Merge branch 'beta' into new-team

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Madmadness65 2024-09-19 22:34:33 -05:00 committed by GitHub
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70 changed files with 1725 additions and 938 deletions

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@ -16,6 +16,14 @@ import { TrainerType } from "#enums/trainer-type";
import i18next from "#app/plugins/i18n"; import i18next from "#app/plugins/i18n";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { CustomModifierSettings } from "#app/modifier/modifier-type";
import { ModifierTier } from "#app/modifier/modifier-tier";
export enum ClassicFixedBossWaves {
// TODO: other fixed wave battles should be added here
EVIL_BOSS_1 = 115,
EVIL_BOSS_2 = 165,
}
export enum BattleType { export enum BattleType {
WILD, WILD,
@ -419,6 +427,7 @@ export class FixedBattleConfig {
public getTrainer: GetTrainerFunc; public getTrainer: GetTrainerFunc;
public getEnemyParty: GetEnemyPartyFunc; public getEnemyParty: GetEnemyPartyFunc;
public seedOffsetWaveIndex: number; public seedOffsetWaveIndex: number;
public customModifierRewardSettings?: CustomModifierSettings;
setBattleType(battleType: BattleType): FixedBattleConfig { setBattleType(battleType: BattleType): FixedBattleConfig {
this.battleType = battleType; this.battleType = battleType;
@ -444,6 +453,11 @@ export class FixedBattleConfig {
this.seedOffsetWaveIndex = seedOffsetWaveIndex; this.seedOffsetWaveIndex = seedOffsetWaveIndex;
return this; return this;
} }
setCustomModifierRewards(customModifierRewardSettings: CustomModifierSettings) {
this.customModifierRewardSettings = customModifierRewardSettings;
return this;
}
} }
@ -503,11 +517,13 @@ export const classicFixedBattles: FixedBattleConfigs = {
[8]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) [8]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)),
[25]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) [25]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_2, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_2, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], allowLuckUpgrades: false }),
[35]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) [35]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
[55]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) [55]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_3, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_3, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], allowLuckUpgrades: false }),
[62]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) [62]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
[64]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) [64]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
@ -515,17 +531,21 @@ export const classicFixedBattles: FixedBattleConfigs = {
[66]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) [66]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
.setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ] ], true)), .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ] ], true)),
[95]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) [95]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_4, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_4, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA], allowLuckUpgrades: false }),
[112]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) [112]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
[114]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) [114]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
.setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ] ], true, 1)), .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ] ], true, 1)),
[115]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) [ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_1, TrainerType.MAXIE, TrainerType.ARCHIE, TrainerType.CYRUS, TrainerType.GHETSIS, TrainerType.LYSANDRE, TrainerType.LUSAMINE, TrainerType.GUZMA, TrainerType.ROSE, TrainerType.PENNY ])), .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_1, TrainerType.MAXIE, TrainerType.ARCHIE, TrainerType.CYRUS, TrainerType.GHETSIS, TrainerType.LYSANDRE, TrainerType.LUSAMINE, TrainerType.GUZMA, TrainerType.ROSE, TrainerType.PENNY ]))
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA], allowLuckUpgrades: false }),
[145]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) [145]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_5, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_5, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
[165]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) .setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA], allowLuckUpgrades: false }),
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_2, TrainerType.MAXIE_2, TrainerType.ARCHIE_2, TrainerType.CYRUS_2, TrainerType.GHETSIS_2, TrainerType.LYSANDRE_2, TrainerType.LUSAMINE_2, TrainerType.GUZMA_2, TrainerType.ROSE_2, TrainerType.PENNY_2 ])), [ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_2, TrainerType.MAXIE_2, TrainerType.ARCHIE_2, TrainerType.CYRUS_2, TrainerType.GHETSIS_2, TrainerType.LYSANDRE_2, TrainerType.LUSAMINE_2, TrainerType.GUZMA_2, TrainerType.ROSE_2, TrainerType.PENNY_2 ]))
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA], allowLuckUpgrades: false }),
[182]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) [182]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, [ TrainerType.HALA, TrainerType.MOLAYNE ], TrainerType.MARNIE_ELITE, TrainerType.RIKA, TrainerType.CRISPIN ])), .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, [ TrainerType.HALA, TrainerType.MOLAYNE ], TrainerType.MARNIE_ELITE, TrainerType.RIKA, TrainerType.CRISPIN ])),
[184]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182) [184]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182)
@ -538,4 +558,5 @@ export const classicFixedBattles: FixedBattleConfigs = {
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN ])), .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN ])),
[195]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) [195]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_6, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_6, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], allowLuckUpgrades: false })
}; };

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@ -1 +1,5 @@
export const PLAYER_PARTY_MAX_SIZE = 6; /** The maximum size of the player's party */
export const PLAYER_PARTY_MAX_SIZE: number = 6;
/** Whether to use seasonal splash messages in general */
export const USE_SEASONAL_SPLASH_MESSAGES: boolean = false;

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@ -9,6 +9,7 @@ import {
transitionMysteryEncounterIntroVisuals, transitionMysteryEncounterIntroVisuals,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { import {
getRandomPartyMemberFunc,
trainerConfigs, trainerConfigs,
TrainerPartyCompoundTemplate, TrainerPartyCompoundTemplate,
TrainerPartyTemplate, TrainerPartyTemplate,
@ -17,14 +18,12 @@ import {
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength"; import { PartyMemberStrength } from "#enums/party-member-strength";
import BattleScene from "#app/battle-scene"; import BattleScene from "#app/battle-scene";
import * as Utils from "#app/utils";
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils"; import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import Pokemon, { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
@ -584,16 +583,6 @@ function getTrainerConfigForWave(waveIndex: number) {
return config; return config;
} }
function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void) {
return (scene: BattleScene, level: number, strength: PartyMemberStrength) => {
let species = Utils.randSeedItem(speciesPool);
if (!ignoreEvolution) {
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength);
}
return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, undefined, postProcess);
};
}
function doBugTypeMoveTutor(scene: BattleScene): Promise<void> { function doBugTypeMoveTutor(scene: BattleScene): Promise<void> {
return new Promise<void>(async resolve => { return new Promise<void>(async resolve => {
const moveOptions = scene.currentBattle.mysteryEncounter!.misc.moveTutorOptions; const moveOptions = scene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;

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@ -133,7 +133,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
} }
const oricorioData = new PokemonData(enemyPokemon); const oricorioData = new PokemonData(enemyPokemon);
const oricorio = scene.addEnemyPokemon(species, scene.currentBattle.enemyLevels![0], TrainerSlot.NONE, false, oricorioData); const oricorio = scene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, oricorioData);
// Adds a real Pokemon sprite to the field (required for the animation) // Adds a real Pokemon sprite to the field (required for the animation)
scene.getEnemyParty().forEach(enemyPokemon => { scene.getEnemyParty().forEach(enemyPokemon => {

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@ -0,0 +1,549 @@
import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { trainerConfigs } from "#app/data/trainer-config";
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import { randSeedShuffle } from "#app/utils";
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Biome } from "#enums/biome";
import { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import { Species } from "#enums/species";
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import { Type } from "#app/data/type";
import { Stat } from "#enums/stat";
import { PlayerPokemon } from "#app/field/pokemon";
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { IEggOptions } from "#app/data/egg";
import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { achvs } from "#app/system/achv";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:expertPokemonBreeder";
const trainerNameKey = "trainerNames:expert_pokemon_breeder";
const FIRST_STAGE_EVOLUTION_WAVE = 30;
const SECOND_STAGE_EVOLUTION_WAVE = 45;
const FINAL_STAGE_EVOLUTION_WAVE = 60;
const FRIENDSHIP_ADDED = 20;
class BreederSpeciesEvolution {
species: Species;
evolution: number;
constructor(species: Species, evolution: number) {
this.species = species;
this.evolution = evolution;
}
}
const POOL_1_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
[Species.MUNCHLAX, new BreederSpeciesEvolution(Species.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.HAPPINY, new BreederSpeciesEvolution(Species.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.MAGBY, new BreederSpeciesEvolution(Species.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.ELEKID, new BreederSpeciesEvolution(Species.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.RIOLU, new BreederSpeciesEvolution(Species.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.BUDEW, new BreederSpeciesEvolution(Species.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.TOXEL, new BreederSpeciesEvolution(Species.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.MIME_JR, new BreederSpeciesEvolution(Species.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE)]
];
const POOL_2_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
[Species.PICHU, new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.RAICHU, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.PICHU, new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.JYNX],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.IGGLYBUFF, new BreederSpeciesEvolution(Species.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.AZURILL, new BreederSpeciesEvolution(Species.MARILL, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE)],
[Species.WYNAUT, new BreederSpeciesEvolution(Species.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.CHINGLING, new BreederSpeciesEvolution(Species.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.BONSLY, new BreederSpeciesEvolution(Species.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.MANTYKE, new BreederSpeciesEvolution(Species.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)]
];
/**
* The Expert Pokémon Breeder encounter.
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3818 | GitHub Issue #3818}
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
*/
export const TheExpertPokemonBreederEncounter: MysteryEncounter =
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER)
.withEncounterTier(MysteryEncounterTier.ULTRA)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withScenePartySizeRequirement(4, 6, true) // Must have at least 4 legal pokemon in party
.withIntroSpriteConfigs([]) // These are set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
},
{
speaker: trainerNameKey,
text: `${namespace}.intro_dialogue`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
const waveIndex = scene.currentBattle.waveIndex;
// Calculates what trainers are available for battle in the encounter
// If player is in space biome, uses special "Space" version of the trainer
encounter.enemyPartyConfigs = [
getPartyConfig(scene)
];
const cleffaSpecies = waveIndex < FIRST_STAGE_EVOLUTION_WAVE ? Species.CLEFFA : waveIndex < FINAL_STAGE_EVOLUTION_WAVE ? Species.CLEFAIRY : Species.CLEFABLE;
encounter.spriteConfigs = [
{
spriteKey: cleffaSpecies.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
x: 14,
y: -2,
yShadow: -2
},
{
spriteKey: "expert_pokemon_breeder",
fileRoot: "trainer",
hasShadow: true,
x: -14,
y: 4,
yShadow: 2
},
];
// Determine the 3 pokemon the player can battle with
let partyCopy = scene.getParty().slice(0);
partyCopy = partyCopy
.filter(p => p.isAllowedInBattle())
.sort((a, b) => a.friendship - b.friendship);
const pokemon1 = partyCopy[0];
const pokemon2 = partyCopy[1];
const pokemon3 = partyCopy[2];
encounter.setDialogueToken("pokemon1Name", pokemon1.getNameToRender());
encounter.setDialogueToken("pokemon2Name", pokemon2.getNameToRender());
encounter.setDialogueToken("pokemon3Name", pokemon3.getNameToRender());
// Dialogue and egg calcs for Pokemon 1
const [pokemon1CommonEggs, pokemon1RareEggs] = calculateEggRewardsForPokemon(pokemon1);
let pokemon1Tooltip = getEncounterText(scene, `${namespace}.option.1.tooltip_base`)!;
if (pokemon1RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon1RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon1Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1RareEggs", eggsText);
}
if (pokemon1CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon1CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon1Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
}
encounter.options[0].dialogue!.buttonTooltip = pokemon1Tooltip;
// Dialogue and egg calcs for Pokemon 2
const [pokemon2CommonEggs, pokemon2RareEggs] = calculateEggRewardsForPokemon(pokemon2);
let pokemon2Tooltip = getEncounterText(scene, `${namespace}.option.2.tooltip_base`)!;
if (pokemon2RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon2RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon2Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon2RareEggs", eggsText);
}
if (pokemon2CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon2CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon2Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
}
encounter.options[1].dialogue!.buttonTooltip = pokemon2Tooltip;
// Dialogue and egg calcs for Pokemon 3
const [pokemon3CommonEggs, pokemon3RareEggs] = calculateEggRewardsForPokemon(pokemon3);
let pokemon3Tooltip = getEncounterText(scene, `${namespace}.option.3.tooltip_base`)!;
if (pokemon3RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon3RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon3Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon3RareEggs", eggsText);
}
if (pokemon3CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon3CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon3Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon3CommonEggs", eggsText);
}
encounter.options[2].dialogue!.buttonTooltip = pokemon3Tooltip;
encounter.misc = {
pokemon1,
pokemon1CommonEggs,
pokemon1RareEggs,
pokemon2,
pokemon2CommonEggs,
pokemon2RareEggs,
pokemon3,
pokemon3CommonEggs,
pokemon3RareEggs
};
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with first pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon1, pokemon1CommonEggs, pokemon1RareEggs } = encounter.misc;
encounter.setDialogueToken("chosenPokemon", pokemon1.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon1CommonEggs, pokemon1RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon1);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon1CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon1RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1RareEggs"] }),
});
}
initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
// Give achievement if in Space biome
checkAchievement(scene);
// Give 20 friendship to the chosen pokemon
scene.currentBattle.mysteryEncounter!.misc.pokemon1.addFriendship(FRIENDSHIP_ADDED);
await restorePartyAndHeldItems(scene);
})
.build()
)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with second pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon2, pokemon2CommonEggs, pokemon2RareEggs } = encounter.misc;
encounter.setDialogueToken("chosenPokemon", pokemon2.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon2CommonEggs, pokemon2RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon2);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon2CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon2RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2RareEggs"] }),
});
}
initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
// Give achievement if in Space biome
checkAchievement(scene);
// Give 20 friendship to the chosen pokemon
scene.currentBattle.mysteryEncounter!.misc.pokemon2.addFriendship(FRIENDSHIP_ADDED);
await restorePartyAndHeldItems(scene);
})
.build()
)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with third pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon3, pokemon3CommonEggs, pokemon3RareEggs } = encounter.misc;
encounter.setDialogueToken("chosenPokemon", pokemon3.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon3CommonEggs, pokemon3RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon3);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon3CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon3RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3RareEggs"] }),
});
}
initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
// Give achievement if in Space biome
checkAchievement(scene);
// Give 20 friendship to the chosen pokemon
scene.currentBattle.mysteryEncounter!.misc.pokemon3.addFriendship(FRIENDSHIP_ADDED);
await restorePartyAndHeldItems(scene);
})
.build()
)
.withOutroDialogue([
{
text: `${namespace}.outro`,
},
])
.build();
function getPartyConfig(scene: BattleScene): EnemyPartyConfig {
// Bug type superfan trainer config
const waveIndex = scene.currentBattle.waveIndex;
const breederConfig = trainerConfigs[TrainerType.EXPERT_POKEMON_BREEDER].clone();
breederConfig.name = i18next.t(trainerNameKey);
// First mon is *always* this special cleffa
const cleffaSpecies = waveIndex < FIRST_STAGE_EVOLUTION_WAVE ? Species.CLEFFA : waveIndex < FINAL_STAGE_EVOLUTION_WAVE ? Species.CLEFAIRY : Species.CLEFABLE;
const baseConfig: EnemyPartyConfig = {
trainerType: TrainerType.EXPERT_POKEMON_BREEDER,
pokemonConfigs: [
{
nickname: i18next.t(`${namespace}.cleffa_1_nickname`),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 1, // Magic Guard
shiny: false,
nature: Nature.ADAMANT,
moveSet: [Moves.METEOR_MASH, Moves.FIRE_PUNCH, Moves.ICE_PUNCH, Moves.THUNDER_PUNCH],
ivs: [31, 31, 31, 31, 31, 31],
modifierConfigs: [
{
modifier: generateModifierType(scene, modifierTypes.TERA_SHARD, [Type.STEEL]) as PokemonHeldItemModifierType,
},
{
modifier: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [Stat.ATK]) as PokemonHeldItemModifierType,
stackCount: 1 + Math.floor(waveIndex / 20), // +1 Protein every 20 waves
},
{
modifier: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [Stat.SPD]) as PokemonHeldItemModifierType,
stackCount: 1 + Math.floor(waveIndex / 40), // +1 Carbos every 40 waves
},
]
}
]
};
if (scene.arena.biomeType === Biome.SPACE) {
// All 3 members always Cleffa line, but different configs
baseConfig.pokemonConfigs!.push({
nickname: i18next.t(`${namespace}.cleffa_2_nickname`),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 1, // Magic Guard
shiny: true,
variant: 1,
nature: Nature.MODEST,
moveSet: [Moves.MOONBLAST, Moves.MYSTICAL_FIRE, Moves.ICE_BEAM, Moves.THUNDERBOLT],
ivs: [31, 31, 31, 31, 31, 31]
},
{
nickname: i18next.t(`${namespace}.cleffa_3_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 2, // Friend Guard / Unaware
shiny: true,
variant: 2,
nature: Nature.BOLD,
moveSet: [Moves.TRI_ATTACK, Moves.STORED_POWER, Moves.TAKE_HEART, Moves.MOONLIGHT],
ivs: [31, 31, 31, 31, 31, 31]
});
} else {
// Second member from pool 1
const pool1Species = getSpeciesFromPool(POOL_1_POKEMON, waveIndex);
// Third member from pool 2
const pool2Species = getSpeciesFromPool(POOL_2_POKEMON, waveIndex);
baseConfig.pokemonConfigs!.push({
species: getPokemonSpecies(pool1Species),
isBoss: false,
ivs: [31, 31, 31, 31, 31, 31]
},
{
species: getPokemonSpecies(pool2Species),
isBoss: false,
ivs: [31, 31, 31, 31, 31, 31]
});
}
return baseConfig;
}
function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][], waveIndex: number): Species {
const poolCopy = speciesPool.slice(0);
randSeedShuffle(poolCopy);
const speciesEvolutions = poolCopy.pop()!.slice(0);
let speciesObject = speciesEvolutions.pop()!;
while (speciesObject instanceof BreederSpeciesEvolution && speciesObject.evolution > waveIndex) {
speciesObject = speciesEvolutions.pop()!;
}
return speciesObject instanceof BreederSpeciesEvolution ? speciesObject.species : speciesObject;
}
function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number] {
const bst = pokemon.calculateBaseStats().reduce((a, b) => a + b, 0);
// 1 point for every 20 points below 680 BST the pokemon is, (max 18, min 1)
const pointsFromBst = Math.min(Math.max(Math.floor((680 - bst) / 20), 1), 18);
const rootSpecies = pokemon.species.getRootSpeciesId(true);
let pointsFromStarterTier = 0;
// 2 points for every 1 below 7 that the pokemon's starter tier is (max 12, min 0)
if (speciesStarters.hasOwnProperty(rootSpecies)) {
const starterTier = speciesStarters[rootSpecies];
pointsFromStarterTier = Math.min(Math.max(Math.floor(7 - starterTier) * 2, 0), 12);
}
// Maximum of 30 points
const totalPoints = Math.min(pointsFromStarterTier + pointsFromBst, 30);
// 1 Rare egg for every 6 points
const numRares = Math.floor(totalPoints / 6);
// 1 Common egg for every point leftover
const numCommons = totalPoints % 6;
return [numCommons, numRares];
}
function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number) {
const eggDescription = i18next.t(`${namespace}.title`) + ":\n" + i18next.t(trainerNameKey);
const eggOptions: IEggOptions[] = [];
if (commonEggs > 0) {
for (let i = 0; i < commonEggs; i++) {
eggOptions.push({
scene,
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription,
tier: EggTier.COMMON
});
}
}
if (rareEggs > 0) {
for (let i = 0; i < rareEggs; i++) {
eggOptions.push({
scene,
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription,
tier: EggTier.GREAT
});
}
}
return eggOptions;
}
function removePokemonFromPartyAndStoreHeldItems(scene: BattleScene, encounter: MysteryEncounter, chosenPokemon: PlayerPokemon) {
const party = scene.getParty();
const chosenIndex = party.indexOf(chosenPokemon);
party[chosenIndex] = party[0];
party[0] = chosenPokemon;
encounter.misc.originalParty = scene.getParty().slice(1);
encounter.misc.originalPartyHeldItems = encounter.misc.originalParty
.map(p => p.getHeldItems());
scene["party"] = [
chosenPokemon
];
}
function checkAchievement(scene: BattleScene) {
if (scene.arena.biomeType === Biome.SPACE) {
scene.validateAchv(achvs.BREEDERS_IN_SPACE);
}
}
async function restorePartyAndHeldItems(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!;
// Restore original party
scene.getParty().push(...encounter.misc.originalParty);
// Restore held items
const originalHeldItems = encounter.misc.originalPartyHeldItems;
originalHeldItems.forEach(pokemonHeldItemsList => {
pokemonHeldItemsList.forEach(heldItem => {
scene.addModifier(heldItem, true, false, false, true);
});
});
await scene.updateModifiers(true);
}

View File

@ -31,6 +31,7 @@ import { BugTypeSuperfanEncounter } from "#app/data/mystery-encounters/encounter
import { FunAndGamesEncounter } from "#app/data/mystery-encounters/encounters/fun-and-games-encounter"; import { FunAndGamesEncounter } from "#app/data/mystery-encounters/encounters/fun-and-games-encounter";
import { UncommonBreedEncounter } from "#app/data/mystery-encounters/encounters/uncommon-breed-encounter"; import { UncommonBreedEncounter } from "#app/data/mystery-encounters/encounters/uncommon-breed-encounter";
import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encounters/global-trade-system-encounter"; import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encounters/global-trade-system-encounter";
import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter";
/** /**
* Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT * Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT
@ -184,7 +185,8 @@ const humanTransitableBiomeEncounters: MysteryEncounterType[] = [
MysteryEncounterType.SHADY_VITAMIN_DEALER, MysteryEncounterType.SHADY_VITAMIN_DEALER,
MysteryEncounterType.THE_POKEMON_SALESMAN, MysteryEncounterType.THE_POKEMON_SALESMAN,
MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE,
MysteryEncounterType.THE_WINSTRATE_CHALLENGE MysteryEncounterType.THE_WINSTRATE_CHALLENGE,
MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER
]; ];
const civilizationBiomeEncounters: MysteryEncounterType[] = [ const civilizationBiomeEncounters: MysteryEncounterType[] = [
@ -238,7 +240,6 @@ export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
MysteryEncounterType.SAFARI_ZONE, MysteryEncounterType.SAFARI_ZONE,
MysteryEncounterType.ABSOLUTE_AVARICE MysteryEncounterType.ABSOLUTE_AVARICE
]], ]],
[Biome.SEA, [ [Biome.SEA, [
MysteryEncounterType.LOST_AT_SEA MysteryEncounterType.LOST_AT_SEA
]], ]],
@ -275,7 +276,9 @@ export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
[Biome.ABYSS, [ [Biome.ABYSS, [
MysteryEncounterType.DANCING_LESSONS MysteryEncounterType.DANCING_LESSONS
]], ]],
[Biome.SPACE, []], [Biome.SPACE, [
MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER
]],
[Biome.CONSTRUCTION_SITE, []], [Biome.CONSTRUCTION_SITE, []],
[Biome.JUNGLE, [ [Biome.JUNGLE, [
MysteryEncounterType.SAFARI_ZONE MysteryEncounterType.SAFARI_ZONE
@ -319,6 +322,7 @@ export function initMysteryEncounters() {
allMysteryEncounters[MysteryEncounterType.FUN_AND_GAMES] = FunAndGamesEncounter; allMysteryEncounters[MysteryEncounterType.FUN_AND_GAMES] = FunAndGamesEncounter;
allMysteryEncounters[MysteryEncounterType.UNCOMMON_BREED] = UncommonBreedEncounter; allMysteryEncounters[MysteryEncounterType.UNCOMMON_BREED] = UncommonBreedEncounter;
allMysteryEncounters[MysteryEncounterType.GLOBAL_TRADE_SYSTEM] = GlobalTradeSystemEncounter; allMysteryEncounters[MysteryEncounterType.GLOBAL_TRADE_SYSTEM] = GlobalTradeSystemEncounter;
allMysteryEncounters[MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER] = TheExpertPokemonBreederEncounter;
// Add extreme encounters to biome map // Add extreme encounters to biome map
extremeBiomeEncounters.forEach(encounter => { extremeBiomeEncounters.forEach(encounter => {

View File

@ -36,6 +36,7 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase";
import { GameOverPhase } from "#app/phases/game-over-phase"; import { GameOverPhase } from "#app/phases/game-over-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { PartyExpPhase } from "#app/phases/party-exp-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase";
import { Variant } from "#app/data/variant";
/** /**
* Animates exclamation sprite over trainer's head at start of encounter * Animates exclamation sprite over trainer's head at start of encounter
@ -67,6 +68,7 @@ export function doTrainerExclamation(scene: BattleScene) {
export interface EnemyPokemonConfig { export interface EnemyPokemonConfig {
species: PokemonSpecies; species: PokemonSpecies;
isBoss: boolean; isBoss: boolean;
nickname?: string;
bossSegments?: number; bossSegments?: number;
bossSegmentModifier?: number; // Additive to the determined segment number bossSegmentModifier?: number; // Additive to the determined segment number
mysteryEncounterPokemonData?: MysteryEncounterPokemonData; mysteryEncounterPokemonData?: MysteryEncounterPokemonData;
@ -79,6 +81,8 @@ export interface EnemyPokemonConfig {
nature?: Nature; nature?: Nature;
ivs?: [number, number, number, number, number, number]; ivs?: [number, number, number, number, number, number];
shiny?: boolean; shiny?: boolean;
/** Is only checked if Pokemon is shiny */
variant?: Variant;
/** Can set just the status, or pass a timer on the status turns */ /** Can set just the status, or pass a timer on the status turns */
status?: StatusEffect | [StatusEffect, number]; status?: StatusEffect | [StatusEffect, number];
mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void; mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
@ -220,6 +224,11 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
if (partyConfig?.pokemonConfigs && e < partyConfig.pokemonConfigs.length) { if (partyConfig?.pokemonConfigs && e < partyConfig.pokemonConfigs.length) {
const config = partyConfig.pokemonConfigs[e]; const config = partyConfig.pokemonConfigs[e];
// Set form
if (!isNullOrUndefined(config.nickname)) {
enemyPokemon.nickname = btoa(unescape(encodeURIComponent(config.nickname!)));
}
// Generate new id, reset status and HP in case using data source // Generate new id, reset status and HP in case using data source
if (config.dataSource) { if (config.dataSource) {
enemyPokemon.id = Utils.randSeedInt(4294967296); enemyPokemon.id = Utils.randSeedInt(4294967296);
@ -235,6 +244,11 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
enemyPokemon.shiny = config.shiny!; enemyPokemon.shiny = config.shiny!;
} }
// Set Variant
if (enemyPokemon.shiny && !isNullOrUndefined(config.variant)) {
enemyPokemon.variant = config.variant!;
}
// Set custom mystery encounter data fields (such as sprite scale, custom abilities, types, etc.) // Set custom mystery encounter data fields (such as sprite scale, custom abilities, types, etc.)
if (!isNullOrUndefined(config.mysteryEncounterPokemonData)) { if (!isNullOrUndefined(config.mysteryEncounterPokemonData)) {
enemyPokemon.mysteryEncounterPokemonData = config.mysteryEncounterPokemonData!; enemyPokemon.mysteryEncounterPokemonData = config.mysteryEncounterPokemonData!;
@ -315,6 +329,9 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
// Requires re-priming summon data to update everything properly // Requires re-priming summon data to update everything properly
enemyPokemon.primeSummonData(enemyPokemon.summonData); enemyPokemon.primeSummonData(enemyPokemon.summonData);
if (enemyPokemon.isShiny() && !enemyPokemon["shinySparkle"]) {
enemyPokemon.initShinySparkle();
}
enemyPokemon.initBattleInfo(); enemyPokemon.initBattleInfo();
enemyPokemon.getBattleInfo().initInfo(enemyPokemon); enemyPokemon.getBattleInfo().initInfo(enemyPokemon);
enemyPokemon.generateName(); enemyPokemon.generateName();

View File

@ -1,46 +1,136 @@
import i18next from "i18next"; import { USE_SEASONAL_SPLASH_MESSAGES } from "#app/constants";
export function getBattleCountSplashMessage(): string { //#region Interfaces/Types
return `{COUNT} ${i18next.t("splashMessages:battlesWon")}`;
type Month = "01" | "02" | "03" | "04" | "05" | "06" | "07" | "08" | "09" | "10" | "11" | "12";
type Day =
| Month
| "13"
| "14"
| "15"
| "16"
| "17"
| "18"
| "19"
| "20"
| "21"
| "22"
| "23"
| "24"
| "25"
| "26"
| "27"
| "28"
| "29"
| "30"
| "31";
/**
* Represents a season with its {@linkcode name},
* {@linkcode start} day+month, {@linkcode end} day+month
* and {@linkcode messages}.
*/
interface Season {
/** The name of the season (internal use only) */
name: string;
/** The start day and month of the season. Format `MM-DD` */
start: `${Month}-${Day}`;
/** The end day and month of the season. Format `MM-DD` */
end: `${Month}-${Day}`;
/** Collection of the messages to display (without the `i18next.t()` call!) */
messages: string[];
} }
//#region Constants
/** The weight multiplier for the battles-won splash message */
const BATTLES_WON_WEIGHT_MULTIPLIER = 10;
/** The weight multiplier for the seasonal splash messages */
const SEASONAL_WEIGHT_MULTIPLIER = 10;
//#region Common Messages
const commonSplashMessages = [
...Array(BATTLES_WON_WEIGHT_MULTIPLIER).fill("battlesWon"),
"joinTheDiscord",
"infiniteLevels",
"everythingStacks",
"optionalSaveScumming",
"biomes",
"openSource",
"playWithSpeed",
"liveBugTesting",
"heavyInfluence",
"pokemonRiskAndPokemonRain",
"nowWithMoreSalt",
"infiniteFusionAtHome",
"brokenEggMoves",
"magnificent",
"mubstitute",
"thatsCrazy",
"oranceJuice",
"questionableBalancing",
"coolShaders",
"aiFree",
"suddenDifficultySpikes",
"basedOnAnUnfinishedFlashGame",
"moreAddictiveThanIntended",
"mostlyConsistentSeeds",
"achievementPointsDontDoAnything",
"youDoNotStartAtLevel",
"dontTalkAboutTheManaphyEggIncident",
"alsoTryPokengine",
"alsoTryEmeraldRogue",
"alsoTryRadicalRed",
"eeveeExpo",
"ynoproject",
"breedersInSpace",
];
//#region Seasonal Messages
const seasonalSplashMessages: Season[] = [
{
name: "Halloween",
start: "09-15",
end: "10-31",
messages: ["halloween.pumpkaboosAbout", "halloween.mayContainSpiders", "halloween.spookyScaryDuskulls"],
},
{
name: "XMAS",
start: "12-01",
end: "12-26",
messages: ["xmas.happyHolidays", "xmas.delibirdSeason"],
},
{
name: "New Year's",
start: "01-01",
end: "01-31",
messages: ["newYears.happyNewYear"],
},
];
//#endregion
export function getSplashMessages(): string[] { export function getSplashMessages(): string[] {
const splashMessages = Array(10).fill(getBattleCountSplashMessage()); const splashMessages: string[] = [...commonSplashMessages];
splashMessages.push( console.log("use seasonal splash messages", USE_SEASONAL_SPLASH_MESSAGES);
i18next.t("splashMessages:joinTheDiscord"), if (USE_SEASONAL_SPLASH_MESSAGES) {
i18next.t("splashMessages:infiniteLevels"), // add seasonal splash messages if the season is active
i18next.t("splashMessages:everythingStacks"), for (const { name, start, end, messages } of seasonalSplashMessages) {
i18next.t("splashMessages:optionalSaveScumming"), const now = new Date();
i18next.t("splashMessages:biomes"), const startDate = new Date(`${start}-${now.getFullYear()}`);
i18next.t("splashMessages:openSource"), const endDate = new Date(`${end}-${now.getFullYear()}`);
i18next.t("splashMessages:playWithSpeed"),
i18next.t("splashMessages:liveBugTesting"),
i18next.t("splashMessages:heavyInfluence"),
i18next.t("splashMessages:pokemonRiskAndPokemonRain"),
i18next.t("splashMessages:nowWithMoreSalt"),
i18next.t("splashMessages:infiniteFusionAtHome"),
i18next.t("splashMessages:brokenEggMoves"),
i18next.t("splashMessages:magnificent"),
i18next.t("splashMessages:mubstitute"),
i18next.t("splashMessages:thatsCrazy"),
i18next.t("splashMessages:oranceJuice"),
i18next.t("splashMessages:questionableBalancing"),
i18next.t("splashMessages:coolShaders"),
i18next.t("splashMessages:aiFree"),
i18next.t("splashMessages:suddenDifficultySpikes"),
i18next.t("splashMessages:basedOnAnUnfinishedFlashGame"),
i18next.t("splashMessages:moreAddictiveThanIntended"),
i18next.t("splashMessages:mostlyConsistentSeeds"),
i18next.t("splashMessages:achievementPointsDontDoAnything"),
i18next.t("splashMessages:youDoNotStartAtLevel"),
i18next.t("splashMessages:dontTalkAboutTheManaphyEggIncident"),
i18next.t("splashMessages:alsoTryPokengine"),
i18next.t("splashMessages:alsoTryEmeraldRogue"),
i18next.t("splashMessages:alsoTryRadicalRed"),
i18next.t("splashMessages:eeveeExpo"),
i18next.t("splashMessages:ynoproject"),
i18next.t("splashMessages:breedersInSpace"),
);
return splashMessages; if (now >= startDate && now <= endDate) {
console.log(`Adding ${messages.length} ${name} splash messages (weight: x${SEASONAL_WEIGHT_MULTIPLIER})`);
messages.forEach((message) => {
const weightedMessage = Array(SEASONAL_WEIGHT_MULTIPLIER).fill(message);
splashMessages.push(...weightedMessage);
});
}
}
}
return splashMessages.map((message) => `splashMessages:${message}`);
} }

View File

@ -1143,8 +1143,16 @@ function getGymLeaderPartyTemplate(scene: BattleScene) {
return getWavePartyTemplate(scene, trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4, trainerPartyTemplates.GYM_LEADER_5); return getWavePartyTemplate(scene, trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4, trainerPartyTemplates.GYM_LEADER_5);
} }
function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void): PartyMemberFunc { /**
return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => { * Randomly selects one of the `Species` from `speciesPool`, determines its evolution, level, and strength.
* Then adds Pokemon to scene.
* @param speciesPool
* @param trainerSlot
* @param ignoreEvolution
* @param postProcess
*/
export function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void) {
return (scene: BattleScene, level: number, strength: PartyMemberStrength) => {
let species = Utils.randSeedItem(speciesPool); let species = Utils.randSeedItem(speciesPool);
if (!ignoreEvolution) { if (!ignoreEvolution) {
species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex); species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex);
@ -2430,6 +2438,8 @@ export const trainerConfigs: TrainerConfigs = {
.setMoneyMultiplier(2) .setMoneyMultiplier(2)
.setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG))), .setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG))),
[TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER) [TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER)
.setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE)) .setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE)),
[TrainerType.EXPERT_POKEMON_BREEDER]: new TrainerConfig(++t).setMoneyMultiplier(3).setEncounterBgm(TrainerType.ACE_TRAINER)
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.STRONG))
}; };

View File

@ -28,5 +28,6 @@ export enum MysteryEncounterType {
BUG_TYPE_SUPERFAN, BUG_TYPE_SUPERFAN,
FUN_AND_GAMES, FUN_AND_GAMES,
UNCOMMON_BREED, UNCOMMON_BREED,
GLOBAL_TRADE_SYSTEM GLOBAL_TRADE_SYSTEM,
THE_EXPERT_POKEMON_BREEDER
} }

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@ -115,6 +115,7 @@ export enum TrainerType {
VICKY, VICKY,
VITO, VITO,
BUG_TYPE_SUPERFAN, BUG_TYPE_SUPERFAN,
EXPERT_POKEMON_BREEDER,
BROCK = 200, BROCK = 200,
MISTY, MISTY,

View File

@ -1,19 +1,19 @@
import BattleScene from "../battle-scene"; import BattleScene from "../battle-scene";
import { BiomePoolTier, PokemonPools, BiomeTierTrainerPools, biomePokemonPools, biomeTrainerPools } from "../data/biomes"; import { biomePokemonPools, BiomePoolTier, BiomeTierTrainerPools, biomeTrainerPools, PokemonPools } from "../data/biomes";
import { Constructor } from "#app/utils"; import { Constructor } from "#app/utils";
import * as Utils from "../utils"; import * as Utils from "../utils";
import PokemonSpecies, { getPokemonSpecies } from "../data/pokemon-species"; import PokemonSpecies, { getPokemonSpecies } from "../data/pokemon-species";
import { Weather, WeatherType, getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage } from "../data/weather"; import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather, WeatherType } from "../data/weather";
import { CommonAnim } from "../data/battle-anims"; import { CommonAnim } from "../data/battle-anims";
import { Type } from "../data/type"; import { Type } from "../data/type";
import Move from "../data/move"; import Move from "../data/move";
import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "../data/arena-tag"; import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "../data/arena-tag";
import { BattlerIndex } from "../battle"; import { BattlerIndex } from "../battle";
import { Terrain, TerrainType } from "../data/terrain"; import { Terrain, TerrainType } from "../data/terrain";
import { PostTerrainChangeAbAttr, PostWeatherChangeAbAttr, applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs } from "../data/ability"; import { applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs, PostTerrainChangeAbAttr, PostWeatherChangeAbAttr } from "../data/ability";
import Pokemon from "./pokemon"; import Pokemon from "./pokemon";
import Overrides from "#app/overrides"; import Overrides from "#app/overrides";
import { WeatherChangedEvent, TerrainChangedEvent, TagAddedEvent, TagRemovedEvent } from "../events/arena"; import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "../events/arena";
import { ArenaTagType } from "#enums/arena-tag-type"; import { ArenaTagType } from "#enums/arena-tag-type";
import { Biome } from "#enums/biome"; import { Biome } from "#enums/biome";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";

View File

@ -3812,6 +3812,25 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const rootForm = getPokemonSpecies(this.species.getRootSpeciesId()); const rootForm = getPokemonSpecies(this.species.getRootSpeciesId());
return rootForm.getAbility(abilityIndex) === rootForm.getAbility(currentAbilityIndex); return rootForm.getAbility(abilityIndex) === rootForm.getAbility(currentAbilityIndex);
} }
/**
* Helper function to check if the player already owns the starter data of the Pokemon's
* current ability
* @param ownedAbilityAttrs the owned abilityAttr of this Pokemon's root form
* @returns true if the player already has it, false otherwise
*/
checkIfPlayerHasAbilityOfStarter(ownedAbilityAttrs: number): boolean {
if ((ownedAbilityAttrs & 1) > 0 && this.hasSameAbilityInRootForm(0)) {
return true;
}
if ((ownedAbilityAttrs & 2) > 0 && this.hasSameAbilityInRootForm(1)) {
return true;
}
if ((ownedAbilityAttrs & 4) > 0 && this.hasSameAbilityInRootForm(2)) {
return true;
}
return false;
}
} }
export default interface Pokemon { export default interface Pokemon {

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@ -268,7 +268,6 @@ export class GameMode implements GameModeConfig {
isFixedBattle(waveIndex: integer): boolean { isFixedBattle(waveIndex: integer): boolean {
const dummyConfig = new FixedBattleConfig(); const dummyConfig = new FixedBattleConfig();
return this.battleConfig.hasOwnProperty(waveIndex) || applyChallenges(this, ChallengeType.FIXED_BATTLES, waveIndex, dummyConfig); return this.battleConfig.hasOwnProperty(waveIndex) || applyChallenges(this, ChallengeType.FIXED_BATTLES, waveIndex, dummyConfig);
} }
/** /**

View File

@ -1,5 +1,5 @@
{ {
"battlesWon": "Kämpfe gewonnen!", "battlesWon": "{{count, number}} Kämpfe gewonnen!",
"joinTheDiscord": "Tritt dem Discord bei!", "joinTheDiscord": "Tritt dem Discord bei!",
"infiniteLevels": "Unendliche Level!", "infiniteLevels": "Unendliche Level!",
"everythingStacks": "Alles stapelt sich!", "everythingStacks": "Alles stapelt sich!",

View File

@ -283,5 +283,9 @@
"INVERSE_BATTLE": { "INVERSE_BATTLE": {
"name": "Mirror rorriM", "name": "Mirror rorriM",
"description": "Complete the Inverse Battle challenge.\n.egnellahc elttaB esrevnI eht etelpmoC" "description": "Complete the Inverse Battle challenge.\n.egnellahc elttaB esrevnI eht etelpmoC"
},
"BREEDERS_IN_SPACE": {
"name": "Breeders in Space!",
"description": "Beat the Expert Pokémon Breeder in the Space Biome."
} }
} }

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@ -84,6 +84,7 @@ import bugTypeSuperfan from "#app/locales/en/mystery-encounters/bug-type-superfa
import funAndGames from "#app/locales/en/mystery-encounters/fun-and-games-dialogue.json"; import funAndGames from "#app/locales/en/mystery-encounters/fun-and-games-dialogue.json";
import uncommonBreed from "#app/locales/en/mystery-encounters/uncommon-breed-dialogue.json"; import uncommonBreed from "#app/locales/en/mystery-encounters/uncommon-breed-dialogue.json";
import globalTradeSystem from "#app/locales/en/mystery-encounters/global-trade-system-dialogue.json"; import globalTradeSystem from "#app/locales/en/mystery-encounters/global-trade-system-dialogue.json";
import expertPokemonBreeder from "#app/locales/en/mystery-encounters/the-expert-pokemon-breeder-dialogue.json";
/** /**
* Dialogue/Text token injection patterns that can be used: * Dialogue/Text token injection patterns that can be used:
@ -183,7 +184,8 @@ export const enConfig = {
bugTypeSuperfan, bugTypeSuperfan,
funAndGames, funAndGames,
uncommonBreed, uncommonBreed,
globalTradeSystem globalTradeSystem,
expertPokemonBreeder
}, },
mysteryEncounterMessages mysteryEncounterMessages
}; };

View File

@ -21,7 +21,7 @@
"label": "Sales Assistant", "label": "Sales Assistant",
"tooltip": "(-) Your {{option3PrimaryName}} uses {{option3PrimaryMove}}\n(+) Earn @[MONEY]{Money}", "tooltip": "(-) Your {{option3PrimaryName}} uses {{option3PrimaryMove}}\n(+) Earn @[MONEY]{Money}",
"disabled_tooltip": "Your Pokémon need to know certain moves for this job", "disabled_tooltip": "Your Pokémon need to know certain moves for this job",
"selected": "Your {{option3PrimaryName}} spends the day using {{option3PrimaryMove}} to attract customers to the business!" "selected": "Your {{option3PrimaryName}} spends the day using {{option3PrimaryMove}} to draw customers to the business!"
} }
}, },
"job_complete_good": "Thanks for the assistance!\nYour {{selectedPokemon}} was incredibly helpful!$Here's your check for the day.", "job_complete_good": "Thanks for the assistance!\nYour {{selectedPokemon}} was incredibly helpful!$Here's your check for the day.",

View File

@ -0,0 +1,30 @@
{
"intro": "It's a trainer carrying tons of Pokémon Eggs!",
"intro_dialogue": "Hey there, trainer!$It looks like some of your\npartner Pokémon are feeling a little down.$Why not have a battle with me to cheer them up?",
"title": "The Expert Pokémon Breeder",
"description": "You've been challenged to a battle where @[TOOLTIP_TITLE]{you can only use a single Pokémon}. It might be tough, but it would surely deepen the bond you have with the Pokémon you choose!\nThe breeder will also give you some @[TOOLTIP_TITLE]{Pokémon Eggs} if you win!",
"query": "Who will you battle with?",
"cleffa_1_nickname": "Ace",
"cleffa_2_nickname": "Clefablest",
"cleffa_3_nickname": "{{speciesName}} the Great",
"option": {
"1": {
"label": "{{pokemon1Name}}",
"tooltip_base": "(-) Tough Battle\n(+) Gain Friendship with {{pokemon1Name}}"
},
"2": {
"label": "{{pokemon2Name}}",
"tooltip_base": "(-) Tough Battle\n(+) Gain Friendship with {{pokemon2Name}}"
},
"3": {
"label": "{{pokemon3Name}}",
"tooltip_base": "(-) Tough Battle\n(+) Gain Friendship with {{pokemon3Name}}"
},
"selected": "Let's do this!"
},
"outro": "Look how happy your {{chosenPokemon}} is now!$Here, you can have these as well.",
"gained_eggs": "@s{item_fanfare}You received {{numEggs}}!",
"eggs_tooltip": "\n(+) Earn {{eggs}}",
"numEggs_one": "{{count}} {{rarity}} Egg",
"numEggs_other": "{{count}} {{rarity}} Eggs"
}

View File

@ -1,5 +1,5 @@
{ {
"battlesWon": "Battles Won!", "battlesWon": "{{count, number}} Battles Won!",
"joinTheDiscord": "Join the Discord!", "joinTheDiscord": "Join the Discord!",
"infiniteLevels": "Infinite Levels!", "infiniteLevels": "Infinite Levels!",
"everythingStacks": "Everything Stacks!", "everythingStacks": "Everything Stacks!",
@ -32,5 +32,17 @@
"alsoTryRadicalRed": "Also Try Radical Red!", "alsoTryRadicalRed": "Also Try Radical Red!",
"eeveeExpo": "Eevee Expo!", "eeveeExpo": "Eevee Expo!",
"ynoproject": "YNOproject!", "ynoproject": "YNOproject!",
"breedersInSpace": "Breeders in space!" "breedersInSpace": "Breeders in space!",
"halloween": {
"pumpkaboosAbout": "Pumpkaboos about!",
"mayContainSpiders": "May contain spiders!",
"spookyScaryDuskulls": "Spooky, Scary Duskulls!"
},
"xmas": {
"happyHolidays": "Happy Holidays!",
"delibirdSeason": "Delibird Season!"
},
"newYears": {
"happyNewYear": "Happy New Year!"
}
} }

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@ -178,5 +178,6 @@
"vivi": "Vivi", "vivi": "Vivi",
"vicky": "Vicky", "vicky": "Vicky",
"vito": "Vito", "vito": "Vito",
"bug_type_superfan": "Bug-Type Superfan" "bug_type_superfan": "Bug-Type Superfan",
"expert_pokemon_breeder": "Expert Pokémon Breeder"
} }

View File

@ -1,5 +1,5 @@
{ {
"battlesWon": Batallas ganadas!", "battlesWon": {{count, number}} Batallas ganadas!",
"joinTheDiscord": "¡Únete al Discord!", "joinTheDiscord": "¡Únete al Discord!",
"infiniteLevels": "¡Niveles infinitos!", "infiniteLevels": "¡Niveles infinitos!",
"everythingStacks": "¡Todo se acumula!", "everythingStacks": "¡Todo se acumula!",

View File

@ -1,5 +1,5 @@
{ {
"battlesWon": "combats gagnés !", "battlesWon": "{{count, number}} combats gagnés !",
"joinTheDiscord": "Rejoins le Discord !", "joinTheDiscord": "Rejoins le Discord !",
"infiniteLevels": "Niveaux infinis !", "infiniteLevels": "Niveaux infinis !",
"everythingStacks": "Tout se cumule !", "everythingStacks": "Tout se cumule !",

View File

@ -1,5 +1,5 @@
{ {
"battlesWon": "Battaglie Vinte!", "battlesWon": "{{count, number}} Battaglie Vinte!",
"joinTheDiscord": "Entra nel Discord!", "joinTheDiscord": "Entra nel Discord!",
"infiniteLevels": "Livelli Infiniti!", "infiniteLevels": "Livelli Infiniti!",
"everythingStacks": "Tutto si impila!", "everythingStacks": "Tutto si impila!",

View File

@ -1,10 +1,10 @@
{ {
"encounter": "It appears the time has finally come once again.\nYou know why you have come here, do you not?\n$You were drawn here, because you have been here before.\nCountless times.\n$Though, perhaps it can be counted.\nTo be precise, this is in fact your {{cycleCount}} cycle.\n$Each cycle your mind reverts to its former state.\nEven so, somehow, remnants of your former selves remain.\n$Until now you have yet to succeed, but I sense a different presence in you this time.\n\n$You are the only one here, though it is as if there is… another.\n$Will you finally prove a formidable challenge to me?\nThe challenge I have longed after for millennia?\n$We begin.", "encounter": "又しても 時が満ちた 様 である。\nこちらへ 至る 理由は 存知するな。\n$汝は この場所へ 引かれた……\nこの何度となく 至った場所。\n$けれども 数えられぬとも 限らぬ……\n正確に宣ふのたまう 現在の 循環は {{cycleCount}}回目 である。\n$各循環に 心… 意識… 両方も 元の有様に 戻る。\nなれども 故吾の 残影は 汝の 中に 存する。\n$未だに 成功せぬ ままでも\n異なる 存在を 感ずる。\n$御座在る者は 一人。\nなれども 感ずるは… もう 他人。\n$到頭 汝から いかめしい 挑戦は 我が目にかかるか?\n千歳 万歳 相まってた挑戦……\n$始もう。",
"encounter_female": "It appears the time has finally come once again.\nYou know why you have come here, do you not?\n$You were drawn here, because you have been here before.\nCountless times.\n$Though, perhaps it can be counted.\nTo be precise, this is in fact your {{cycleCount}} cycle.\n$Each cycle your mind reverts to its former state.\nEven so, somehow, remnants of your former selves remain.\n$Until now you have yet to succeed, but I sense a different presence in you this time.\n\n$You are the only one here, though it is as if there is… another.\n$Will you finally prove a formidable challenge to me?\nThe challenge I have longed after for millennia?\n$We begin.", "encounter_female": "又しても 時が満ちた 様 である。\nこちらへ 至る 理由は 存知するな。\n$汝は この場所へ 引かれた……\nこの何度となく 至った場所。\n$けれども 数えられぬとも 限らぬ……\n正確に宣ふのたまう 現在の 循環は {{cycleCount}}回目 である。\n$各循環に 心… 意識… 両方も 元の有様に 戻る。\nなれども 故吾の 残影は 汝の 中に 存する。\n$未だに 成功せぬ ままでも\n異なる 存在を 感ずる。\n$御座在る者は 一人。\nなれども 感ずるは… もう 他人。\n$到頭 汝から いかめしい 挑戦は 我が目にかかるか?\n千歳 万歳 相まってた挑戦……\n$始もう。",
"firstStageWin": "I see. The presence I felt was indeed real.\nIt appears I no longer need to hold back.\n$Do not disappoint me.", "firstStageWin": "成る程。 感じた 存在は 正身(むざね) であった。\n自分を括る 必要 有らぬ 様である。\n$失望させぬが良い。",
"secondStageWin": "…Magnificent.", "secondStageWin": "……お見事でございます。",
"key_ordinal_one": "st", "key_ordinal_one": "",
"key_ordinal_two": "nd", "key_ordinal_two": "",
"key_ordinal_few": "rd", "key_ordinal_few": "",
"key_ordinal_other": "th" "key_ordinal_other": ""
} }

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@ -1,6 +1,6 @@
{ {
"ending": "@c{shock}You're back?@d{32} Does that mean…@d{96} you won?!\n@c{smile_ehalf}I should have known you had it in you.\n$@c{smile_eclosed}Of course… I always had that feeling.\n@c{smile}It's over now, right? You ended the loop.\n$@c{smile_ehalf}You fulfilled your dream too, didn't you?\nYou didn't lose even once.\n$I'll be the only one to remember what you did.\n@c{angry_mopen}I'll try not to forget!\n$@c{smile_wave_wink}Just kidding!@d{64} @c{smile}I'd never forget.@d{32}\nYour legend will live on in our hearts.\n$@c{smile_wave}Anyway,@d{64} it's getting late…@d{96} I think?\nIt's hard to tell in this place.\n$Let's go home. @c{smile_wave_wink}Maybe tomorrow, we can have another battle, for old time's sake?", "ending": "@c{shock}帰ってきた?@d{32} それなら…@d{96} 勝った っていうこと だろう?!\n@c{smile_ehalf}絶対 やれると思う べきだったな。\n$@c{smile_eclosed}もちろん、ずっと そんな気 がしたんだな。\n@c{smile}ついに 終わった だろう? ループを 断ち切った。\n$@c{smile_ehalf}キミの夢も 叶ったよな?\n一回も 負けなかった。\n$キミの しつくした事を 覚えるのは おれだけだ。\n@c{angry_mopen}忘れない ように するが…\n$@c{smile_wave_wink}なんつって!@d{64} @c{smile}一生 忘れない。@d{32}\nキミの伝説は いつまでも みんなの 心の中に 残っているから。\n$@c{smile_wave}とにかく、@d{64} そろそろ 遅くなる……@d{96} かな?\nこの場所で よく 分からない。\n$さあ、帰ろう。\n@c{smile_wave_wink}明日、昔のよしみで バトルでも しないか?",
"ending_female": "@c{smile}Oh? You won?@d{96} @c{smile_eclosed}I guess I should've known.\nBut, you're back now.\n$@c{smile}It's over.@d{64} You ended the loop.\n$@c{serious_smile_fists}You fulfilled your dream too, didn't you?\nYou didn't lose even once.\n$@c{neutral}I'm the only one who'll remember what you did.@d{96}\nI guess that's okay, isn't it?\n$@c{serious_smile_fists}Your legend will always live on in our hearts.\n$@c{smile_eclosed}Anyway, I've had about enough of this place, haven't you? Let's head home.\n$@c{serious_smile_fists}Maybe when we get back, we can have another battle?\nIf you're up to it.", "ending_female": "@c{smile}えぇ? 勝ちゃった?@d{96} @c{smile_eclosed}勝てるのが 分かる べきだったね。\nやっぱり 帰ってきた…\n$@c{smile}ついに終わった。@d{64} ループを 断ち切った。\n$@c{serious_smile_fists} アナタの夢も 叶ったよね?\n一回も 負けなかった\n$@c{neutral}アタシだけが アナタが できた事 を覚えていく、ね。@d{96}\nでもね、たぶん 大丈夫なの かなぁ\n$@c{serious_smile_fists}アナタの伝説は みんなの 心の中に\nずっと 残っているからね……\n$@c{smile_eclosed}じゃあ、こんなトコは もう飽きた だろう?\n帰ろうよ。\n$@c{serious_smile_fists}ふるさとに 着いたら、 また バトルしよう?\nやる気 あればね",
"ending_endless": "Congratulations on reaching the current end!\nMore content is coming soon.", "ending_endless": "現在のエンドまで やって来て おめでとう!\n更に多くの コンテンツは  近日公開予定です。",
"ending_name": "Devs" "ending_name": "開発者"
} }

File diff suppressed because it is too large Load Diff

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@ -6,7 +6,7 @@
"newGame": "はじめから", "newGame": "はじめから",
"settings": "設定", "settings": "設定",
"selectGameMode": "ゲームモードを 選んでください。", "selectGameMode": "ゲームモードを 選んでください。",
"logInOrCreateAccount": "始めるには、ログイン、または 登録して ください。\nメールアドレスは 必要 ありません!", "logInOrCreateAccount": "始めるには、ログイン、または 登録して ください。\nメールアドレスは 必要 ありません!",
"username": "ユーザー名", "username": "ユーザー名",
"password": "パスワード", "password": "パスワード",
"login": "ログイン", "login": "ログイン",
@ -14,7 +14,7 @@
"register": "登録", "register": "登録",
"emptyUsername": "ユーザー名を 空にする ことは できません", "emptyUsername": "ユーザー名を 空にする ことは できません",
"invalidLoginUsername": "入力されたユーザー名は無効です", "invalidLoginUsername": "入力されたユーザー名は無効です",
"invalidRegisterUsername": "ユーザー名には 英文字、 数字、 アンダースコアのみを 含くむ必要が あります", "invalidRegisterUsername": "ユーザー名には 英文字、 数字、 アンダースコアのみを 含くむことが 必要です",
"invalidLoginPassword": "入力したパスワードは無効です", "invalidLoginPassword": "入力したパスワードは無効です",
"invalidRegisterPassword": "パスワードは 6文字以上 でなければなりません", "invalidRegisterPassword": "パスワードは 6文字以上 でなければなりません",
"usernameAlreadyUsed": "入力したユーザー名は すでに 使用されています", "usernameAlreadyUsed": "入力したユーザー名は すでに 使用されています",

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@ -1,5 +1,5 @@
{ {
"battlesWon": "Battles Won!", "battlesWon": "勝ったバトル:{{count, number}}回!",
"joinTheDiscord": "Join the Discord!", "joinTheDiscord": "Join the Discord!",
"infiniteLevels": "Infinite Levels!", "infiniteLevels": "Infinite Levels!",
"everythingStacks": "Everything Stacks!", "everythingStacks": "Everything Stacks!",

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@ -1,5 +1,5 @@
{ {
"battlesWon": "전투에서 승리하세요!", "battlesWon": "{{count, number}} 전투에서 승리하세요!",
"joinTheDiscord": "디스코드에 가입하세요!", "joinTheDiscord": "디스코드에 가입하세요!",
"infiniteLevels": "무한한 레벨!", "infiniteLevels": "무한한 레벨!",
"everythingStacks": "모든 것이 누적됩니다!", "everythingStacks": "모든 것이 누적됩니다!",

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@ -1,5 +1,5 @@
{ {
"battlesWon": "Batalhas Ganhas!", "battlesWon": "{{count, number}} Batalhas Ganhas!",
"joinTheDiscord": "Junte-se ao Discord!", "joinTheDiscord": "Junte-se ao Discord!",
"infiniteLevels": "Níveis Infinitos!", "infiniteLevels": "Níveis Infinitos!",
"everythingStacks": "Tudo Acumula!", "everythingStacks": "Tudo Acumula!",

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@ -1,5 +1,5 @@
{ {
"battlesWon": "场胜利!", "battlesWon": "{{count, number}} 场胜利!",
"joinTheDiscord": "加入Discord", "joinTheDiscord": "加入Discord",
"infiniteLevels": "等级无限!", "infiniteLevels": "等级无限!",
"everythingStacks": "道具全部叠加!", "everythingStacks": "道具全部叠加!",

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@ -1,5 +1,5 @@
{ {
"battlesWon": "勝利場數!", "battlesWon": "{{count, number}} 勝利場數!",
"joinTheDiscord": "加入Discord", "joinTheDiscord": "加入Discord",
"infiniteLevels": "無限等級!", "infiniteLevels": "無限等級!",
"everythingStacks": "所有效果都能疊加!", "everythingStacks": "所有效果都能疊加!",

View File

@ -1761,7 +1761,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)), new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5), new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3), new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
new WeightedModifierType(modifierTypes.LOCK_CAPSULE, skipInLastClassicWaveOrDefault(3)), new WeightedModifierType(modifierTypes.LOCK_CAPSULE, (party: Pokemon[]) => party[0].scene.gameMode.isClassic ? 0 : 3),
new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, skipInLastClassicWaveOrDefault(8)), new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
new WeightedModifierType(modifierTypes.RARE_FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24), new WeightedModifierType(modifierTypes.RARE_FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24),
new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36), new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36),

View File

@ -1,6 +1,6 @@
import BattleScene from "#app/battle-scene"; import BattleScene from "#app/battle-scene";
import { BattlerIndex, BattleType } from "#app/battle"; import { BattlerIndex, BattleType, ClassicFixedBossWaves } from "#app/battle";
import { modifierTypes } from "#app/modifier/modifier-type"; import { CustomModifierSettings, modifierTypes } from "#app/modifier/modifier-type";
import { BattleEndPhase } from "./battle-end-phase"; import { BattleEndPhase } from "./battle-end-phase";
import { NewBattlePhase } from "./new-battle-phase"; import { NewBattlePhase } from "./new-battle-phase";
import { PokemonPhase } from "./pokemon-phase"; import { PokemonPhase } from "./pokemon-phase";
@ -42,8 +42,12 @@ export class VictoryPhase extends PokemonPhase {
} }
if (this.scene.gameMode.isEndless || !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) { if (this.scene.gameMode.isEndless || !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) {
this.scene.pushPhase(new EggLapsePhase(this.scene)); this.scene.pushPhase(new EggLapsePhase(this.scene));
if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex === ClassicFixedBossWaves.EVIL_BOSS_2) {
// Should get Lock Capsule on 165 before shop phase so it can be used in the rewards shop
this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.LOCK_CAPSULE));
}
if (this.scene.currentBattle.waveIndex % 10) { if (this.scene.currentBattle.waveIndex % 10) {
this.scene.pushPhase(new SelectModifierPhase(this.scene)); this.scene.pushPhase(new SelectModifierPhase(this.scene, undefined, undefined, this.getFixedBattleCustomModifiers()));
} else if (this.scene.gameMode.isDaily) { } else if (this.scene.gameMode.isDaily) {
this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.EXP_CHARM)); this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.EXP_CHARM));
if (this.scene.currentBattle.waveIndex > 10 && !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) { if (this.scene.currentBattle.waveIndex > 10 && !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) {
@ -76,4 +80,18 @@ export class VictoryPhase extends PokemonPhase {
this.end(); this.end();
} }
/**
* If this wave is a fixed battle with special custom modifier rewards,
* will pass those settings to the upcoming {@linkcode SelectModifierPhase}`.
*/
getFixedBattleCustomModifiers(): CustomModifierSettings | undefined {
const gameMode = this.scene.gameMode;
const waveIndex = this.scene.currentBattle.waveIndex;
if (gameMode.isFixedBattle(waveIndex)) {
return gameMode.getFixedBattle(waveIndex).customModifierRewardSettings;
}
return undefined;
}
} }

View File

@ -279,6 +279,8 @@ export function getAchievementDescription(localizationKey: string): string {
return i18next.t("achv:FRESH_START.description", { context: genderStr }); return i18next.t("achv:FRESH_START.description", { context: genderStr });
case "INVERSE_BATTLE": case "INVERSE_BATTLE":
return i18next.t("achv:INVERSE_BATTLE.description", { context: genderStr }); return i18next.t("achv:INVERSE_BATTLE.description", { context: genderStr });
case "BREEDERS_IN_SPACE":
return i18next.t("achv:BREEDERS_IN_SPACE.description", { context: genderStr });
default: default:
return ""; return "";
} }
@ -356,6 +358,7 @@ export const achvs = {
MONO_FAIRY: new ChallengeAchv("MONO_FAIRY", "", "MONO_FAIRY.description", "fairy_feather", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 18 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), MONO_FAIRY: new ChallengeAchv("MONO_FAIRY", "", "MONO_FAIRY.description", "fairy_feather", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 18 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)),
FRESH_START: new ChallengeAchv("FRESH_START", "", "FRESH_START.description", "reviver_seed", 100, (c, scene) => c instanceof FreshStartChallenge && c.value > 0 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), FRESH_START: new ChallengeAchv("FRESH_START", "", "FRESH_START.description", "reviver_seed", 100, (c, scene) => c instanceof FreshStartChallenge && c.value > 0 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)),
INVERSE_BATTLE: new ChallengeAchv("INVERSE_BATTLE", "", "INVERSE_BATTLE.description", "inverse", 100, c => c instanceof InverseBattleChallenge && c.value > 0), INVERSE_BATTLE: new ChallengeAchv("INVERSE_BATTLE", "", "INVERSE_BATTLE.description", "inverse", 100, c => c instanceof InverseBattleChallenge && c.value > 0),
BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 100).setSecret(),
}; };
export function initAchievements() { export function initAchievements() {

View File

@ -0,0 +1,66 @@
import { getSplashMessages } from "#app/data/splash-messages";
import { describe, expect, it, vi, afterEach, beforeEach } from "vitest";
import * as Constants from "#app/constants";
describe("Data - Splash Messages", () => {
it("should contain at least 15 splash messages", () => {
expect(getSplashMessages().length).toBeGreaterThanOrEqual(15);
});
// make sure to adjust this test if the weight it changed!
it("should add contain 10 `battlesWon` splash messages", () => {
const battlesWonMessages = getSplashMessages().filter((message) => message === "splashMessages:battlesWon");
expect(battlesWonMessages).toHaveLength(10);
});
describe("Seasonal", () => {
beforeEach(() => {
vi.spyOn(Constants, "USE_SEASONAL_SPLASH_MESSAGES", "get").mockReturnValue(true);
});
afterEach(() => {
vi.useRealTimers(); // reset system time
});
it("should contain halloween messages from Sep 15 to Oct 31", () => {
testSeason(new Date("2024-09-15"), new Date("2024-10-31"), "halloween");
});
it("should contain xmas messages from Dec 1 to Dec 26", () => {
testSeason(new Date("2024-12-01"), new Date("2024-12-26"), "xmas");
});
it("should contain new years messages frm Jan 1 to Jan 31", () => {
testSeason(new Date("2024-01-01"), new Date("2024-01-31"), "newYears");
});
});
});
/**
* Helpoer method to test seasonal messages
* @param startDate The seasons start date
* @param endDate The seasons end date
* @param prefix the splash message prefix (e.g. `newYears` or `xmas`)
*/
function testSeason(startDate: Date, endDate: Date, prefix: string) {
const filterFn = (message: string) => message.startsWith(`splashMessages:${prefix}.`);
const beforeDate = new Date(startDate);
beforeDate.setDate(startDate.getDate() - 1);
const afterDate = new Date(endDate);
afterDate.setDate(endDate.getDate() + 1);
const dates: Date[] = [beforeDate, startDate, endDate, afterDate];
const [before, start, end, after] = dates.map((date) => {
vi.setSystemTime(date);
console.log("System time set to", date);
const count = getSplashMessages().filter(filterFn).length;
return count;
});
expect(before).toBe(0);
expect(start).toBeGreaterThanOrEqual(10); // make sure to adjust if weight is changed!
expect(end).toBeGreaterThanOrEqual(10); // make sure to adjust if weight is changed!
expect(after).toBe(0);
}

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@ -69,22 +69,6 @@ describe("A Trainer's Test - Mystery Encounter", () => {
expect(ATrainersTestEncounter.options.length).toBe(2); expect(ATrainersTestEncounter.options.length).toBe(2);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.A_TRAINERS_TEST);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => { it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = ATrainersTestEncounter; scene.currentBattle.mysteryEncounter = ATrainersTestEncounter;

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@ -66,22 +66,6 @@ describe("Absolute Avarice - Mystery Encounter", () => {
expect(AbsoluteAvariceEncounter.options.length).toBe(3); expect(AbsoluteAvariceEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not spawn outside of proper biomes", async () => { it("should not spawn outside of proper biomes", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
game.override.startingBiome(Biome.VOLCANO); game.override.startingBiome(Biome.VOLCANO);

View File

@ -80,22 +80,6 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => { it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = AnOfferYouCantRefuseEncounter; scene.currentBattle.mysteryEncounter = AnOfferYouCantRefuseEncounter;

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@ -69,22 +69,6 @@ describe("Berries Abound - Mystery Encounter", () => {
expect(BerriesAboundEncounter.options.length).toBe(3); expect(BerriesAboundEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.BERRIES_ABOUND);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = BerriesAboundEncounter; scene.currentBattle.mysteryEncounter = BerriesAboundEncounter;

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@ -201,22 +201,6 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
expect(BugTypeSuperfanEncounter.options.length).toBe(3); expect(BugTypeSuperfanEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.BUG_TYPE_SUPERFAN);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = BugTypeSuperfanEncounter; scene.currentBattle.mysteryEncounter = BugTypeSuperfanEncounter;

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@ -95,14 +95,6 @@ describe("Clowning Around - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.CLOWNING_AROUND); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.CLOWNING_AROUND);
}); });
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = ClowningAroundEncounter; scene.currentBattle.mysteryEncounter = ClowningAroundEncounter;

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@ -69,22 +69,6 @@ describe("Dancing Lessons - Mystery Encounter", () => {
expect(DancingLessonsEncounter.options.length).toBe(3); expect(DancingLessonsEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DANCING_LESSONS);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not spawn outside of proper biomes", async () => { it("should not spawn outside of proper biomes", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
game.override.startingBiome(Biome.SPACE); game.override.startingBiome(Biome.SPACE);

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@ -66,22 +66,6 @@ describe("Delibird-y - Mystery Encounter", () => {
expect(DelibirdyEncounter.options.length).toBe(3); expect(DelibirdyEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DELIBIRDY);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not spawn if player does not have enough money", async () => { it("should not spawn if player does not have enough money", async () => {
scene.money = 0; scene.money = 0;

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@ -79,22 +79,6 @@ describe("Department Store Sale - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DEPARTMENT_STORE_SALE); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DEPARTMENT_STORE_SALE);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.DEPARTMENT_STORE_SALE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
describe("Option 1 - TM Shop", () => { describe("Option 1 - TM Shop", () => {
it("should have the correct properties", () => { it("should have the correct properties", () => {
const option = DepartmentStoreSaleEncounter.options[0]; const option = DepartmentStoreSaleEncounter.options[0];

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@ -72,22 +72,6 @@ describe("Field Trip - Mystery Encounter", () => {
expect(FieldTripEncounter.options.length).toBe(3); expect(FieldTripEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FIELD_TRIP);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
describe("Option 1 - Show off a physical move", () => { describe("Option 1 - Show off a physical move", () => {
it("should have the correct properties", () => { it("should have the correct properties", () => {
const option = FieldTripEncounter.options[0]; const option = FieldTripEncounter.options[0];

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@ -88,14 +88,6 @@ describe("Fiery Fallout - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FIERY_FALLOUT); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FIERY_FALLOUT);
}); });
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => { it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = FieryFalloutEncounter; scene.currentBattle.mysteryEncounter = FieryFalloutEncounter;

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@ -67,22 +67,6 @@ describe("Fight or Flight - Mystery Encounter", () => {
expect(FightOrFlightEncounter.options.length).toBe(3); expect(FightOrFlightEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FIGHT_OR_FLIGHT);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = FightOrFlightEncounter; scene.currentBattle.mysteryEncounter = FightOrFlightEncounter;

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@ -85,22 +85,6 @@ describe("Fun And Games! - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FUN_AND_GAMES); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FUN_AND_GAMES);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.FUN_AND_GAMES);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(FunAndGamesEncounter); scene.currentBattle.mysteryEncounter = new MysteryEncounter(FunAndGamesEncounter);

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@ -69,22 +69,6 @@ describe("Global Trade System - Mystery Encounter", () => {
expect(GlobalTradeSystemEncounter.options.length).toBe(4); expect(GlobalTradeSystemEncounter.options.length).toBe(4);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.GLOBAL_TRADE_SYSTEM);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not spawn outside of CIVILIZATION_ENCOUNTER_BIOMES", async () => { it("should not spawn outside of CIVILIZATION_ENCOUNTER_BIOMES", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
game.override.startingBiome(Biome.VOLCANO); game.override.startingBiome(Biome.VOLCANO);

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@ -74,22 +74,6 @@ describe("Lost at Sea - Mystery Encounter", () => {
expect(game.scene.currentBattle.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.LOST_AT_SEA); expect(game.scene.currentBattle.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.LOST_AT_SEA);
}); });
it("should not run below wave 11", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(game.scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(game.scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", () => { it("should initialize fully", () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = LostAtSeaEncounter; scene.currentBattle.mysteryEncounter = LostAtSeaEncounter;

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@ -79,22 +79,6 @@ describe("Mysterious Challengers - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(MysteriousChallengersEncounter); scene.currentBattle.mysteryEncounter = new MysteryEncounter(MysteriousChallengersEncounter);

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@ -80,22 +80,6 @@ describe("Part-Timer - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.PART_TIMER); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.PART_TIMER);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.PART_TIMER);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
describe("Option 1 - Make Deliveries", () => { describe("Option 1 - Make Deliveries", () => {
it("should have the correct properties", () => { it("should have the correct properties", () => {
const option = PartTimerEncounter.options[0]; const option = PartTimerEncounter.options[0];

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@ -67,22 +67,6 @@ describe("Teleporting Hijinks - Mystery Encounter", () => {
expect(TeleportingHijinksEncounter.options.length).toBe(3); expect(TeleportingHijinksEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.TELEPORTING_HIJINKS);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should run in waves that are X1", async () => { it("should run in waves that are X1", async () => {
game.override.startingWave(11); game.override.startingWave(11);
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON); game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);

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@ -0,0 +1,283 @@
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
import { Biome } from "#app/enums/biome";
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
import { Species } from "#app/enums/species";
import GameManager from "#app/test/utils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils";
import BattleScene from "#app/battle-scene";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { CommandPhase } from "#app/phases/command-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter";
import { TrainerType } from "#enums/trainer-type";
import { EggTier } from "#enums/egg-type";
import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
const namespace = "mysteryEncounter:expertPokemonBreeder";
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
const defaultBiome = Biome.CAVE;
const defaultWave = 45;
describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.mysteryEncounterChance(100);
game.override.startingWave(defaultWave);
game.override.startingBiome(defaultBiome);
game.override.disableTrainerWaves();
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
[Biome.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]],
]);
HUMAN_TRANSITABLE_BIOMES.forEach(biome => {
biomeMap.set(biome, [MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER]);
});
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.clearAllMocks();
vi.resetAllMocks();
});
it("should have the correct properties", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
expect(TheExpertPokemonBreederEncounter.encounterType).toBe(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER);
expect(TheExpertPokemonBreederEncounter.encounterTier).toBe(MysteryEncounterTier.ULTRA);
expect(TheExpertPokemonBreederEncounter.dialogue).toBeDefined();
expect(TheExpertPokemonBreederEncounter.dialogue.intro).toStrictEqual([
{
text: `${namespace}.intro`
},
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}.intro_dialogue`
},
]);
expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}.title`);
expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}.description`);
expect(TheExpertPokemonBreederEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}.query`);
expect(TheExpertPokemonBreederEncounter.options.length).toBe(3);
});
it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
game.override.startingBiome(Biome.VOLCANO);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER);
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(TheExpertPokemonBreederEncounter);
const encounter = scene.currentBattle.mysteryEncounter!;
scene.currentBattle.waveIndex = defaultWave;
const { onInit } = encounter;
expect(encounter.onInit).toBeDefined();
encounter.populateDialogueTokensFromRequirements(scene);
const onInitResult = onInit!(scene);
expect(encounter.enemyPartyConfigs).toBeDefined();
expect(encounter.enemyPartyConfigs.length).toBe(1);
expect(encounter.enemyPartyConfigs[0].trainerType).toBe(TrainerType.EXPERT_POKEMON_BREEDER);
expect(encounter.enemyPartyConfigs[0].pokemonConfigs?.length).toBe(3);
expect(encounter.spriteConfigs).toBeDefined();
expect(encounter.spriteConfigs.length).toBe(2);
expect(onInitResult).toBe(true);
});
describe("Option 1 - Battle with Pokemon 1", () => {
it("should have the correct properties", () => {
const option = TheExpertPokemonBreederEncounter.options[0];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: expect.any(String), // Varies based on pokemon
selected: [
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}.option.selected`,
},
],
});
});
it("should start battle against the trainer", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(scene.currentBattle.trainer).toBeDefined();
expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
expect(scene.getParty().length).toBe(1);
});
it("Should reward the player with friendship and eggs based on pokemon selected", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
const friendshipBefore = scene.currentBattle.mysteryEncounter!.misc.pokemon1.friendship;
scene.gameData.eggs = [];
const eggsBefore = scene.gameData.eggs;
expect(eggsBefore).toBeDefined();
const eggsBeforeLength = eggsBefore.length;
await runMysteryEncounterToEnd(game, 1, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
const eggsAfter = scene.gameData.eggs;
const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon1CommonEggs;
const rareEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon1RareEggs;
expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon1.friendship;
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
});
});
describe("Option 2 - Battle with Pokemon 2", () => {
it("should have the correct properties", () => {
const option = TheExpertPokemonBreederEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: expect.any(String), // Varies based on pokemon
selected: [
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}.option.selected`,
},
],
});
});
it("should start battle against the trainer", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
await runMysteryEncounterToEnd(game, 2, undefined, true);
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(scene.currentBattle.trainer).toBeDefined();
expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
expect(scene.getParty().length).toBe(1);
});
it("Should reward the player with friendship and eggs based on pokemon selected", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
const friendshipBefore = scene.currentBattle.mysteryEncounter!.misc.pokemon2.friendship;
scene.gameData.eggs = [];
const eggsBefore = scene.gameData.eggs;
expect(eggsBefore).toBeDefined();
const eggsBeforeLength = eggsBefore.length;
await runMysteryEncounterToEnd(game, 2, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
const eggsAfter = scene.gameData.eggs;
const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon2CommonEggs;
const rareEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon2RareEggs;
expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon2.friendship;
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
});
});
describe("Option 3 - Battle with Pokemon 3", () => {
it("should have the correct properties", () => {
const option = TheExpertPokemonBreederEncounter.options[2];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: expect.any(String), // Varies based on pokemon
selected: [
{
speaker: "trainerNames:expert_pokemon_breeder",
text: `${namespace}.option.selected`,
},
],
});
});
it("should start battle against the trainer", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
await runMysteryEncounterToEnd(game, 3, undefined, true);
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(scene.currentBattle.trainer).toBeDefined();
expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
expect(scene.getParty().length).toBe(1);
});
it("Should reward the player with friendship and eggs based on pokemon selected", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty);
const friendshipBefore = scene.currentBattle.mysteryEncounter!.misc.pokemon3.friendship;
scene.gameData.eggs = [];
const eggsBefore = scene.gameData.eggs;
expect(eggsBefore).toBeDefined();
const eggsBeforeLength = eggsBefore.length;
await runMysteryEncounterToEnd(game, 3, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
const eggsAfter = scene.gameData.eggs;
const commonEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon3CommonEggs;
const rareEggs = scene.currentBattle.mysteryEncounter!.misc.pokemon3RareEggs;
expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase);
const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon3.friendship;
expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle
});
});
});

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@ -76,22 +76,6 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_POKEMON_SALESMAN); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_POKEMON_SALESMAN);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_POKEMON_SALESMAN);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => { it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = ThePokemonSalesmanEncounter; scene.currentBattle.mysteryEncounter = ThePokemonSalesmanEncounter;

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@ -83,22 +83,6 @@ describe("The Strong Stuff - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_STRONG_STUFF); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_STRONG_STUFF);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_STRONG_STUFF);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully ", async () => { it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = TheStrongStuffEncounter; scene.currentBattle.mysteryEncounter = TheStrongStuffEncounter;

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@ -90,22 +90,6 @@ describe("The Winstrate Challenge - Mystery Encounter", () => {
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE); expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(TheWinstrateChallengeEncounter); scene.currentBattle.mysteryEncounter = new MysteryEncounter(TheWinstrateChallengeEncounter);

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@ -71,22 +71,6 @@ describe("Trash to Treasure - Mystery Encounter", () => {
expect(TrashToTreasureEncounter.options.length).toBe(2); expect(TrashToTreasureEncounter.options.length).toBe(2);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.TRASH_TO_TREASURE);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = TrashToTreasureEncounter; scene.currentBattle.mysteryEncounter = TrashToTreasureEncounter;

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@ -74,22 +74,6 @@ describe("Uncommon Breed - Mystery Encounter", () => {
expect(UncommonBreedEncounter.options.length).toBe(3); expect(UncommonBreedEncounter.options.length).toBe(3);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.UNCOMMON_BREED);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = UncommonBreedEncounter; scene.currentBattle.mysteryEncounter = UncommonBreedEncounter;

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@ -73,22 +73,6 @@ describe("Weird Dream - Mystery Encounter", () => {
expect(WeirdDreamEncounter.options.length).toBe(2); expect(WeirdDreamEncounter.options.length).toBe(2);
}); });
it("should not run below wave 10", async () => {
game.override.startingWave(9);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.WEIRD_DREAM);
});
it("should not run above wave 179", async () => {
game.override.startingWave(181);
await game.runToMysteryEncounter();
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("should initialize fully", async () => { it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty); initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = WeirdDreamEncounter; scene.currentBattle.mysteryEncounter = WeirdDreamEncounter;

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@ -4,10 +4,12 @@ import Phaser from "phaser";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
describe("Mystery Encounters", () => { describe("Mystery Encounters", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
let game: GameManager; let game: GameManager;
let scene: BattleScene;
beforeAll(() => { beforeAll(() => {
phaserGame = new Phaser.Game({ phaserGame = new Phaser.Game({
@ -21,6 +23,7 @@ describe("Mystery Encounters", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
scene = game.scene;
game.override.startingWave(11); game.override.startingWave(11);
game.override.mysteryEncounterChance(100); game.override.mysteryEncounterChance(100);
}); });
@ -32,23 +35,20 @@ describe("Mystery Encounters", () => {
expect(game.scene.getCurrentPhase()!.constructor.name).toBe(MysteryEncounterPhase.name); expect(game.scene.getCurrentPhase()!.constructor.name).toBe(MysteryEncounterPhase.name);
}); });
it("", async () => { it("Encounters should not run below wave 10", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, [Species.CHARIZARD, Species.VOLCARONA]); game.override.startingWave(9);
await game.phaseInterceptor.to(MysteryEncounterPhase, false); await game.runToMysteryEncounter();
expect(game.scene.getCurrentPhase()!.constructor.name).toBe(MysteryEncounterPhase.name);
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.MYSTERIOUS_CHALLENGERS);
}); });
it("spawns mysterious challengers encounter", async () => { it("Encounters should not run above wave 180", async () => {
}); game.override.startingWave(181);
it("spawns mysterious chest encounter", async () => { await game.runToMysteryEncounter();
});
it("spawns dark deal encounter", async () => { expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
});
it("spawns fight or flight encounter", async () => {
}); });
}); });

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@ -14,6 +14,8 @@ import { initStatsKeys } from "#app/ui/game-stats-ui-handler";
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters"; import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
import { beforeAll, vi } from "vitest"; import { beforeAll, vi } from "vitest";
process.env.TZ = "UTC";
/** Mock the override import to always return default values, ignoring any custom overrides. */ /** Mock the override import to always return default values, ignoring any custom overrides. */
vi.mock("#app/overrides", async (importOriginal) => { vi.mock("#app/overrides", async (importOriginal) => {
const { defaultOverrides } = await importOriginal<typeof import("#app/overrides")>(); const { defaultOverrides } = await importOriginal<typeof import("#app/overrides")>();

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@ -381,17 +381,8 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
const ownedAbilityAttrs = pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()].abilityAttr; const ownedAbilityAttrs = pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()].abilityAttr;
let playerOwnsThisAbility = false;
// Check if the player owns ability for the root form // Check if the player owns ability for the root form
if ((ownedAbilityAttrs & 1) > 0 && pokemon.hasSameAbilityInRootForm(0)) { const playerOwnsThisAbility = pokemon.checkIfPlayerHasAbilityOfStarter(ownedAbilityAttrs);
playerOwnsThisAbility = true;
}
if ((ownedAbilityAttrs & 2) > 0 && pokemon.hasSameAbilityInRootForm(1)) {
playerOwnsThisAbility = true;
}
if ((ownedAbilityAttrs & 4) > 0 && pokemon.hasSameAbilityInRootForm(2)) {
playerOwnsThisAbility = true;
}
if (missingDexAttrs || !playerOwnsThisAbility) { if (missingDexAttrs || !playerOwnsThisAbility) {
this.ownedIcon.setTint(0x808080); this.ownedIcon.setTint(0x808080);

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@ -267,18 +267,13 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, this.scene.uiTheme)); this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, this.scene.uiTheme));
this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, this.scene.uiTheme)); this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, this.scene.uiTheme));
/**
* If the opposing Pokemon only has 1 normal ability and is using the hidden ability it should have the same behavior
* if it had 2 normal abilities. This code checks if that is the case and uses the correct opponent Pokemon abilityIndex (2)
* for calculations so it aligns with where the hidden ability is stored in the starter data's abilityAttr (4)
*/
const opponentPokemonOneNormalAbility = (pokemon.species.getAbilityCount() === 2);
const opponentPokemonAbilityIndex = (opponentPokemonOneNormalAbility && pokemon.abilityIndex === 1) ? 2 : pokemon.abilityIndex;
const opponentPokemonAbilityAttr = 1 << opponentPokemonAbilityIndex;
const rootFormHasHiddenAbility = starterEntry.abilityAttr & opponentPokemonAbilityAttr; const ownedAbilityAttrs = pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()].abilityAttr;
if (!rootFormHasHiddenAbility) { // Check if the player owns ability for the root form
const playerOwnsThisAbility = pokemon.checkIfPlayerHasAbilityOfStarter(ownedAbilityAttrs);
if (!playerOwnsThisAbility) {
this.pokemonAbilityLabelText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, this.scene.uiTheme)); this.pokemonAbilityLabelText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, this.scene.uiTheme));
this.pokemonAbilityLabelText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme)); this.pokemonAbilityLabelText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme));
} else { } else {

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@ -3,11 +3,14 @@ import OptionSelectUiHandler from "./settings/option-select-ui-handler";
import { Mode } from "./ui"; import { Mode } from "./ui";
import * as Utils from "../utils"; import * as Utils from "../utils";
import { TextStyle, addTextObject, getTextStyleOptions } from "./text"; import { TextStyle, addTextObject, getTextStyleOptions } from "./text";
import { getBattleCountSplashMessage, getSplashMessages } from "../data/splash-messages"; import { getSplashMessages } from "../data/splash-messages";
import i18next from "i18next"; import i18next from "i18next";
import { TimedEventDisplay } from "#app/timed-event-manager"; import { TimedEventDisplay } from "#app/timed-event-manager";
export default class TitleUiHandler extends OptionSelectUiHandler { export default class TitleUiHandler extends OptionSelectUiHandler {
/** If the stats can not be retrieved, use this fallback value */
private static readonly BATTLES_WON_FALLBACK: number = -99999999;
private titleContainer: Phaser.GameObjects.Container; private titleContainer: Phaser.GameObjects.Container;
private playerCountLabel: Phaser.GameObjects.Text; private playerCountLabel: Phaser.GameObjects.Text;
private splashMessage: string; private splashMessage: string;
@ -72,8 +75,8 @@ export default class TitleUiHandler extends OptionSelectUiHandler {
.then(request => request.json()) .then(request => request.json())
.then(stats => { .then(stats => {
this.playerCountLabel.setText(`${stats.playerCount} ${i18next.t("menu:playersOnline")}`); this.playerCountLabel.setText(`${stats.playerCount} ${i18next.t("menu:playersOnline")}`);
if (this.splashMessage === getBattleCountSplashMessage()) { if (this.splashMessage === "splashMessages:battlesWon") {
this.splashMessageText.setText(getBattleCountSplashMessage().replace("{COUNT}", stats.battleCount.toLocaleString("en-US"))); this.splashMessageText.setText(i18next.t(this.splashMessage, { count: stats.battleCount }));
} }
}) })
.catch(err => { .catch(err => {
@ -86,7 +89,7 @@ export default class TitleUiHandler extends OptionSelectUiHandler {
if (ret) { if (ret) {
this.splashMessage = Utils.randItem(getSplashMessages()); this.splashMessage = Utils.randItem(getSplashMessages());
this.splashMessageText.setText(this.splashMessage.replace("{COUNT}", "?")); this.splashMessageText.setText(i18next.t(this.splashMessage, { count: TitleUiHandler.BATTLES_WON_FALLBACK }));
const ui = this.getUi(); const ui = this.getUi();