mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-26 08:46:55 +00:00
Add EXP charm and change Lucky Egg to held item
This commit is contained in:
parent
52a28ed95a
commit
fb52c4a6ed
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 39 KiB |
BIN
public/images/items/exp_charm.png
Normal file
BIN
public/images/items/exp_charm.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 386 B |
BIN
public/images/items/golden_exp_charm.png
Normal file
BIN
public/images/items/golden_exp_charm.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 506 B |
BIN
public/images/items/leftovers.png
Normal file
BIN
public/images/items/leftovers.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 285 B |
@ -5,7 +5,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, ConditionalMoveA
|
|||||||
import { Mode } from './ui/ui';
|
import { Mode } from './ui/ui';
|
||||||
import { Command } from "./ui/command-ui-handler";
|
import { Command } from "./ui/command-ui-handler";
|
||||||
import { Stat } from "./pokemon-stat";
|
import { Stat } from "./pokemon-stat";
|
||||||
import { ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, HitHealModifier, TempBattleStatBoosterModifier } from "./modifier";
|
import { ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, HitHealModifier, PokemonExpBoosterModifier, TempBattleStatBoosterModifier } from "./modifier";
|
||||||
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
|
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
|
||||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./pokeball";
|
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./pokeball";
|
||||||
import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
|
import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
|
||||||
@ -1307,8 +1307,9 @@ export class VictoryPhase extends PokemonPhase {
|
|||||||
expMultiplier += (1 / participantIds.size);
|
expMultiplier += (1 / participantIds.size);
|
||||||
if (expShareModifier)
|
if (expShareModifier)
|
||||||
expMultiplier += expShareModifier.stackCount * 0.1;
|
expMultiplier += expShareModifier.stackCount * 0.1;
|
||||||
console.log(pokemon.species.name, expMultiplier)
|
const pokemonExp = new Utils.NumberHolder(expValue * expMultiplier);
|
||||||
this.scene.unshiftPhase(new ExpPhase(this.scene, pm, expValue * expMultiplier));
|
this.scene.applyModifiers(PokemonExpBoosterModifier, pokemon, pokemonExp);
|
||||||
|
this.scene.unshiftPhase(new ExpPhase(this.scene, pm, Math.floor(pokemonExp.value)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -285,7 +285,7 @@ export class PokemonBaseStatBoosterModifierType extends PokemonModifierType {
|
|||||||
private stat: Stat;
|
private stat: Stat;
|
||||||
|
|
||||||
constructor(name: string, stat: Stat, _iconImage?: string) {
|
constructor(name: string, stat: Stat, _iconImage?: string) {
|
||||||
super(name, `Increases one POKéMON's base ${getStatName(stat)} by 20%` , (_type, args) => new Modifiers.PokemonBaseStatModifier(this, (args[0] as PlayerPokemon).id, this.stat));
|
super(name, `Increases the holder's base ${getStatName(stat)} by 20%` , (_type, args) => new Modifiers.PokemonBaseStatModifier(this, (args[0] as PlayerPokemon).id, this.stat));
|
||||||
|
|
||||||
this.stat = stat;
|
this.stat = stat;
|
||||||
}
|
}
|
||||||
@ -309,6 +309,12 @@ export class ExpBoosterModifierType extends ModifierType {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class PokemonExpBoosterModifierType extends PokemonModifierType {
|
||||||
|
constructor(name: string, boostPercent: integer, iconImage?: string) {
|
||||||
|
super(name, `Increases the holder's gain of EXP. Points by ${boostPercent}%`, (_type, args) => new Modifiers.PokemonExpBoosterModifier(this, (args[0] as PlayerPokemon).id, boostPercent), iconImage);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class TmModifierType extends PokemonModifierType {
|
export class TmModifierType extends PokemonModifierType {
|
||||||
public moveId: Moves;
|
public moveId: Moves;
|
||||||
|
|
||||||
@ -518,6 +524,7 @@ const modifierPool = {
|
|||||||
return new TmModifierType(uniqueCompatibleTms[randTmIndex]);
|
return new TmModifierType(uniqueCompatibleTms[randTmIndex]);
|
||||||
}), 4),
|
}), 4),
|
||||||
new WeightedModifierType(new ModifierType('EXP. SHARE', 'All POKéMON in your party gain an additional 10% of a battle\'s EXP. Points', (type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'), 2),
|
new WeightedModifierType(new ModifierType('EXP. SHARE', 'All POKéMON in your party gain an additional 10% of a battle\'s EXP. Points', (type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'), 2),
|
||||||
|
new WeightedModifierType(new PokemonExpBoosterModifierType('LUCKY EGG', 50), 2),
|
||||||
new WeightedModifierType(new ModifierTypeGenerator((party: PlayerPokemon[]) => {
|
new WeightedModifierType(new ModifierTypeGenerator((party: PlayerPokemon[]) => {
|
||||||
const randStat = Utils.randInt(6) as Stat;
|
const randStat = Utils.randInt(6) as Stat;
|
||||||
return new PokemonBaseStatBoosterModifierType(getBaseStatBoosterItemName(randStat), randStat);
|
return new PokemonBaseStatBoosterModifierType(getBaseStatBoosterItemName(randStat), randStat);
|
||||||
@ -531,14 +538,14 @@ const modifierPool = {
|
|||||||
(type, _args) => new Modifiers.PartyShareModifier(type), 'oval_charm'),
|
(type, _args) => new Modifiers.PartyShareModifier(type), 'oval_charm'),
|
||||||
new ModifierType('HEALING CHARM', 'Doubles the effectiveness of HP restoring moves and items (excludes revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 2), 'healing_charm'),
|
new ModifierType('HEALING CHARM', 'Doubles the effectiveness of HP restoring moves and items (excludes revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 2), 'healing_charm'),
|
||||||
new WeightedModifierType(new PokemonModifierType('SHELL BELL', 'Heals 1/8 of a POKéMON\'s dealt damage', (type, args) => new Modifiers.HitHealModifier(type, (args[0] as PlayerPokemon).id)), 2),
|
new WeightedModifierType(new PokemonModifierType('SHELL BELL', 'Heals 1/8 of a POKéMON\'s dealt damage', (type, args) => new Modifiers.HitHealModifier(type, (args[0] as PlayerPokemon).id)), 2),
|
||||||
new WeightedModifierType(new ExpBoosterModifierType('LUCKY EGG', 25), 4)
|
new WeightedModifierType(new ExpBoosterModifierType('EXP CHARM', 25), 4)
|
||||||
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
|
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
|
||||||
[ModifierTier.MASTER]: [
|
[ModifierTier.MASTER]: [
|
||||||
new AddPokeballModifierType(PokeballType.MASTER_BALL, 1, 'mb'),
|
new AddPokeballModifierType(PokeballType.MASTER_BALL, 1, 'mb'),
|
||||||
new WeightedModifierType(new ModifierType('SHINY CHARM', 'Dramatically increases the chance of a wild POKéMON being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), 2)
|
new WeightedModifierType(new ModifierType('SHINY CHARM', 'Dramatically increases the chance of a wild POKéMON being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), 2)
|
||||||
].map(m => { m.setTier(ModifierTier.MASTER); return m; }),
|
].map(m => { m.setTier(ModifierTier.MASTER); return m; }),
|
||||||
[ModifierTier.LUXURY]: [
|
[ModifierTier.LUXURY]: [
|
||||||
new ExpBoosterModifierType('GOLDEN EGG', 100),
|
new ExpBoosterModifierType('GOLDEN EXP CHARM', 100),
|
||||||
new ModifierType(`GOLDEN ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle', (type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold')
|
new ModifierType(`GOLDEN ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle', (type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold')
|
||||||
].map(m => { m.setTier(ModifierTier.LUXURY); return m; }),
|
].map(m => { m.setTier(ModifierTier.LUXURY); return m; }),
|
||||||
};
|
};
|
||||||
|
@ -624,6 +624,37 @@ export class ExpBoosterModifier extends PersistentModifier {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class PokemonExpBoosterModifier extends PokemonHeldItemModifier {
|
||||||
|
private boostMultiplier: integer;
|
||||||
|
|
||||||
|
constructor(type: ModifierTypes.PokemonExpBoosterModifierType, pokemonId: integer, boostPercent: integer) {
|
||||||
|
super(type, pokemonId);
|
||||||
|
this.boostMultiplier = boostPercent * 0.01;
|
||||||
|
}
|
||||||
|
|
||||||
|
match(modifier: Modifier): boolean {
|
||||||
|
if (modifier instanceof PokemonExpBoosterModifier) {
|
||||||
|
const pokemonExpModifier = modifier as PokemonExpBoosterModifier;
|
||||||
|
return pokemonExpModifier.pokemonId === this.pokemonId && pokemonExpModifier.boostMultiplier === this.boostMultiplier;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
clone(): PersistentModifier {
|
||||||
|
return new PokemonExpBoosterModifier(this.type as ModifierTypes.PokemonExpBoosterModifierType, this.pokemonId, this.boostMultiplier * 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
shouldApply(args: any[]): boolean {
|
||||||
|
return super.shouldApply(args) && args.length === 2 && args[1] instanceof Utils.NumberHolder;
|
||||||
|
}
|
||||||
|
|
||||||
|
apply(args: any[]): boolean {
|
||||||
|
(args[1] as Utils.NumberHolder).value = Math.floor((args[1] as Utils.NumberHolder).value * (1 + (this.getStackCount() * this.boostMultiplier)));
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class ExpShareModifier extends PersistentModifier {
|
export class ExpShareModifier extends PersistentModifier {
|
||||||
constructor(type: ModifierType) {
|
constructor(type: ModifierType) {
|
||||||
super(type);
|
super(type);
|
||||||
|
@ -1207,8 +1207,6 @@ export class DisableMoveAttr extends MoveEffectAttr {
|
|||||||
const disabledMove = target.moveset[moveIndex];
|
const disabledMove = target.moveset[moveIndex];
|
||||||
disabledMove.disableTurns = 4;
|
disabledMove.disableTurns = 4;
|
||||||
|
|
||||||
console.log(disabledMove);
|
|
||||||
|
|
||||||
user.scene.unshiftPhase(new MessagePhase(user.scene, getPokemonMessage(target, `'s ${disabledMove.getName()}\nwas disabled!`)))
|
user.scene.unshiftPhase(new MessagePhase(user.scene, getPokemonMessage(target, `'s ${disabledMove.getName()}\nwas disabled!`)))
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@ -1770,7 +1768,7 @@ export const allMoves = [
|
|||||||
new AttackMove(Moves.SHOCK_WAVE, "Shock Wave", Type.ELECTRIC, MoveCategory.SPECIAL, 60, -1, 20, -1, "Ignores Accuracy and Evasiveness.", -1, 0, 3),
|
new AttackMove(Moves.SHOCK_WAVE, "Shock Wave", Type.ELECTRIC, MoveCategory.SPECIAL, 60, -1, 20, -1, "Ignores Accuracy and Evasiveness.", -1, 0, 3),
|
||||||
new AttackMove(Moves.WATER_PULSE, "Water Pulse", Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, 11, "May confuse opponent.", 20, 0, 3, new ConfuseAttr()),
|
new AttackMove(Moves.WATER_PULSE, "Water Pulse", Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, 11, "May confuse opponent.", 20, 0, 3, new ConfuseAttr()),
|
||||||
new AttackMove(Moves.DOOM_DESIRE, "Doom Desire", Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, "Damage occurs 2 turns later.", -1, 0, 3,
|
new AttackMove(Moves.DOOM_DESIRE, "Doom Desire", Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, "Damage occurs 2 turns later.", -1, 0, 3,
|
||||||
new ChargeAttr(ChargeAnim.DOOM_DESIRE_CHARGING, 'chose\nDOOM DESIRE as its destiny!')),
|
new ChargeAttr(ChargeAnim.DOOM_DESIRE_CHARGING, 'chose\nDOOM DESIRE as its destiny!')), // Fix this move to work properly
|
||||||
new AttackMove(Moves.PSYCHO_BOOST, "Psycho Boost", Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, "Sharply lowers user's Special Attack.", 100, 0, 3, new StatChangeAttr(BattleStat.SPATK, -2, true)),
|
new AttackMove(Moves.PSYCHO_BOOST, "Psycho Boost", Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, "Sharply lowers user's Special Attack.", 100, 0, 3, new StatChangeAttr(BattleStat.SPATK, -2, true)),
|
||||||
new SelfStatusMove(Moves.ROOST, "Roost", Type.FLYING, -1, 5, -1, "User recovers half of its max HP and loses the Flying type temporarily.", -1, 0, 4, new HitHealAttr(), new AddTagAttr(BattleTagType.IGNORE_FLYING, true, 1)),
|
new SelfStatusMove(Moves.ROOST, "Roost", Type.FLYING, -1, 5, -1, "User recovers half of its max HP and loses the Flying type temporarily.", -1, 0, 4, new HitHealAttr(), new AddTagAttr(BattleTagType.IGNORE_FLYING, true, 1)),
|
||||||
new SelfStatusMove(Moves.GRAVITY, "Gravity", Type.PSYCHIC, -1, 5, -1, "Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns.", -1, 0, 4),
|
new SelfStatusMove(Moves.GRAVITY, "Gravity", Type.PSYCHIC, -1, 5, -1, "Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns.", -1, 0, 4),
|
||||||
@ -1779,7 +1777,7 @@ export const allMoves = [
|
|||||||
new AttackMove(Moves.HAMMER_ARM, "Hammer Arm", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 90, 10, -1, "Lowers user's Speed.", 100, 0, 4, new StatChangeAttr(BattleStat.SPD, -1, true)),
|
new AttackMove(Moves.HAMMER_ARM, "Hammer Arm", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 90, 10, -1, "Lowers user's Speed.", 100, 0, 4, new StatChangeAttr(BattleStat.SPD, -1, true)),
|
||||||
new AttackMove(Moves.GYRO_BALL, "Gyro Ball", Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 5, -1, "The slower the user, the stronger the attack.", -1, 0, 4),
|
new AttackMove(Moves.GYRO_BALL, "Gyro Ball", Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 5, -1, "The slower the user, the stronger the attack.", -1, 0, 4),
|
||||||
new SelfStatusMove(Moves.HEALING_WISH, "Healing Wish", Type.PSYCHIC, -1, 10, -1, "The user faints and the next Pokémon released is fully healed.", -1, 0, 4, new SacrificialAttr()), // TODO
|
new SelfStatusMove(Moves.HEALING_WISH, "Healing Wish", Type.PSYCHIC, -1, 10, -1, "The user faints and the next Pokémon released is fully healed.", -1, 0, 4, new SacrificialAttr()), // TODO
|
||||||
new AttackMove(Moves.BRINE, "Brine", Type.WATER, MoveCategory.SPECIAL, 65, 100, 10, -1, "Power doubles if opponent's HP is less than 50%.", -1, 0, 4),
|
new AttackMove(Moves.BRINE, "Brine", Type.WATER, MoveCategory.SPECIAL, 65, 100, 10, -1, "Power doubles if opponent's HP is less than 50%.", -1, 0, 4, new MovePowerMultiplierAttr((user: Pokemon, target: Pokemon, move: Move) => target.getHpRatio() < 0.5 ? 2 : 1)),
|
||||||
new AttackMove(Moves.NATURAL_GIFT, "Natural Gift", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, "Power and type depend on the user's held berry.", -1, 0, 4),
|
new AttackMove(Moves.NATURAL_GIFT, "Natural Gift", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, "Power and type depend on the user's held berry.", -1, 0, 4),
|
||||||
new AttackMove(Moves.FEINT, "Feint", Type.NORMAL, MoveCategory.PHYSICAL, 30, 100, 10, -1, "Only hits if opponent uses Protect or Detect in the same turn.", -1, 2, 4,
|
new AttackMove(Moves.FEINT, "Feint", Type.NORMAL, MoveCategory.PHYSICAL, 30, 100, 10, -1, "Only hits if opponent uses Protect or Detect in the same turn.", -1, 2, 4,
|
||||||
new ConditionalMoveAttr((user: Pokemon, target: Pokemon, move: Move) => !!target.getTag(BattleTagType.PROTECTED))).ignoreProtect(),
|
new ConditionalMoveAttr((user: Pokemon, target: Pokemon, move: Move) => !!target.getTag(BattleTagType.PROTECTED))).ignoreProtect(),
|
||||||
|
Loading…
Reference in New Issue
Block a user