* Added Confusion to be healed with Full Heals and Full Restores
* Semi-Colon oversight
* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add
* Fixed spacing and semicolon
* Refactored the Lum Berry case
* Fix berry conflicts
* Update {}
* Fix PP Conflict
* Build fix?
* Fix Modifier
* Build Fix
* Fix
* Fix StatuHeal from eslint
* eslint config + packages
* updated eslint config
* fix the issue eslint adding ;;;; at interfaces
* first round with eslint --fix .
* removed config for unused export
* Revert "first round with eslint --fix ."
This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9.
* removed config for camelCase
* for real this time, first round of eslint --fix .
* halfway to manual eslint fix
* eslint done
* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)
* removed eslintrc config file duplicat
* fix human error + ignore build folder + merge overrides
* added curly brace style + eslint
* applied double quote linter rule
* added lefthook
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* test precommit
* github action to run eslint
* added node_modules to ignore eslint
* different action for typescript
* no need for different glob (default src)
* node 20
* node 20
* removed no longer needed install file
* remove hooks part from README
* eslint fixes
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Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Implement trainer battles; add dialogue functionality; add random session seed for predictable random results; remove capitalization from text; add full party heal after every 10 waves
* Add WiP logic for double battles
* Minor changes for double battles
* More fixes for double battles
* Show battle info for both in double battles
* Improvements to double battles
* Add double battle version of party UI
* Fix some issues with double battles
* Updates to double battles
* More work on double battles for stability
* Fix issues with ability bar and evolution screen
* Add chance for double battles