[Beta] Stop Transform giving copied moves negative fractional `ppUp` (#4722)
* [Beta] Stop Transform giving copied moves negative fractional `ppUp` * Remove some bangs/etc --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -2453,16 +2453,19 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
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pokemon.setStatStage(s, target.getStatStage(s));
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}
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pokemon.summonData.moveset = target.getMoveset().map(m => {
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const pp = m?.getMove().pp ?? 0;
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// if PP value is less than 5, do nothing. If greater, we need to reduce the value to 5 using a negative ppUp value.
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const ppUp = pp <= 5 ? 0 : (5 - pp) / Math.max(Math.floor(pp / 5), 1);
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return new PokemonMove(m?.moveId ?? Moves.NONE, 0, ppUp);
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pokemon.summonData.moveset = target.getMoveset().map((m) => {
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if (m) {
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// If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5.
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return new PokemonMove(m.moveId, 0, 0, false, Math.min(m.getMove().pp, 5));
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} else {
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console.warn(`Imposter: somehow iterating over a ${m} value when copying moveset!`);
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return new PokemonMove(Moves.NONE);
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}
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});
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pokemon.summonData.types = target.getTypes();
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promises.push(pokemon.updateInfo());
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pokemon.scene.queueMessage(i18next.t("abilityTriggers:postSummonTransform", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), targetName: target!.name, }));
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pokemon.scene.queueMessage(i18next.t("abilityTriggers:postSummonTransform", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), targetName: target.name, }));
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pokemon.scene.playSound("battle_anims/PRSFX- Transform");
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promises.push(pokemon.loadAssets(false).then(() => {
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pokemon.playAnim();
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@ -6668,11 +6668,14 @@ export class TransformAttr extends MoveEffectAttr {
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user.setStatStage(s, target.getStatStage(s));
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}
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user.summonData.moveset = target.getMoveset().map(m => {
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const pp = m?.getMove().pp ?? 0;
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// if PP value is less than 5, do nothing. If greater, we need to reduce the value to 5 using a negative ppUp value.
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const ppUp = pp <= 5 ? 0 : (5 - pp) / Math.max(Math.floor(pp / 5), 1);
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return new PokemonMove(m?.moveId!, 0, ppUp);
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user.summonData.moveset = target.getMoveset().map((m) => {
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if (m) {
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// If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5.
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return new PokemonMove(m.moveId, 0, 0, false, Math.min(m.getMove().pp, 5));
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} else {
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console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`);
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return new PokemonMove(Moves.NONE);
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}
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});
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user.summonData.types = target.getTypes();
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promises.push(user.updateInfo());
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@ -4431,7 +4431,7 @@ export class PlayerPokemon extends Pokemon {
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this.scene.removePartyMemberModifiers(fusedPartyMemberIndex);
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this.scene.getParty().splice(fusedPartyMemberIndex, 1)[0];
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const newPartyMemberIndex = this.scene.getParty().indexOf(this);
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pokemon.getMoveset(true).map(m => this.scene.unshiftPhase(new LearnMovePhase(this.scene, newPartyMemberIndex, m!.getMove().id))); // TODO: is the bang correct?
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pokemon.getMoveset(true).map((m: PokemonMove) => this.scene.unshiftPhase(new LearnMovePhase(this.scene, newPartyMemberIndex, m.getMove().id)));
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pokemon.destroy();
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this.updateFusionPalette();
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resolve();
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@ -4452,8 +4452,12 @@ export class PlayerPokemon extends Pokemon {
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/** Returns a deep copy of this Pokemon's moveset array */
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copyMoveset(): PokemonMove[] {
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const newMoveset : PokemonMove[] = [];
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this.moveset.forEach(move =>
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newMoveset.push(new PokemonMove(move!.moveId, 0, move!.ppUp, move!.virtual))); // TODO: are those bangs correct?
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this.moveset.forEach((move) => {
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// TODO: refactor `moveset` to not accept `null`s
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if (move) {
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newMoveset.push(new PokemonMove(move.moveId, 0, move.ppUp, move.virtual, move.maxPpOverride));
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}
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});
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return newMoveset;
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}
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@ -5180,15 +5184,22 @@ export interface DamageCalculationResult {
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**/
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export class PokemonMove {
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public moveId: Moves;
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public ppUsed: integer;
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public ppUp: integer;
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public ppUsed: number;
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public ppUp: number;
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public virtual: boolean;
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constructor(moveId: Moves, ppUsed?: integer, ppUp?: integer, virtual?: boolean) {
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/**
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* If defined and nonzero, overrides the maximum PP of the move (e.g., due to move being copied by Transform).
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* This also nullifies all effects of `ppUp`.
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*/
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public maxPpOverride?: number;
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constructor(moveId: Moves, ppUsed: number = 0, ppUp: number = 0, virtual: boolean = false, maxPpOverride?: number) {
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this.moveId = moveId;
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this.ppUsed = ppUsed || 0;
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this.ppUp = ppUp || 0;
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this.virtual = !!virtual;
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this.ppUsed = ppUsed;
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this.ppUp = ppUp;
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this.virtual = virtual;
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this.maxPpOverride = maxPpOverride;
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}
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/**
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@ -5225,7 +5236,7 @@ export class PokemonMove {
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}
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getMovePp(): integer {
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return this.getMove().pp + this.ppUp * Utils.toDmgValue(this.getMove().pp / 5);
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return this.maxPpOverride || (this.getMove().pp + this.ppUp * Utils.toDmgValue(this.getMove().pp / 5));
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}
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getPpRatio(): number {
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@ -5242,6 +5253,6 @@ export class PokemonMove {
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* @return {PokemonMove} A valid pokemonmove object
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*/
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static loadMove(source: PokemonMove | any): PokemonMove {
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return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.virtual);
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return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.virtual, source.maxPpOverride);
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}
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}
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@ -384,7 +384,7 @@ export class PokemonPpUpModifierType extends PokemonMoveModifierType {
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(_pokemon: PlayerPokemon) => {
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return null;
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}, (pokemonMove: PokemonMove) => {
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if (pokemonMove.getMove().pp < 5 || pokemonMove.ppUp >= 3) {
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if (pokemonMove.getMove().pp < 5 || pokemonMove.ppUp >= 3 || pokemonMove.maxPpOverride) {
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return PartyUiHandler.NoEffectMessage;
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}
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return null;
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@ -2166,7 +2166,7 @@ export class PokemonPpUpModifier extends ConsumablePokemonMoveModifier {
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override apply(playerPokemon: PlayerPokemon): boolean {
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const move = playerPokemon.getMoveset()[this.moveIndex];
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if (move) {
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if (move && !move.maxPpOverride) {
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move.ppUp = Math.min(move.ppUp + this.upPoints, 3);
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}
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@ -135,7 +135,7 @@ export default class PokemonData {
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}
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}
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} else {
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this.moveset = (source.moveset || [ new PokemonMove(Moves.TACKLE), new PokemonMove(Moves.GROWL) ]).filter(m => m).map((m: any) => new PokemonMove(m.moveId, m.ppUsed, m.ppUp));
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this.moveset = (source.moveset || [ new PokemonMove(Moves.TACKLE), new PokemonMove(Moves.GROWL) ]).filter(m => m).map((m: any) => new PokemonMove(m.moveId, m.ppUsed, m.ppUp, m.virtual, m.maxPpOverride));
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if (!forHistory) {
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this.status = source.status
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? new Status(source.status.effect, source.status.toxicTurnCount, source.status.sleepTurnsRemaining)
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@ -60,18 +60,19 @@ describe("Abilities - Imposter", () => {
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const playerMoveset = player.getMoveset();
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const enemyMoveset = player.getMoveset();
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expect(playerMoveset.length).toBe(enemyMoveset.length);
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for (let i = 0; i < playerMoveset.length && i < enemyMoveset.length; i++) {
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// TODO: Checks for 5 PP should be done here when that gets addressed
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expect(playerMoveset[i]?.moveId).toBe(enemyMoveset[i]?.moveId);
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}
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const playerTypes = player.getTypes();
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const enemyTypes = enemy.getTypes();
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expect(playerTypes.length).toBe(enemyTypes.length);
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for (let i = 0; i < playerTypes.length && i < enemyTypes.length; i++) {
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expect(playerTypes[i]).toBe(enemyTypes[i]);
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}
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}, 20000);
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});
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it("should copy in-battle overridden stats", async () => {
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game.override.enemyMoveset([ Moves.POWER_SPLIT ]);
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@ -104,7 +105,15 @@ describe("Abilities - Imposter", () => {
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await game.phaseInterceptor.to(TurnEndPhase);
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player.getMoveset().forEach(move => {
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expect(move!.getMovePp()).toBeLessThanOrEqual(5);
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// Should set correct maximum PP without touching `ppUp`
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if (move) {
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if (move.moveId === Moves.SKETCH) {
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expect(move.getMovePp()).toBe(1);
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} else {
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expect(move.getMovePp()).toBe(5);
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}
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expect(move.ppUp).toBe(0);
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}
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});
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});
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});
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@ -60,18 +60,19 @@ describe("Moves - Transform", () => {
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const playerMoveset = player.getMoveset();
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const enemyMoveset = player.getMoveset();
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expect(playerMoveset.length).toBe(enemyMoveset.length);
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for (let i = 0; i < playerMoveset.length && i < enemyMoveset.length; i++) {
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// TODO: Checks for 5 PP should be done here when that gets addressed
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expect(playerMoveset[i]?.moveId).toBe(enemyMoveset[i]?.moveId);
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}
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const playerTypes = player.getTypes();
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const enemyTypes = enemy.getTypes();
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expect(playerTypes.length).toBe(enemyTypes.length);
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for (let i = 0; i < playerTypes.length && i < enemyTypes.length; i++) {
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expect(playerTypes[i]).toBe(enemyTypes[i]);
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}
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}, 20000);
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});
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it("should copy in-battle overridden stats", async () => {
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game.override.enemyMoveset([ Moves.POWER_SPLIT ]);
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@ -94,7 +95,7 @@ describe("Moves - Transform", () => {
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expect(enemy.getStat(Stat.SPATK, false)).toBe(avgSpAtk);
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});
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it ("should set each move's pp to a maximum of 5", async () => {
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it("should set each move's pp to a maximum of 5", async () => {
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game.override.enemyMoveset([ Moves.SWORDS_DANCE, Moves.GROWL, Moves.SKETCH, Moves.RECOVER ]);
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await game.classicMode.startBattle([ Species.DITTO ]);
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@ -104,7 +105,15 @@ describe("Moves - Transform", () => {
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await game.phaseInterceptor.to(TurnEndPhase);
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player.getMoveset().forEach(move => {
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expect(move!.getMovePp()).toBeLessThanOrEqual(5);
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// Should set correct maximum PP without touching `ppUp`
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if (move) {
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if (move.moveId === Moves.SKETCH) {
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expect(move.getMovePp()).toBe(1);
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} else {
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expect(move.getMovePp()).toBe(5);
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}
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expect(move.ppUp).toBe(0);
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}
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});
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});
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});
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