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[Move] Partial implementation of Stuff Cheeks (#2183)
* Partially implements stuff cheeks * Comment for clarity on partial implementation Explains why the move is still partially implemented.
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@ -7552,8 +7552,14 @@ export function initMoves() {
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.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1)
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.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, true, false, 1)
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.bitingMove(),
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new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, 100, 0, 8)
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.unimplemented(),
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new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, 100, 0, 8) // TODO: Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
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.attr(EatBerryAttr)
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.attr(StatChangeAttr, BattleStat.DEF, 2, true)
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.condition((user) => {
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const userBerries = user.scene.findModifiers(m => m instanceof BerryModifier);
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return userBerries.length > 0;
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})
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.partial(),
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new SelfStatusMove(Moves.NO_RETREAT, Type.FIGHTING, -1, 5, 100, 0, 8)
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.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true)
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.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, true, true, 1),
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