styling and text coloring fixes
This commit is contained in:
parent
fc25c3b55e
commit
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@ -1,4 +1,4 @@
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const DarkDealDialogue: MysteryEncounterDialogue = {
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export const DarkDealDialogue: MysteryEncounterDialogue = {
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intro: [
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intro: [
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const DepartmentStoreSaleDialogue: MysteryEncounterDialogue = {
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export const DepartmentStoreSaleDialogue: MysteryEncounterDialogue = {
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intro: [
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intro: [
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const FightOrFlightDialogue: MysteryEncounterDialogue = {
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export const FightOrFlightDialogue: MysteryEncounterDialogue = {
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intro: [
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intro: [
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const MysteriousChallengersDialogue: MysteryEncounterDialogue = {
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export const MysteriousChallengersDialogue: MysteryEncounterDialogue = {
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intro: [
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intro: [
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const MysteriousChestDialogue: MysteryEncounterDialogue = {
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export const MysteriousChestDialogue: MysteryEncounterDialogue = {
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intro: [
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intro: [
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const ShadyVitaminDealerDialogue: MysteryEncounterDialogue = {
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export const ShadyVitaminDealerDialogue: MysteryEncounterDialogue = {
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intro: [
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intro: [
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const SleepingSnorlaxDialogue: MysteryEncounterDialogue = {
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export const SleepingSnorlaxDialogue: MysteryEncounterDialogue = {
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intro: [
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intro: [
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const TrainingSessionDialogue: MysteryEncounterDialogue = {
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export const TrainingSessionDialogue: MysteryEncounterDialogue = {
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intro: [
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intro: [
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import BattleScene from "../../battle-scene";
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import BattleScene from "../../../battle-scene";
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import {AddPokeballModifierType} from "../../modifier/modifier-type";
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import { AddPokeballModifierType } from "../../../modifier/modifier-type";
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import {
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import {
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EnemyPartyConfig, EnemyPokemonConfig,
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EnemyPartyConfig, EnemyPokemonConfig,
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getRandomPlayerPokemon,
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getRandomPlayerPokemon,
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getRandomSpeciesByStarterTier,
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getRandomSpeciesByStarterTier,
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initBattleWithEnemyConfig,
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initBattleWithEnemyConfig,
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leaveEncounterWithoutBattle
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leaveEncounterWithoutBattle
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} from "./mystery-encounter-utils";
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} from "../mystery-encounter-utils";
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import MysteryEncounter, {MysteryEncounterBuilder, MysteryEncounterTier} from "../mystery-encounter";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import {ModifierRewardPhase} from "#app/phases";
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import { ModifierRewardPhase } from "#app/phases";
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import {getPokemonSpecies} from "../pokemon-species";
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import { getPokemonSpecies } from "../../pokemon-species";
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import {MysteryEncounterType} from "#enums/mystery-encounter-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import {PokeballType} from "../pokeball";
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import { PokeballType } from "../../pokeball";
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import {PartySizeRequirement, WaveCountRequirement} from "../mystery-encounter-requirements";
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import { PartySizeRequirement, WaveCountRequirement } from "../mystery-encounter-requirements";
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import {MysteryEncounterOptionBuilder} from "../mystery-encounter-option";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import {Type} from "#app/data/type";
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import { Type } from "#app/data/type";
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import {Species} from "#enums/species";
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import { Species } from "#enums/species";
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import {isNullOrUndefined, randSeedInt} from "#app/utils";
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import { isNullOrUndefined, randSeedInt } from "#app/utils";
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// Exclude Ultra Beasts, Paradox, Necrozma, Eternatus, and egg-locked mythicals
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// Exclude Ultra Beasts, Paradox, Necrozma, Eternatus, and egg-locked mythicals
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const excludedBosses = [
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const excludedBosses = [
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import BattleScene from "../../battle-scene";
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import BattleScene from "../../../battle-scene";
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import {
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import {
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leaveEncounterWithoutBattle, setEncounterExp,
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leaveEncounterWithoutBattle, setEncounterExp,
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setEncounterRewards,
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setEncounterRewards,
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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import MysteryEncounter, {MysteryEncounterBuilder, MysteryEncounterTier} from "../mystery-encounter";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import {WaveCountRequirement} from "../mystery-encounter-requirements";
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import { WaveCountRequirement } from "../mystery-encounter-requirements";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import {modifierTypes} from "#app/modifier/modifier-type";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import {Species} from "#enums/species";
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import { Species } from "#enums/species";
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import {randSeedInt} from "#app/utils";
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import { randSeedInt } from "#app/utils";
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export const DepartmentStoreSaleEncounter: MysteryEncounter = new MysteryEncounterBuilder()
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export const DepartmentStoreSaleEncounter: MysteryEncounter = new MysteryEncounterBuilder()
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.withEncounterType(MysteryEncounterType.DEPARTMENT_STORE_SALE)
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.withEncounterType(MysteryEncounterType.DEPARTMENT_STORE_SALE)
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}
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}
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setEncounterExp(scene, scene.getParty().map(p => p.id), 300);
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setEncounterExp(scene, scene.getParty().map(p => p.id), 300);
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false});
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false });
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leaveEncounterWithoutBattle(scene);
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leaveEncounterWithoutBattle(scene);
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})
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})
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.build())
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.build())
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i++;
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i++;
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}
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}
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false});
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false });
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leaveEncounterWithoutBattle(scene);
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leaveEncounterWithoutBattle(scene);
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})
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})
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.build())
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.build())
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i++;
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i++;
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}
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}
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false});
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false });
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leaveEncounterWithoutBattle(scene);
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leaveEncounterWithoutBattle(scene);
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})
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})
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.build())
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.build())
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i++;
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i++;
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}
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}
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false});
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false });
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leaveEncounterWithoutBattle(scene);
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leaveEncounterWithoutBattle(scene);
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})
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})
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.build())
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.build())
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import BattleScene from "../../battle-scene";
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import BattleScene from "../../../battle-scene";
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import {ModifierTier} from "#app/modifier/modifier-tier";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import {
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import {
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EnemyPartyConfig,
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EnemyPartyConfig,
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initBattleWithEnemyConfig,
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initBattleWithEnemyConfig,
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setEncounterRewards,
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setEncounterRewards,
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showEncounterText
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showEncounterText
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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import MysteryEncounter, {MysteryEncounterBuilder, MysteryEncounterTier} from "../mystery-encounter";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import {MysteryEncounterType} from "#enums/mystery-encounter-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import {MoveRequirement, WaveCountRequirement} from "../mystery-encounter-requirements";
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import { MoveRequirement, WaveCountRequirement } from "../mystery-encounter-requirements";
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import {MysteryEncounterOptionBuilder} from "../mystery-encounter-option";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import {
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import {
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getPartyLuckValue,
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getPartyLuckValue,
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getPlayerModifierTypeOptions,
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getPlayerModifierTypeOptions,
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ModifierTypeOption,
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ModifierTypeOption,
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regenerateModifierPoolThresholds
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regenerateModifierPoolThresholds
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} from "#app/modifier/modifier-type";
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} from "#app/modifier/modifier-type";
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import {BattlerTagType} from "#enums/battler-tag-type";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import {StatChangePhase} from "#app/phases";
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import { StatChangePhase } from "#app/phases";
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import {BattleStat} from "#app/data/battle-stat";
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import { BattleStat } from "#app/data/battle-stat";
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import Pokemon from "#app/field/pokemon";
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import Pokemon from "#app/field/pokemon";
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import {randSeedInt} from "#app/utils";
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import { randSeedInt } from "#app/utils";
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import {Moves} from "#enums/moves";
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import { Moves } from "#enums/moves";
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import {TextStyle} from "#app/ui/text";
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import { TextStyle } from "#app/ui/text";
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const validMovesForSteal = [
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const validMovesForSteal = [
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Moves.PLUCK,
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Moves.PLUCK,
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const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, scene.currentBattle.waveIndex, 0, getPartyLuckValue(scene.getParty()), true);
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const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, scene.currentBattle.waveIndex, 0, getPartyLuckValue(scene.getParty()), true);
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const config: EnemyPartyConfig = {
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const config: EnemyPartyConfig = {
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levelAdditiveMultiplier: 1,
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levelAdditiveMultiplier: 1,
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pokemonConfigs: [{species: bossSpecies, isBoss: true}]
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pokemonConfigs: [{ species: bossSpecies, isBoss: true }]
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};
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};
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encounter.enemyPartyConfigs = [config];
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encounter.enemyPartyConfigs = [config];
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// 10-60 GREAT, 60-110 ULTRA, 110-160 ROGUE, 160-180 MASTER
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// 10-60 GREAT, 60-110 ULTRA, 110-160 ROGUE, 160-180 MASTER
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const tier = scene.currentBattle.waveIndex > 160 ? ModifierTier.MASTER : scene.currentBattle.waveIndex > 110 ? ModifierTier.ROGUE : scene.currentBattle.waveIndex > 60 ? ModifierTier.ULTRA : ModifierTier.GREAT;
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const tier = scene.currentBattle.waveIndex > 160 ? ModifierTier.MASTER : scene.currentBattle.waveIndex > 110 ? ModifierTier.ROGUE : scene.currentBattle.waveIndex > 60 ? ModifierTier.ULTRA : ModifierTier.GREAT;
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regenerateModifierPoolThresholds(scene.getParty(), ModifierPoolType.PLAYER, 0); // refresh player item pool
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regenerateModifierPoolThresholds(scene.getParty(), ModifierPoolType.PLAYER, 0); // refresh player item pool
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const item = getPlayerModifierTypeOptions(1, scene.getParty(), [], { guaranteedModifierTiers: [tier]})[0];
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const item = getPlayerModifierTypeOptions(1, scene.getParty(), [], { guaranteedModifierTiers: [tier] })[0];
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encounter.setDialogueToken("itemName", item.type.name);
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encounter.setDialogueToken("itemName", item.type.name);
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encounter.misc = item;
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encounter.misc = item;
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.withOptionPhase(async (scene: BattleScene) => {
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.withOptionPhase(async (scene: BattleScene) => {
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// Pick battle
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// Pick battle
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const item = scene.currentBattle.mysteryEncounter.misc as ModifierTypeOption;
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const item = scene.currentBattle.mysteryEncounter.misc as ModifierTypeOption;
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false});
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false });
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await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0]);
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await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0]);
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})
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})
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.build())
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.build())
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// Pick steal
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// Pick steal
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const encounter = scene.currentBattle.mysteryEncounter;
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const encounter = scene.currentBattle.mysteryEncounter;
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const item = scene.currentBattle.mysteryEncounter.misc as ModifierTypeOption;
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const item = scene.currentBattle.mysteryEncounter.misc as ModifierTypeOption;
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false});
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false });
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// If player has a stealing move, they succeed automatically
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// If player has a stealing move, they succeed automatically
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const moveRequirement = new MoveRequirement(validMovesForSteal);
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const moveRequirement = new MoveRequirement(validMovesForSteal);
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import BattleScene from "../../battle-scene";
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import BattleScene from "../../../battle-scene";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import {modifierTypes} from "#app/modifier/modifier-type";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import { EnemyPartyConfig, initBattleWithEnemyConfig, setEncounterRewards } from "#app/data/mystery-encounters/mystery-encounter-utils";
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import { EnemyPartyConfig, initBattleWithEnemyConfig, setEncounterRewards } from "#app/data/mystery-encounters/mystery-encounter-utils";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import MysteryEncounter, {MysteryEncounterBuilder, MysteryEncounterTier} from "../mystery-encounter";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import { WaveCountRequirement } from "../mystery-encounter-requirements";
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import { WaveCountRequirement } from "../mystery-encounter-requirements";
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import {
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import {
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TrainerPartyTemplate,
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TrainerPartyTemplate,
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trainerPartyTemplates
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trainerPartyTemplates
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} from "#app/data/trainer-config";
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} from "#app/data/trainer-config";
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import * as Utils from "../../utils";
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import * as Utils from "../../../utils";
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import {PartyMemberStrength} from "#enums/party-member-strength";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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export const MysteriousChallengersEncounter: MysteryEncounter = new MysteryEncounterBuilder()
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export const MysteriousChallengersEncounter: MysteryEncounter = new MysteryEncounterBuilder()
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.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHALLENGERS)
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.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHALLENGERS)
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import BattleScene from "../../battle-scene";
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import BattleScene from "../../../battle-scene";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import {
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import {
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getHighestLevelPlayerPokemon,
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getHighestLevelPlayerPokemon,
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setEncounterRewards,
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setEncounterRewards,
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showEncounterText
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showEncounterText
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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import MysteryEncounter, {MysteryEncounterBuilder, MysteryEncounterTier} from "../mystery-encounter";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import {WaveCountRequirement} from "../mystery-encounter-requirements";
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import { WaveCountRequirement } from "../mystery-encounter-requirements";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import {GameOverPhase} from "#app/phases";
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import { GameOverPhase } from "#app/phases";
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import {randSeedInt} from "#app/utils";
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import { randSeedInt } from "#app/utils";
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export const MysteriousChestEncounter: MysteryEncounter = new MysteryEncounterBuilder()
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export const MysteriousChestEncounter: MysteryEncounter = new MysteryEncounterBuilder()
|
||||||
.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHEST)
|
.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHEST)
|
||||||
|
@ -42,25 +42,25 @@ export const MysteriousChestEncounter: MysteryEncounter = new MysteryEncounterBu
|
||||||
const roll = randSeedInt(100);
|
const roll = randSeedInt(100);
|
||||||
if (roll > 60) {
|
if (roll > 60) {
|
||||||
// Choose between 2 COMMON / 2 GREAT tier items (40%)
|
// Choose between 2 COMMON / 2 GREAT tier items (40%)
|
||||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.GREAT, ModifierTier.GREAT]});
|
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.GREAT, ModifierTier.GREAT] });
|
||||||
// Display result message then proceed to rewards
|
// Display result message then proceed to rewards
|
||||||
queueEncounterMessage(scene, "mysteryEncounter:mysterious_chest_option_1_normal_result");
|
queueEncounterMessage(scene, "mysteryEncounter:mysterious_chest_option_1_normal_result");
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
||||||
} else if (roll > 40) {
|
} else if (roll > 40) {
|
||||||
// Choose between 3 ULTRA tier items (20%)
|
// Choose between 3 ULTRA tier items (20%)
|
||||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA]});
|
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA] });
|
||||||
// Display result message then proceed to rewards
|
// Display result message then proceed to rewards
|
||||||
queueEncounterMessage(scene, "mysteryEncounter:mysterious_chest_option_1_good_result");
|
queueEncounterMessage(scene, "mysteryEncounter:mysterious_chest_option_1_good_result");
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
||||||
} else if (roll > 36) {
|
} else if (roll > 36) {
|
||||||
// Choose between 2 ROGUE tier items (4%)
|
// Choose between 2 ROGUE tier items (4%)
|
||||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE]});
|
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE] });
|
||||||
// Display result message then proceed to rewards
|
// Display result message then proceed to rewards
|
||||||
queueEncounterMessage(scene, "mysteryEncounter:mysterious_chest_option_1_great_result");
|
queueEncounterMessage(scene, "mysteryEncounter:mysterious_chest_option_1_great_result");
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
||||||
} else if (roll > 35) {
|
} else if (roll > 35) {
|
||||||
// Choose 1 MASTER tier item (1%)
|
// Choose 1 MASTER tier item (1%)
|
||||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.MASTER]});
|
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.MASTER] });
|
||||||
// Display result message then proceed to rewards
|
// Display result message then proceed to rewards
|
||||||
queueEncounterMessage(scene, "mysteryEncounter:mysterious_chest_option_1_amazing_result");
|
queueEncounterMessage(scene, "mysteryEncounter:mysterious_chest_option_1_amazing_result");
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
|
@ -1,21 +1,21 @@
|
||||||
import MysteryEncounter from "../mystery-encounter";
|
import MysteryEncounter from "../mystery-encounter";
|
||||||
import {DarkDealEncounter} from "./dark-deal";
|
import { DarkDealEncounter } from "./dark-deal";
|
||||||
import {MysteriousChallengersEncounter} from "./mysterious-challengers";
|
import { MysteriousChallengersEncounter } from "./mysterious-challengers";
|
||||||
import {MysteriousChestEncounter} from "./mysterious-chest";
|
import { MysteriousChestEncounter } from "./mysterious-chest";
|
||||||
import {FightOrFlightEncounter} from "#app/data/mystery-encounters/fight-or-flight";
|
import { FightOrFlightEncounter } from "#app/data/mystery-encounters/encounters/fight-or-flight";
|
||||||
import {TrainingSessionEncounter} from "#app/data/mystery-encounters/training-session";
|
import { TrainingSessionEncounter } from "#app/data/mystery-encounters/encounters/training-session";
|
||||||
import { Biome } from "#app/enums/biome";
|
import { Biome } from "#enums/biome";
|
||||||
import { SleepingSnorlaxEncounter } from "./sleeping-snorlax";
|
import { SleepingSnorlaxEncounter } from "./sleeping-snorlax";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import {DepartmentStoreSaleEncounter} from "#app/data/mystery-encounters/department-store-sale";
|
import { DepartmentStoreSaleEncounter } from "#app/data/mystery-encounters/encounters/department-store-sale";
|
||||||
import {ShadyVitaminDealerEncounter} from "#app/data/mystery-encounters/shady-vitamin-dealer";
|
import { ShadyVitaminDealerEncounter } from "#app/data/mystery-encounters/encounters/shady-vitamin-dealer";
|
||||||
|
|
||||||
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
|
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
|
||||||
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
|
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
|
||||||
export const WIGHT_INCREMENT_ON_SPAWN_MISS = 5;
|
export const WIGHT_INCREMENT_ON_SPAWN_MISS = 5;
|
||||||
export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 15;
|
export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 15;
|
||||||
|
|
||||||
export const allMysteryEncounters : {[encounterType:string]: MysteryEncounter} = {};
|
export const allMysteryEncounters: { [encounterType: string]: MysteryEncounter } = {};
|
||||||
|
|
||||||
// Add MysteryEncounterType to biomes to enable it exclusively for those biomes
|
// Add MysteryEncounterType to biomes to enable it exclusively for those biomes
|
||||||
// To enable an encounter in all biomes, do not add to this map
|
// To enable an encounter in all biomes, do not add to this map
|
||||||
|
@ -23,7 +23,7 @@ export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
|
||||||
[Biome.TOWN, [
|
[Biome.TOWN, [
|
||||||
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
||||||
]],
|
]],
|
||||||
[Biome.PLAINS,[
|
[Biome.PLAINS, [
|
||||||
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
||||||
]],
|
]],
|
||||||
[Biome.GRASS, [
|
[Biome.GRASS, [
|
||||||
|
@ -40,90 +40,50 @@ export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
|
||||||
MysteryEncounterType.SLEEPING_SNORLAX
|
MysteryEncounterType.SLEEPING_SNORLAX
|
||||||
]],
|
]],
|
||||||
|
|
||||||
[Biome.SEA, [
|
[Biome.SEA, []],
|
||||||
|
[Biome.SWAMP, []],
|
||||||
]],
|
|
||||||
[Biome.SWAMP, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.BEACH, [
|
[Biome.BEACH, [
|
||||||
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
||||||
]],
|
]],
|
||||||
[Biome.LAKE, [
|
[Biome.LAKE, []],
|
||||||
|
[Biome.SEABED, []],
|
||||||
]],
|
|
||||||
[Biome.SEABED, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.MOUNTAIN, [
|
[Biome.MOUNTAIN, [
|
||||||
MysteryEncounterType.SLEEPING_SNORLAX
|
MysteryEncounterType.SLEEPING_SNORLAX
|
||||||
]],
|
]],
|
||||||
[Biome.BADLANDS, [
|
[Biome.BADLANDS, []],
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.CAVE, [
|
[Biome.CAVE, [
|
||||||
MysteryEncounterType.SLEEPING_SNORLAX
|
MysteryEncounterType.SLEEPING_SNORLAX
|
||||||
]],
|
]],
|
||||||
[Biome.DESERT, [
|
[Biome.DESERT, []],
|
||||||
|
[Biome.ICE_CAVE, []],
|
||||||
]],
|
|
||||||
[Biome.ICE_CAVE, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.MEADOW, [
|
[Biome.MEADOW, [
|
||||||
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
||||||
]],
|
]],
|
||||||
[Biome.POWER_PLANT, [
|
[Biome.POWER_PLANT, [
|
||||||
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
||||||
]],
|
]],
|
||||||
[Biome.VOLCANO, [
|
[Biome.VOLCANO, []],
|
||||||
|
[Biome.GRAVEYARD, []],
|
||||||
]],
|
[Biome.DOJO, []],
|
||||||
[Biome.GRAVEYARD, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.DOJO, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.FACTORY, [
|
[Biome.FACTORY, [
|
||||||
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
||||||
]],
|
]],
|
||||||
[Biome.RUINS, [
|
[Biome.RUINS, []],
|
||||||
|
[Biome.WASTELAND, []],
|
||||||
]],
|
[Biome.ABYSS, []],
|
||||||
[Biome.WASTELAND, [
|
[Biome.SPACE, []],
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.ABYSS, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.SPACE, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.CONSTRUCTION_SITE, [
|
[Biome.CONSTRUCTION_SITE, [
|
||||||
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
||||||
]],
|
]],
|
||||||
[Biome.JUNGLE, [
|
[Biome.JUNGLE, []],
|
||||||
|
[Biome.FAIRY_CAVE, []],
|
||||||
]],
|
[Biome.TEMPLE, []],
|
||||||
[Biome.FAIRY_CAVE, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.TEMPLE, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.SLUM, [
|
[Biome.SLUM, [
|
||||||
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
MysteryEncounterType.DEPARTMENT_STORE_SALE
|
||||||
]],
|
]],
|
||||||
[Biome.SNOWY_FOREST, [
|
[Biome.SNOWY_FOREST, []],
|
||||||
|
[Biome.ISLAND, []],
|
||||||
]],
|
[Biome.LABORATORY, []]
|
||||||
[Biome.ISLAND, [
|
|
||||||
|
|
||||||
]],
|
|
||||||
[Biome.LABORATORY, [
|
|
||||||
|
|
||||||
]]
|
|
||||||
]);
|
]);
|
||||||
|
|
||||||
// Only add your MysterEncounter here if you want it to be in every biome.
|
// Only add your MysterEncounter here if you want it to be in every biome.
|
|
@ -1,4 +1,4 @@
|
||||||
import BattleScene from "../../battle-scene";
|
import BattleScene from "../../../battle-scene";
|
||||||
import {
|
import {
|
||||||
generateModifierType,
|
generateModifierType,
|
||||||
leaveEncounterWithoutBattle,
|
leaveEncounterWithoutBattle,
|
||||||
|
@ -7,20 +7,20 @@ import {
|
||||||
setEncounterRewards,
|
setEncounterRewards,
|
||||||
updatePlayerMoney,
|
updatePlayerMoney,
|
||||||
} from "#app/data/mystery-encounters/mystery-encounter-utils";
|
} from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||||
import MysteryEncounter, {MysteryEncounterBuilder, MysteryEncounterTier} from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
|
||||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import {
|
import {
|
||||||
HealthRatioRequirement,
|
HealthRatioRequirement,
|
||||||
MoneyRequirement,
|
MoneyRequirement,
|
||||||
StatusEffectRequirement,
|
StatusEffectRequirement,
|
||||||
WaveCountRequirement
|
WaveCountRequirement
|
||||||
} from "../mystery-encounter-requirements";
|
} from "../mystery-encounter-requirements";
|
||||||
import {MysteryEncounterOptionBuilder} from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import {modifierTypes} from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import {Species} from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import {randSeedInt} from "#app/utils";
|
import { randSeedInt } from "#app/utils";
|
||||||
import Pokemon, {PlayerPokemon} from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import {StatusEffect} from "#app/data/status-effect";
|
import { StatusEffect } from "#app/data/status-effect";
|
||||||
|
|
||||||
export const ShadyVitaminDealerEncounter: MysteryEncounter = new MysteryEncounterBuilder()
|
export const ShadyVitaminDealerEncounter: MysteryEncounter = new MysteryEncounterBuilder()
|
||||||
.withEncounterType(MysteryEncounterType.SHADY_VITAMIN_DEALER)
|
.withEncounterType(MysteryEncounterType.SHADY_VITAMIN_DEALER)
|
||||||
|
@ -134,7 +134,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = new MysteryEncounte
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false});
|
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false });
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
||||||
})
|
})
|
||||||
.build())
|
.build())
|
|
@ -1,23 +1,23 @@
|
||||||
import BattleScene from "../../battle-scene";
|
import BattleScene from "../../../battle-scene";
|
||||||
import {
|
import {
|
||||||
EnemyPartyConfig,
|
EnemyPartyConfig,
|
||||||
EnemyPokemonConfig, generateModifierType,
|
EnemyPokemonConfig, generateModifierType,
|
||||||
initBattleWithEnemyConfig,
|
initBattleWithEnemyConfig,
|
||||||
leaveEncounterWithoutBattle, queueEncounterMessage,
|
leaveEncounterWithoutBattle, queueEncounterMessage,
|
||||||
setEncounterRewards
|
setEncounterRewards
|
||||||
} from "./mystery-encounter-utils";
|
} from "../mystery-encounter-utils";
|
||||||
import MysteryEncounter, {MysteryEncounterBuilder, MysteryEncounterTier} from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
|
||||||
import * as Utils from "../../utils";
|
import * as Utils from "../../../utils";
|
||||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import {MoveRequirement, WaveCountRequirement} from "../mystery-encounter-requirements";
|
import { MoveRequirement, WaveCountRequirement } from "../mystery-encounter-requirements";
|
||||||
import {MysteryEncounterOptionBuilder} from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import {
|
import {
|
||||||
ModifierTypeOption,
|
ModifierTypeOption,
|
||||||
modifierTypes
|
modifierTypes
|
||||||
} from "#app/modifier/modifier-type";
|
} from "#app/modifier/modifier-type";
|
||||||
import { getPokemonSpecies } from "../pokemon-species";
|
import { getPokemonSpecies } from "../../pokemon-species";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Status, StatusEffect } from "../status-effect";
|
import { Status, StatusEffect } from "../../status-effect";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
|
|
||||||
|
@ -65,7 +65,7 @@ export const SleepingSnorlaxEncounter: MysteryEncounter = new MysteryEncounterBu
|
||||||
.withOption(new MysteryEncounterOptionBuilder()
|
.withOption(new MysteryEncounterOptionBuilder()
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
const instance = scene.currentBattle.mysteryEncounter;
|
const instance = scene.currentBattle.mysteryEncounter;
|
||||||
let roll:integer;
|
let roll: integer;
|
||||||
scene.executeWithSeedOffset(() => {
|
scene.executeWithSeedOffset(() => {
|
||||||
roll = Utils.randSeedInt(16, 0);
|
roll = Utils.randSeedInt(16, 0);
|
||||||
}, scene.currentBattle.waveIndex);
|
}, scene.currentBattle.waveIndex);
|
||||||
|
@ -78,7 +78,7 @@ export const SleepingSnorlaxEncounter: MysteryEncounter = new MysteryEncounterBu
|
||||||
// const sitrus = (modifierTypes.BERRY?.() as ModifierTypeGenerator).generateType(scene.getParty(), [BerryType.SITRUS]);
|
// const sitrus = (modifierTypes.BERRY?.() as ModifierTypeGenerator).generateType(scene.getParty(), [BerryType.SITRUS]);
|
||||||
const sitrus = generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]);
|
const sitrus = generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]);
|
||||||
|
|
||||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [new ModifierTypeOption(sitrus, 0)], fillRemaining: false});
|
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [new ModifierTypeOption(sitrus, 0)], fillRemaining: false });
|
||||||
queueEncounterMessage(scene, "mysteryEncounter:sleeping_snorlax_option_2_bad_result");
|
queueEncounterMessage(scene, "mysteryEncounter:sleeping_snorlax_option_2_bad_result");
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
||||||
} else {
|
} else {
|
||||||
|
@ -101,7 +101,7 @@ export const SleepingSnorlaxEncounter: MysteryEncounter = new MysteryEncounterBu
|
||||||
.withPrimaryPokemonRequirement(new MoveRequirement([Moves.PLUCK, Moves.COVET, Moves.KNOCK_OFF, Moves.THIEF, Moves.TRICK, Moves.SWITCHEROO]))
|
.withPrimaryPokemonRequirement(new MoveRequirement([Moves.PLUCK, Moves.COVET, Moves.KNOCK_OFF, Moves.THIEF, Moves.TRICK, Moves.SWITCHEROO]))
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
// Leave encounter with no rewards or exp
|
// Leave encounter with no rewards or exp
|
||||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.LEFTOVERS], fillRemaining: false});
|
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.LEFTOVERS], fillRemaining: false });
|
||||||
queueEncounterMessage(scene, "mysteryEncounter:sleeping_snorlax_option_3_good_result");
|
queueEncounterMessage(scene, "mysteryEncounter:sleeping_snorlax_option_3_good_result");
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
||||||
})
|
})
|
|
@ -1,4 +1,4 @@
|
||||||
import BattleScene from "../../battle-scene";
|
import BattleScene from "../../../battle-scene";
|
||||||
import {
|
import {
|
||||||
EnemyPartyConfig,
|
EnemyPartyConfig,
|
||||||
getEncounterText,
|
getEncounterText,
|
||||||
|
@ -6,23 +6,23 @@ import {
|
||||||
selectPokemonForOption,
|
selectPokemonForOption,
|
||||||
setEncounterRewards
|
setEncounterRewards
|
||||||
} from "#app/data/mystery-encounters/mystery-encounter-utils";
|
} from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import MysteryEncounter, {MysteryEncounterBuilder, MysteryEncounterTier} from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
|
||||||
import {MysteryEncounterOptionBuilder} from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import {WaveCountRequirement} from "../mystery-encounter-requirements";
|
import { WaveCountRequirement } from "../mystery-encounter-requirements";
|
||||||
import {PlayerPokemon} from "#app/field/pokemon";
|
import { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import {randSeedShuffle} from "#app/utils";
|
import { randSeedShuffle } from "#app/utils";
|
||||||
import {getNatureName, Nature} from "#app/data/nature";
|
import { getNatureName, Nature } from "#app/data/nature";
|
||||||
import {BattlerTagType} from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import {OptionSelectItem} from "#app/ui/abstact-option-select-ui-handler";
|
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||||
import {PokemonHeldItemModifier} from "#app/modifier/modifier";
|
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||||
import {PokemonHeldItemModifierType} from "#app/modifier/modifier-type";
|
import { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import {Ability, allAbilities} from "#app/data/ability";
|
import { Ability, allAbilities } from "#app/data/ability";
|
||||||
import {speciesStarters} from "#app/data/pokemon-species";
|
import { speciesStarters } from "#app/data/pokemon-species";
|
||||||
import {AbilityAttr} from "#app/system/game-data";
|
import { AbilityAttr } from "#app/system/game-data";
|
||||||
import {Stat} from "#app/data/pokemon-stat";
|
import { Stat } from "#app/data/pokemon-stat";
|
||||||
import {pokemonInfo} from "#app/locales/en/pokemon-info";
|
import { pokemonInfo } from "#app/locales/en/pokemon-info";
|
||||||
|
|
||||||
export const TrainingSessionEncounter: MysteryEncounter = new MysteryEncounterBuilder()
|
export const TrainingSessionEncounter: MysteryEncounter = new MysteryEncounterBuilder()
|
||||||
.withEncounterType(MysteryEncounterType.TRAINING_SESSION)
|
.withEncounterType(MysteryEncounterType.TRAINING_SESSION)
|
||||||
|
@ -83,7 +83,7 @@ export const TrainingSessionEncounter: MysteryEncounter = new MysteryEncounterBu
|
||||||
const ivIndexes = [];
|
const ivIndexes = [];
|
||||||
playerPokemon.ivs.forEach((iv, index) => {
|
playerPokemon.ivs.forEach((iv, index) => {
|
||||||
if (iv < 31) {
|
if (iv < 31) {
|
||||||
ivIndexes.push({iv: iv, index: index});
|
ivIndexes.push({ iv: iv, index: index });
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -302,5 +302,6 @@ function getEnemyConfig(scene: BattleScene, playerPokemon: PlayerPokemon, segmen
|
||||||
class ModifiersHolder {
|
class ModifiersHolder {
|
||||||
public value: PokemonHeldItemModifier[] = [];
|
public value: PokemonHeldItemModifier[] = [];
|
||||||
|
|
||||||
constructor() {}
|
constructor() {
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -1,7 +1,7 @@
|
||||||
import {MysteryEncounterTier} from "#app/data/mystery-encounter";
|
import { MysteryEncounterTier } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import {BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT} from "#app/data/mystery-encounters/mystery-encounters";
|
import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/encounters/mystery-encounters";
|
||||||
import {isNullOrUndefined} from "../utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
|
|
||||||
export class MysteryEncounterData {
|
export class MysteryEncounterData {
|
||||||
encounteredEvents: [MysteryEncounterType, MysteryEncounterTier][] = [];
|
encounteredEvents: [MysteryEncounterType, MysteryEncounterTier][] = [];
|
|
@ -1,13 +1,13 @@
|
||||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import {MysteriousChallengersDialogue} from "#app/data/mystery-encounters/dialogue/mysterious-challengers-dialogue";
|
import { MysteriousChallengersDialogue } from "#app/data/mystery-encounters/dialogue/mysterious-challengers-dialogue";
|
||||||
import {MysteriousChestDialogue} from "#app/data/mystery-encounters/dialogue/mysterious-chest-dialogue";
|
import { MysteriousChestDialogue } from "#app/data/mystery-encounters/dialogue/mysterious-chest-dialogue";
|
||||||
import {DarkDealDialogue} from "#app/data/mystery-encounters/dialogue/dark-deal-dialogue";
|
import { DarkDealDialogue } from "#app/data/mystery-encounters/dialogue/dark-deal-dialogue";
|
||||||
import {FightOrFlightDialogue} from "#app/data/mystery-encounters/dialogue/fight-or-flight-dialogue";
|
import { FightOrFlightDialogue } from "#app/data/mystery-encounters/dialogue/fight-or-flight-dialogue";
|
||||||
import {TrainingSessionDialogue} from "#app/data/mystery-encounters/dialogue/training-session-dialogue";
|
import { TrainingSessionDialogue } from "#app/data/mystery-encounters/dialogue/training-session-dialogue";
|
||||||
import { SleepingSnorlaxDialogue } from "./sleeping-snorlax-dialogue";
|
import { SleepingSnorlaxDialogue } from "./dialogue/sleeping-snorlax-dialogue";
|
||||||
import {DepartmentStoreSaleDialogue} from "#app/data/mystery-encounters/dialogue/department-store-sale-dialogue";
|
import { DepartmentStoreSaleDialogue } from "#app/data/mystery-encounters/dialogue/department-store-sale-dialogue";
|
||||||
import {ShadyVitaminDealerDialogue} from "#app/data/mystery-encounters/dialogue/shady-vitamin-dealer";
|
import { ShadyVitaminDealerDialogue } from "#app/data/mystery-encounters/dialogue/shady-vitamin-dealer";
|
||||||
import {TextStyle} from "#app/ui/text";
|
import { TextStyle } from "#app/ui/text";
|
||||||
|
|
||||||
export class TextDisplay {
|
export class TextDisplay {
|
||||||
speaker?: TemplateStringsArray | `mysteryEncounter:${string}`;
|
speaker?: TemplateStringsArray | `mysteryEncounter:${string}`;
|
|
@ -1,13 +1,13 @@
|
||||||
import { PlayerPokemon } from "#app/field/pokemon";
|
import { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../../utils";
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../../battle-scene";
|
||||||
import { EncounterPokemonRequirement, EncounterSceneRequirement } from "./mystery-encounter-requirements";
|
import { EncounterPokemonRequirement, EncounterSceneRequirement } from "./mystery-encounter-requirements";
|
||||||
import {OptionTextDisplay} from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
|
import { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue";
|
||||||
|
|
||||||
export default interface MysteryEncounterOption {
|
export default interface MysteryEncounterOption {
|
||||||
requirements?: EncounterSceneRequirement[];
|
requirements?: EncounterSceneRequirement[];
|
||||||
primaryPokemonRequirements?: EncounterPokemonRequirement[];
|
primaryPokemonRequirements?: EncounterPokemonRequirement[];
|
||||||
secondaryPokemonRequirements ?: EncounterPokemonRequirement[];
|
secondaryPokemonRequirements?: EncounterPokemonRequirement[];
|
||||||
primaryPokemon?: PlayerPokemon;
|
primaryPokemon?: PlayerPokemon;
|
||||||
secondaryPokemon?: PlayerPokemon[];
|
secondaryPokemon?: PlayerPokemon[];
|
||||||
excludePrimaryFromSecondaryRequirements?: boolean;
|
excludePrimaryFromSecondaryRequirements?: boolean;
|
||||||
|
@ -37,11 +37,12 @@ export default class MysteryEncounterOption implements MysteryEncounterOption {
|
||||||
this.meetsPrimaryRequirementAndPrimaryPokemonSelected(scene) &&
|
this.meetsPrimaryRequirementAndPrimaryPokemonSelected(scene) &&
|
||||||
this.meetsSupportingRequirementAndSupportingPokemonSelected(scene);
|
this.meetsSupportingRequirementAndSupportingPokemonSelected(scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
meetsPrimaryRequirementAndPrimaryPokemonSelected?(scene: BattleScene) {
|
meetsPrimaryRequirementAndPrimaryPokemonSelected?(scene: BattleScene) {
|
||||||
if (!this.primaryPokemonRequirements) {
|
if (!this.primaryPokemonRequirements) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
let qualified:PlayerPokemon[] = scene.getParty();
|
let qualified: PlayerPokemon[] = scene.getParty();
|
||||||
for (const req of this.primaryPokemonRequirements) {
|
for (const req of this.primaryPokemonRequirements) {
|
||||||
console.log(req);
|
console.log(req);
|
||||||
if (req.meetsRequirement(scene)) {
|
if (req.meetsRequirement(scene)) {
|
||||||
|
@ -78,7 +79,7 @@ export default class MysteryEncounterOption implements MysteryEncounterOption {
|
||||||
if (overlap.length > 1 || (this.secondaryPokemon.length - overlap.length >= 1)) {
|
if (overlap.length > 1 || (this.secondaryPokemon.length - overlap.length >= 1)) {
|
||||||
// is this working?
|
// is this working?
|
||||||
this.primaryPokemon = overlap[Utils.randSeedInt(overlap.length, 0)];
|
this.primaryPokemon = overlap[Utils.randSeedInt(overlap.length, 0)];
|
||||||
this.secondaryPokemon = this.secondaryPokemon.filter((supp)=> supp !== this.primaryPokemon);
|
this.secondaryPokemon = this.secondaryPokemon.filter((supp) => supp !== this.primaryPokemon);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
console.log("Mystery Encounter Edge Case: Requirement not met due to primay pokemon overlapping with support pokemon. There's no valid primary pokemon left.");
|
console.log("Mystery Encounter Edge Case: Requirement not met due to primay pokemon overlapping with support pokemon. There's no valid primary pokemon left.");
|
||||||
|
@ -97,7 +98,7 @@ export default class MysteryEncounterOption implements MysteryEncounterOption {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
let qualified:PlayerPokemon[] = scene.getParty();
|
let qualified: PlayerPokemon[] = scene.getParty();
|
||||||
for (const req of this.secondaryPokemonRequirements) {
|
for (const req of this.secondaryPokemonRequirements) {
|
||||||
if (req.meetsRequirement(scene)) {
|
if (req.meetsRequirement(scene)) {
|
||||||
if (req instanceof EncounterPokemonRequirement) {
|
if (req instanceof EncounterPokemonRequirement) {
|
|
@ -1,19 +1,19 @@
|
||||||
import {PlayerPokemon} from "#app/field/pokemon";
|
import { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import {ModifierType, PokemonHeldItemModifierType} from "#app/modifier/modifier-type";
|
import { ModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../../battle-scene";
|
||||||
import {isNullOrUndefined} from "../utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
import {Abilities} from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
import {Moves} from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import {Species} from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import {TimeOfDay} from "#enums/time-of-day";
|
import { TimeOfDay } from "#enums/time-of-day";
|
||||||
import {Nature} from "./nature";
|
import { Nature } from "../nature";
|
||||||
import {EvolutionItem, pokemonEvolutions} from "./pokemon-evolutions";
|
import { EvolutionItem, pokemonEvolutions } from "../pokemon-evolutions";
|
||||||
import {FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger} from "./pokemon-forms";
|
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "../pokemon-forms";
|
||||||
import {SpeciesFormKey} from "./pokemon-species";
|
import { SpeciesFormKey } from "../pokemon-species";
|
||||||
import {StatusEffect} from "./status-effect";
|
import { StatusEffect } from "../status-effect";
|
||||||
import {Type} from "./type";
|
import { Type } from "../type";
|
||||||
import {WeatherType} from "./weather";
|
import { WeatherType } from "../weather";
|
||||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
|
|
||||||
export interface EncounterRequirement {
|
export interface EncounterRequirement {
|
||||||
meetsRequirement(scene: BattleScene): boolean; // Boolean to see if a requirement is met
|
meetsRequirement(scene: BattleScene): boolean; // Boolean to see if a requirement is met
|
||||||
|
@ -147,6 +147,7 @@ export class WeatherRequirement extends EncounterSceneRequirement {
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||||
return ["weather", WeatherType[scene.arena?.weather?.weatherType].replace("_", " ").toLocaleLowerCase()];
|
return ["weather", WeatherType[scene.arena?.weather?.weatherType].replace("_", " ").toLocaleLowerCase()];
|
||||||
}
|
}
|
||||||
|
@ -245,8 +246,8 @@ export class MoneyRequirement extends EncounterSceneRequirement {
|
||||||
|
|
||||||
export class SpeciesRequirement extends EncounterPokemonRequirement {
|
export class SpeciesRequirement extends EncounterPokemonRequirement {
|
||||||
requiredSpecies: Species[];
|
requiredSpecies: Species[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(species: Species | Species[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(species: Species | Species[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -288,8 +289,8 @@ export class SpeciesRequirement extends EncounterPokemonRequirement {
|
||||||
|
|
||||||
export class NatureRequirement extends EncounterPokemonRequirement {
|
export class NatureRequirement extends EncounterPokemonRequirement {
|
||||||
requiredNature: Nature[];
|
requiredNature: Nature[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(nature: Nature | Nature[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(nature: Nature | Nature[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -330,8 +331,8 @@ export class NatureRequirement extends EncounterPokemonRequirement {
|
||||||
|
|
||||||
export class TypeRequirement extends EncounterPokemonRequirement {
|
export class TypeRequirement extends EncounterPokemonRequirement {
|
||||||
requiredType: Type[];
|
requiredType: Type[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(type: Type | Type[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(type: Type | Type[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -374,8 +375,8 @@ export class TypeRequirement extends EncounterPokemonRequirement {
|
||||||
|
|
||||||
export class MoveRequirement extends EncounterPokemonRequirement {
|
export class MoveRequirement extends EncounterPokemonRequirement {
|
||||||
requiredMoves: Moves[] = [];
|
requiredMoves: Moves[] = [];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(moves: Moves | Moves[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(moves: Moves | Moves[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -423,8 +424,8 @@ export class MoveRequirement extends EncounterPokemonRequirement {
|
||||||
*/
|
*/
|
||||||
export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
|
export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
|
||||||
requiredMoves: Moves[];
|
requiredMoves: Moves[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(learnableMove: Moves | Moves[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(learnableMove: Moves | Moves[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -512,8 +513,8 @@ export class EvolutionTargetSpeciesRequirement extends EncounterPokemonRequireme
|
||||||
|
|
||||||
export class AbilityRequirement extends EncounterPokemonRequirement {
|
export class AbilityRequirement extends EncounterPokemonRequirement {
|
||||||
requiredAbilities: Abilities[];
|
requiredAbilities: Abilities[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(abilities: Abilities | Abilities[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(abilities: Abilities | Abilities[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -557,8 +558,8 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
|
||||||
|
|
||||||
export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
||||||
requiredStatusEffect: StatusEffect[];
|
requiredStatusEffect: StatusEffect[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(statusEffect: StatusEffect | StatusEffect[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(statusEffect: StatusEffect | StatusEffect[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -632,8 +633,8 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
||||||
*/
|
*/
|
||||||
export class CanFormChangeWithItemRequirement extends EncounterPokemonRequirement {
|
export class CanFormChangeWithItemRequirement extends EncounterPokemonRequirement {
|
||||||
requiredFormChangeItem: FormChangeItem[];
|
requiredFormChangeItem: FormChangeItem[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(formChangeItem: FormChangeItem | FormChangeItem[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(formChangeItem: FormChangeItem | FormChangeItem[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -654,6 +655,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
|
||||||
}
|
}
|
||||||
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
||||||
}
|
}
|
||||||
|
|
||||||
filterByForm(pokemon, formChangeItem) {
|
filterByForm(pokemon, formChangeItem) {
|
||||||
if (pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId)
|
if (pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId)
|
||||||
// Get all form changes for this species with an item trigger, including any compound triggers
|
// Get all form changes for this species with an item trigger, including any compound triggers
|
||||||
|
@ -688,8 +690,8 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
|
||||||
|
|
||||||
export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
|
export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
|
||||||
requiredEvolutionItem: EvolutionItem[];
|
requiredEvolutionItem: EvolutionItem[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(evolutionItems: EvolutionItem | EvolutionItem[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(evolutionItems: EvolutionItem | EvolutionItem[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -742,8 +744,8 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
|
||||||
|
|
||||||
export class HeldItemRequirement extends EncounterPokemonRequirement {
|
export class HeldItemRequirement extends EncounterPokemonRequirement {
|
||||||
requiredHeldItemModifier: PokemonHeldItemModifierType[];
|
requiredHeldItemModifier: PokemonHeldItemModifierType[];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(heldItem: PokemonHeldItemModifierType | PokemonHeldItemModifierType[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(heldItem: PokemonHeldItemModifierType | PokemonHeldItemModifierType[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -776,7 +778,7 @@ export class HeldItemRequirement extends EncounterPokemonRequirement {
|
||||||
|
|
||||||
getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||||
const requiredItems = this.requiredHeldItemModifier.filter((a) => {
|
const requiredItems = this.requiredHeldItemModifier.filter((a) => {
|
||||||
pokemon.getHeldItems().filter((it) => it.type.id === a.id ).length > 0;
|
pokemon.getHeldItems().filter((it) => it.type.id === a.id).length > 0;
|
||||||
});
|
});
|
||||||
if (requiredItems.length > 0) {
|
if (requiredItems.length > 0) {
|
||||||
return ["heldItem", requiredItems[0].name];
|
return ["heldItem", requiredItems[0].name];
|
||||||
|
@ -787,8 +789,8 @@ export class HeldItemRequirement extends EncounterPokemonRequirement {
|
||||||
|
|
||||||
export class LevelRequirement extends EncounterPokemonRequirement {
|
export class LevelRequirement extends EncounterPokemonRequirement {
|
||||||
requiredLevelRange?: [number, number];
|
requiredLevelRange?: [number, number];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(requiredLevelRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(requiredLevelRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -826,8 +828,8 @@ export class LevelRequirement extends EncounterPokemonRequirement {
|
||||||
|
|
||||||
export class FriendshipRequirement extends EncounterPokemonRequirement {
|
export class FriendshipRequirement extends EncounterPokemonRequirement {
|
||||||
requiredFriendshipRange?: [number, number];
|
requiredFriendshipRange?: [number, number];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(requiredFriendshipRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(requiredFriendshipRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -869,8 +871,8 @@ export class FriendshipRequirement extends EncounterPokemonRequirement {
|
||||||
*/
|
*/
|
||||||
export class HealthRatioRequirement extends EncounterPokemonRequirement {
|
export class HealthRatioRequirement extends EncounterPokemonRequirement {
|
||||||
requiredHealthRange?: [number, number];
|
requiredHealthRange?: [number, number];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(requiredHealthRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(requiredHealthRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
||||||
|
@ -903,14 +905,14 @@ export class HealthRatioRequirement extends EncounterPokemonRequirement {
|
||||||
}
|
}
|
||||||
|
|
||||||
getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||||
return ["healthRatio", Math.floor(pokemon.getHpRatio()*100).toString() + "%"];
|
return ["healthRatio", Math.floor(pokemon.getHpRatio() * 100).toString() + "%"];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class WeightRequirement extends EncounterPokemonRequirement {
|
export class WeightRequirement extends EncounterPokemonRequirement {
|
||||||
requiredWeightRange?: [number, number];
|
requiredWeightRange?: [number, number];
|
||||||
minNumberOfPokemon:number;
|
minNumberOfPokemon: number;
|
||||||
invertQuery:boolean;
|
invertQuery: boolean;
|
||||||
|
|
||||||
constructor(requiredWeightRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
constructor(requiredWeightRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||||
super();
|
super();
|
|
@ -1,12 +1,12 @@
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import {BattleType} from "#app/battle";
|
import { BattleType } from "#app/battle";
|
||||||
import BattleScene from "../../battle-scene";
|
import BattleScene from "../../battle-scene";
|
||||||
import PokemonSpecies, {getPokemonSpecies, speciesStarters} from "../pokemon-species";
|
import PokemonSpecies, { getPokemonSpecies, speciesStarters } from "../pokemon-species";
|
||||||
import {MysteryEncounterVariant} from "../mystery-encounter";
|
import { MysteryEncounterVariant } from "./mystery-encounter";
|
||||||
import {Status, StatusEffect} from "../status-effect";
|
import { Status, StatusEffect } from "../status-effect";
|
||||||
import {TrainerConfig, trainerConfigs, TrainerSlot} from "../trainer-config";
|
import { TrainerConfig, trainerConfigs, TrainerSlot } from "../trainer-config";
|
||||||
import Pokemon, {FieldPosition, PlayerPokemon} from "#app/field/pokemon";
|
import Pokemon, { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
|
||||||
import Trainer, {TrainerVariant} from "../../field/trainer";
|
import Trainer, { TrainerVariant } from "../../field/trainer";
|
||||||
import {
|
import {
|
||||||
ExpBalanceModifier,
|
ExpBalanceModifier,
|
||||||
ExpShareModifier,
|
ExpShareModifier,
|
||||||
|
@ -32,24 +32,24 @@ import {
|
||||||
ShowPartyExpBarPhase,
|
ShowPartyExpBarPhase,
|
||||||
TrainerVictoryPhase
|
TrainerVictoryPhase
|
||||||
} from "#app/phases";
|
} from "#app/phases";
|
||||||
import {MysteryEncounterBattlePhase, MysteryEncounterRewardsPhase} from "#app/phases/mystery-encounter-phase";
|
import { MysteryEncounterBattlePhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phase";
|
||||||
import * as Utils from "../../utils";
|
import * as Utils from "../../utils";
|
||||||
import {isNullOrUndefined} from "#app/utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
|
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||||
import {TrainerType} from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import {Species} from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import {Type} from "#app/data/type";
|
import { Type } from "#app/data/type";
|
||||||
import {BattlerTagType} from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import {Biome} from "#enums/biome";
|
import { Biome } from "#enums/biome";
|
||||||
import {biomeLinks} from "#app/data/biomes";
|
import { biomeLinks } from "#app/data/biomes";
|
||||||
import {Mode} from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
import {PartyOption, PartyUiMode} from "#app/ui/party-ui-handler";
|
import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
|
||||||
import {OptionSelectConfig, OptionSelectItem} from "#app/ui/abstact-option-select-ui-handler";
|
import { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||||
import {WIGHT_INCREMENT_ON_SPAWN_MISS} from "#app/data/mystery-encounters/mystery-encounters";
|
import { WIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/encounters/mystery-encounters";
|
||||||
import {getTextWithColors, TextStyle} from "#app/ui/text";
|
import { getTextWithColors, TextStyle } from "#app/ui/text";
|
||||||
import * as Overrides from "#app/overrides";
|
import * as Overrides from "#app/overrides";
|
||||||
import {UiTheme} from "#enums/ui-theme";
|
import { UiTheme } from "#enums/ui-theme";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
@ -402,7 +402,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||||
// Set Status
|
// Set Status
|
||||||
if (partyConfig.pokemonConfigs[e].status) {
|
if (partyConfig.pokemonConfigs[e].status) {
|
||||||
// Default to cureturn 3 for sleep
|
// Default to cureturn 3 for sleep
|
||||||
const cureTurn = partyConfig.pokemonConfigs[e].status === StatusEffect.SLEEP ? 3: null;
|
const cureTurn = partyConfig.pokemonConfigs[e].status === StatusEffect.SLEEP ? 3 : null;
|
||||||
enemyPokemon.status = new Status(partyConfig.pokemonConfigs[e].status, 0, cureTurn);
|
enemyPokemon.status = new Status(partyConfig.pokemonConfigs[e].status, 0, cureTurn);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../../battle-scene";
|
||||||
import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "../field/mystery-encounter-intro";
|
import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "../../field/mystery-encounter-intro";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import MysteryEncounterDialogue, {
|
import MysteryEncounterDialogue, {
|
||||||
allMysteryEncounterDialogue
|
allMysteryEncounterDialogue
|
||||||
} from "./mystery-encounters/dialogue/mystery-encounter-dialogue";
|
} from "./mystery-encounter-dialogue";
|
||||||
import MysteryEncounterOption from "./mystery-encounter-option";
|
import MysteryEncounterOption from "./mystery-encounter-option";
|
||||||
import {
|
import {
|
||||||
EncounterPokemonRequirement,
|
EncounterPokemonRequirement,
|
||||||
EncounterSceneRequirement
|
EncounterSceneRequirement
|
||||||
} from "./mystery-encounter-requirements";
|
} from "./mystery-encounter-requirements";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../../utils";
|
||||||
import {EnemyPartyConfig} from "#app/data/mystery-encounters/mystery-encounter-utils";
|
import { EnemyPartyConfig } from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import {isNullOrUndefined} from "../utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
|
|
||||||
export enum MysteryEncounterVariant {
|
export enum MysteryEncounterVariant {
|
||||||
DEFAULT,
|
DEFAULT,
|
||||||
|
@ -53,7 +53,7 @@ export default interface MysteryEncounter {
|
||||||
*/
|
*/
|
||||||
requirements?: EncounterSceneRequirement[];
|
requirements?: EncounterSceneRequirement[];
|
||||||
primaryPokemonRequirements?: EncounterPokemonRequirement[];
|
primaryPokemonRequirements?: EncounterPokemonRequirement[];
|
||||||
secondaryPokemonRequirements ?: EncounterPokemonRequirement[]; // A list of requirements that must ALL be met by a subset of pokemon to trigger the event
|
secondaryPokemonRequirements?: EncounterPokemonRequirement[]; // A list of requirements that must ALL be met by a subset of pokemon to trigger the event
|
||||||
excludePrimaryFromSupportRequirements?: boolean;
|
excludePrimaryFromSupportRequirements?: boolean;
|
||||||
// Primary Pokemon is a single pokemon randomly selected from a set of pokemon that meet ALL primary pokemon requirements
|
// Primary Pokemon is a single pokemon randomly selected from a set of pokemon that meet ALL primary pokemon requirements
|
||||||
primaryPokemon?: PlayerPokemon;
|
primaryPokemon?: PlayerPokemon;
|
||||||
|
@ -185,7 +185,7 @@ export default class MysteryEncounter implements MysteryEncounter {
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
let qualified:PlayerPokemon[] = scene.getParty();
|
let qualified: PlayerPokemon[] = scene.getParty();
|
||||||
for (const req of this.primaryPokemonRequirements) {
|
for (const req of this.primaryPokemonRequirements) {
|
||||||
console.log(req);
|
console.log(req);
|
||||||
if (req.meetsRequirement(scene)) {
|
if (req.meetsRequirement(scene)) {
|
||||||
|
@ -222,7 +222,7 @@ export default class MysteryEncounter implements MysteryEncounter {
|
||||||
if (overlap.length > 1 || (this.secondaryPokemon.length - overlap.length >= 1)) {
|
if (overlap.length > 1 || (this.secondaryPokemon.length - overlap.length >= 1)) {
|
||||||
// is this working?
|
// is this working?
|
||||||
this.primaryPokemon = overlap[Utils.randSeedInt(overlap.length, 0)];
|
this.primaryPokemon = overlap[Utils.randSeedInt(overlap.length, 0)];
|
||||||
this.secondaryPokemon = this.secondaryPokemon.filter((supp)=> supp !== this.primaryPokemon);
|
this.secondaryPokemon = this.secondaryPokemon.filter((supp) => supp !== this.primaryPokemon);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
console.log("Mystery Encounter Edge Case: Requirement not met due to primary pokemon overlapping with secondary pokemon. There's no valid primary pokemon left.");
|
console.log("Mystery Encounter Edge Case: Requirement not met due to primary pokemon overlapping with secondary pokemon. There's no valid primary pokemon left.");
|
||||||
|
@ -241,7 +241,7 @@ export default class MysteryEncounter implements MysteryEncounter {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
let qualified:PlayerPokemon[] = scene.getParty();
|
let qualified: PlayerPokemon[] = scene.getParty();
|
||||||
for (const req of this.secondaryPokemonRequirements) {
|
for (const req of this.secondaryPokemonRequirements) {
|
||||||
if (req.meetsRequirement(scene)) {
|
if (req.meetsRequirement(scene)) {
|
||||||
if (req instanceof EncounterPokemonRequirement) {
|
if (req instanceof EncounterPokemonRequirement) {
|
||||||
|
@ -376,9 +376,9 @@ export class MysteryEncounterBuilder implements Partial<MysteryEncounter> {
|
||||||
*/
|
*/
|
||||||
withOption(option: MysteryEncounterOption): this & Pick<MysteryEncounter, "options"> {
|
withOption(option: MysteryEncounterOption): this & Pick<MysteryEncounter, "options"> {
|
||||||
if (this.options[0] === null) {
|
if (this.options[0] === null) {
|
||||||
return Object.assign(this, { options: [ option, this.options[0] ] });
|
return Object.assign(this, { options: [option, this.options[0]] });
|
||||||
} else if (this.options[1] === null) {
|
} else if (this.options[1] === null) {
|
||||||
return Object.assign(this, { options: [this.options[0], option ] });
|
return Object.assign(this, { options: [this.options[0], option] });
|
||||||
} else {
|
} else {
|
||||||
this.options.push(option);
|
this.options.push(option);
|
||||||
return Object.assign(this, { options: this.options });
|
return Object.assign(this, { options: this.options });
|
||||||
|
@ -438,7 +438,7 @@ export class MysteryEncounterBuilder implements Partial<MysteryEncounter> {
|
||||||
// TODO: Maybe add an optional parameter for excluding primary pokemon from the support cast?
|
// TODO: Maybe add an optional parameter for excluding primary pokemon from the support cast?
|
||||||
// ex. if your only grass type pokemon, a snivy, is chosen as primary, if the support pokemon requires a grass type, the event won't trigger because
|
// ex. if your only grass type pokemon, a snivy, is chosen as primary, if the support pokemon requires a grass type, the event won't trigger because
|
||||||
// it's already been
|
// it's already been
|
||||||
withSecondaryPokemonRequirement(requirement: EncounterPokemonRequirement, excludePrimaryFromSecondaryRequirements:boolean = false): this & Required<Pick<MysteryEncounter, "secondaryPokemonRequirements">> {
|
withSecondaryPokemonRequirement(requirement: EncounterPokemonRequirement, excludePrimaryFromSecondaryRequirements: boolean = false): this & Required<Pick<MysteryEncounter, "secondaryPokemonRequirements">> {
|
||||||
this.secondaryPokemonRequirements.push(requirement);
|
this.secondaryPokemonRequirements.push(requirement);
|
||||||
this.excludePrimaryFromSupportRequirements = excludePrimaryFromSecondaryRequirements;
|
this.excludePrimaryFromSupportRequirements = excludePrimaryFromSecondaryRequirements;
|
||||||
return Object.assign(this, { excludePrimaryFromSecondaryRequirements: this.excludePrimaryFromSupportRequirements, secondaryPokemonRequirements: this.secondaryPokemonRequirements });
|
return Object.assign(this, { excludePrimaryFromSecondaryRequirements: this.excludePrimaryFromSupportRequirements, secondaryPokemonRequirements: this.secondaryPokemonRequirements });
|
|
@ -1,6 +1,6 @@
|
||||||
import { GameObjects } from "phaser";
|
import { GameObjects } from "phaser";
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import MysteryEncounter from "../data/mystery-encounter";
|
import MysteryEncounter from "../data/mystery-encounters/mystery-encounter";
|
||||||
|
|
||||||
export class MysteryEncounterSpriteConfig {
|
export class MysteryEncounterSpriteConfig {
|
||||||
spriteKey: string; // e.g. "ace_trainer_f"
|
spriteKey: string; // e.g. "ace_trainer_f"
|
||||||
|
@ -40,7 +40,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
||||||
const getSprite = (spriteKey: string, hasShadow?: boolean) => {
|
const getSprite = (spriteKey: string, hasShadow?: boolean) => {
|
||||||
const ret = this.scene.addFieldSprite(0, 0, spriteKey);
|
const ret = this.scene.addFieldSprite(0, 0, spriteKey);
|
||||||
ret.setOrigin(0.5, 1);
|
ret.setOrigin(0.5, 1);
|
||||||
ret.setPipeline(this.scene.spritePipeline, {tone: [0.0, 0.0, 0.0, 0.0], hasShadow: !!hasShadow});
|
ret.setPipeline(this.scene.spritePipeline, { tone: [0.0, 0.0, 0.0, 0.0], hasShadow: !!hasShadow });
|
||||||
return ret;
|
return ret;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -22,8 +22,8 @@ import { initStatsKeys } from "./ui/game-stats-ui-handler";
|
||||||
import { initVouchers } from "./system/voucher";
|
import { initVouchers } from "./system/voucher";
|
||||||
import { Biome } from "#enums/biome";
|
import { Biome } from "#enums/biome";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import {initMysteryEncounterDialogue} from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
|
import {initMysteryEncounterDialogue} from "#app/data/mystery-encounters/mystery-encounter-dialogue";
|
||||||
import {initMysteryEncounters} from "#app/data/mystery-encounters/mystery-encounters";
|
import {initMysteryEncounters} from "#app/data/mystery-encounters/encounters/mystery-encounters";
|
||||||
|
|
||||||
export class LoadingScene extends SceneBase {
|
export class LoadingScene extends SceneBase {
|
||||||
readonly LOAD_EVENTS = Phaser.Loader.Events;
|
readonly LOAD_EVENTS = Phaser.Loader.Events;
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
import {SimpleTranslationEntries} from "#app/interfaces/locales";
|
import { SimpleTranslationEntries } from "#app/interfaces/locales";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Patterns that can be used:
|
* Patterns that can be used:
|
||||||
|
|
|
@ -19,7 +19,7 @@ import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TimeOfDay } from "#enums/time-of-day";
|
import { TimeOfDay } from "#enums/time-of-day";
|
||||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
import {MysteryEncounterType} from "#enums/mystery-encounter-type"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
||||||
import {MysteryEncounterTier} from "#app/data/mystery-encounter"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
import {MysteryEncounterTier} from "#app/data/mystery-encounters/mystery-encounter"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Overrides for testing different in game situations
|
* Overrides for testing different in game situations
|
||||||
|
|
|
@ -65,7 +65,7 @@ import { PlayerGender } from "#enums/player-gender";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { BattlePhase } from "#app/phases/battle-phase";
|
import { BattlePhase } from "#app/phases/battle-phase";
|
||||||
import { MysteryEncounterVariant } from "#app/data/mystery-encounter";
|
import { MysteryEncounterVariant } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phase";
|
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phase";
|
||||||
import { getEncounterText, handleMysteryEncounterVictory } from "#app/data/mystery-encounters/mystery-encounter-utils";
|
import { getEncounterText, handleMysteryEncounterVictory } from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
import {Phase} from "#app/phase";
|
import { Phase } from "#app/phase";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import {TrainerSlot} from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
|
|
||||||
export class BattlePhase extends Phase {
|
export class BattlePhase extends Phase {
|
||||||
constructor(scene: BattleScene) {
|
constructor(scene: BattleScene) {
|
||||||
|
|
|
@ -6,16 +6,16 @@ import {
|
||||||
getEncounterText
|
getEncounterText
|
||||||
} from "../data/mystery-encounters/mystery-encounter-utils";
|
} from "../data/mystery-encounters/mystery-encounter-utils";
|
||||||
import { CheckSwitchPhase, NewBattlePhase, PostSummonPhase, ReturnPhase, ScanIvsPhase, SummonPhase, ToggleDoublePositionPhase } from "../phases";
|
import { CheckSwitchPhase, NewBattlePhase, PostSummonPhase, ReturnPhase, ScanIvsPhase, SummonPhase, ToggleDoublePositionPhase } from "../phases";
|
||||||
import MysteryEncounterOption from "../data/mystery-encounter-option";
|
import MysteryEncounterOption from "../data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MysteryEncounterVariant } from "../data/mystery-encounter";
|
import { MysteryEncounterVariant } from "../data/mystery-encounters/mystery-encounter";
|
||||||
import { getCharVariantFromDialogue } from "../data/dialogue";
|
import { getCharVariantFromDialogue } from "../data/dialogue";
|
||||||
import { TrainerSlot } from "../data/trainer-config";
|
import { TrainerSlot } from "../data/trainer-config";
|
||||||
import { BattleSpec } from "../enums/battle-spec";
|
import { BattleSpec } from "../enums/battle-spec";
|
||||||
import { Tutorial, handleTutorial } from "../tutorial";
|
import { Tutorial, handleTutorial } from "../tutorial";
|
||||||
import { IvScannerModifier } from "../modifier/modifier";
|
import { IvScannerModifier } from "../modifier/modifier";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import {SelectModifierPhase} from "#app/phases/select-modifier-phase";
|
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||||
import {isNullOrUndefined} from "../utils";
|
import { isNullOrUndefined } from "../utils";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Will handle (in order):
|
* Will handle (in order):
|
||||||
|
@ -402,7 +402,7 @@ export class MysteryEncounterRewardsPhase extends Phase {
|
||||||
this.scene.currentBattle.mysteryEncounter.doEncounterRewards(this.scene);
|
this.scene.currentBattle.mysteryEncounter.doEncounterRewards(this.scene);
|
||||||
} else if (this.addHealPhase) {
|
} else if (this.addHealPhase) {
|
||||||
this.scene.tryRemovePhase(p => p instanceof SelectModifierPhase);
|
this.scene.tryRemovePhase(p => p instanceof SelectModifierPhase);
|
||||||
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, 0, null, { fillRemaining: false, rerollMultiplier: 0}));
|
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, 0, null, { fillRemaining: false, rerollMultiplier: 0 }));
|
||||||
}
|
}
|
||||||
}, this.scene.currentBattle.waveIndex * 1000);
|
}, this.scene.currentBattle.waveIndex * 1000);
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
import {ModifierTier} from "#app/modifier/modifier-tier";
|
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||||
import {
|
import {
|
||||||
CustomModifierSettings,
|
CustomModifierSettings,
|
||||||
FusePokemonModifierType, getPlayerModifierTypeOptions,
|
FusePokemonModifierType, getPlayerModifierTypeOptions,
|
||||||
|
@ -15,13 +15,13 @@ import {
|
||||||
} from "#app/modifier/modifier-type";
|
} from "#app/modifier/modifier-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import {ExtraModifierModifier, Modifier, PokemonHeldItemModifier} from "#app/modifier/modifier";
|
import { ExtraModifierModifier, Modifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||||
import i18next from "#app/plugins/i18n";
|
import i18next from "#app/plugins/i18n";
|
||||||
import {Mode} from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
import PartyUiHandler, {PartyOption, PartyUiMode} from "#app/ui/party-ui-handler";
|
import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
|
||||||
import ModifierSelectUiHandler, {SHOP_OPTIONS_ROW_LIMIT} from "#app/ui/modifier-select-ui-handler";
|
import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler";
|
||||||
import {BattlePhase} from "#app/phases/battle-phase";
|
import { BattlePhase } from "#app/phases/battle-phase";
|
||||||
import {isNullOrUndefined} from "#app/utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
|
|
||||||
export class SelectModifierPhase extends BattlePhase {
|
export class SelectModifierPhase extends BattlePhase {
|
||||||
private rerollCount: integer;
|
private rerollCount: integer;
|
||||||
|
|
|
@ -40,8 +40,8 @@ import { GameDataType } from "#enums/game-data-type";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { PlayerGender } from "#enums/player-gender";
|
import { PlayerGender } from "#enums/player-gender";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { MysteryEncounterData } from "../data/mystery-encounter-data";
|
import { MysteryEncounterData } from "../data/mystery-encounters/mystery-encounter-data";
|
||||||
import MysteryEncounter from "../data/mystery-encounter";
|
import MysteryEncounter from "../data/mystery-encounters/mystery-encounter";
|
||||||
|
|
||||||
export const defaultStarterSpecies: Species[] = [
|
export const defaultStarterSpecies: Species[] = [
|
||||||
Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,
|
Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,
|
||||||
|
|
|
@ -10,7 +10,7 @@ import {initSceneWithoutEncounterPhase} from "#test/utils/gameManagerUtils";
|
||||||
import {Species} from "#enums/species";
|
import {Species} from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import {StatusEffect} from "#app/data/status-effect";
|
import {StatusEffect} from "#app/data/status-effect";
|
||||||
import MysteryEncounter from "#app/data/mystery-encounter";
|
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import {MessagePhase} from "#app/phases";
|
import {MessagePhase} from "#app/phases";
|
||||||
import {getPokemonSpecies, speciesStarters} from "#app/data/pokemon-species";
|
import {getPokemonSpecies, speciesStarters} from "#app/data/pokemon-species";
|
||||||
import {Type} from "#app/data/type";
|
import {Type} from "#app/data/type";
|
||||||
|
@ -277,7 +277,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
||||||
|
|
||||||
const result = getEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
const result = getEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
||||||
expect(result).toEqual("[color=#f8f8f8][shadow=#6b5a73]valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}[/color][/shadow]");
|
expect(result).toEqual("valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}");
|
||||||
});
|
});
|
||||||
|
|
||||||
it("can perform nested dialogue token injection", () => {
|
it("can perform nested dialogue token injection", () => {
|
||||||
|
@ -286,7 +286,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("testvalue", "new");
|
scene.currentBattle.mysteryEncounter.setDialogueToken("testvalue", "new");
|
||||||
|
|
||||||
const result = getEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
const result = getEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
||||||
expect(result).toEqual("[color=#f8f8f8][shadow=#6b5a73]valuevalue new @ec{test1} value @ec{test\\} @ec{test\\} {test}[/color][/shadow]");
|
expect(result).toEqual("valuevalue new @ec{test1} value @ec{test\\} @ec{test\\} {test}");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -298,7 +298,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
const phaseSpy = vi.spyOn(game.scene, "unshiftPhase");
|
const phaseSpy = vi.spyOn(game.scene, "unshiftPhase");
|
||||||
|
|
||||||
queueEncounterMessage(scene, "mysteryEncounter:unit_test_dialogue");
|
queueEncounterMessage(scene, "mysteryEncounter:unit_test_dialogue");
|
||||||
expect(spy).toHaveBeenCalledWith("[color=#f8f8f8][shadow=#6b5a73]valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}[/color][/shadow]", null, true);
|
expect(spy).toHaveBeenCalledWith("valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}", null, true);
|
||||||
expect(phaseSpy).toHaveBeenCalledWith(expect.any(MessagePhase));
|
expect(phaseSpy).toHaveBeenCalledWith(expect.any(MessagePhase));
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
@ -310,7 +310,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
const spy = vi.spyOn(game.scene.ui, "showText");
|
const spy = vi.spyOn(game.scene.ui, "showText");
|
||||||
|
|
||||||
showEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
showEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
||||||
expect(spy).toHaveBeenCalledWith("[color=#f8f8f8][shadow=#6b5a73]valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}[/color][/shadow]", null, expect.any(Function), 0, true);
|
expect(spy).toHaveBeenCalledWith("valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}", null, expect.any(Function), 0, true);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -321,7 +321,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
const spy = vi.spyOn(game.scene.ui, "showDialogue");
|
const spy = vi.spyOn(game.scene.ui, "showDialogue");
|
||||||
|
|
||||||
showEncounterDialogue(scene, "mysteryEncounter:unit_test_dialogue", "mysteryEncounter:unit_test_dialogue");
|
showEncounterDialogue(scene, "mysteryEncounter:unit_test_dialogue", "mysteryEncounter:unit_test_dialogue");
|
||||||
expect(spy).toHaveBeenCalledWith("[color=#f8f8f8][shadow=#6b5a73]valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}[/color][/shadow]", "[color=#f8f8f8][shadow=#6b5a73]valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}[/color][/shadow]", null, undefined, 0, 0);
|
expect(spy).toHaveBeenCalledWith("valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}", "valuevalue @ec{testvalue} @ec{test1} value @ec{test\\} @ec{test\\} {test}", null, undefined, 0, 0);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
|
@ -8,7 +8,7 @@ import {Mode} from "#app/ui/ui";
|
||||||
import {Button} from "#enums/buttons";
|
import {Button} from "#enums/buttons";
|
||||||
import MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler";
|
import MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler";
|
||||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
|
import {MysteryEncounterType} from "#enums/mystery-encounter-type";
|
||||||
import {MysteryEncounterTier} from "#app/data/mystery-encounter";
|
import {MysteryEncounterTier} from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
|
|
||||||
describe("Mystery Encounter Phases", () => {
|
describe("Mystery Encounter Phases", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
|
@ -89,8 +89,8 @@ describe("Mystery Encounter Phases", () => {
|
||||||
expect(dialogueSpy).toHaveBeenCalledTimes(1);
|
expect(dialogueSpy).toHaveBeenCalledTimes(1);
|
||||||
expect(messageSpy).toHaveBeenCalledTimes(2);
|
expect(messageSpy).toHaveBeenCalledTimes(2);
|
||||||
expect(dialogueSpy).toHaveBeenCalledWith("What's this?", "???", null, expect.any(Function));
|
expect(dialogueSpy).toHaveBeenCalledWith("What's this?", "???", null, expect.any(Function));
|
||||||
expect(messageSpy).toHaveBeenCalledWith("[color=#f8f8f8][shadow=#6b5a73]Mysterious challengers have appeared![/color][/shadow]", null, expect.any(Function), 750, true);
|
expect(messageSpy).toHaveBeenCalledWith("Mysterious challengers have appeared!", null, expect.any(Function), 750, true);
|
||||||
expect(messageSpy).toHaveBeenCalledWith("[color=#f8f8f8][shadow=#6b5a73]The trainer steps forward...[/color][/shadow]", null, expect.any(Function), 750, true);
|
expect(messageSpy).toHaveBeenCalledWith("The trainer steps forward...", null, expect.any(Function), 750, true);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
|
@ -6,7 +6,7 @@ import AwaitableUiHandler from "./awaitable-ui-handler";
|
||||||
import { Mode } from "./ui";
|
import { Mode } from "./ui";
|
||||||
import { LockModifierTiersModifier, PokemonHeldItemModifier } from "../modifier/modifier";
|
import { LockModifierTiersModifier, PokemonHeldItemModifier } from "../modifier/modifier";
|
||||||
import { handleTutorial, Tutorial } from "../tutorial";
|
import { handleTutorial, Tutorial } from "../tutorial";
|
||||||
import {Button} from "#enums/buttons";
|
import { Button } from "#enums/buttons";
|
||||||
import MoveInfoOverlay from "./move-info-overlay";
|
import MoveInfoOverlay from "./move-info-overlay";
|
||||||
import { allMoves } from "../data/move";
|
import { allMoves } from "../data/move";
|
||||||
import * as Utils from "./../utils";
|
import * as Utils from "./../utils";
|
||||||
|
@ -23,8 +23,8 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
||||||
private continueButtonContainer: Phaser.GameObjects.Container;
|
private continueButtonContainer: Phaser.GameObjects.Container;
|
||||||
private rerollCostText: Phaser.GameObjects.Text;
|
private rerollCostText: Phaser.GameObjects.Text;
|
||||||
private lockRarityButtonText: Phaser.GameObjects.Text;
|
private lockRarityButtonText: Phaser.GameObjects.Text;
|
||||||
private moveInfoOverlay : MoveInfoOverlay;
|
private moveInfoOverlay: MoveInfoOverlay;
|
||||||
private moveInfoOverlayActive : boolean = false;
|
private moveInfoOverlayActive: boolean = false;
|
||||||
|
|
||||||
private rowCursor: integer = 0;
|
private rowCursor: integer = 0;
|
||||||
private player: boolean;
|
private player: boolean;
|
||||||
|
@ -52,7 +52,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
||||||
|
|
||||||
const canvas = document.createElement("canvas");
|
const canvas = document.createElement("canvas");
|
||||||
const context = canvas.getContext("2d");
|
const context = canvas.getContext("2d");
|
||||||
const [ , styleOptions, , , ] = getTextStyleOptions(TextStyle.PARTY, (this.scene as BattleScene).uiTheme);
|
const [, styleOptions, , ,] = getTextStyleOptions(TextStyle.PARTY, (this.scene as BattleScene).uiTheme);
|
||||||
context.font = styleOptions.fontSize + "px " + styleOptions.fontFamily;
|
context.font = styleOptions.fontSize + "px " + styleOptions.fontFamily;
|
||||||
this.transferButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:transfer")).width;
|
this.transferButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:transfer")).width;
|
||||||
this.checkButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:checkTeam")).width;
|
this.checkButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:checkTeam")).width;
|
||||||
|
@ -113,7 +113,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
||||||
onSide: true,
|
onSide: true,
|
||||||
right: true,
|
right: true,
|
||||||
x: 1,
|
x: 1,
|
||||||
y: -MoveInfoOverlay.getHeight(overlayScale, true) -1,
|
y: -MoveInfoOverlay.getHeight(overlayScale, true) - 1,
|
||||||
width: (this.scene.game.canvas.width / 6) - 2,
|
width: (this.scene.game.canvas.width / 6) - 2,
|
||||||
});
|
});
|
||||||
ui.add(this.moveInfoOverlay);
|
ui.add(this.moveInfoOverlay);
|
||||||
|
@ -433,10 +433,10 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
||||||
this.cursorObj.setPosition(6, this.lockRarityButtonContainer.visible ? -72 : -60);
|
this.cursorObj.setPosition(6, this.lockRarityButtonContainer.visible ? -72 : -60);
|
||||||
ui.showText(i18next.t("modifierSelectUiHandler:rerollDesc"));
|
ui.showText(i18next.t("modifierSelectUiHandler:rerollDesc"));
|
||||||
} else if (cursor === 1) {
|
} else if (cursor === 1) {
|
||||||
this.cursorObj.setPosition((this.scene.game.canvas.width - this.transferButtonWidth - this.checkButtonWidth)/6 - 30, -60);
|
this.cursorObj.setPosition((this.scene.game.canvas.width - this.transferButtonWidth - this.checkButtonWidth) / 6 - 30, -60);
|
||||||
ui.showText(i18next.t("modifierSelectUiHandler:transferDesc"));
|
ui.showText(i18next.t("modifierSelectUiHandler:transferDesc"));
|
||||||
} else if (cursor === 2) {
|
} else if (cursor === 2) {
|
||||||
this.cursorObj.setPosition((this.scene.game.canvas.width - this.checkButtonWidth)/6 - 10, -60);
|
this.cursorObj.setPosition((this.scene.game.canvas.width - this.checkButtonWidth) / 6 - 10, -60);
|
||||||
ui.showText(i18next.t("modifierSelectUiHandler:checkTeamDesc"));
|
ui.showText(i18next.t("modifierSelectUiHandler:checkTeamDesc"));
|
||||||
} else {
|
} else {
|
||||||
this.cursorObj.setPosition(6, -60);
|
this.cursorObj.setPosition(6, -60);
|
||||||
|
|
|
@ -6,7 +6,7 @@ import {Button} from "#enums/buttons";
|
||||||
import {addWindow, WindowVariant} from "./ui-theme";
|
import {addWindow, WindowVariant} from "./ui-theme";
|
||||||
import {MysteryEncounterPhase} from "../phases/mystery-encounter-phase";
|
import {MysteryEncounterPhase} from "../phases/mystery-encounter-phase";
|
||||||
import {PartyUiMode} from "./party-ui-handler";
|
import {PartyUiMode} from "./party-ui-handler";
|
||||||
import MysteryEncounterOption from "../data/mystery-encounter-option";
|
import MysteryEncounterOption from "../data/mystery-encounters/mystery-encounter-option";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import {isNullOrUndefined} from "../utils";
|
import {isNullOrUndefined} from "../utils";
|
||||||
import {getPokeballAtlasKey} from "../data/pokeball";
|
import {getPokeballAtlasKey} from "../data/pokeball";
|
||||||
|
|
Loading…
Reference in New Issue