Implement Arceus Plates and Silvally Memories
13091
public/images/items.json
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 50 KiB |
After Width: | Height: | Size: 308 B |
Before Width: | Height: | Size: 396 B After Width: | Height: | Size: 396 B |
Before Width: | Height: | Size: 411 B After Width: | Height: | Size: 411 B |
After Width: | Height: | Size: 308 B |
Before Width: | Height: | Size: 378 B After Width: | Height: | Size: 378 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 308 B |
Before Width: | Height: | Size: 397 B After Width: | Height: | Size: 397 B |
Before Width: | Height: | Size: 386 B After Width: | Height: | Size: 386 B |
Before Width: | Height: | Size: 391 B After Width: | Height: | Size: 391 B |
Before Width: | Height: | Size: 390 B After Width: | Height: | Size: 390 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 308 B |
Before Width: | Height: | Size: 381 B After Width: | Height: | Size: 381 B |
Before Width: | Height: | Size: 393 B After Width: | Height: | Size: 393 B |
Before Width: | Height: | Size: 385 B After Width: | Height: | Size: 385 B |
Before Width: | Height: | Size: 383 B After Width: | Height: | Size: 383 B |
Before Width: | Height: | Size: 375 B After Width: | Height: | Size: 375 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 343 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 308 B |
Before Width: | Height: | Size: 334 B After Width: | Height: | Size: 334 B |
After Width: | Height: | Size: 367 B |
Before Width: | Height: | Size: 385 B After Width: | Height: | Size: 385 B |
Before Width: | Height: | Size: 390 B After Width: | Height: | Size: 390 B |
Before Width: | Height: | Size: 383 B After Width: | Height: | Size: 383 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 308 B |
Before Width: | Height: | Size: 387 B After Width: | Height: | Size: 387 B |
After Width: | Height: | Size: 308 B |
After Width: | Height: | Size: 308 B |
Before Width: | Height: | Size: 381 B After Width: | Height: | Size: 381 B |
After Width: | Height: | Size: 308 B |
|
@ -3317,8 +3317,7 @@ export function initAbilities() {
|
|||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
.unimplemented(),
|
||||
.attr(NoFusionAbilityAbAttr),
|
||||
new Ability(Abilities.FLOWER_GIFT, 4)
|
||||
.conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5)
|
||||
.conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.SPDEF, 1.5)
|
||||
|
@ -3652,8 +3651,7 @@ export function initAbilities() {
|
|||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
.unimplemented(),
|
||||
.attr(NoFusionAbilityAbAttr),
|
||||
new Ability(Abilities.ELECTRIC_SURGE, 7)
|
||||
.attr(PostSummonTerrainChangeAbAttr, TerrainType.ELECTRIC)
|
||||
.attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC),
|
||||
|
|
|
@ -2845,6 +2845,75 @@ export class VariableMoveTypeAttr extends MoveAttr {
|
|||
}
|
||||
}
|
||||
|
||||
export class FormChangeItemTypeAttr extends VariableMoveTypeAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.ARCEUS || Species.SILVALLY)) {
|
||||
const form = user.species.speciesId === Species.ARCEUS || Species.SILVALLY ? user.formIndex : user.fusionSpecies.formIndex;
|
||||
const type = (args[0] as Utils.IntegerHolder);
|
||||
|
||||
switch (form) {
|
||||
case 1: // Fist Plate / Fighting Memory
|
||||
type.value = Type.FIGHTING;
|
||||
break;
|
||||
case 2: // Sky Plate / Flying Memory
|
||||
type.value = Type.FLYING;
|
||||
break;
|
||||
case 3: // Toxic Plate / Poison Memory
|
||||
type.value = Type.POISON;
|
||||
break;
|
||||
case 4: // Earth Plate / Ground Memory
|
||||
type.value = Type.GROUND;
|
||||
break;
|
||||
case 5: // Stone Plate / Rock Memory
|
||||
type.value = Type.ROCK;
|
||||
break;
|
||||
case 6: // Insect Plate / Bug Memory
|
||||
type.value = Type.BUG;
|
||||
break;
|
||||
case 7: // Spooky Plate / Ghost Memory
|
||||
type.value = Type.GHOST;
|
||||
break;
|
||||
case 8: // Iron Plate / Steel Memory
|
||||
type.value = Type.STEEL;
|
||||
break;
|
||||
case 9: // Flame Plate / Fire Memory
|
||||
type.value = Type.FIRE;
|
||||
break;
|
||||
case 10: // Splash Plate / Water Memory
|
||||
type.value = Type.WATER;
|
||||
break;
|
||||
case 11: // Meadow Plate / Grass Memory
|
||||
type.value = Type.GRASS;
|
||||
break;
|
||||
case 12: // Zap Plate / Electric Memory
|
||||
type.value = Type.ELECTRIC;
|
||||
break;
|
||||
case 13: // Mind Plate / Psychic Memory
|
||||
type.value = Type.PSYCHIC;
|
||||
break;
|
||||
case 14: // Icicle Plate / Ice Memory
|
||||
type.value = Type.ICE;
|
||||
break;
|
||||
case 15: // Draco Plate / Dragon Memory
|
||||
type.value = Type.DRAGON;
|
||||
break;
|
||||
case 16: // Dread Plate / Dark Memory
|
||||
type.value = Type.DARK;
|
||||
break;
|
||||
case 17: // Pixie Plate / Fairy Memory
|
||||
type.value = Type.FAIRY;
|
||||
break;
|
||||
default:
|
||||
type.value = Type.NORMAL;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export class TechnoBlastTypeAttr extends VariableMoveTypeAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.GENESECT)) {
|
||||
|
@ -5978,7 +6047,7 @@ export function initMoves() {
|
|||
.attr(ConfuseAttr)
|
||||
.soundBased(),
|
||||
new AttackMove(Moves.JUDGMENT, Type.NORMAL, MoveCategory.SPECIAL, 100, 100, 10, -1, 0, 4)
|
||||
.partial(),
|
||||
.attr(FormChangeItemTypeAttr),
|
||||
new AttackMove(Moves.BUG_BITE, Type.BUG, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 4)
|
||||
.attr(StealEatBerryAttr),
|
||||
new AttackMove(Moves.CHARGE_BEAM, Type.ELECTRIC, MoveCategory.SPECIAL, 50, 90, 10, 70, 0, 4)
|
||||
|
@ -6735,7 +6804,7 @@ export function initMoves() {
|
|||
new AttackMove(Moves.NATURES_MADNESS, Type.FAIRY, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 7)
|
||||
.attr(TargetHalfHpDamageAttr),
|
||||
new AttackMove(Moves.MULTI_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 7)
|
||||
.partial(),
|
||||
.attr(FormChangeItemTypeAttr),
|
||||
/* Unused */
|
||||
new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
|
||||
.partial()
|
||||
|
|
|
@ -86,7 +86,44 @@ export enum FormChangeItem {
|
|||
SHOCK_DRIVE,
|
||||
BURN_DRIVE,
|
||||
CHILL_DRIVE,
|
||||
DOUSE_DRIVE
|
||||
DOUSE_DRIVE,
|
||||
|
||||
FIST_PLATE = 100,
|
||||
SKY_PLATE,
|
||||
TOXIC_PLATE,
|
||||
EARTH_PLATE,
|
||||
STONE_PLATE,
|
||||
INSECT_PLATE,
|
||||
SPOOKY_PLATE,
|
||||
IRON_PLATE,
|
||||
FLAME_PLATE,
|
||||
SPLASH_PLATE,
|
||||
MEADOW_PLATE,
|
||||
ZAP_PLATE,
|
||||
MIND_PLATE,
|
||||
ICICLE_PLATE,
|
||||
DRACO_PLATE,
|
||||
DREAD_PLATE,
|
||||
PIXIE_PLATE,
|
||||
BLANK_PLATE, // Will this ever be used?
|
||||
LEGEND_PLATE, // Will this ever be used?
|
||||
FIGHTING_MEMORY,
|
||||
FLYING_MEMORY,
|
||||
POISON_MEMORY,
|
||||
GROUND_MEMORY,
|
||||
ROCK_MEMORY,
|
||||
BUG_MEMORY,
|
||||
GHOST_MEMORY,
|
||||
STEEL_MEMORY,
|
||||
FIRE_MEMORY,
|
||||
WATER_MEMORY,
|
||||
GRASS_MEMORY,
|
||||
ELECTRIC_MEMORY,
|
||||
PSYCHIC_MEMORY,
|
||||
ICE_MEMORY,
|
||||
DRAGON_MEMORY,
|
||||
DARK_MEMORY,
|
||||
FAIRY_MEMORY
|
||||
}
|
||||
|
||||
export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean;
|
||||
|
@ -517,6 +554,25 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
|||
new SpeciesFormChange(Species.SHAYMIN, 'sky', 'land', new SpeciesFormChangeTimeOfDayTrigger(TimeOfDay.DAWN, TimeOfDay.NIGHT)),
|
||||
new SpeciesFormChange(Species.SHAYMIN, 'sky', 'land', new SpeciesFormChangeStatusEffectTrigger(StatusEffect.FREEZE))
|
||||
],
|
||||
[Species.ARCEUS]: [
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'fighting', new SpeciesFormChangeItemTrigger(FormChangeItem.FIST_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'flying', new SpeciesFormChangeItemTrigger(FormChangeItem.SKY_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'poison', new SpeciesFormChangeItemTrigger(FormChangeItem.TOXIC_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'ground', new SpeciesFormChangeItemTrigger(FormChangeItem.EARTH_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'rock', new SpeciesFormChangeItemTrigger(FormChangeItem.STONE_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'bug', new SpeciesFormChangeItemTrigger(FormChangeItem.INSECT_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'ghost', new SpeciesFormChangeItemTrigger(FormChangeItem.SPOOKY_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'steel', new SpeciesFormChangeItemTrigger(FormChangeItem.IRON_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'fire', new SpeciesFormChangeItemTrigger(FormChangeItem.FLAME_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'water', new SpeciesFormChangeItemTrigger(FormChangeItem.SPLASH_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'grass', new SpeciesFormChangeItemTrigger(FormChangeItem.MEADOW_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'electric', new SpeciesFormChangeItemTrigger(FormChangeItem.ZAP_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'psychic', new SpeciesFormChangeItemTrigger(FormChangeItem.MIND_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'ice', new SpeciesFormChangeItemTrigger(FormChangeItem.ICICLE_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'dragon', new SpeciesFormChangeItemTrigger(FormChangeItem.DRACO_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'dark', new SpeciesFormChangeItemTrigger(FormChangeItem.DREAD_PLATE)),
|
||||
new SpeciesFormChange(Species.ARCEUS, 'normal', 'fairy', new SpeciesFormChangeItemTrigger(FormChangeItem.PIXIE_PLATE))
|
||||
],
|
||||
[Species.DARMANITAN]: [
|
||||
new SpeciesFormChange(Species.DARMANITAN, '', 'zen', new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.DARMANITAN, 'zen', '', new SpeciesFormChangeManualTrigger(), true)
|
||||
|
@ -577,6 +633,25 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
|||
new SpeciesFormChange(Species.WISHIWASHI, '', 'school', new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.WISHIWASHI, 'school', '', new SpeciesFormChangeManualTrigger(), true)
|
||||
],
|
||||
[Species.SILVALLY]: [
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'fighting', new SpeciesFormChangeItemTrigger(FormChangeItem.FIGHTING_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'flying', new SpeciesFormChangeItemTrigger(FormChangeItem.FLYING_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'poison', new SpeciesFormChangeItemTrigger(FormChangeItem.POISON_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'ground', new SpeciesFormChangeItemTrigger(FormChangeItem.GROUND_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'rock', new SpeciesFormChangeItemTrigger(FormChangeItem.ROCK_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'bug', new SpeciesFormChangeItemTrigger(FormChangeItem.BUG_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'ghost', new SpeciesFormChangeItemTrigger(FormChangeItem.GHOST_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'steel', new SpeciesFormChangeItemTrigger(FormChangeItem.STEEL_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'fire', new SpeciesFormChangeItemTrigger(FormChangeItem.FIRE_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'water', new SpeciesFormChangeItemTrigger(FormChangeItem.WATER_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'grass', new SpeciesFormChangeItemTrigger(FormChangeItem.GRASS_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'electric', new SpeciesFormChangeItemTrigger(FormChangeItem.ELECTRIC_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'psychic', new SpeciesFormChangeItemTrigger(FormChangeItem.PSYCHIC_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'ice', new SpeciesFormChangeItemTrigger(FormChangeItem.ICE_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'dragon', new SpeciesFormChangeItemTrigger(FormChangeItem.DRAGON_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'dark', new SpeciesFormChangeItemTrigger(FormChangeItem.DARK_MEMORY)),
|
||||
new SpeciesFormChange(Species.SILVALLY, 'normal', 'fairy', new SpeciesFormChangeItemTrigger(FormChangeItem.FAIRY_MEMORY))
|
||||
],
|
||||
[Species.MINIOR]: [
|
||||
new SpeciesFormChange(Species.MINIOR, 'red-meteor', 'red', new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.MINIOR, 'red', 'red-meteor', new SpeciesFormChangeManualTrigger(), true),
|
||||
|
|
|
@ -384,5 +384,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||
"BURN_DRIVE": "Flammenmodul",
|
||||
"CHILL_DRIVE": "Gefriermodul",
|
||||
"DOUSE_DRIVE": "Aquamodul",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||
"BURN_DRIVE": "Burn Drive",
|
||||
"CHILL_DRIVE": "Chill Drive",
|
||||
"DOUSE_DRIVE": "Douse Drive",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||
"BURN_DRIVE": "Burn Drive",
|
||||
"CHILL_DRIVE": "Chill Drive",
|
||||
"DOUSE_DRIVE": "Douse Drive",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||
"BURN_DRIVE": "Module Pyro",
|
||||
"CHILL_DRIVE": "Module Aqua",
|
||||
"DOUSE_DRIVE": "Module Choc",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
||||
|
|
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||
"BURN_DRIVE": "Piromodulo",
|
||||
"CHILL_DRIVE": "Gelomodulo",
|
||||
"DOUSE_DRIVE": "Idromodulo",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||
"BURN_DRIVE": "IgneDisco",
|
||||
"CHILL_DRIVE": "CrioDisco",
|
||||
"DOUSE_DRIVE": "HidroDisco",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|
|
@ -383,5 +383,42 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
|||
"BURN_DRIVE": "火焰卡带",
|
||||
"CHILL_DRIVE": "冰冻卡带",
|
||||
"DOUSE_DRIVE": "水流卡带",
|
||||
|
||||
"FIST_PLATE": "Fist Plate",
|
||||
"SKY_PLATE": "Sky Plate",
|
||||
"TOXIC_PLATE": "Toxic Plate",
|
||||
"EARTH_PLATE": "Earth Plate",
|
||||
"STONE_PLATE": "Stone Plate",
|
||||
"INSECT_PLATE": "Insect Plate",
|
||||
"SPOOKY_PLATE": "Spooky Plate",
|
||||
"IRON_PLATE": "Iron Plate",
|
||||
"FLAME_PLATE": "Flame Plate",
|
||||
"SPLASH_PLATE": "Splash Plate",
|
||||
"MEADOW_PLATE": "Meadow Plate",
|
||||
"ZAP_PLATE": "Zap Plate",
|
||||
"MIND_PLATE": "Mind Plate",
|
||||
"ICICLE_PLATE": "Icicle Plate",
|
||||
"DRACO_PLATE": "Draco Plate",
|
||||
"DREAD_PLATE": "Dread Plate",
|
||||
"PIXIE_PLATE": "Pixie Plate",
|
||||
"BLANK_PLATE": "Blank Plate",
|
||||
"LEGEND_PLATE": "Legend Plate",
|
||||
"FIGHTING_MEMORY": "Fighting Memory",
|
||||
"FLYING_MEMORY": "Flying Memory",
|
||||
"POISON_MEMORY": "Poison Memory",
|
||||
"GROUND_MEMORY": "Ground Memory",
|
||||
"ROCK_MEMORY": "Rock Memory",
|
||||
"BUG_MEMORY": "Bug Memory",
|
||||
"GHOST_MEMORY": "Ghost Memory",
|
||||
"STEEL_MEMORY": "Steel Memory",
|
||||
"FIRE_MEMORY": "Fire Memory",
|
||||
"WATER_MEMORY": "Water Memory",
|
||||
"GRASS_MEMORY": "Grass Memory",
|
||||
"ELECTRIC_MEMORY": "Electric Memory",
|
||||
"PSYCHIC_MEMORY": "Psychic Memory",
|
||||
"ICE_MEMORY": "Ice Memory",
|
||||
"DRAGON_MEMORY": "Dragon Memory",
|
||||
"DARK_MEMORY": "Dark Memory",
|
||||
"FAIRY_MEMORY": "Fairy Memory",
|
||||
},
|
||||
} as const;
|