Fix zoom out for large sprites and trade full heal for elixir in shop
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@ -965,9 +965,9 @@ export default class BattleScene extends Phaser.Scene {
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return resolve();
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const defaultWidth = this.arenaBg.width * 6;
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const defaultHeight = this.arenaBg.height * 6;
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const defaultHeight = 132 * 6;
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const scaledWidth = this.arenaBg.width * scale;
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const scaledHeight = this.arenaBg.height * scale;
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const scaledHeight = 132 * scale;
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this.tweens.add({
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targets: this.field,
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@ -1267,10 +1267,10 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, base
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],
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[
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new ModifierTypeOption(modifierTypes.SUPER_POTION(), 0, baseCost * 0.45),
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new ModifierTypeOption(modifierTypes.ELIXIR(), 0, baseCost)
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new ModifierTypeOption(modifierTypes.FULL_HEAL(), 0, baseCost),
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],
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[
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new ModifierTypeOption(modifierTypes.FULL_HEAL(), 0, baseCost),
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new ModifierTypeOption(modifierTypes.ELIXIR(), 0, baseCost),
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new ModifierTypeOption(modifierTypes.MAX_ETHER(), 0, baseCost)
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],
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[
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