From f0d4dfa09e45f4fd8a21bad89d036a78cc6d087e Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Thu, 8 Aug 2024 11:02:02 -0700 Subject: [PATCH] [Test] Mock turn order in Miracle Eye test (#3437) --- src/test/moves/miracle_eye.test.ts | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/test/moves/miracle_eye.test.ts b/src/test/moves/miracle_eye.test.ts index 53d575ea96d..8bfa0f4bfc1 100644 --- a/src/test/moves/miracle_eye.test.ts +++ b/src/test/moves/miracle_eye.test.ts @@ -2,10 +2,11 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import Phaser from "phaser"; import GameManager from "#test/utils/gameManager"; import { Species } from "#app/enums/species.js"; -import { SPLASH_ONLY } from "../utils/testUtils"; +import { mockTurnOrder, SPLASH_ONLY } from "../utils/testUtils"; import { Moves } from "#app/enums/moves.js"; import { getMovePosition } from "../utils/gameManagerUtils"; import { MoveEffectPhase } from "#app/phases.js"; +import { BattlerIndex } from "#app/battle.js"; describe("Internals", () => { let phaserGame: Phaser.Game; @@ -38,6 +39,7 @@ describe("Internals", () => { const enemy = game.scene.getEnemyPokemon()!; game.doAttack(getMovePosition(game.scene, 0, Moves.CONFUSION)); + await mockTurnOrder(game, [BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.toNextTurn(); expect(enemy.hp).toBe(enemy.getMaxHp());