Commit Graph

3184 Commits

Author SHA1 Message Date
Adrian T
7f15efcd34
[Refactor] unit tests cleanup (#2533) 2024-06-23 12:38:40 -04:00
Lugiad
111cfd686d
[Localization(fr)] Some missing translations + some corrections (#2538)
* Update French ability-trigger.ts

* Update French fight-ui-handler.ts

* Update French menu.ts

* Update French settings.ts

* Update French egg.ts

* Update French modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts
2024-06-23 12:37:04 -04:00
Jannik Tappert
fb6ed34211
[Localization] Added missing german localization (#2546) 2024-06-23 12:34:53 -04:00
AJ Fontaine
45c7282581
[Localization] Fixed missing punctuation for trap removal (#2544) 2024-06-23 12:32:14 -04:00
dorri-riddo
b04dfd07e7
[Localization] #1761 Korean trainer dialogue (olympia, grant, korrina, clemont) (#2537) 2024-06-23 12:28:05 -04:00
Matthew Olker
7ff4daa48d hotfix add back message bg 2024-06-23 12:17:51 -04:00
Matthew
d2f4c5b59c
[UI] UI Small Adjustments (#2525)
* UI Small Adjustments

* Fix Unit Tests

* Null check event display before clear

* better empty move placeholder debug name
2024-06-23 12:09:23 -04:00
José Ricardo Fleury Oliveira
baac90120f
updated modifier-type.ts (#2542) 2024-06-23 17:01:28 +01:00
José Ricardo Fleury Oliveira
326ae013fe
updated costar and trace (#2539) 2024-06-23 16:50:05 +01:00
José Ricardo Fleury Oliveira
14f1ba5336
[Localization(pt)] updated some translations (#2530) 2024-06-23 00:48:55 -04:00
Madmadness65
b505962a0c
[Documentation] Update arena-tag.ts (#2529) 2024-06-23 00:44:24 -04:00
EmberCM
bce874b99a
[QoL] Move fusion icon to right of gender icon in party ui (#2470) 2024-06-22 23:06:13 -04:00
hibiya (김종이)
cb5016d10f
[Localization] include pokemon names, stats into battle:stat* keys (#2373)
* [Localization] include pokemon names, stats into battle:stat* keys

* [Localization(fr)] Update stat change messages

Co-Authored-By: Lugiad <adrien.grivel@hotmail.fr>

* [Localization(es)] Update stat change messages

Co-Authored-By: GoldTra <162721984+GoldTra@users.noreply.github.com>

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-22 21:55:09 -04:00
Madmadness65
db06c53693
Implement Happy Hour (#2358) 2024-06-22 20:03:15 -05:00
returntoice
e338144682
[Localization(ko)] Some minor changes (#2520) 2024-06-22 13:58:32 -04:00
sirzento
a833ff68d0
[Bug] Fixed that legendary egg pity doesn't increase (#2519) 2024-06-22 12:53:02 -04:00
sirzento
ff9528129c
[Bug] Fixed that a single voucher pull will always be common (#2518) 2024-06-22 12:39:35 -04:00
Dmitriy K
f84fedd588
[Localize(en)] Add EN locale keys to Costar (#2517)
* Add unthaw to moves that are missing it

Add unthaw to all damaging fire moves

Add Status Effect overrides for easier testing

clean up comments and readd status cure before fainting

* implement Costar ability, refactor TraceAbAttr to be more generic

* format code, clean up comments

* Revert "Add unthaw to moves that are missing it"

This reverts commit 89494fa0c8.

* clean up comments, remove unused call

* ability now copies negatives changes as well

* separate PostSummonCopy into two different classes

* small refactor of copy ability attrs

* add costar to test suite

* remove abstract declaration from comments

* remove broken import statement

* actually fix broken imports

* add i18n calls

* add en keys to other locales and sort by alpha
2024-06-22 12:09:35 -04:00
Jacob Hatchett
77d25d18f9
[Ability] Implemented Aura Break (#2252)
* re-adjust according to new changes

* added unit tests

* add test fixes

* add documentation

* more fixes
2024-06-22 11:37:46 -04:00
Dmitriy K
3bbe01b288
[Ability] Implement Costar Ability (#1218)
* Add unthaw to moves that are missing it

Add unthaw to all damaging fire moves

Add Status Effect overrides for easier testing

clean up comments and readd status cure before fainting

* implement Costar ability, refactor TraceAbAttr to be more generic

* format code, clean up comments

* Revert "Add unthaw to moves that are missing it"

This reverts commit 89494fa0c8.

* clean up comments, remove unused call

* ability now copies negatives changes as well

* separate PostSummonCopy into two different classes

* small refactor of copy ability attrs

* add costar to test suite

* remove abstract declaration from comments

* remove broken import statement

* actually fix broken imports
2024-06-22 11:35:25 -04:00
Enoch
9e3b5c636c
[Localization] Localize hp phases and translate in Korean (#2432)
* Localize hp phases and translate in Korean

* Change codeName for distinguish other HP restore message

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
2024-06-22 10:24:08 -04:00
Adrian T
464ffe7332
[Enhancement][Unit Test] Refactor + Unit Tests for Light Screen, Reflect and Aurora Veil (#2514)
* refactor copy pastas

* add tests

* specify arena tag types
2024-06-22 10:09:23 -04:00
chaosgrimmon
d32119f921
[Sprite] Reposition Glameow Animation Frames (#2502)
* [Sprite] Glameow Front

Taken from 2f17903d30/public/images/pokemon

* [Sprite] Shiny Glameow Front

Taken from 2f17903d30/public/images/pokemon/shiny

* [Sprite] Shiny Glameow Back

Taken from 2f17903d30/public/images/pokemon/back/shiny

* [Sprite] Glameow Back

Taken from 2f17903d30/public/images/pokemon/back
2024-06-22 10:03:03 -04:00
yun
1bd9941d43
[Localization] [ko] update egg and starter-select (#2513) 2024-06-22 10:00:50 -04:00
Dakurei
c818f0e1df
[Enhancement] Avoids 'flashbanging' for players in Shop UI (#2504)
* Fix - Avoids 'flashbanging' for players playing at x5 speed by making the transition time constant regardless of the speed chosen

* Forgot to delete a debugging value
2024-06-22 09:58:07 -04:00
sirzento
f0422fa7d9
Hotfix: Rare Egg move rate from bought eggs where always common tier rates (#2512)
* Hotfix: Rare Egg move rate from bought eggs where always common tier rates

* Update src/data/egg.ts. Removed new line

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-22 13:28:10 +01:00
sirzento
3e9fbeb4d6
Hotfix: Override varaint tier if species was given. Fixed that some common egg where displayed as manaphy egg and wrong manaphy egg counter (#2505)
* Hotfix: Override varaint tier if species was given. Fixed that some common egg where displayed as manaphy egg.

* Fixes wrong manaphy egg pulled stat count
2024-06-22 20:40:10 +10:00
Matthew Olker
5ba14a346a hotfix egg source type please be the last one 2024-06-21 23:11:17 -04:00
José Ricardo Fleury Oliveira
c32d0824bc
[Localization(pt)] update egg and starter-select (#2500) 2024-06-21 22:56:17 -04:00
Matthew Olker
d6cc28ea69 hotfix save AFTER egg is made 2024-06-21 21:59:58 -04:00
Matthew Olker
6c0602b3f8 hotfix egg descrptions 2024-06-21 21:26:42 -04:00
Dakurei
eb224381a6
Fix - The wave is no longer displayed under the overlay as it used to be (even before the black overlay ...) (#2498)
+ Its previous color just made it harder to see that the text was underneath the overlay
2024-06-21 20:47:00 -04:00
sirzento
9d090f37f9
[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
* Create variant-tiers enum

* Added variant tier override property to the egg class

* Added hasVariants function to pokemon species

* Implement variant override logic to egg hatching phase

* Delete src/enums/variant-tiers

* Create variant-tiers enum

* Added egg shiny and variant overrides

* fixed egg comment in overrides.ts

* Added override logic to egg hatch phase

* Added species pool filter logic when global override is set

* Added global egg tier override logic

* Added global egg tier override

* Added global gacha pull count override logic

* Added global gacha pull count override

* Renamed egg hatch override

* Renamed egg hatch override

* Added gacha pull without voucher global override

* Renamed free gacha pull global override

* Added free gacha pull override logic

* Gacha pull count override name fix

* Bugfix

* restored defaults + savegame bugfix

* eggOptions added to parameterize eggs. Added option to buy eggs of the same species.

* Small Bugfix for same species egg generation

* Removed translation from translator

* Improved the isManaphyEgg() check

* Fixed manaphy egg hatch wave count

* Added comments to IEggOptions

* Added eggOptions for hidden ability and rare egg move override

* Merge Fix: Update egg-hatch-phase.ts

* Fixed manaphy rates back to 1/256 like in PR #2182

* Renamed override, same species egg unlocks after passive is bought. Added code as comment for custom shiny, HA and rare egg move rates.

* Merge fix. Moved enums.

* quick fix for the commented out code

* Fixed that you can't buy an egg over the 99 egg limit

* Fix that you can't buy eternatus

* Use already existing randSeedShuffle instead of my own function

* Eternatus buyable again. Changed overrides to be able to set common tier/variants. Moved getGuaranteedEggTierFromPullCount().

* Changed eggOption gachaType to sourceType. Replaced eggOption overrideRareEggMove with eggMoveIndex to exatly specify an egg move. Moved egg move unlock logic into the egg class. Simplified shiny calculation. Added same species egg type descriptor. Moved custom rates for same species egg code into egg.ts.

* Added 19 unit tests for eggs

* Changed unit test description

* Added higher rates for same species eggs

* Adjusted same species egg cost for 1-3 cost starters and HA rates

* Added legacy egg loading unit test. Fixed gachaType legacy value loaded from DB and legacy tier loading

* Legacy egg loading from server DB fixed
2024-06-21 20:19:56 -04:00
Matthew Olker
7efb0ca7fe hotfix lower shop overlay 2024-06-21 19:38:59 -04:00
Jannik Tappert
cf5fa887e9
[QoL] Improve shop readibility (#2267)
* Change Rouge Text Color to green, add black shadow behind name text

* Also added shader to cost text

* Update src/ui/modifier-select-ui-handler.ts

* Changed colors that didnt fit the contrast scaling thanks to @dakurai on discord.

* Removed a useless line and added a comment

* Apply suggestions from code review

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Revert changes

* Change colors for better contrast score (makes reading easier)

  + Corrects colors that were totally white when they should have been f8f8f8 like the others

* Created a new overlay especially for the shop

  + This one is an almost black color with a higher opacity. This makes the shop elements easier to read, as they blend much less into the UI underneath

* Add a filter on modifiers displayed in the shop

  + Add a getModifierBar() getter to retrieve the battle-scene bar directly
  + Modified the updateModifiers() method to filter the items displayed (modifiers held by Pokémon can be hidden)
  + Shop overlay hidding transition lengthened to the same duration as its showing

* Apply suggestion from @bennybroseph

* Apply suggestion from @brain-frog

* Fix - Removal of a warning in the generation of the typedoc for which my modification is responsible

---------

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
2024-06-22 00:04:25 +01:00
innerthunder
86cc1018e3
[Bug] Fix Thousand Arrows not hitting Pokemon with Levitate (#2493) 2024-06-21 14:04:11 -04:00
José Ricardo Fleury Oliveira
ed7fc4124c
[Localization] [pt] Updated dialogue.ts (#2435)
* updated dialogue.ts

* fix
2024-06-21 13:28:42 -04:00
chaosgrimmon
a148020598
[Bug] Stop Mega X/Y crashes and restore animations (#2492)
This affects Charizard and Mewtwo Megas.
2024-06-21 12:44:41 -04:00
Adrian T
28b2dd15c2
[Bug] fix pre defend power multiplier (#2416) 2024-06-21 11:10:49 -04:00
sodam
46135b5a68
[Localization] #1761 Korean trainer dialogue (Unova region) (#2486)
* localized dialouges in Hana region (1)

* localized elite-4 with chamion (in Hana region)

* localized other hana's trainer

* modified spaces after the sentence sign

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/dialogue.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/dialogue.ts

---------

Co-authored-by: Enoch <enoch.jwsong@gmail.com>
2024-06-21 11:01:21 -04:00
Adrian T
d3e516b496
[Bug][Unit Test] fix and optimize sturdy unit tests (#2455)
* fix and optimize sturdy unit tests

* re-add timeout
2024-06-21 10:59:10 -04:00
JongHyeon Kim (Bell)
73cf89474d
[Bug] troubleshooting language setting mismatch error (prlang=ko-KR) (#2489)
* fix: troubleshooting language setting mismatch error (prlang=ko-KR)

* refactoring:change case code(ko-KR) to single line
2024-06-21 10:50:35 -04:00
innerthunder
7cad385a38
[Bug] Fix Thousand Arrows grounding opponents before use (#2485)
* Fix Thousand Arrows grounding opponents before use

* Use existing AddBattlerTag instead
2024-06-21 10:39:00 -04:00
Mark
eff1c8c333
[Unittest] Fix Ice Face Test where speed tie was sometimes breaking multi-hit test (#2487) 2024-06-21 10:37:09 -04:00
Adrian T
9baa72903f
[Bug] Fix arena traps on flyout (#2483)
* fix arena traps on flyout

* specify for arena trap tags
2024-06-21 10:32:49 -04:00
Matthew Olker
0ebf9342f5 extend the event due to maintenance 2024-06-21 08:29:39 -04:00
Xavion3
a14128aece
Fix Minimize AI and add NaN AI score safeguard (#2460) 2024-06-21 09:26:32 +10:00
innerthunder
7ae6baf9a5
[Bug] Fix Poison Heal blocking non-Poison damage (#2465) 2024-06-20 15:07:27 -04:00
innerthunder
22e26621b3
[Unittest] Remove HP assignment in unit tests (#2466) 2024-06-20 15:02:17 -04:00
Zach Day
f9d74aa836
[Fix] Fix randomness in Gastro Acid unit test (#2443)
* Make ability suppression fail if ability is already suppressed

* Document SuppressAbilitiesAttr

* Add gastro acid unit tests

* Fix rng broken unit test

* Fix it for both tests
2024-06-20 14:02:05 -04:00