Implement Arceus Plates and Silvally Memories

This commit is contained in:
Madmadness65 2024-05-21 01:58:48 -05:00
parent 70939bf89f
commit f914b8fe4e
49 changed files with 7153 additions and 6353 deletions

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@ -3317,8 +3317,7 @@ export function initAbilities() {
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(UnsuppressableAbilityAbAttr)
.attr(NoFusionAbilityAbAttr)
.unimplemented(),
.attr(NoFusionAbilityAbAttr),
new Ability(Abilities.FLOWER_GIFT, 4)
.conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5)
.conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.SPDEF, 1.5)
@ -3652,8 +3651,7 @@ export function initAbilities() {
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(UnsuppressableAbilityAbAttr)
.attr(NoFusionAbilityAbAttr)
.unimplemented(),
.attr(NoFusionAbilityAbAttr),
new Ability(Abilities.ELECTRIC_SURGE, 7)
.attr(PostSummonTerrainChangeAbAttr, TerrainType.ELECTRIC)
.attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC),

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@ -2845,6 +2845,75 @@ export class VariableMoveTypeAttr extends MoveAttr {
}
}
export class FormChangeItemTypeAttr extends VariableMoveTypeAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.ARCEUS || Species.SILVALLY)) {
const form = user.species.speciesId === Species.ARCEUS || Species.SILVALLY ? user.formIndex : user.fusionSpecies.formIndex;
const type = (args[0] as Utils.IntegerHolder);
switch (form) {
case 1: // Fist Plate / Fighting Memory
type.value = Type.FIGHTING;
break;
case 2: // Sky Plate / Flying Memory
type.value = Type.FLYING;
break;
case 3: // Toxic Plate / Poison Memory
type.value = Type.POISON;
break;
case 4: // Earth Plate / Ground Memory
type.value = Type.GROUND;
break;
case 5: // Stone Plate / Rock Memory
type.value = Type.ROCK;
break;
case 6: // Insect Plate / Bug Memory
type.value = Type.BUG;
break;
case 7: // Spooky Plate / Ghost Memory
type.value = Type.GHOST;
break;
case 8: // Iron Plate / Steel Memory
type.value = Type.STEEL;
break;
case 9: // Flame Plate / Fire Memory
type.value = Type.FIRE;
break;
case 10: // Splash Plate / Water Memory
type.value = Type.WATER;
break;
case 11: // Meadow Plate / Grass Memory
type.value = Type.GRASS;
break;
case 12: // Zap Plate / Electric Memory
type.value = Type.ELECTRIC;
break;
case 13: // Mind Plate / Psychic Memory
type.value = Type.PSYCHIC;
break;
case 14: // Icicle Plate / Ice Memory
type.value = Type.ICE;
break;
case 15: // Draco Plate / Dragon Memory
type.value = Type.DRAGON;
break;
case 16: // Dread Plate / Dark Memory
type.value = Type.DARK;
break;
case 17: // Pixie Plate / Fairy Memory
type.value = Type.FAIRY;
break;
default:
type.value = Type.NORMAL;
break;
}
return true;
}
return false;
}
}
export class TechnoBlastTypeAttr extends VariableMoveTypeAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.GENESECT)) {
@ -5978,7 +6047,7 @@ export function initMoves() {
.attr(ConfuseAttr)
.soundBased(),
new AttackMove(Moves.JUDGMENT, Type.NORMAL, MoveCategory.SPECIAL, 100, 100, 10, -1, 0, 4)
.partial(),
.attr(FormChangeItemTypeAttr),
new AttackMove(Moves.BUG_BITE, Type.BUG, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 4)
.attr(StealEatBerryAttr),
new AttackMove(Moves.CHARGE_BEAM, Type.ELECTRIC, MoveCategory.SPECIAL, 50, 90, 10, 70, 0, 4)
@ -6735,7 +6804,7 @@ export function initMoves() {
new AttackMove(Moves.NATURES_MADNESS, Type.FAIRY, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 7)
.attr(TargetHalfHpDamageAttr),
new AttackMove(Moves.MULTI_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 7)
.partial(),
.attr(FormChangeItemTypeAttr),
/* Unused */
new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
.partial()

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@ -86,7 +86,44 @@ export enum FormChangeItem {
SHOCK_DRIVE,
BURN_DRIVE,
CHILL_DRIVE,
DOUSE_DRIVE
DOUSE_DRIVE,
FIST_PLATE = 100,
SKY_PLATE,
TOXIC_PLATE,
EARTH_PLATE,
STONE_PLATE,
INSECT_PLATE,
SPOOKY_PLATE,
IRON_PLATE,
FLAME_PLATE,
SPLASH_PLATE,
MEADOW_PLATE,
ZAP_PLATE,
MIND_PLATE,
ICICLE_PLATE,
DRACO_PLATE,
DREAD_PLATE,
PIXIE_PLATE,
BLANK_PLATE, // Will this ever be used?
LEGEND_PLATE, // Will this ever be used?
FIGHTING_MEMORY,
FLYING_MEMORY,
POISON_MEMORY,
GROUND_MEMORY,
ROCK_MEMORY,
BUG_MEMORY,
GHOST_MEMORY,
STEEL_MEMORY,
FIRE_MEMORY,
WATER_MEMORY,
GRASS_MEMORY,
ELECTRIC_MEMORY,
PSYCHIC_MEMORY,
ICE_MEMORY,
DRAGON_MEMORY,
DARK_MEMORY,
FAIRY_MEMORY
}
export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean;
@ -517,6 +554,25 @@ export const pokemonFormChanges: PokemonFormChanges = {
new SpeciesFormChange(Species.SHAYMIN, 'sky', 'land', new SpeciesFormChangeTimeOfDayTrigger(TimeOfDay.DAWN, TimeOfDay.NIGHT)),
new SpeciesFormChange(Species.SHAYMIN, 'sky', 'land', new SpeciesFormChangeStatusEffectTrigger(StatusEffect.FREEZE))
],
[Species.ARCEUS]: [
new SpeciesFormChange(Species.ARCEUS, 'normal', 'fighting', new SpeciesFormChangeItemTrigger(FormChangeItem.FIST_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'flying', new SpeciesFormChangeItemTrigger(FormChangeItem.SKY_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'poison', new SpeciesFormChangeItemTrigger(FormChangeItem.TOXIC_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'ground', new SpeciesFormChangeItemTrigger(FormChangeItem.EARTH_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'rock', new SpeciesFormChangeItemTrigger(FormChangeItem.STONE_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'bug', new SpeciesFormChangeItemTrigger(FormChangeItem.INSECT_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'ghost', new SpeciesFormChangeItemTrigger(FormChangeItem.SPOOKY_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'steel', new SpeciesFormChangeItemTrigger(FormChangeItem.IRON_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'fire', new SpeciesFormChangeItemTrigger(FormChangeItem.FLAME_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'water', new SpeciesFormChangeItemTrigger(FormChangeItem.SPLASH_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'grass', new SpeciesFormChangeItemTrigger(FormChangeItem.MEADOW_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'electric', new SpeciesFormChangeItemTrigger(FormChangeItem.ZAP_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'psychic', new SpeciesFormChangeItemTrigger(FormChangeItem.MIND_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'ice', new SpeciesFormChangeItemTrigger(FormChangeItem.ICICLE_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'dragon', new SpeciesFormChangeItemTrigger(FormChangeItem.DRACO_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'dark', new SpeciesFormChangeItemTrigger(FormChangeItem.DREAD_PLATE)),
new SpeciesFormChange(Species.ARCEUS, 'normal', 'fairy', new SpeciesFormChangeItemTrigger(FormChangeItem.PIXIE_PLATE))
],
[Species.DARMANITAN]: [
new SpeciesFormChange(Species.DARMANITAN, '', 'zen', new SpeciesFormChangeManualTrigger(), true),
new SpeciesFormChange(Species.DARMANITAN, 'zen', '', new SpeciesFormChangeManualTrigger(), true)
@ -577,6 +633,25 @@ export const pokemonFormChanges: PokemonFormChanges = {
new SpeciesFormChange(Species.WISHIWASHI, '', 'school', new SpeciesFormChangeManualTrigger(), true),
new SpeciesFormChange(Species.WISHIWASHI, 'school', '', new SpeciesFormChangeManualTrigger(), true)
],
[Species.SILVALLY]: [
new SpeciesFormChange(Species.SILVALLY, 'normal', 'fighting', new SpeciesFormChangeItemTrigger(FormChangeItem.FIGHTING_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'flying', new SpeciesFormChangeItemTrigger(FormChangeItem.FLYING_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'poison', new SpeciesFormChangeItemTrigger(FormChangeItem.POISON_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'ground', new SpeciesFormChangeItemTrigger(FormChangeItem.GROUND_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'rock', new SpeciesFormChangeItemTrigger(FormChangeItem.ROCK_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'bug', new SpeciesFormChangeItemTrigger(FormChangeItem.BUG_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'ghost', new SpeciesFormChangeItemTrigger(FormChangeItem.GHOST_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'steel', new SpeciesFormChangeItemTrigger(FormChangeItem.STEEL_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'fire', new SpeciesFormChangeItemTrigger(FormChangeItem.FIRE_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'water', new SpeciesFormChangeItemTrigger(FormChangeItem.WATER_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'grass', new SpeciesFormChangeItemTrigger(FormChangeItem.GRASS_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'electric', new SpeciesFormChangeItemTrigger(FormChangeItem.ELECTRIC_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'psychic', new SpeciesFormChangeItemTrigger(FormChangeItem.PSYCHIC_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'ice', new SpeciesFormChangeItemTrigger(FormChangeItem.ICE_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'dragon', new SpeciesFormChangeItemTrigger(FormChangeItem.DRAGON_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'dark', new SpeciesFormChangeItemTrigger(FormChangeItem.DARK_MEMORY)),
new SpeciesFormChange(Species.SILVALLY, 'normal', 'fairy', new SpeciesFormChangeItemTrigger(FormChangeItem.FAIRY_MEMORY))
],
[Species.MINIOR]: [
new SpeciesFormChange(Species.MINIOR, 'red-meteor', 'red', new SpeciesFormChangeManualTrigger(), true),
new SpeciesFormChange(Species.MINIOR, 'red', 'red-meteor', new SpeciesFormChangeManualTrigger(), true),

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@ -384,5 +384,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
"BURN_DRIVE": "Flammenmodul",
"CHILL_DRIVE": "Gefriermodul",
"DOUSE_DRIVE": "Aquamodul",
"FIST_PLATE": "Fist Plate",
"SKY_PLATE": "Sky Plate",
"TOXIC_PLATE": "Toxic Plate",
"EARTH_PLATE": "Earth Plate",
"STONE_PLATE": "Stone Plate",
"INSECT_PLATE": "Insect Plate",
"SPOOKY_PLATE": "Spooky Plate",
"IRON_PLATE": "Iron Plate",
"FLAME_PLATE": "Flame Plate",
"SPLASH_PLATE": "Splash Plate",
"MEADOW_PLATE": "Meadow Plate",
"ZAP_PLATE": "Zap Plate",
"MIND_PLATE": "Mind Plate",
"ICICLE_PLATE": "Icicle Plate",
"DRACO_PLATE": "Draco Plate",
"DREAD_PLATE": "Dread Plate",
"PIXIE_PLATE": "Pixie Plate",
"BLANK_PLATE": "Blank Plate",
"LEGEND_PLATE": "Legend Plate",
"FIGHTING_MEMORY": "Fighting Memory",
"FLYING_MEMORY": "Flying Memory",
"POISON_MEMORY": "Poison Memory",
"GROUND_MEMORY": "Ground Memory",
"ROCK_MEMORY": "Rock Memory",
"BUG_MEMORY": "Bug Memory",
"GHOST_MEMORY": "Ghost Memory",
"STEEL_MEMORY": "Steel Memory",
"FIRE_MEMORY": "Fire Memory",
"WATER_MEMORY": "Water Memory",
"GRASS_MEMORY": "Grass Memory",
"ELECTRIC_MEMORY": "Electric Memory",
"PSYCHIC_MEMORY": "Psychic Memory",
"ICE_MEMORY": "Ice Memory",
"DRAGON_MEMORY": "Dragon Memory",
"DARK_MEMORY": "Dark Memory",
"FAIRY_MEMORY": "Fairy Memory",
},
} as const;

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@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
"BURN_DRIVE": "Burn Drive",
"CHILL_DRIVE": "Chill Drive",
"DOUSE_DRIVE": "Douse Drive",
"FIST_PLATE": "Fist Plate",
"SKY_PLATE": "Sky Plate",
"TOXIC_PLATE": "Toxic Plate",
"EARTH_PLATE": "Earth Plate",
"STONE_PLATE": "Stone Plate",
"INSECT_PLATE": "Insect Plate",
"SPOOKY_PLATE": "Spooky Plate",
"IRON_PLATE": "Iron Plate",
"FLAME_PLATE": "Flame Plate",
"SPLASH_PLATE": "Splash Plate",
"MEADOW_PLATE": "Meadow Plate",
"ZAP_PLATE": "Zap Plate",
"MIND_PLATE": "Mind Plate",
"ICICLE_PLATE": "Icicle Plate",
"DRACO_PLATE": "Draco Plate",
"DREAD_PLATE": "Dread Plate",
"PIXIE_PLATE": "Pixie Plate",
"BLANK_PLATE": "Blank Plate",
"LEGEND_PLATE": "Legend Plate",
"FIGHTING_MEMORY": "Fighting Memory",
"FLYING_MEMORY": "Flying Memory",
"POISON_MEMORY": "Poison Memory",
"GROUND_MEMORY": "Ground Memory",
"ROCK_MEMORY": "Rock Memory",
"BUG_MEMORY": "Bug Memory",
"GHOST_MEMORY": "Ghost Memory",
"STEEL_MEMORY": "Steel Memory",
"FIRE_MEMORY": "Fire Memory",
"WATER_MEMORY": "Water Memory",
"GRASS_MEMORY": "Grass Memory",
"ELECTRIC_MEMORY": "Electric Memory",
"PSYCHIC_MEMORY": "Psychic Memory",
"ICE_MEMORY": "Ice Memory",
"DRAGON_MEMORY": "Dragon Memory",
"DARK_MEMORY": "Dark Memory",
"FAIRY_MEMORY": "Fairy Memory",
},
} as const;

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@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
"BURN_DRIVE": "Burn Drive",
"CHILL_DRIVE": "Chill Drive",
"DOUSE_DRIVE": "Douse Drive",
"FIST_PLATE": "Fist Plate",
"SKY_PLATE": "Sky Plate",
"TOXIC_PLATE": "Toxic Plate",
"EARTH_PLATE": "Earth Plate",
"STONE_PLATE": "Stone Plate",
"INSECT_PLATE": "Insect Plate",
"SPOOKY_PLATE": "Spooky Plate",
"IRON_PLATE": "Iron Plate",
"FLAME_PLATE": "Flame Plate",
"SPLASH_PLATE": "Splash Plate",
"MEADOW_PLATE": "Meadow Plate",
"ZAP_PLATE": "Zap Plate",
"MIND_PLATE": "Mind Plate",
"ICICLE_PLATE": "Icicle Plate",
"DRACO_PLATE": "Draco Plate",
"DREAD_PLATE": "Dread Plate",
"PIXIE_PLATE": "Pixie Plate",
"BLANK_PLATE": "Blank Plate",
"LEGEND_PLATE": "Legend Plate",
"FIGHTING_MEMORY": "Fighting Memory",
"FLYING_MEMORY": "Flying Memory",
"POISON_MEMORY": "Poison Memory",
"GROUND_MEMORY": "Ground Memory",
"ROCK_MEMORY": "Rock Memory",
"BUG_MEMORY": "Bug Memory",
"GHOST_MEMORY": "Ghost Memory",
"STEEL_MEMORY": "Steel Memory",
"FIRE_MEMORY": "Fire Memory",
"WATER_MEMORY": "Water Memory",
"GRASS_MEMORY": "Grass Memory",
"ELECTRIC_MEMORY": "Electric Memory",
"PSYCHIC_MEMORY": "Psychic Memory",
"ICE_MEMORY": "Ice Memory",
"DRAGON_MEMORY": "Dragon Memory",
"DARK_MEMORY": "Dark Memory",
"FAIRY_MEMORY": "Fairy Memory",
},
} as const;

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@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
"BURN_DRIVE": "Module Pyro",
"CHILL_DRIVE": "Module Aqua",
"DOUSE_DRIVE": "Module Choc",
"FIST_PLATE": "Fist Plate",
"SKY_PLATE": "Sky Plate",
"TOXIC_PLATE": "Toxic Plate",
"EARTH_PLATE": "Earth Plate",
"STONE_PLATE": "Stone Plate",
"INSECT_PLATE": "Insect Plate",
"SPOOKY_PLATE": "Spooky Plate",
"IRON_PLATE": "Iron Plate",
"FLAME_PLATE": "Flame Plate",
"SPLASH_PLATE": "Splash Plate",
"MEADOW_PLATE": "Meadow Plate",
"ZAP_PLATE": "Zap Plate",
"MIND_PLATE": "Mind Plate",
"ICICLE_PLATE": "Icicle Plate",
"DRACO_PLATE": "Draco Plate",
"DREAD_PLATE": "Dread Plate",
"PIXIE_PLATE": "Pixie Plate",
"BLANK_PLATE": "Blank Plate",
"LEGEND_PLATE": "Legend Plate",
"FIGHTING_MEMORY": "Fighting Memory",
"FLYING_MEMORY": "Flying Memory",
"POISON_MEMORY": "Poison Memory",
"GROUND_MEMORY": "Ground Memory",
"ROCK_MEMORY": "Rock Memory",
"BUG_MEMORY": "Bug Memory",
"GHOST_MEMORY": "Ghost Memory",
"STEEL_MEMORY": "Steel Memory",
"FIRE_MEMORY": "Fire Memory",
"WATER_MEMORY": "Water Memory",
"GRASS_MEMORY": "Grass Memory",
"ELECTRIC_MEMORY": "Electric Memory",
"PSYCHIC_MEMORY": "Psychic Memory",
"ICE_MEMORY": "Ice Memory",
"DRAGON_MEMORY": "Dragon Memory",
"DARK_MEMORY": "Dark Memory",
"FAIRY_MEMORY": "Fairy Memory",
},
} as const;

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@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
"BURN_DRIVE": "Piromodulo",
"CHILL_DRIVE": "Gelomodulo",
"DOUSE_DRIVE": "Idromodulo",
"FIST_PLATE": "Fist Plate",
"SKY_PLATE": "Sky Plate",
"TOXIC_PLATE": "Toxic Plate",
"EARTH_PLATE": "Earth Plate",
"STONE_PLATE": "Stone Plate",
"INSECT_PLATE": "Insect Plate",
"SPOOKY_PLATE": "Spooky Plate",
"IRON_PLATE": "Iron Plate",
"FLAME_PLATE": "Flame Plate",
"SPLASH_PLATE": "Splash Plate",
"MEADOW_PLATE": "Meadow Plate",
"ZAP_PLATE": "Zap Plate",
"MIND_PLATE": "Mind Plate",
"ICICLE_PLATE": "Icicle Plate",
"DRACO_PLATE": "Draco Plate",
"DREAD_PLATE": "Dread Plate",
"PIXIE_PLATE": "Pixie Plate",
"BLANK_PLATE": "Blank Plate",
"LEGEND_PLATE": "Legend Plate",
"FIGHTING_MEMORY": "Fighting Memory",
"FLYING_MEMORY": "Flying Memory",
"POISON_MEMORY": "Poison Memory",
"GROUND_MEMORY": "Ground Memory",
"ROCK_MEMORY": "Rock Memory",
"BUG_MEMORY": "Bug Memory",
"GHOST_MEMORY": "Ghost Memory",
"STEEL_MEMORY": "Steel Memory",
"FIRE_MEMORY": "Fire Memory",
"WATER_MEMORY": "Water Memory",
"GRASS_MEMORY": "Grass Memory",
"ELECTRIC_MEMORY": "Electric Memory",
"PSYCHIC_MEMORY": "Psychic Memory",
"ICE_MEMORY": "Ice Memory",
"DRAGON_MEMORY": "Dragon Memory",
"DARK_MEMORY": "Dark Memory",
"FAIRY_MEMORY": "Fairy Memory",
},
} as const;

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@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
"BURN_DRIVE": "IgneDisco",
"CHILL_DRIVE": "CrioDisco",
"DOUSE_DRIVE": "HidroDisco",
"FIST_PLATE": "Fist Plate",
"SKY_PLATE": "Sky Plate",
"TOXIC_PLATE": "Toxic Plate",
"EARTH_PLATE": "Earth Plate",
"STONE_PLATE": "Stone Plate",
"INSECT_PLATE": "Insect Plate",
"SPOOKY_PLATE": "Spooky Plate",
"IRON_PLATE": "Iron Plate",
"FLAME_PLATE": "Flame Plate",
"SPLASH_PLATE": "Splash Plate",
"MEADOW_PLATE": "Meadow Plate",
"ZAP_PLATE": "Zap Plate",
"MIND_PLATE": "Mind Plate",
"ICICLE_PLATE": "Icicle Plate",
"DRACO_PLATE": "Draco Plate",
"DREAD_PLATE": "Dread Plate",
"PIXIE_PLATE": "Pixie Plate",
"BLANK_PLATE": "Blank Plate",
"LEGEND_PLATE": "Legend Plate",
"FIGHTING_MEMORY": "Fighting Memory",
"FLYING_MEMORY": "Flying Memory",
"POISON_MEMORY": "Poison Memory",
"GROUND_MEMORY": "Ground Memory",
"ROCK_MEMORY": "Rock Memory",
"BUG_MEMORY": "Bug Memory",
"GHOST_MEMORY": "Ghost Memory",
"STEEL_MEMORY": "Steel Memory",
"FIRE_MEMORY": "Fire Memory",
"WATER_MEMORY": "Water Memory",
"GRASS_MEMORY": "Grass Memory",
"ELECTRIC_MEMORY": "Electric Memory",
"PSYCHIC_MEMORY": "Psychic Memory",
"ICE_MEMORY": "Ice Memory",
"DRAGON_MEMORY": "Dragon Memory",
"DARK_MEMORY": "Dark Memory",
"FAIRY_MEMORY": "Fairy Memory",
},
} as const;

View File

@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
"BURN_DRIVE": "火焰卡带",
"CHILL_DRIVE": "冰冻卡带",
"DOUSE_DRIVE": "水流卡带",
"FIST_PLATE": "Fist Plate",
"SKY_PLATE": "Sky Plate",
"TOXIC_PLATE": "Toxic Plate",
"EARTH_PLATE": "Earth Plate",
"STONE_PLATE": "Stone Plate",
"INSECT_PLATE": "Insect Plate",
"SPOOKY_PLATE": "Spooky Plate",
"IRON_PLATE": "Iron Plate",
"FLAME_PLATE": "Flame Plate",
"SPLASH_PLATE": "Splash Plate",
"MEADOW_PLATE": "Meadow Plate",
"ZAP_PLATE": "Zap Plate",
"MIND_PLATE": "Mind Plate",
"ICICLE_PLATE": "Icicle Plate",
"DRACO_PLATE": "Draco Plate",
"DREAD_PLATE": "Dread Plate",
"PIXIE_PLATE": "Pixie Plate",
"BLANK_PLATE": "Blank Plate",
"LEGEND_PLATE": "Legend Plate",
"FIGHTING_MEMORY": "Fighting Memory",
"FLYING_MEMORY": "Flying Memory",
"POISON_MEMORY": "Poison Memory",
"GROUND_MEMORY": "Ground Memory",
"ROCK_MEMORY": "Rock Memory",
"BUG_MEMORY": "Bug Memory",
"GHOST_MEMORY": "Ghost Memory",
"STEEL_MEMORY": "Steel Memory",
"FIRE_MEMORY": "Fire Memory",
"WATER_MEMORY": "Water Memory",
"GRASS_MEMORY": "Grass Memory",
"ELECTRIC_MEMORY": "Electric Memory",
"PSYCHIC_MEMORY": "Psychic Memory",
"ICE_MEMORY": "Ice Memory",
"DRAGON_MEMORY": "Dragon Memory",
"DARK_MEMORY": "Dark Memory",
"FAIRY_MEMORY": "Fairy Memory",
},
} as const;