Add type immunity exception for status effect moves

This commit is contained in:
Flashfyre 2024-02-20 11:00:40 -05:00
parent fcb21f8b61
commit fa45d54be7
2 changed files with 5 additions and 3 deletions

View File

@ -770,7 +770,7 @@ export class StatusEffectAttr extends MoveEffectAttr {
}
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
return !(this.selfTarget ? user : target).status ? Math.floor(move.chance * -0.1) : 0;
return !(this.selfTarget ? user : target).status && target.getAttackMoveEffectiveness(move.type) ? Math.floor(move.chance * -0.1) : 0;
}
}

View File

@ -2,7 +2,7 @@ import Phaser from 'phaser';
import BattleScene, { AnySound } from './battle-scene';
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from './ui/battle-info';
import { Moves } from "./data/enums/moves";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr } from "./data/move";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusEffectAttr } from "./data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies } from './data/pokemon-species';
import * as Utils from './utils';
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from './data/type';
@ -998,7 +998,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const cancelled = new Utils.BooleanHolder(false);
const typeless = !!move.getAttrs(TypelessAttr).length;
const types = this.getTypes(true);
const typeMultiplier = new Utils.NumberHolder(!typeless && moveCategory !== MoveCategory.STATUS
const typeMultiplier = new Utils.NumberHolder(!typeless && (moveCategory !== MoveCategory.STATUS || move.getAttrs(StatusEffectAttr).length)
? getTypeDamageMultiplier(move.type, types[0]) * (types.length > 1 ? getTypeDamageMultiplier(move.type, types[1]) : 1)
: 1);
if (typeless)
@ -1150,6 +1150,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, battlerMove, cancelled, typeMultiplier);
if (!cancelled.value)
applyPreDefendAbAttrs(MoveImmunityAbAttr, this, source, battlerMove, cancelled, typeMultiplier);
if (!typeMultiplier.value)
this.scene.queueMessage(`It doesn\'t affect ${this.name}!`);
result = cancelled.value || !typeMultiplier.value ? HitResult.NO_EFFECT : HitResult.STATUS;
break;
}