Commit Graph

78 Commits

Author SHA1 Message Date
Dakurei
be1f938d2c
[Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SEA'
2024-07-19 00:51:10 -04:00
Dakurei
719764e2a4
[Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SLUM'
2024-07-18 16:41:13 -04:00
Dakurei
27b03aface
[Music/BGM] Fix bgm file & loop for battle_rival (#3053) 2024-07-17 16:32:38 -04:00
Dakurei
5edc989246
Fix - EBU R 128 filter applied too strongly for some peoples (#2721)
Instead of using the recommended LUFS of -23, use the LUFS of -14 used by Youtube
    And locking in a maximum peak value of -1.0dB to avoid the saturation still present at -14 LUFS for some tracks
2024-07-01 18:22:14 -05:00
Dakurei
6865b6b846
Application of EBU R 128 to all BGM (#2691)
+ Avoids disparities between tunes, and tunes that were too loud and tended to saturate
2024-06-28 16:06:50 -05:00
Madmadness65
15671a6922
Add new custom biome music by Firel (#2681) 2024-06-28 11:26:06 -05:00
Madmadness65
67a21b8a94
[Enhancement] Add battle music for Koraidon & Miraidon (#2654)
* Add battle music for Koraidon & Miraidon

* German track title
2024-06-27 18:59:24 -05:00
Madmadness65
da49424457 Lower volume of Metropolis track
It was too loud compared to the rest of the music, so this has been corrected.
2024-06-27 17:52:26 -05:00
Madmadness65
bbc07e22bf
Add evil team music (#2582) 2024-06-24 22:51:13 -05:00
Tempoanon
f6ad30b58f
[Feature] Add evil teams assets (#1577)
* Fix tinted caught icon false positive

* Remove unused import

* Rename and optimize

* Block comment

* Draft of evil team grunt pokemon pools

* Add graphics and music

* Add grunt spawn logic

* Add Giovanni

* Add team leader graphics

Giovanni and Ghetsis already have sprites, so they do not need added.

* Add teams for other evil team bosses

* Fix some typos and change hp bars to 2/2/2

* Fix sprites and add random team boss

* Add forced grunt encounter and update dialogue

* Update locales

* also lint en trainers

* More merge conflicts

* Deleted some duplicate images

* Correctly renamed the grunt files

* Forgot about team rocket

* New Magma Sprites

* Adjusted the trimming. Now they dont have as huge of a shadow bbelow them

* Fix grunt sprites

* Add real dialogue

* German Localization of the Dialogue

* Changes

* Tweak waves grunts spawn on

* Fix some typos in dialogue

* Y is canon

* Disable evil team spawns

* Fix another merge conflict

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
2024-06-09 19:02:29 -04:00
Madmadness65
67a0ae49b3
Add new Gym Leader, Elite Four, and Champion music (#1971) 2024-06-08 20:51:37 -05:00
Madmadness65
bf5b6e3f6b
[Enhancement] Add more legendary battle music; add music preference setting (#1753)
* Add more legendary battle music; add music preference setting

* Replace BDSP tracks

"Souless", they say. Naysayers, I say.

* Update for settings menu refactor

* Remove unnecessary Reshiram/Zekrom music calls

The default legendary battle music is the Reshiram & Zekrom battle theme anyways, so removing these lines make it functionally identical.

* Update for settings menu refactor AGAIN
2024-06-07 21:52:14 -05:00
Adrian T
8d6a0bb0a1
[Ability] Implement Ice Face (#1755)
* implement ice face ability

* remove showing ability bar

* fixes

* add documentations

* move code out of phases.ts

* add hardcoded eiscue check, localization

* add KO locale

* remove unnecessary constructor

* use && instead of || to specify ice form on eiscue
2024-06-06 11:49:50 -04:00
Madmadness65
fc61489d59 Hero Palafin, 10% PC Zygarde cries corrected for real this time
Also made sure Zacian and Zamazenta don't crash this time.
2024-05-31 11:14:55 -05:00
Dakurei
7b65c51931
Revert 2 last commits (#1646) 2024-05-31 13:29:54 +01:00
Madmadness65
dfb089a2b9 Fix Hero Palafin and 10% PC Zygarde using wrong cries
Also marked Palafin as able to change forms, but this shouldn't affect it's functionality.
2024-05-31 02:06:40 -05:00
Madmadness65
4a65160130 Replace main menu music
The menu music has been replaced to respect edifette's wishes.
2024-05-17 22:16:34 -05:00
Madmadness65
856757fd56 Add custom Jungle biome music by Lmz 2024-05-13 23:46:28 -05:00
Flashfyre
dc9026f583 Add missing and updated biome art 2024-05-09 19:05:19 -04:00
Madmadness65
5440c0b40c Add B2W2 Legendary Titan Theme
This is a small part of a larger addition of music, added before the rest due to it being a B2W2 track.
2024-05-04 22:48:23 -05:00
Flashfyre
71705dd6d4 Add candy popup sound 2024-05-03 15:03:11 -04:00
Madmadness65
8614a52557 Fix White Flabébé line crashing
This is not the most elegant solution, as it's *only* the White form causing issues, but it does solve the problem.
2024-04-21 01:55:00 -05:00
Madmadness65
c2136a6df1 Miscellaneous minor changes
• The volume of Pikachu's cry has been lowered by 10 dB.
• Tarountula's starter value has been lowered to 1.
• Altered Whitney and Chuck's signature Pokémon (swapped Whitney's Clefairy for Girafarig, and gave Chuck Mankey).
• The alternate forms in Flabébé's evolution line can now be encountered.
2024-04-21 00:47:55 -05:00
Madmadness65
e07ba5680d Replace Pikachu's cry with it's classic cry
Generation 9 gave Pikachu back the electric noise cry, replacing it speaking it's name.
2024-04-18 12:16:49 -05:00
Madmadness65
aa0a88a468 Fix Tapu Lele's cry
It was a copy of Tapu Koko's cry. This has been corrected.
2024-04-13 11:00:59 -05:00
Flashfyre
77cf3032cf Add title screen music by edifette 2024-04-03 14:33:23 -04:00
Flashfyre
f8606565af Fix Beedrill's cry using Kakuna's 2024-04-02 10:56:17 -04:00
Flashfyre
7a2e00758e Replace .ogg with .m4a for iOS support 2024-03-07 14:54:25 -05:00
Madmadness65
20ad5e6a42 Add music tracks for Gen 1-5 Leaders & Champions
All added tracks are from B2W2, primarily the PWT versions.
2024-03-06 17:57:45 -06:00
Madmadness65
2da283c600
First draft of usable G-Max forms (#14)
* First draft of usable G-Max forms

They are not fully usable yet, and still needs more work to reach that point.

* Fix Gigantamax on Pokémon with forms

Co-Authored-By: Samuel H <3542488+Flashfyre@users.noreply.github.com>

---------

Co-authored-by: Samuel H <3542488+Flashfyre@users.noreply.github.com>
2024-02-14 00:21:44 -05:00
Madmadness65
a8d3ccf620 Separate Eternal Floette and Bloodmoon Ursaluna
This makes Eternal Flower Floette and Bloodmoon Ursaluna functionally unique Pokémon now, allowing them to be properly obtained and used as starters.
2024-02-11 14:22:13 -06:00
Madmadness65
6cff22a9fc Implement generation 9 Pokémon & trainers
Generation 9 Pokémon sprites provided by the Generation 9 Resource Pack on Relic Castle, custom trainer sprites provided by Smogon.
2024-02-05 22:46:45 -06:00
Flashfyre
052564f902 Update final boss fight and restructure some files 2024-01-13 12:24:24 -05:00
Madmadness65
35c15545d8 Implement a few more cross-gen Pokémon
Gen 8 icons will need recompiled to include Bloodmoon Ursaluna, and Gen 9 icons for Clodsire, Dudunsparce-three, Paldean Tauros, and Paldean Wooper.
2024-01-10 14:48:54 -06:00
Flashfyre
6084d3aaa6 Add form change system 2024-01-09 23:34:43 -05:00
Flashfyre
7f1add83c4 Add Soul Dew item and make various minor changes 2024-01-09 00:06:11 -05:00
Madmadness65
f968d4c5ae Indigo Disk Paradox Pokémon
Mostly implements Gouging Fire, Raging Bolt, Iron Boulder, and Iron Crown. They still require shiny sprites and cries, and have placeholders for now. Galarian Mr. Mime also removed as a starter (evolve Mime Jr. instead).
2023-12-25 16:26:59 -06:00
Flashfyre
8ed7b77868 Add most gen 9 move animations 2023-12-21 20:58:00 -05:00
Flashfyre
aa94e044ab Add egg gacha system and various minor changes
Add egg gacha system; remove certain mythical Pokemon from the wild pool as egg exclusive; add egg vouchers with UI; rework Shiny Charm odds; fix trainer Pokemon shiny odds not properly ignoring Shiny Charm modifier
2023-12-19 23:51:48 -05:00
Madmadness65
a774fa69d5 Indigo Disk cross-evos now usable
Hydrapple and Archaludon are now able to be used. Dipplin also, as it was missing all it's graphics previously. Dragon Cheer is also in the TM pool now to accommodate this change.
2023-12-16 19:19:24 -06:00
Flashfyre
71fdafe8fb Add egg logic and hatching screen (WiP) and end biome arena BG 2023-12-15 23:07:32 -05:00
Flashfyre
47181ea868 Add generation 8 Pokemon and new biomes 2023-12-14 00:41:35 -05:00
Flashfyre
982e9c7e1e Add generation 7 Pokemon and new biomes 2023-12-12 15:32:50 -05:00
Flashfyre
ed800ead28 Add Temple biome 2023-12-12 00:14:30 -05:00
Flashfyre
fa48f6acd5 Add missing level moves and Fairy Cave biome 2023-12-11 23:24:33 -05:00
Flashfyre
b7687a9a30 Add gen 6-7 sprites and update icon set 2023-12-07 00:52:20 -05:00
Flashfyre
0b8ae6f05e Fix bug with evolving fused Pokemon via item 2023-12-05 23:18:34 -05:00
Flashfyre
73de28ea16 Update cry set 2023-12-05 21:00:04 -05:00
Flashfyre
e8b82d2d55 Soft implement gen 6-9 moves 2023-11-30 16:37:16 -05:00
Flashfyre
ad9d8a8507 Add Annihilape with Rage Fist move 2023-11-28 21:35:52 -05:00