From ffb502a4a5c0cc823b78b9e9e8bc3e4cf1c159ec Mon Sep 17 00:00:00 2001 From: innerthunder Date: Sat, 26 Oct 2024 15:51:45 -0700 Subject: [PATCH] Fix status damage triggering before berry usage --- src/phases/turn-start-phase.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index 497d449912f..dc3ee3f660a 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -205,11 +205,11 @@ export class TurnStartPhase extends FieldPhase { } this.scene.pushPhase(new WeatherEffectPhase(this.scene)); + this.scene.pushPhase(new BerryPhase(this.scene)); /** Add a new phase to check who should be taking status damage */ this.scene.pushPhase(new CheckStatusEffectPhase(this.scene, moveOrder)); - this.scene.pushPhase(new BerryPhase(this.scene)); this.scene.pushPhase(new TurnEndPhase(this.scene)); /**