Commit Graph

459 Commits

Author SHA1 Message Date
chaosgrimmon
9bb6398385
[Sprite] Fix stray pixels in Kirlia's animation (#4612)
* [Sprite] Fix Kirlia padding bleedover

* [Sprite] Fix shiny Kirlia padding bleedover
2024-10-08 11:03:47 -04:00
chaosgrimmon
1226ab37e1
[Sprite] Compress Bronzor animation (#4593)
* [Sprite] Compress Bronzor front animation

* [Sprite] Compress Bronzor back animation

* [Sprite] Compress shiny Bronzor back animation

* [Sprite] Compress shiny Bronzor front animation
2024-10-06 17:29:39 -04:00
chaosgrimmon
2c97b2bda2
[Sprite] Fix variant Farigiraf icon names (#4572) 2024-10-04 10:51:29 -04:00
Jannik Tappert
5f700590be
[QOL] Have Friendship Value be shown in summary (#4490)
* Have Friendship Value be shown in summary

* Fix how "fill" of icon is calced

* Update src/locales/de/pokemon-summary.json

* Actually add the images

* Add correct image files

* Update src/ui/summary-ui-handler.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Update src/ui/summary-ui-handler.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Update src/ui/summary-ui-handler.ts

* Update src/ui/summary-ui-handler.ts

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

* Made changed suggested in code review

* Update src/locales/en/pokemon-summary.json

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
2024-10-03 10:34:29 -04:00
ImperialSympathizer
5997744aa2
[Beta][Bug] Major/minor ME bug fixes (#4451)
* major/minor ME bug fixes

* potential fix for failed save with rental pokemon

* Update src/system/game-data.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/system/game-data.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* more bug fix cleanup and PR feedback

* fix Uncommon Breed ME crash

* real fix to Fun and Games force switch issues

* add isBattleMysteryEncounter() helper function

* add isBattleMysteryEncounter() helper function

* fix unintentional replace all errors

* fix catches not updating dex

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-26 18:43:28 -04:00
Jannik Tappert
9f31e36d24
[Beta][Bug] Rename files so it load the correct status file in languages with a - (#4450) 2024-09-26 12:43:12 -04:00
chaosgrimmon
f7223103e0
[Sprite/Misc] Arceus_Fairy cleanup (#4444)
* Delete public/images/pokemon/shiny/493_fairy.png

* Delete public/images/pokemon/shiny/493_fairy.json
2024-09-26 00:48:19 -04:00
pom-eranian
0500e34f87
[Sprite][Color][Anim] Various Pokemon Sprite Fixes (#4346)
* 451 - Skorupi [Animation Fix] - @rival_kieran

- Fixed chopped up legs in Front Base, Front Shiny, Back Base and Back Shiny.
- Fixed in all animations a single choppy/weird animation loop that cut off and gave the animation itself a weird janky feeling. Removed it entirely.
- Fixed .json files accordingly. All files should be indexed, too.

* 582 Vanillite [Position Fix] - @rival_kieran

- Moves Front Base and Front Shiny to the center of the stage via adding padding to the right side of the sprite (currently the total width is 96 pixels wide, biggest allowed) and by centering the frames.
- Both should work and Vanillite doesn't have variants yet.

* 696 697 Tyrunt Tyrantrum [Colorfixes] - @ rival_kieran

- Fixed Front Shiny exp for Tyrunt (used to have the base color in 5/6 of the frames of its exp on the tailspike, it should load properly now without flicker).
- !! IMPORTANT !! Back Shiny exp for Tyrunt is currently unused because there's a worse copy of it in the /variant/exp/back folder (and I've checked and this is the one the masterlist calls for) it'd be best to revert it as the one in /variant/exp/back has extra colors due to two weird pixels + there's no real need as Tyrunt doesn't have a Base Replace
- Epic variant has been tweaked for all sprites to un-custom the eye (as it had been edited to have a slit eye instead of the ring it should have in Tyrantrum and a slightly modified ring in Tyrunt) and slightly tweak the claws (in Tyrunt, the arm claws had an extra unneeded color as border that caused issues, in Tyrantrum they weren't split properly for a change the Epic introduced). (This affects: Static Front, Static Back, Front exp, Back exp)
- Base sprites have been edited so all variants can load from shader/.json file. .json file has been put in its respective folder and should work.
- All spritesheets should be indexed and clean.

* 774 Minior ordered palettes on static sprites

* 774 minior ordered palette on exp front

* 774 Minior ordered palette exp back

* 774 Minior ordered palettes on shiny back

* 774 Minior ordered palettes on shiny exp front & back

* 774 Minior standard json for all front & back exp

all front colors have identical json values
all back colors have identical json values

* 493 Arceus fairy

* ordered palette for default silvally

palette is identical between front, back, exp front and exp back.

* standarized palettes for all silvally base images

all palettes have the same order
al images of the same type have the exact same palette
indexed rgb files

* 773-water

matched all palettes
indexed all images

* 773-bug

matched all palettes
indexed all images

* 773-psychic

matched all palettes
indexed all images

* 773-dark

matched all palettes
indexed all images

* 773-fire

matched all palettes
indexed all images

* 773-grass

matched all palettes
indexed all images

* 773-rock

matched all palettes
indexed all images

* 773-dragon

matched all palettes
indexed all images

* 773-ghost

matched all palettes
indexed all images

* 773-ground

matched all palettes
indexed all images

* 773-electric

matched all palettes
indexed all images

* 773-fairy

matched all palettes
indexed all images

* 773-flying

matched all palettes
indexed all images

* 773-poison

matched all palettes
indexed all images

* 773-steel

matched all palettes
indexed all images

* 773-ice

matched all palettes
indexed all images

* forgot 2 flying files

* 773-fighting

matched all palettes
indexed all images

* 454 Toxicroak (Base + Shiny Fix) @ vari

Adjusted base sprites to get rid of floating mouth corner.
Sprites have been saved in indexed format.

* 453 454 Croagunk Toxicroak gender variants  @ vari

Recolored the new base sprites in the Variant colors. Affected sprites: All Toxicroak front sprites

added a gender difference - Rare male and epic female changed colors compared to the previous version. Affected sprites: Male rare sprites, female epic sprites.

* 4144 articuno galar json palettes

* 4146 galarian moltres palette json

* 4145 galarian zapdos palette json

* variant masterlist: set galar birds to use json palette

* [Sprite] 60 62 Poliwag Poliwrath - cleaned up stray pixels

* 280 281 282 Ralts Kirlia Gardevoir

fixed clipped horn on kirlia front and back
standard palettes
ignore mega gardevoir and gallade for now.

* 773 Silvally - created all variant palette files

* Removed variant image and anim json files

deleted "*_2"  & "*_3" as they are no longer needed.
added palette file for normal-type exp front
2024-09-25 22:29:34 -04:00
Snailman11
9a63a68d25
[P3] [Localization] Added Snow Worker Keys and Dialogue for En, Es, It, Fr, De, Ko, / Suppressed Female (#4373)
* Added Snow Worker Dialogue Keys and Dialogue

Includes en, fr, it, es, de, ko
-placeholders for ja, pt_br, zh_cn, and zh_tw

* Update dialogue.json

* Added \n$ in Spanish and German so the textboxes don't overflow

* Fixed "defeat" Formatting for Singles and Doubles English, and Doubles Korean, Italian, French, Japanese, and German

* Fixed Formatting for English Singles "defeat", and Japanese Doubles "defeat"

* Update src/locales/ko/dialogue.json

Turns the periods into ellipses for Korean Snow worker Doubles

Co-authored-by: returntoice <171243264+returntoice@users.noreply.github.com>

* Update src/locales/ko/dialogue.json

Adds a period to Korean Singles Defeat

Co-authored-by: returntoice <171243264+returntoice@users.noreply.github.com>

* Update dialogue.json

* Update src/locales/ko/dialogue.json

Adds a space on line 310

Co-authored-by: returntoice <171243264+returntoice@users.noreply.github.com>

* Update src/locales/ja/dialogue.json

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/locales/zh_TW/dialogue.json

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/locales/zh_CN/dialogue.json

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/locales/pt_BR/dialogue.json

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <171243264+returntoice@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-25 19:20:32 +02:00
chaosgrimmon
4557a73ecc
[Sprite] Standardise Sirfetch'd animation (#4393)
* [Sprite] Match Sirfetch'd animation

Taken from shiny counterpart

* [Sprite] Standardise Sirfetch'd animation

Colours taken from static sprite.
Spritesheet animation taken from shiny counterpart.

* [Sprite] Standardise Sirfetch'd animation

Colours taken from static sprite.
Spritesheet animation taken from shiny counterpart.
2024-09-23 15:36:17 -04:00
ImperialSympathizer
1c87532e64
[Bugs/Balance] Fix various ME bugs and small balance adjustments (#4369)
* various bug fixes for MEs

* various bug fixes for MEs

* fix final isTransferable rename that was missed

* change Trainer's test vouchers for second option

* change unit test skips

* cut down excess ME track length and loop properly

* ME bug fix cleanup

* updating AI for Slumbering Snorlax ME, and small ME balance changes

* fix ts error

* fix bug type superfan dialogue discrepancy

* ME bug fixes PR feedback

* ME PR nits and fixes

* update naming convention of sprites

* ME balance changes and bug fixes

* fix tests

* fix An Offer You Can't Refuse ME requirements

* clean up post-battle logic for Breeder ME

* party size requirement cleanup

* clean up challenge requirements for disabling certain MEs

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-09-22 05:47:32 +02:00
Madmadness65
f2a042c3f0
[Enhancement] Add Team Star as potential evil team (#4019)
* Add Team Star (WIP)

Still missing dialogue for all new trainer types, team compositions will need refining, and Starmobile graphics still do not exist yet.

* Add dialogue for all Team Star trainers

Dialogue put together courtesy of @Blitz425

* Add additional Macro Grunt dialogue lines

As suggested to be included by @Blitz425

* Add dialogue entries in dialogue.ts

Forgot them with my last commit, whoops

* Add back Team Star trainer types

Latest merge of beta into this PR deleted them for some reason

* Update Team Star boss team compositions

Bunch up Eeveelutions more in first fight, move random Rotom form to first fight. Remove Espeon, Umbreon, and Rotom from second fight, add legendary beasts and paradox beasts in their place, remove Zacian chance from second fight.

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* fix missing semicolon

* Guarantee Sylveon is always Terastallized

* Guarantee Starmobiles on admin's teams

Also resizing the Starmobiles by 1.5 like Gigantamax Pokémon (it is still just regular Revavroom visually for now).

* Adjust trainer pools for Grunts and Admins

* Add new custom sprites for Starmobiles

This adds front and shiny front sprites made by Kieran. Party icons and back sprites are still placeholders for now.

* Minor pool adjustments

Eevee moved to Uncommon on grunts, Varoom replaced with Hisui Qwilfish for Atticus, and Heracross replaced with Pawmi for Eri.

* Remove Leon's Zamazenta, rename Team Star Boss

As to not have overlap between the champion and Star boss teams.
Also doubled the weights of the Starmobile forms.

* Force movesets for Starmobiles

Also fix accidentally giving Mela a Venusaur instead of a Revavroom. (it was just a testing thing, I swear)

* Correct movesets

Didn't realize copied movesets were desired, ech

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-09-20 18:17:44 -07:00
ImperialSympathizer
7490699bef
[Feature] Adds Expert Pokemon Breeder Mystery Encounter to the game (#4328)
* Adds Expert Breeder Mystery Encounter to the game

* add achievement for Breeders in Space and remove redundant tests

* rename to Expert Pokemon Breeder

* remove unintentional test code

* remove unintentional test code

* test fix with breeder rename

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-09-19 22:46:27 +02:00
ImperialSympathizer
5888a7758c
Mystery Encounter bug fixes and minor adjustments (#4299)
* various bug fixes for MEs

* various bug fixes for MEs

* fix final isTransferable rename that was missed

* change Trainer's test vouchers for second option

* change unit test skips

* cut down excess ME track length and loop properly

* ME bug fix cleanup

* updating AI for Slumbering Snorlax ME, and small ME balance changes

* fix ts error

* fix bug type superfan dialogue discrepancy

* ME bug fixes PR feedback

* ME PR nits and fixes

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-09-19 14:44:10 +01:00
Jannik Tappert
4605ed4c4f
[Localization] Localized status condition icon (#4286)
* Status Condition Icons now can be localized. Already added german

* More
2024-09-16 15:18:57 -04:00
chaosgrimmon
880a46b659
[Sprite] Fix Lycanroc Midday (#4274)
* [Sprite] Midday Lycanroc back

* [Sprite] Midday Lycanroc shiny front

* [Sprite] Midday Lycanroc shiny back
2024-09-15 22:00:47 -04:00
Madmadness65
e32d1612d9 Resize Sun & Moon Flute item sprites
They will no longer appear weirdly offset on the reward selection screen.
2024-09-14 21:09:19 -05:00
Madmadness65
cc5b46d5c1 Compile item atlas
Adds the new item sprites from #2732
2024-09-14 20:46:20 -05:00
AJ Fontaine
540a1c3e21
[Balance] Rework some evolutions (#2732)
* Changes some evolutions

* more work

* Give Onix Iron Defense at 30

* Sirfetch'd and Gholdengo, pause any evolutions

* Fix pause evolution text

* adjust wild evolution delay

* Add localization keys, clean up evo pausing

* Clean up evo delays

* Adjust friendship evos, Leader's Crest sprite by chaosgrimmon

* Fix Nugget crash

* Fixed Gimmighoul fr

* Move Charcadet armors to common

* Locale migration, Lilligant shiny stone

* Cleanup

* Fix language migration error

* Change Cosmog line evo method

* Undo Ursaluna being night only

* Evo items roll during evo pause on Eevee

* Make all time based evos use dusk and dawn times

* Fix paused and unpaused evolution texts being reversed

* Fixed evolution delays

* Moved up Mimic in Mime Jr's moveset

* Remove Cosmoem time conditions, add Gimmighoul tracker

* Remove tracker after Gimmighoul evo

* Change Scyther Steel Wing back to 30, mark custom
2024-09-15 02:32:43 +01:00
ImperialSympathizer
acb2b66be4
[Feature] Add Mystery Encounters to the game (#3938)
* add .github/workflows/mystery-event.yml

* update mystery-event.yml

* mystery encounters: resolve review comments:

Lost at Sea:
-fix typo in handlePokemonGuidingYouPhase function

Mysterious Chest:
- remove obsolete commented code

mystery-encounter.ts
- remove unused `onDone` field from MysteryEncounterBuilder

* fix typo in CanLearnMoveRequirementOptions

* remove redundance from Pokemon.isAllowedInBattle()

* chore: jsdoc formatting

* fix lost-at-sea tests

* add fallback for biomeMysteryEncounters if empty

* lost-at-sea-encounter: fix and extend tests

* move "battle:fainted" into `koPlayerPokemon`

* add retries to quick-draw tests

* fix lost-at-sea-encounter tests

* clean up battle animation logic

* Update and rename mystery-event.yml to mystery-events.yml

* Update mystery-events.yml

* Fix typo

* Update mystery-events.yml

Fix debug runs

* clean up unit tests and utils

* attach github issues to all encounter jsdocs

* start dialogue refactor

* update sleeping snorlax encounter

* migrate encounters dialogue to new format

* cleanup and add jsdocs

* finish fiery fallout encounter

* fix unit test breaks

* add skeleton tests to fiery fallout

* commit latest test changes

* finish unit tests for fiery fallout

* bug fix for empty modifier shop

* stash working changes

* stash changes

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* nit updates and cleanup

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* add jsdocs and more cleanup

* add more jsdoc

* add the strong stuff encounter

* add the strong stuff encounter and more unit tests

* cleanup container length checks in ME ui

* add retries to tests

* add retries to tests

* fix trainer wave disable override

* add shuckle juice modifier

* add dialogue bug fixes

* add dialogue bug fixes

* add pokemon salesman encounter and affects pokedex UI display

* add unit tests for pokemon salesman

* temp stash

* add offer you can't refuse

* add unit tests for offer you can't refuse encounter

* remove unnecessary prompt handlers

* add tests for disabled encounter options

* add delibird-y encounter

* add delibird-y encounter

* add absolute avarice encounter

* finish absolute avarice encounter

* add unit tests and enhancements for item overrides in tests

* fix unit test

* cleanup absolute avarice PR

* small bug fixes with latest sync from main

* update visuals loading for safari and stat trainer visuals

* update visuals loading for safari and stat trainer visuals

* update a trainer's test encounter and add unit tests

* add Trash to Treasure encounter

* clean up trash to treasure encounter

* clean up trash to treasure encounter

* add berries abound encounter

* start clowning around encounter

* first implementation pass at clowning around

* add unit tests for clowning around

* add unit tests for clowning around

* clean up ME unit tests

* clean up unit tests

* update unit tests

* add part timer and dancing lessons encounters

* add unit tests for Dancing Lessons and Part-Timer

* reordered biome list and adjusted redirection for project and labels

* Add Weird Dream encounter and slight reworks to Berries Abound/Fight or Flight

* adjusting yml to match new labels

* fix yml whoopsie

* Expanded 'Weird Dream' banlist and fixed a bug with the BST bump range

* adds Winstrate Challenge mystery encounter

* small cleanup for winstrates

* add unit tests for Winstrate Challenge

* fix pokemon not returning after winstrate battle

* commit latest beta merge updates

* fix ME null checks and unit tests with beta update

* fix ME null checks and unit tests with beta update

* MEs to pokerogue beta branch

* test dialogue changes

* test patch fix

* test patch fix

* test patch fix

* adds teleporting hijinks encounter

* add unit tests for Teleporting Hijinks

* small change to teleporting hijinks dialogue

* migrate ME translations to json

* add retries to berries-abound.Option1: should reward the player with X berries based on wave

* add missing ME dialogue back in

* revert template changes

* add ME unique trainer dialogue to both dialogue jsons

* fix hanging comma in json

* fix broken imports

* resolve lint issues

* fix flaky test

* balance tweaks to a few MEs, updates to bug superfan

* add unit tests for Bug-Type Superfan and clean up dialogue

* Adds Fun and Games mystery encounter

* add unit tests for Fun and Games encounter

* update jsdoc

* small ME balance changes

* small ME balance changes

* Adds Uncommon Breed ME and misc. ME bug fixes

* Update getFinalSessionData() to collect Mystery Encounter data

* adds GTS encounter

* various ME bug fixes and balance changes

* latest ME bug fixes

* clean up GTS Encounter and add unit tests

* small cleanup to MEs branch

* add BGM music names for ME music

* bug fixes and balance changes for MEs

* ME data schema updates

* balance changes and bug fixes to MEs

* balance changes and bug fixes to MEs

* update tests for MEs

* add jsdoc to party exp function

* dialogue updates and test fixes for MEs

* dialogue updates and test fixes for MEs

* PR suggestions and fixees

* stash PR feedback and bugfixes

* fix all tests for MEs and cleanup

* PR feedback

* update flaky ME test

* update tests, bug fix MEs, and sprite assets

* remove unintentional console log

* re-enable stubbed function for Phaser text styling

* handle undefined introVisuals properly

* PR feedback from NightKev

* disable Uncommon Breed tests

* locales updates and bug fixes for safari zone

* more PR feedback and update field trip with Rarer Candy

* fix unit test

* Change how reroll button gets disabled in Modifier Shop Phase

* update continue button text logic

* Update src/ui/modifier-select-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* fix money formatting and some nits

* more nits

* more nits

* update ME tsdocs with links

* update ME tsdocs with links

---------

Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-14 03:05:58 +01:00
chaosgrimmon
5f918ca001
[Sprite] Remove repeated animation frames (#4205)
* [Sprite] Remove fronts repeated frame data

* [Sprite] Remove shiny fronts repeated frame data

* [Sprite] Remove shiny fem fronts repeated frame data

* [Sprite] Remove fem fronts repeated frame data

* [Sprite] Remove backs repeated frame data

* [Sprite] Remove more backs repeated frame data

* [Sprite] Remove fem backs repeated frame data

* [Sprite] Remove shiny backs repeated frame data

* [Sprite] Remove more shiny backs repeated frame data

* [Sprite] Remove shiny fem backs repeated frame data

* [Sprite] Remove exp backs repeated frame data

* [Sprite] Remove shiny exp backs repeated frame data

* [Sprite] Remove exp fronts repeated frame data

* [Sprite] Remove shiny exp fronts repeated frame data

* [Sprite] Togedemaru exp shiny typo

* [Sprite] Togedemaru exp typo
2024-09-13 01:08:38 -04:00
cam
2f0a53ba46
[Sprite] Added default head spots to spinda (#4188)
Spritesheets front & front shiny
2024-09-12 00:49:18 -04:00
chaosgrimmon
50a7500561
[Sprite] Fix animated Cursola (#4186)
* [Sprite] Index Cursola exp

* [Sprite] Index shiny Cursola exp

* [Sprite] Update exp Cursola variant palette
2024-09-11 19:46:38 -04:00
NightKev
9f82d796d3 Merge branch 'main' into beta 2024-09-11 07:29:18 -07:00
Lugiad
3d01e905df
[Localization][UI/UX] Clean up of unused localized images (#4110)
* Delete public/images/ui/legacy/summary_moves_effect_de.png

* Delete public/images/ui/legacy/summary_moves_effect_es.png

* Delete public/images/ui/legacy/summary_moves_effect_fr.png

* Delete public/images/ui/legacy/summary_moves_effect_it.png

* Delete public/images/ui/legacy/summary_moves_effect_pt-BR.png

* Delete public/images/ui/legacy/summary_moves_effect_zh-CN.png
2024-09-09 12:53:22 -04:00
Lugiad
df250c8b90
[Localization] New translations batch locales (Move-disabling effects, abilities triggers, error messages and some misc ajustements) (#4068)
* Update battle.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battle.json

* Update battler-tags.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update src/locales/de/battle.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/battler-tags.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battler-tags.json

* Update src/locales/ko/battle.json

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/ko/battler-tags.json

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/it/battle.json

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/it/battler-tags.json

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update menu.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update src/locales/de/ability-trigger.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/ability-trigger.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/menu.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/ko/ability-trigger.json

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* Update src/locales/ko/menu.json

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* Update src/locales/ko/ability-trigger.json

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* Update src/locales/ko/menu.json

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* Update menu.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update menu.json

* Update ability-trigger.json

* Update battle.json

* Update battler-tags.json

* Update src/locales/zh_CN/battle.json

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_TW/battle.json

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update menu.json

* Update battler-tags.json

* Update battle.json

* Update ability-trigger.json

* Update battler-tags.json

* Update battler-tags.json

* Update battler-tags.json

* Update battler-tags.json

* Update modifier-type.json

* Update menu.json

* Update battle.json

* Update tutorial.json

* Update tutorial.json

* Update egg.json

* Update battle.json

* Update battle.json

* Update tutorial.json

* Update egg.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update challenges.json

* Update src/locales/ko/modifier-type.json

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.json

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ja/battle.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/ja/menu.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/ja/modifier-type.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/ja/modifier-type.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/ja/modifier-type.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update dialogue.json

* Update dialogue-misc.json

* Update dialogue-final-boss.json

* Update dialogue-double-battle.json

* Update ability-trigger.json

* Update achv.json

* Update arena-tag.json

* Update battle.json

* Update battler-tags.json

* Update command-ui-handler.json

* Update menu.json

* Update modifier-type.json

* Update modifier.json

* Update move-trigger.json

* Update pokemon-info-container.json

* Update pokemon-info.json

* Update splash-messages.json

* Update status-effect.json

* Update tutorial.json

* Update voucher.json

* Update weather.json

* Update ability-trigger.json

* Update src/locales/de/modifier-type.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update modifier-type.json

* Update bgm-name.json

* Update bgm-name.json

* Update src/locales/it/menu.json

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* types_ja.png update

* Apply suggestions from code review

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-08 13:57:17 +02:00
damocleas
a214110030
Voucher Event (#4094)
* Update modifier-type.ts

* Great tier vouch

* Update trainer-victory-phase.ts

* Update trainer-victory-phase.ts

* Update timed-event-manager.ts and loading-scene.ts (#1)

* Update timed-event-manager.ts and loading-scene.ts

* egg-update-zh-cn update

* Update language codes in loading-scene.ts and timed-event-manager.ts

* updated image

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-09-08 04:17:02 +01:00
James Diefenbach
dfa3993864
Egg summary background touchup (#4091)
* darker egg-summary background

* reset old background for beta

* update egg summary bg

* reset overrides

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-09-08 01:32:49 +02:00
James Diefenbach
ba212945de
[Enhancement] Darker egg summary background image (#4076)
* darker egg-summary background

* reset old background for beta

* darker egg summary bg

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-09-06 20:34:13 -04:00
chaosgrimmon
f1650d2515
[Sprite] Fix Tangrowth Variants (#4059)
* [Sprite] Front Tangrowth male variants

* [Sprite] Front Tangrowth female variants

* [Sprite] Back Tangrowth female variants

* [Sprite] Back Tangrowth male epic palette

* Delete public/images/pokemon/variant/465_2.png

* Delete public/images/pokemon/variant/back/465_3.png

* Delete public/images/pokemon/variant/465_3.png

* Delete public/images/pokemon/variant/465_2.json

* Delete public/images/pokemon/variant/465_3.json

* Delete public/images/pokemon/variant/back/465_3.json

* [Sprite] Update Tangrowth variants with females
2024-09-06 02:32:13 +00:00
Opaque02
01eb05469a
[QoL] Username finder (#4040)
* Added the ability to potentially get username from login screen

* Accidentally made dev login enforced :)

* Updated image
2024-09-05 14:00:19 +00:00
chaosgrimmon
8835ae0299
[Sprite] Index egg skip UI (#4027)
* [Sprite] Index egg skip UI

* [Sprite] Index egg skip legacy UI
2024-09-04 20:46:33 +00:00
James Diefenbach
e822c91a16
[Enhancement] Skip egg hatching and show summary (#3726)
* cherry picked commits / manual copy

* better dex tracking for summary after regular egg hatching

* ui changes

* updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock

* added i18 line, reset overrides

* touchup

* code cleanup, documentation and slight refactor

* sprite display fix

* load interrupts, simple sfx and no summary for small egg amounts

* Garbage Collection + Eslint/Docs approved.

* time logging and optimisation

* skip redundant load

* more time logs and fix pre-load issues

* more detailed loading logs

* changed loading to be on demand from cursor nav

* fix missing variant icon fallback

* removing redundant time logs and code touchup

* code cleanup

* Comments so developer doesn't get bugged about garbage collecton

* remove logs n stuff

* lang settings touchup and final touchup plus uploading blank egg summary bg

* fix nits, js imports, extra docs, magic numbers changed

* extra docs and spacing nits

* Update Github

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-04 16:59:25 +00:00
innerthunder
38ae0a5d6d Merge remote-tracking branch 'upstream/main' into main-beta-merge 2024-09-03 03:21:54 -07:00
chaosgrimmon
684d7b3009
[Misc] Repack Keyboard button sprites (#3993)
* [Misc] Repack keyboard input icons

* [Misc] Keyboard sprites repacking json

* [Bug] Capitalisation of "c"
2024-09-03 01:02:29 -04:00
Leo Kim
60becf54f8
[Enhancement][UI] Passive ability will be displayed even if it is locked or disabled (#3976)
* show passive name even if it is locked or disabled

* update passive label with updated new icons

* fix icon remains bug, when go start button and filterbar
2024-09-02 23:49:11 +01:00
Mumble
ce5a92325c
[UI][Misc] Rename Space to Action in voucher/achv menu (#3982)
* Changing only achvs-ui-handler for now

* Add ACTION sprite

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-09-02 17:54:56 -04:00
chaosgrimmon
634bfb7900
[Sprite] Pelipper variant cleanup (#3969)
* [Sprite] Sprite fix Pelipper front

* [Sprite] Map epic Pelipper front

* Delete public/images/pokemon/variant/279_1.png

* Delete public/images/pokemon/variant/279_2.png

* Delete public/images/pokemon/variant/279_3.png

* Delete public/images/pokemon/variant/279_1.json

* Delete public/images/pokemon/variant/279_2.json

* Delete public/images/pokemon/variant/279_3.json

* [Sprite] Use epic Pelipper palette

* [Sprite] Index base shiny Pelipper front
2024-09-02 01:16:47 -04:00
Madmadness65
434b823112
[Enhancement/Item] Separate form change items into non-rare and rare (#3957)
* Separate form change items into non-rare and rare

* Remove unnecessary !!
2024-09-02 01:15:52 -04:00
chaosgrimmon
97e3250f62
[Sprite] Chien-Pao sprite cleanup (#3961)
* Delete public/images/pokemon/exp/shiny/1002b.png

* Delete public/images/pokemon/exp/shiny/1002s.png

* Delete public/images/pokemon/exp/shiny/1002sb.png
2024-09-01 22:31:25 -04:00
frutescens
d7cc8a6e5c Fixed pt-BR and zh-CN 2024-09-01 15:33:10 -07:00
Mumble
de66b450a5
[Beta][Misc] Banner (#3926)
* Initial work - does not work.

* Revert

* image replacement

* better scaling

* Removing most of the bangs

* no more bangs

* Update src/timed-event-manager.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Implemented Torranx's suggestion

* Ready for Translations

* Delete Picture

* Localized banners

* Biomes fix

* Corrections

* Update src/timed-event-manager.ts

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-09-01 20:18:40 +01:00
chaosgrimmon
d9d147280b
[Sprite] Fix Manaphy egg outline (#3863)
* [Sprite] Add Manaphy egg outline

* [Sprite] Fix Manaphy egg outline
2024-08-30 23:10:22 -04:00
chaosgrimmon
3d5957a998
[Sprite] Beta2 Variant Patch icon chores (#3748)
* [Sprite] Add Gen1 icons

* [Sprite] Add Gen3 icons

* [Sprite] Add Gen4 icons

* [Sprite] Add Gen4 icons

* [Sprite] Add Gen5 icons

* [Sprite] Add Gen6 icons

* [Sprite] Add Gen9 icons

* [Sprite] Add Gen1 variant icons

* [Sprite] Add Gen2 variant icons

* [Sprite] Add Gen3 variant icons

* [Sprite] Add Gen4 variant icons

* [Sprite] Add Gen5 variant icons

* [Sprite] Add Gen7 variant icons

* [Sprite] Add more Gen1 variant icons

* [Sprite] Add Beta2 Gen2 variant icons

* [Sprite] Add Beta2 Gen1 variant icons

* [Sprite] Add Beta2 Gen3 variant icons

* [Sprite] Add Beta2 Gen4 variant icons

* [Sprite] Add Beta2 Gen5 variant icons

* [Sprite] Add Beta2 Gen6 variant icons

* [Sprite] Add Beta2 Gen7 variant icons

* [Sprite] Add Beta2 Gen8 variant icons

* [Sprite] Add Beta2 Gen9 variant icons
2024-08-30 23:06:36 -04:00
chaosgrimmon
db4a63dbb9
[Sprite] Fix Courtney eye whites (#3907) 2024-08-30 00:15:35 -07:00
Madmadness65
aeecb67f32 Add inverse "item" sprite
Pull #3525 forgot to add this graphic into the items folder, which would mean the sprite would be lost if the items atlas was overwritten at any point. This shouldn't affect any existing functionality.
2024-08-29 20:56:05 -05:00
Leo Kim
c112abbcd2
[Challenge] Inverse battle challenge (#3525)
* add inverse battle challenge. refactoring type.ts for inverse battle challenge

* update type integer -> number

* add inverse battle condition to thunder wave, conversion 2.

* add inverse_battle test code, add checking gameMode in runToSummon not to overwrite gameMode to CLASSIC always

* update startBattle with isClassicMode default = true

* add inverse achievement

* fix achv validation condition

* remove unnecessary new line

* update defaultWidth 160 -> 200

* update locales

* fix korean translation

* fix korean translation2

* Update src/locales/de/achv.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* resize challenge description 96 -> 84

* update challenge select UI size.

* revert font size to 84. update de translation

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/challenges.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/achv.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* shrink de font size on achivement

* set middle align to achv title

* Update src/locales/zh_CN/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_CN/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* fix zh_TW ahiv.ts

* fix import code on inverse battle test for updated phase

* Update src/data/type.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* update requested changes

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/challenges.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [draft] update inverse battle apply function

* change the way how to use applyChallenge for inverse type

* resolve confilct

* fix test codes

* remove unnecessary multiplier variable and break codes

* update getTypeDamageMultiplier argument type from `number` to `Type`

* Fix inverse types tests (#1)

* Fix Inverse Battle tests

* Add timeout parameter to tests

* update requested changes

* update requested changes

* update requested changes2

* update comments

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix mis pasted code

* revert loadChallenge code for  FreshStartChallenge

* code refactoring

* restore challenge.json lost translations

* revert UI changes

* revert unreverted newlines

* Run History inclusion

* requested changes from torranx

* update WaterSuperEffectTypeMultiplierAttr for inverse battle matchup.

* fix test code. adding flying press test code

* update requested change from xavion3

* updated requested change from xavion 2

* update requested changes from xavion 3

* remove exception code which is not valid

* attach partial mark to Freeze dry. requested by xavion

* add missing game over phase code when we delete old phases.ts

* fix test codes

* merge conflict

* fix achv condition

* updated achv block condition. we don't want to change desc now

* resolve conflict

* Eternatus Moveset Tinkering

* Cleaning it up

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-08-29 19:59:33 +01:00
Blitzy
d86c47a39f
[Sprite] Update Rose Sprite (#3890) 2024-08-29 01:57:22 -07:00
Blitzy
8f2699e6ea
[Enhancement] Update Team Skull Sprites (#3886)
* Update Team Skull Sprites

* Add files via upload

* Update skull_grunt_f.json

* Update skull_grunt_m.json

* Fix eol

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-28 23:38:21 -07:00
chaosgrimmon
f9e3b373d9
[Sprite] Shiny Lycanroc Midnight using non-shiny
Palette taken from static back
2024-08-27 17:45:06 -04:00