NightKev
25b9fa7933
[Biome] Add "no unused imports" rule ( #5580 )
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* Apply Biome to files
* Add `lint/correctness/noUnusedImports` rule
* Apply rule
* Remove obsolete eslint directives
* Fix variable naming in `game-speed.ts`
2025-03-29 10:24:23 +00:00
Dean
817095d895
[Bug] Fix #2769 Revival Blessing Softlock in doubles ( #5141 )
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* Properly handle cases where enemy switches in due to revival
* Fix user ally using move when revived
* Move revival blessing function to move.ts
* Properly filter for the right switch phase to remove
* Re-add bug fix
* Add test
2025-03-23 20:47:51 +00:00
Sirz Benjie
408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00
Sirz Benjie
a51a504155
[Test] Move test folder out of src ( #5398 )
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* move test folder
* Update vitest files
* rename test/utils to test/testUtils
* Remove stray utils/gameManager
Got put back from a rebase
2025-02-22 22:52:07 -06:00