCount, 0);
|
||||
expect(ultraCountAfter).toBe(10);
|
||||
expect(rogueCountAfter).toBe(7);
|
||||
|
||||
const secondItemsAfter = scene.getParty()[1].getHeldItems();
|
||||
expect(secondItemsAfter.length).toBe(1);
|
||||
expect(secondItemsAfter[0].type.id).toBe("SOUL_DEW");
|
||||
expect(secondItemsAfter[0].stackCount).toBe(5);
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 2);
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 3 - Return the Insults", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = ClowningAroundEncounter.options[2];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.3.label`,
|
||||
buttonTooltip: `${namespace}.option.3.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
speaker: `${namespace}.speaker`,
|
||||
text: `${namespace}.option.3.selected`,
|
||||
},
|
||||
{
|
||||
text: `${namespace}.option.3.selected_2`,
|
||||
},
|
||||
{
|
||||
speaker: `${namespace}.speaker`,
|
||||
text: `${namespace}.option.3.selected_3`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should randomize the pokemon types of the party", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty);
|
||||
|
||||
// Same type moves on lead
|
||||
scene.getParty()[0].moveset = [new PokemonMove(Moves.ICE_BEAM), new PokemonMove(Moves.SURF)];
|
||||
// Different type moves on second
|
||||
scene.getParty()[1].moveset = [new PokemonMove(Moves.GRASS_KNOT), new PokemonMove(Moves.ELECTRO_BALL)];
|
||||
// No moves on third
|
||||
scene.getParty()[2].moveset = [];
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
const leadTypesAfter = scene.getParty()[0].mysteryEncounterData.types;
|
||||
const secondaryTypesAfter = scene.getParty()[1].mysteryEncounterData.types;
|
||||
const thirdTypesAfter = scene.getParty()[2].mysteryEncounterData.types;
|
||||
|
||||
expect(leadTypesAfter.length).toBe(2);
|
||||
expect(leadTypesAfter).not.toBe([Type.ICE, Type.WATER]);
|
||||
expect(secondaryTypesAfter.length).toBe(2);
|
||||
expect(secondaryTypesAfter.includes(Type.GRASS)).toBeTruthy();
|
||||
expect(secondaryTypesAfter.includes(Type.ELECTRIC)).toBeTruthy();
|
||||
expect(thirdTypesAfter.length).toBe(1);
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
async function addItemToPokemon(scene: BattleScene, pokemon: Pokemon, stackCount: integer, itemType: PokemonHeldItemModifierType) {
|
||||
const itemMod = itemType.newModifier(pokemon) as PokemonHeldItemModifier;
|
||||
itemMod.stackCount = stackCount;
|
||||
await scene.addModifier(itemMod, true, false, false, true);
|
||||
await scene.updateModifiers(true);
|
||||
}
|
|
@ -35,9 +35,9 @@ describe("Delibird-y - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
|
|
|
@ -33,7 +33,6 @@ describe("Department Store Sale - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
@ -73,6 +72,7 @@ describe("Department Store Sale - Mystery Encounter", () => {
|
|||
});
|
||||
|
||||
it("should not spawn outside of CIVILIZATION_ENCOUNTER_BIOMES", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingBiome(Biome.VOLCANO);
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
|
|
|
@ -40,9 +40,9 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
|
|
|
@ -38,9 +38,9 @@ describe("Fight or Flight - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
|
|
|
@ -36,6 +36,7 @@ describe("Lost at Sea - Mystery Encounter", () => {
|
|||
game.override.mysteryEncounterChance(100);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
|
@ -65,6 +66,7 @@ describe("Lost at Sea - Mystery Encounter", () => {
|
|||
});
|
||||
|
||||
it("should not spawn outside of sea biome", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingBiome(Biome.MOUNTAIN);
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
|
|
|
@ -0,0 +1,269 @@
|
|||
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { Biome } from "#app/enums/biome";
|
||||
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
|
||||
import { Species } from "#app/enums/species";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounterTestUtils";
|
||||
import { CommandPhase, SelectModifierPhase } from "#app/phases";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { MysteriousChallengersEncounter } from "#app/data/mystery-encounters/encounters/mysterious-challengers-encounter";
|
||||
import { TrainerConfig, TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#app/data/trainer-config";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
import IMysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
|
||||
const namespace = "mysteryEncounter:mysteriousChallengers";
|
||||
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
||||
const defaultBiome = Biome.CAVE;
|
||||
const defaultWave = 45;
|
||||
|
||||
describe("Mysterious Challengers - Mystery Encounter", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
let scene: BattleScene;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
||||
});
|
||||
|
||||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]],
|
||||
]);
|
||||
HUMAN_TRANSITABLE_BIOMES.forEach(biome => {
|
||||
biomeMap.set(biome, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]);
|
||||
});
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
vi.clearAllMocks();
|
||||
vi.resetAllMocks();
|
||||
});
|
||||
|
||||
it("should have the correct properties", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty);
|
||||
|
||||
expect(MysteriousChallengersEncounter.encounterType).toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
|
||||
expect(MysteriousChallengersEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT);
|
||||
expect(MysteriousChallengersEncounter.dialogue).toBeDefined();
|
||||
expect(MysteriousChallengersEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}.intro` }]);
|
||||
expect(MysteriousChallengersEncounter.dialogue.encounterOptionsDialogue.title).toBe(`${namespace}.title`);
|
||||
expect(MysteriousChallengersEncounter.dialogue.encounterOptionsDialogue.description).toBe(`${namespace}.description`);
|
||||
expect(MysteriousChallengersEncounter.dialogue.encounterOptionsDialogue.query).toBe(`${namespace}.query`);
|
||||
expect(MysteriousChallengersEncounter.options.length).toBe(3);
|
||||
});
|
||||
|
||||
it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
|
||||
game.override.startingBiome(Biome.VOLCANO);
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
|
||||
});
|
||||
|
||||
it("should not run below wave 10", async () => {
|
||||
game.override.startingWave(9);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
|
||||
});
|
||||
|
||||
it("should not run above wave 179", async () => {
|
||||
game.override.startingWave(181);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
|
||||
});
|
||||
|
||||
it("should initialize fully", async () => {
|
||||
initSceneWithoutEncounterPhase(scene, defaultParty);
|
||||
scene.currentBattle.mysteryEncounter = new IMysteryEncounter(MysteriousChallengersEncounter);
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
scene.currentBattle.waveIndex = defaultWave;
|
||||
|
||||
const { onInit } = encounter;
|
||||
|
||||
expect(encounter.onInit).toBeDefined();
|
||||
|
||||
encounter.populateDialogueTokensFromRequirements(scene);
|
||||
const onInitResult = onInit(scene);
|
||||
|
||||
expect(encounter.enemyPartyConfigs).toBeDefined();
|
||||
expect(encounter.enemyPartyConfigs.length).toBe(3);
|
||||
expect(encounter.enemyPartyConfigs).toEqual([
|
||||
{
|
||||
trainerConfig: expect.any(TrainerConfig),
|
||||
female: expect.any(Boolean),
|
||||
},
|
||||
{
|
||||
trainerConfig: expect.any(TrainerConfig),
|
||||
levelAdditiveMultiplier: 0.5,
|
||||
female: expect.any(Boolean),
|
||||
},
|
||||
{
|
||||
trainerConfig: expect.any(TrainerConfig),
|
||||
levelAdditiveMultiplier: 1,
|
||||
female: expect.any(Boolean),
|
||||
}
|
||||
]);
|
||||
expect(encounter.enemyPartyConfigs[1].trainerConfig.partyTemplates[0]).toEqual(new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER, false, true),
|
||||
new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true)
|
||||
));
|
||||
expect(encounter.enemyPartyConfigs[2].trainerConfig.partyTemplates[0]).toEqual(new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE),
|
||||
new TrainerPartyTemplate(3, PartyMemberStrength.STRONG),
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER))
|
||||
);
|
||||
expect(encounter.spriteConfigs).toBeDefined();
|
||||
expect(encounter.spriteConfigs.length).toBe(3);
|
||||
expect(onInitResult).toBe(true);
|
||||
});
|
||||
|
||||
describe("Option 1 - Normal Battle", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = MysteriousChallengersEncounter.options[0];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.1.label`,
|
||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.selected`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should start battle against the trainer", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||
expect(scene.currentBattle.trainer).toBeDefined();
|
||||
expect(scene.currentBattle.mysteryEncounter.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
|
||||
});
|
||||
|
||||
it("should have normal trainer rewards after battle", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(3);
|
||||
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toContain("TM_COMMON");
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toContain("TM_GREAT");
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toContain("MEMORY_MUSHROOM");
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 2 - Hard Battle", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = MysteriousChallengersEncounter.options[1];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.2.label`,
|
||||
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.selected`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should start battle against the trainer", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 2, null, true);
|
||||
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||
expect(scene.currentBattle.trainer).toBeDefined();
|
||||
expect(scene.currentBattle.mysteryEncounter.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
|
||||
});
|
||||
|
||||
it("should have hard trainer rewards after battle", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 2, null, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(4);
|
||||
expect(modifierSelectHandler.options[0].modifierTypeOption.type.tier - modifierSelectHandler.options[0].modifierTypeOption.upgradeCount).toBe(ModifierTier.ULTRA);
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.tier - modifierSelectHandler.options[1].modifierTypeOption.upgradeCount).toBe(ModifierTier.ULTRA);
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.tier - modifierSelectHandler.options[2].modifierTypeOption.upgradeCount).toBe(ModifierTier.GREAT);
|
||||
expect(modifierSelectHandler.options[3].modifierTypeOption.type.tier - modifierSelectHandler.options[3].modifierTypeOption.upgradeCount).toBe(ModifierTier.GREAT);
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 3 - Brutal Battle", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = MysteriousChallengersEncounter.options[2];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.3.label`,
|
||||
buttonTooltip: `${namespace}.option.3.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.selected`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should start battle against the trainer", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 3, null, true);
|
||||
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||
expect(scene.currentBattle.trainer).toBeDefined();
|
||||
expect(scene.currentBattle.mysteryEncounter.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
|
||||
});
|
||||
|
||||
it("should have brutal trainer rewards after battle", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 3, null, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(4);
|
||||
expect(modifierSelectHandler.options[0].modifierTypeOption.type.tier - modifierSelectHandler.options[0].modifierTypeOption.upgradeCount).toBe(ModifierTier.ROGUE);
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.tier - modifierSelectHandler.options[1].modifierTypeOption.upgradeCount).toBe(ModifierTier.ROGUE);
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.tier - modifierSelectHandler.options[2].modifierTypeOption.upgradeCount).toBe(ModifierTier.ULTRA);
|
||||
expect(modifierSelectHandler.options[3].modifierTypeOption.type.tier - modifierSelectHandler.options[3].modifierTypeOption.upgradeCount).toBe(ModifierTier.GREAT);
|
||||
});
|
||||
});
|
||||
});
|
|
@ -33,9 +33,9 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]],
|
||||
|
@ -69,6 +69,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
|
|||
});
|
||||
|
||||
it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.ULTRA);
|
||||
game.override.startingBiome(Biome.VOLCANO);
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@ import { PokemonBaseStatTotalModifier } from "#app/modifier/modifier";
|
|||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
|
||||
const namespace = "mysteryEncounter:theStrongStuff";
|
||||
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
||||
|
@ -42,9 +43,9 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
|
@ -74,6 +75,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
|||
});
|
||||
|
||||
it("should not spawn outside of CAVE biome", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingBiome(Biome.MOUNTAIN);
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
|
@ -118,7 +120,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
|||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
spriteScale: 1.5,
|
||||
mysteryEncounterData: new MysteryEncounterPokemonData(1.5),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
||||
modifierTypes: expect.any(Array),
|
||||
|
|
|
@ -39,9 +39,9 @@ describe("Trash to Treasure - Mystery Encounter", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves(true);
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
|
|
|
@ -81,8 +81,8 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
|||
this.rarityBall.setScale(0.75);
|
||||
this.descriptionContainer.add(this.rarityBall);
|
||||
|
||||
const dexProgressIndicator = this.scene.add.sprite(12, 9, "encounter_radar");
|
||||
dexProgressIndicator.setScale(0.85);
|
||||
const dexProgressIndicator = this.scene.add.sprite(12, 10, "encounter_radar");
|
||||
dexProgressIndicator.setScale(0.80);
|
||||
this.dexProgressContainer.add(dexProgressIndicator);
|
||||
this.dexProgressContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, 24, 28), Phaser.Geom.Rectangle.Contains);
|
||||
this.dexProgressContainer.on("pointerover", () => {
|
||||
|
|
Loading…
Reference in New Issue