Add temporary shiny rate increase for event

This commit is contained in:
Flashfyre 2024-04-19 19:49:58 -04:00
parent b5abdc0113
commit f0ac060466

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@ -986,8 +986,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
let shinyThreshold = new Utils.IntegerHolder(32);
if (thresholdOverride === undefined) {
if (!this.hasTrainer())
if (!this.hasTrainer()) {
if (new Date() < new Date('4/22/2024'))
shinyThreshold.value *= 3;
this.scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
}
} else
shinyThreshold.value = thresholdOverride;