Commit Graph

36 Commits

Author SHA1 Message Date
Frederico Santos e42c329adf
[Beta] Add deployment workflow for beta environment (#2595)
* feat: Add deployment workflow for beta environment

This commit adds a new GitHub Actions workflow file, deploy-beta.yml, which is responsible for deploying the application to the beta environment. The workflow is triggered on push and pull request events. It checks if the repository is 'pagefaultgames/pokerogue' before running the deployment steps. The deployment includes checking out the code, setting up the Node.js environment, installing dependencies, building the application, setting up SSH for secure communication, deploying the build on the server using rsync, and purging the Cloudflare cache. The deployment is only performed when the push event is triggered on the default branch.
It also changes the deploy.yml workflow to be triggered only when a release is generated.

* feat: Update deployment workflow for beta environment

* Update deploy-beta name

* chore: Update deploy-beta.yml to use 'f-fsantos:beta-environment' as the ref name

* chore: Update deploy-beta.yml to use 'f-fsantos:beta-environment' as the ref name

* chore: Update deploy-beta.yml to use '2595/merge' as the ref name

* chore: Update deploy-beta.yml to include event name in deployment message

* chore: Update deploy-beta.yml to use 'pull_request' event and '2595/merge' as the ref name

* chore: Update deploy-beta.yml to include SSH public key

* chore: Update deploy-beta.yml to include SSH public key

---------

Co-authored-by: Temps Ray <temps.ray@gmail.com>
2024-07-03 16:01:32 -04:00
Devin Korb 728ee3809a
Add dependency cruiser command (#2192)
* add dependency cruiser and fix all default errors

* create svg render of dependencies in command

* move configs to ts files, await font loading

* fix i18n

* fix dependencies...

* fix typedoc generation and tsconfig exclusions

* revert github-pages fix for another pr

* no-circular -> no-circular-at-runtime for type imports (future)
2024-06-16 00:26:37 -04:00
Matthew dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
Matthew Olker e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d.
2024-06-13 11:30:47 -04:00
Matthew cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
Dmitriy K 0970c2cd4e
[Refactor] Replace forceBypass with bypassFaint flag (#1839)
* replace forceBypass with bypassFaint flag

* add another path alias for src/test

* make form override work for the whole party instead of the first pokemon

* add tests for all abilities that are touched by this change

* remove unnecessary overrides from tests

* move SpeciesFormChangeTimeOfDayTrigger outside arena reset logic

* remove alll resetMock calls, rename it to test
2024-06-13 11:36:12 +02:00
Greenlamp2 dd40c8caa2
added silent option to run tests and added a missing properties in the MockText (#1967) 2024-06-08 21:24:57 +01:00
Yurical e0fd11746f
[Localization] Use proper postpositional particle for Korean (#1759)
In Korean, postpositional particles vary depending on whether the
preceding syllable ends in a consonant or a vowel. Currently there
is no ability differentiate between the two types of particles, so both
forms are being used at the same time.
To remedy this problem, I added the relevant i18next processor to
properly select and print the correct form of the particle.
2024-06-03 21:38:52 -04:00
Benjamin Odom 378ce95636
[QoL] Add TypeDoc as a Valid Doc Generator (#1609)
* Adds TypeDoc as a Valid Doc Generator

Run `npm install typedoc --save-dev`
then
Run `npx typedoc`

* Rename Revert

* Add Script
2024-05-30 20:05:38 -05:00
Benjamin Odom dcd7a11b01
Add @types/node to the package lock to resolve node_module errors (#1571)
Devs will need to run npm install --save-dev @types/node on their end as well
2024-05-29 15:22:46 -04:00
Jakub Hanko d024b840bf
Another try to fix ESLint CI run 2024-05-24 17:03:22 +02:00
Matthew f7a7b23dd1
Update README and package, re-add money formatter (#1286) 2024-05-23 12:29:18 -04:00
Greenlamp2 bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
Dakurei c44009738a Add auto detect user language
+ prLang used to override langague detected if necessary
2024-04-30 16:48:37 -04:00
Flashfyre 7115683274 Increment game version 2024-04-28 20:45:04 -04:00
Flashfyre dcded952d5 Bump client version for forced update 2024-04-25 09:57:52 -04:00
Flashfyre c76f8c5e7e Add tiered shiny variants 2024-04-18 22:52:26 -04:00
Flashfyre 6e59b4dd77 Prevent saving on an outdated client 2024-04-15 10:09:51 -04:00
James Lin 73c9625df1
Add i18next framework to enable further contributions (#96)
* prototype

* Update with comments and type safety
2024-04-11 23:47:03 -04:00
Matthew dc9dc98c71 Adding Env files for Local Development Ease 2024-04-04 13:52:13 -04:00
Devin Korb 53def01b51
Add unit testing support with vitest (#18)
* update loose files and add vitest

* update test scripts

* more support for vitest

* more test support

* update vscode settings
2024-03-30 20:47:47 -04:00
Flashfyre 0b70effd02 Revert "Update Phaser to 3.80.0 beta 2"
This reverts commit 993ab264e7.
2024-02-18 23:01:44 -05:00
Flashfyre 993ab264e7 Update Phaser to 3.80.0 beta 2 2024-02-18 22:59:03 -05:00
Flashfyre 052564f902 Update final boss fight and restructure some files 2024-01-13 12:24:24 -05:00
Flashfyre e107349a98 Add data save and load 2023-12-26 14:49:23 -05:00
Flashfyre 8ed7b77868 Add most gen 9 move animations 2023-12-21 20:58:00 -05:00
Flashfyre e8b82d2d55 Soft implement gen 6-9 moves 2023-11-30 16:37:16 -05:00
Flashfyre 4d02432606 Add palette swaps for fusions 2023-11-23 23:52:13 -05:00
Flashfyre 55a61158cf Update Phaser version 2023-11-10 16:41:02 -05:00
Flashfyre 23a21af173 Update Vite and add sound for item rewards 2023-10-25 23:15:54 -04:00
Flashfyre 46c31f9595 Add scaling level cap and party switch option after load
Add scaling level cap and party switch option after load; update Phaser to newest beta version
2023-10-03 12:50:31 -04:00
Flashfyre 0cc87b4ba0 Add sprite shadows and update engine 2023-06-04 21:47:43 -04:00
Flashfyre 1cf81869d0 Add Pokemon Reborn move animations 2023-04-03 20:47:41 -04:00
Flashfyre 71cc5291d0 Add Typescript dev dependency 2023-03-31 23:06:52 -04:00
Flashfyre 0effdfa7fb Various updates and changes 2023-03-31 16:04:39 -04:00
Flashfyre 2f17903d30 Initial commit 2023-03-28 14:54:52 -04:00