Merge branch 'beta' into freeze-dry-implementation
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commit
f5345c279b
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@ -1367,7 +1367,7 @@ export class AddSecondStrikeAbAttr extends PreAttackAbAttr {
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const hitCount = args[0] as Utils.NumberHolder;
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const multiplier = args[1] as Utils.NumberHolder;
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if (move.canBeMultiStrikeEnhanced(pokemon)) {
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if (move.canBeMultiStrikeEnhanced(pokemon, true)) {
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this.showAbility = !!hitCount?.value;
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if (hitCount?.value) {
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hitCount.value += 1;
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@ -818,8 +818,6 @@ export default class Move implements Localizable {
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applyMoveAttrs(VariablePowerAttr, source, target, this, power);
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source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, this.id, null, power);
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if (!this.hasAttr(TypelessAttr)) {
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source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power);
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source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power);
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@ -846,8 +844,11 @@ export default class Move implements Localizable {
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* by enhancing effects.
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* Currently used for {@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(Ability) | Parental Bond}
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* and {@linkcode PokemonMultiHitModifier | Multi-Lens}.
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* @param user The {@linkcode Pokemon} using the move
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* @param restrictSpread `true` if the enhancing effect
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* should not affect multi-target moves (default `false`)
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*/
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canBeMultiStrikeEnhanced(user: Pokemon): boolean {
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canBeMultiStrikeEnhanced(user: Pokemon, restrictSpread: boolean = false): boolean {
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// Multi-strike enhancers...
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// ...cannot enhance moves that hit multiple targets
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@ -870,7 +871,7 @@ export default class Move implements Localizable {
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Moves.ENDEAVOR
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];
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return !isMultiTarget
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return (!restrictSpread || !isMultiTarget)
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&& !this.isChargingMove()
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&& !exceptAttrs.some(attr => this.hasAttr(attr))
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&& !exceptMoves.some(id => this.id === id)
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@ -2715,7 +2715,7 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
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if (!isNullOrUndefined(count)) {
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return this.applyHitCountBoost(count);
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} else if (!isNullOrUndefined(damageMultiplier)) {
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return this.applyPowerModifier(pokemon, damageMultiplier);
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return this.applyDamageModifier(pokemon, damageMultiplier);
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}
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return false;
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@ -2732,7 +2732,7 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
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* equal to (1 - the number of stacked Multi-Lenses).
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* Additional strikes beyond that are given a 0.25x damage multiplier
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*/
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private applyPowerModifier(pokemon: Pokemon, damageMultiplier: NumberHolder): boolean {
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private applyDamageModifier(pokemon: Pokemon, damageMultiplier: NumberHolder): boolean {
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damageMultiplier.value = (pokemon.turnData.hitsLeft === pokemon.turnData.hitCount)
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? (1 - (0.25 * this.getStackCount()))
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: 0.25;
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@ -95,4 +95,23 @@ describe("Items - Multi Lens", () => {
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(playerPokemon.turnData.hitCount).toBe(2);
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});
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it("should enhance multi-target moves", async () => {
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game.override
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.battleType("double")
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.moveset([ Moves.SWIFT, Moves.SPLASH ]);
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await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]);
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const [ magikarp, ] = game.scene.getPlayerField();
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game.move.select(Moves.SWIFT, 0);
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game.move.select(Moves.SPLASH, 1);
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await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]);
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(magikarp.turnData.hitCount).toBe(2);
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});
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});
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