Fix Gyro Ball only checking base stat
This commit is contained in:
parent
fbc0800571
commit
f7b391746e
|
@ -1770,13 +1770,13 @@ export class BattleStatRatioPowerAttr extends VariablePowerAttr {
|
|||
|
||||
if (this.invert) {
|
||||
// Gyro ball uses a specific formula
|
||||
let userSpeed = user.getStat(this.stat);
|
||||
let userSpeed = user.getBattleStat(this.stat);
|
||||
if (userSpeed < 1) {
|
||||
// Gen 6+ always have 1 base power
|
||||
power.value = 1;
|
||||
return true;
|
||||
}
|
||||
let bp = Math.floor(Math.min(150, 25 * target.getStat(this.stat) / userSpeed + 1));
|
||||
let bp = Math.floor(Math.min(150, 25 * target.getBattleStat(this.stat) / userSpeed + 1));
|
||||
power.value = bp;
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue