Implement Arceus Plates and Silvally Memories
13091
public/images/items.json
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public/images/items/dread_plate.png
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public/images/items/earth_plate.png
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public/images/items/fist_plate.png
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public/images/items/flame_plate.png
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public/images/items/icicle_plate.png
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public/images/items/insect_plate.png
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public/images/items/iron_plate.png
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public/images/items/legend_plate.png
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public/images/items/meadow_plate.png
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public/images/items/mind_plate.png
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public/images/items/pixie_plate.png
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public/images/items/sky_plate.png
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public/images/items/splash_plate.png
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public/images/items/spooky_plate.png
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public/images/items/stone_plate.png
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public/images/items/toxic_plate.png
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public/images/items/zap_plate.png
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@ -3317,8 +3317,7 @@ export function initAbilities() {
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.attr(UnsuppressableAbilityAbAttr)
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.attr(NoFusionAbilityAbAttr)
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.unimplemented(),
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.attr(NoFusionAbilityAbAttr),
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new Ability(Abilities.FLOWER_GIFT, 4)
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.conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5)
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.conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.SPDEF, 1.5)
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@ -3652,8 +3651,7 @@ export function initAbilities() {
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.attr(UnsuppressableAbilityAbAttr)
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.attr(NoFusionAbilityAbAttr)
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.unimplemented(),
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.attr(NoFusionAbilityAbAttr),
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new Ability(Abilities.ELECTRIC_SURGE, 7)
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.attr(PostSummonTerrainChangeAbAttr, TerrainType.ELECTRIC)
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.attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC),
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@ -2845,6 +2845,75 @@ export class VariableMoveTypeAttr extends MoveAttr {
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}
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}
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export class FormChangeItemTypeAttr extends VariableMoveTypeAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.ARCEUS || Species.SILVALLY)) {
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const form = user.species.speciesId === Species.ARCEUS || Species.SILVALLY ? user.formIndex : user.fusionSpecies.formIndex;
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const type = (args[0] as Utils.IntegerHolder);
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switch (form) {
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case 1: // Fist Plate / Fighting Memory
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type.value = Type.FIGHTING;
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break;
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case 2: // Sky Plate / Flying Memory
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type.value = Type.FLYING;
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break;
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case 3: // Toxic Plate / Poison Memory
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type.value = Type.POISON;
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break;
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case 4: // Earth Plate / Ground Memory
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type.value = Type.GROUND;
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break;
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case 5: // Stone Plate / Rock Memory
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type.value = Type.ROCK;
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break;
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case 6: // Insect Plate / Bug Memory
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type.value = Type.BUG;
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break;
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case 7: // Spooky Plate / Ghost Memory
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type.value = Type.GHOST;
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break;
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case 8: // Iron Plate / Steel Memory
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type.value = Type.STEEL;
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break;
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case 9: // Flame Plate / Fire Memory
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type.value = Type.FIRE;
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break;
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case 10: // Splash Plate / Water Memory
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type.value = Type.WATER;
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break;
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case 11: // Meadow Plate / Grass Memory
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type.value = Type.GRASS;
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break;
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case 12: // Zap Plate / Electric Memory
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type.value = Type.ELECTRIC;
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break;
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case 13: // Mind Plate / Psychic Memory
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type.value = Type.PSYCHIC;
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break;
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case 14: // Icicle Plate / Ice Memory
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type.value = Type.ICE;
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break;
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case 15: // Draco Plate / Dragon Memory
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type.value = Type.DRAGON;
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break;
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case 16: // Dread Plate / Dark Memory
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type.value = Type.DARK;
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break;
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case 17: // Pixie Plate / Fairy Memory
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type.value = Type.FAIRY;
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break;
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default:
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type.value = Type.NORMAL;
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break;
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}
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return true;
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}
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return false;
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}
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}
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export class TechnoBlastTypeAttr extends VariableMoveTypeAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.GENESECT)) {
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@ -5978,7 +6047,7 @@ export function initMoves() {
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.attr(ConfuseAttr)
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.soundBased(),
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new AttackMove(Moves.JUDGMENT, Type.NORMAL, MoveCategory.SPECIAL, 100, 100, 10, -1, 0, 4)
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.partial(),
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.attr(FormChangeItemTypeAttr),
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new AttackMove(Moves.BUG_BITE, Type.BUG, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 4)
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.attr(StealEatBerryAttr),
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new AttackMove(Moves.CHARGE_BEAM, Type.ELECTRIC, MoveCategory.SPECIAL, 50, 90, 10, 70, 0, 4)
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@ -6735,7 +6804,7 @@ export function initMoves() {
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new AttackMove(Moves.NATURES_MADNESS, Type.FAIRY, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 7)
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.attr(TargetHalfHpDamageAttr),
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new AttackMove(Moves.MULTI_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 7)
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.partial(),
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.attr(FormChangeItemTypeAttr),
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/* Unused */
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new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
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.partial()
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@ -86,7 +86,44 @@ export enum FormChangeItem {
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SHOCK_DRIVE,
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BURN_DRIVE,
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CHILL_DRIVE,
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DOUSE_DRIVE
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DOUSE_DRIVE,
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FIST_PLATE = 100,
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SKY_PLATE,
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TOXIC_PLATE,
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EARTH_PLATE,
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STONE_PLATE,
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INSECT_PLATE,
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SPOOKY_PLATE,
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IRON_PLATE,
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FLAME_PLATE,
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SPLASH_PLATE,
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MEADOW_PLATE,
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ZAP_PLATE,
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MIND_PLATE,
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ICICLE_PLATE,
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DRACO_PLATE,
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DREAD_PLATE,
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PIXIE_PLATE,
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BLANK_PLATE, // Will this ever be used?
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LEGEND_PLATE, // Will this ever be used?
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FIGHTING_MEMORY,
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FLYING_MEMORY,
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POISON_MEMORY,
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GROUND_MEMORY,
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ROCK_MEMORY,
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BUG_MEMORY,
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GHOST_MEMORY,
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STEEL_MEMORY,
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FIRE_MEMORY,
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WATER_MEMORY,
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GRASS_MEMORY,
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ELECTRIC_MEMORY,
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PSYCHIC_MEMORY,
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ICE_MEMORY,
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DRAGON_MEMORY,
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DARK_MEMORY,
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FAIRY_MEMORY
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}
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export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean;
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@ -517,6 +554,25 @@ export const pokemonFormChanges: PokemonFormChanges = {
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new SpeciesFormChange(Species.SHAYMIN, 'sky', 'land', new SpeciesFormChangeTimeOfDayTrigger(TimeOfDay.DAWN, TimeOfDay.NIGHT)),
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new SpeciesFormChange(Species.SHAYMIN, 'sky', 'land', new SpeciesFormChangeStatusEffectTrigger(StatusEffect.FREEZE))
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],
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[Species.ARCEUS]: [
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'fighting', new SpeciesFormChangeItemTrigger(FormChangeItem.FIST_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'flying', new SpeciesFormChangeItemTrigger(FormChangeItem.SKY_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'poison', new SpeciesFormChangeItemTrigger(FormChangeItem.TOXIC_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'ground', new SpeciesFormChangeItemTrigger(FormChangeItem.EARTH_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'rock', new SpeciesFormChangeItemTrigger(FormChangeItem.STONE_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'bug', new SpeciesFormChangeItemTrigger(FormChangeItem.INSECT_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'ghost', new SpeciesFormChangeItemTrigger(FormChangeItem.SPOOKY_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'steel', new SpeciesFormChangeItemTrigger(FormChangeItem.IRON_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'fire', new SpeciesFormChangeItemTrigger(FormChangeItem.FLAME_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'water', new SpeciesFormChangeItemTrigger(FormChangeItem.SPLASH_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'grass', new SpeciesFormChangeItemTrigger(FormChangeItem.MEADOW_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'electric', new SpeciesFormChangeItemTrigger(FormChangeItem.ZAP_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'psychic', new SpeciesFormChangeItemTrigger(FormChangeItem.MIND_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'ice', new SpeciesFormChangeItemTrigger(FormChangeItem.ICICLE_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'dragon', new SpeciesFormChangeItemTrigger(FormChangeItem.DRACO_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'dark', new SpeciesFormChangeItemTrigger(FormChangeItem.DREAD_PLATE)),
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new SpeciesFormChange(Species.ARCEUS, 'normal', 'fairy', new SpeciesFormChangeItemTrigger(FormChangeItem.PIXIE_PLATE))
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],
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[Species.DARMANITAN]: [
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new SpeciesFormChange(Species.DARMANITAN, '', 'zen', new SpeciesFormChangeManualTrigger(), true),
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new SpeciesFormChange(Species.DARMANITAN, 'zen', '', new SpeciesFormChangeManualTrigger(), true)
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@ -577,6 +633,25 @@ export const pokemonFormChanges: PokemonFormChanges = {
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new SpeciesFormChange(Species.WISHIWASHI, '', 'school', new SpeciesFormChangeManualTrigger(), true),
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new SpeciesFormChange(Species.WISHIWASHI, 'school', '', new SpeciesFormChangeManualTrigger(), true)
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],
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[Species.SILVALLY]: [
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'fighting', new SpeciesFormChangeItemTrigger(FormChangeItem.FIGHTING_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'flying', new SpeciesFormChangeItemTrigger(FormChangeItem.FLYING_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'poison', new SpeciesFormChangeItemTrigger(FormChangeItem.POISON_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'ground', new SpeciesFormChangeItemTrigger(FormChangeItem.GROUND_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'rock', new SpeciesFormChangeItemTrigger(FormChangeItem.ROCK_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'bug', new SpeciesFormChangeItemTrigger(FormChangeItem.BUG_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'ghost', new SpeciesFormChangeItemTrigger(FormChangeItem.GHOST_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'steel', new SpeciesFormChangeItemTrigger(FormChangeItem.STEEL_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'fire', new SpeciesFormChangeItemTrigger(FormChangeItem.FIRE_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'water', new SpeciesFormChangeItemTrigger(FormChangeItem.WATER_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'grass', new SpeciesFormChangeItemTrigger(FormChangeItem.GRASS_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'electric', new SpeciesFormChangeItemTrigger(FormChangeItem.ELECTRIC_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'psychic', new SpeciesFormChangeItemTrigger(FormChangeItem.PSYCHIC_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'ice', new SpeciesFormChangeItemTrigger(FormChangeItem.ICE_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'dragon', new SpeciesFormChangeItemTrigger(FormChangeItem.DRAGON_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'dark', new SpeciesFormChangeItemTrigger(FormChangeItem.DARK_MEMORY)),
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new SpeciesFormChange(Species.SILVALLY, 'normal', 'fairy', new SpeciesFormChangeItemTrigger(FormChangeItem.FAIRY_MEMORY))
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],
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[Species.MINIOR]: [
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new SpeciesFormChange(Species.MINIOR, 'red-meteor', 'red', new SpeciesFormChangeManualTrigger(), true),
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new SpeciesFormChange(Species.MINIOR, 'red', 'red-meteor', new SpeciesFormChangeManualTrigger(), true),
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@ -384,5 +384,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
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"BURN_DRIVE": "Flammenmodul",
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"CHILL_DRIVE": "Gefriermodul",
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"DOUSE_DRIVE": "Aquamodul",
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"FIST_PLATE": "Fist Plate",
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"SKY_PLATE": "Sky Plate",
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"TOXIC_PLATE": "Toxic Plate",
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"EARTH_PLATE": "Earth Plate",
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"STONE_PLATE": "Stone Plate",
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"INSECT_PLATE": "Insect Plate",
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"SPOOKY_PLATE": "Spooky Plate",
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"IRON_PLATE": "Iron Plate",
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"FLAME_PLATE": "Flame Plate",
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"SPLASH_PLATE": "Splash Plate",
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"MEADOW_PLATE": "Meadow Plate",
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"ZAP_PLATE": "Zap Plate",
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"MIND_PLATE": "Mind Plate",
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"ICICLE_PLATE": "Icicle Plate",
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"DRACO_PLATE": "Draco Plate",
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"DREAD_PLATE": "Dread Plate",
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"PIXIE_PLATE": "Pixie Plate",
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"BLANK_PLATE": "Blank Plate",
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"LEGEND_PLATE": "Legend Plate",
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"FIGHTING_MEMORY": "Fighting Memory",
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"FLYING_MEMORY": "Flying Memory",
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"POISON_MEMORY": "Poison Memory",
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"GROUND_MEMORY": "Ground Memory",
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"ROCK_MEMORY": "Rock Memory",
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"BUG_MEMORY": "Bug Memory",
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"GHOST_MEMORY": "Ghost Memory",
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"STEEL_MEMORY": "Steel Memory",
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"FIRE_MEMORY": "Fire Memory",
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"WATER_MEMORY": "Water Memory",
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"GRASS_MEMORY": "Grass Memory",
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"ELECTRIC_MEMORY": "Electric Memory",
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"PSYCHIC_MEMORY": "Psychic Memory",
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"ICE_MEMORY": "Ice Memory",
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"DRAGON_MEMORY": "Dragon Memory",
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"DARK_MEMORY": "Dark Memory",
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"FAIRY_MEMORY": "Fairy Memory",
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},
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} as const;
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@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
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"BURN_DRIVE": "Burn Drive",
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"CHILL_DRIVE": "Chill Drive",
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"DOUSE_DRIVE": "Douse Drive",
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"FIST_PLATE": "Fist Plate",
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"SKY_PLATE": "Sky Plate",
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"TOXIC_PLATE": "Toxic Plate",
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"EARTH_PLATE": "Earth Plate",
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"STONE_PLATE": "Stone Plate",
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"INSECT_PLATE": "Insect Plate",
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"SPOOKY_PLATE": "Spooky Plate",
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"IRON_PLATE": "Iron Plate",
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"FLAME_PLATE": "Flame Plate",
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"SPLASH_PLATE": "Splash Plate",
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"MEADOW_PLATE": "Meadow Plate",
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"ZAP_PLATE": "Zap Plate",
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"MIND_PLATE": "Mind Plate",
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"ICICLE_PLATE": "Icicle Plate",
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"DRACO_PLATE": "Draco Plate",
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"DREAD_PLATE": "Dread Plate",
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"PIXIE_PLATE": "Pixie Plate",
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"BLANK_PLATE": "Blank Plate",
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"LEGEND_PLATE": "Legend Plate",
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"FIGHTING_MEMORY": "Fighting Memory",
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"FLYING_MEMORY": "Flying Memory",
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"POISON_MEMORY": "Poison Memory",
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"GROUND_MEMORY": "Ground Memory",
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"ROCK_MEMORY": "Rock Memory",
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"BUG_MEMORY": "Bug Memory",
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||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
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"FIRE_MEMORY": "Fire Memory",
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||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
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"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
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"FAIRY_MEMORY": "Fairy Memory",
|
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},
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||||
} as const;
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
||||
"BURN_DRIVE": "Burn Drive",
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||||
"CHILL_DRIVE": "Chill Drive",
|
||||
"DOUSE_DRIVE": "Douse Drive",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
||||
"BURN_DRIVE": "Module Pyro",
|
||||
"CHILL_DRIVE": "Module Aqua",
|
||||
"DOUSE_DRIVE": "Module Choc",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
||||
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
||||
"BURN_DRIVE": "Piromodulo",
|
||||
"CHILL_DRIVE": "Gelomodulo",
|
||||
"DOUSE_DRIVE": "Idromodulo",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
||||
"BURN_DRIVE": "IgneDisco",
|
||||
"CHILL_DRIVE": "CrioDisco",
|
||||
"DOUSE_DRIVE": "HidroDisco",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
||||
"BURN_DRIVE": "火焰卡带",
|
||||
"CHILL_DRIVE": "冰冻卡带",
|
||||
"DOUSE_DRIVE": "水流卡带",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|