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Add missing 'unused' comment before Max Moves
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@ -10248,6 +10248,7 @@ export function initMoves() {
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.bitingMove(),
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.bitingMove(),
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new StatusMove(Moves.COURT_CHANGE, Type.NORMAL, 100, 10, -1, 0, 8)
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new StatusMove(Moves.COURT_CHANGE, Type.NORMAL, 100, 10, -1, 0, 8)
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.attr(SwapArenaTagsAttr, [ ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.MIST, ArenaTagType.REFLECT, ArenaTagType.SPIKES, ArenaTagType.STEALTH_ROCK, ArenaTagType.STICKY_WEB, ArenaTagType.TAILWIND, ArenaTagType.TOXIC_SPIKES ]),
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.attr(SwapArenaTagsAttr, [ ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.MIST, ArenaTagType.REFLECT, ArenaTagType.SPIKES, ArenaTagType.STEALTH_ROCK, ArenaTagType.STICKY_WEB, ArenaTagType.TAILWIND, ArenaTagType.TOXIC_SPIKES ]),
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/* Unused */
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new AttackMove(Moves.MAX_FLARE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
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new AttackMove(Moves.MAX_FLARE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
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.target(MoveTarget.NEAR_ENEMY)
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.target(MoveTarget.NEAR_ENEMY)
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.unimplemented()
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.unimplemented()
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