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56 Commits
Author | SHA1 | Message | Date | |
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pom-eranian
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39362389c7
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[Sprite] October Variant Update (#4608)
* 40 Wigglytuff (base fix) @ hanniel
* 39 40 174 variant icons
* 39 40 174 - Variant Palettes
* 359 - Absol Mega Absol [Base Fixes] - @ rival_kieran
* 359 Absol Variant icons
* 359 Absol Variant palettes
* 359 Absol [_masterlist.json]
Enabled variants for absol & mega absol
* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez
* Honchcrow Murkrow [Base fixes]
* Murkrow Honchkrow - Icons for variant & female murkrow
* 198 430 Murkrow Honchkrow Variants [Epic Rare]
* [fix] 359 - masterlist - removed ghost entry for exp absol
* 527 528 Woobat Swoobat [Epic Rare] @ rival_kieran
base fix on woobat back, swoobat front, back
palette files for front, back
added to masterlist
variant icons
* [fix] masterlist -removed incorrect entry
* 590 591 Foongus Amoongus @ Omniv
variant icons
variant palettes
fixes for base front and back
* 587 Emolga [Rare Epic] @ bagonganda
icons variants
front back base fix
variant palettes
* [fix] masterlist Added missiing variants. Added Qwuilfish variants
Qwilfish icons
variant palettes
Enabled variants for pokemon in title.
39 40 174 Jigglypff Wigglytuff Igglybuff
587 Emolga
211 Qwilfish
* 377 378 379 486 894 895 Regirock Regice Registeel Regigigas Regieleki Regidrago @greenninja757 @_vari_ @splashceles @gonfold @sphinx_sage
variant icons
variant palettes
base fixes for regigigas, regieleki & registeel
added all to masterlist
* 684 685 Swirlix Slurpuff [Rare Epic] - @ gerolau
* 682 683 - Sprizee Aromatisse [Rare Epic] - @ Koda_want_to_sleep
* 378 Regice [Base shiny + replacement] - @ Vari
* 501 502 503 6503 - Oshawott Dewott Samurott [Base Fix Rare Epic] - @Omniv @yepitscaio
* 152 153 154 - Chikorita Bayleef Meganium [Base Fix Rare Epic] - @ corsola_bandit
* 807 Zeraora [Epic Rare] - @ luckyluckylucky
* 194 195 Wooper Quagsire [Rare Epic] - @ OfficerPorkchops
cleaned up wooper's face
variant icons
added to masterlist
palette files
* 616 617 Shelmet Accelgor [Base fix, Rare, Epic] - @ Vari
shelmet base fixes
variant icons
variant palettes
added to masterlist
* 588 589 Karrablast Escavalier [Rare, Epic] - @ Vari
variant palettes
variant icons
added to masterlist
* 170 171 Chinchou Lanturn [Rare, Epic] - @ thetruegge
variant icons
variant palettes
added to masterlist
* 158 159 160 Totodile Croconaw Feraligatr [Rare, Epic] - @ Dingosig @ Ashhawk
variant icons
variant palettes
added to masterlist
* [128] Tauros [Rare Epic] - @ Bibble
variant icons
variant palettes
added to masterlist
* 509 510 Purrloin Liepard [Basefix, Rare, Epic] - @ MeganiumOpus
variant icons
variant palettes
base fix 510 liepard
added to masterlist
* 390 391 392 Chimchar Monferno Infernape [Base Fix, Rare, Epic] @ hanniel.15
base fix all
variant icons
variant palettes
added to masterlist
* [fix] masterlist erroneous value on chinchou, lanturn
* 455 Carnivine [Base Fix Rare Epic] - @ hamez
base fix for front, back
variant icons
variant palettes
added to masterlist
* 944 945 Shroodle Grafaiai [Base fix, Shiny fix, Rare, Epic] - @ Vari
* 167 168 Spinarak Ariados [Rare, Epic] - @ Thorn @ wormhood
* 676 Furfrou [BaseFix Rare Epic] - @ gerolau
* Variant removed 509 510 Purrloin Liepard
This reverts commit
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chaosgrimmon
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6418f46bf7
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[Sprite] Fix transparency of pixels on Fletchinder (#4720)
* [Sprite] Front Fletchinder * [Sprite] Back Fletchinder * [Sprite] Shiny front Fletchinder * [Sprite] Shiny back Fletchinder |
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pom-eranian
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f0cc1fc88b
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[Sprite] Hisui Goodra, Sliggoo, Shiftry (#4642)
* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez * 705 6706 Sliggoo Hisuian Goodra [Color Fixes] - @ rival_kieran - Fix to Kalosian Sligoo (705). Front exp should now use shaders properly. - Fix to all of Hisuian Goodra's base sprites + Variants to allow them to use shaders properly (as they didn't before). .json file included. - Fix to Hisuian Goodra's back static Rare Variant which used colors from the Epic variant on accident on cheeks + spots and drips. - Hisuian Goodra's eyes on Variant (Rare, Epic) exps were mapped to the wrong color compared to the statics, this has been fixed. - All images should be indexed. * Set variants to palette, removed old files |
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pom-eranian
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0500e34f87
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[Sprite][Color][Anim] Various Pokemon Sprite Fixes (#4346)
* 451 - Skorupi [Animation Fix] - @rival_kieran - Fixed chopped up legs in Front Base, Front Shiny, Back Base and Back Shiny. - Fixed in all animations a single choppy/weird animation loop that cut off and gave the animation itself a weird janky feeling. Removed it entirely. - Fixed .json files accordingly. All files should be indexed, too. * 582 Vanillite [Position Fix] - @rival_kieran - Moves Front Base and Front Shiny to the center of the stage via adding padding to the right side of the sprite (currently the total width is 96 pixels wide, biggest allowed) and by centering the frames. - Both should work and Vanillite doesn't have variants yet. * 696 697 Tyrunt Tyrantrum [Colorfixes] - @ rival_kieran - Fixed Front Shiny exp for Tyrunt (used to have the base color in 5/6 of the frames of its exp on the tailspike, it should load properly now without flicker). - !! IMPORTANT !! Back Shiny exp for Tyrunt is currently unused because there's a worse copy of it in the /variant/exp/back folder (and I've checked and this is the one the masterlist calls for) it'd be best to revert it as the one in /variant/exp/back has extra colors due to two weird pixels + there's no real need as Tyrunt doesn't have a Base Replace - Epic variant has been tweaked for all sprites to un-custom the eye (as it had been edited to have a slit eye instead of the ring it should have in Tyrantrum and a slightly modified ring in Tyrunt) and slightly tweak the claws (in Tyrunt, the arm claws had an extra unneeded color as border that caused issues, in Tyrantrum they weren't split properly for a change the Epic introduced). (This affects: Static Front, Static Back, Front exp, Back exp) - Base sprites have been edited so all variants can load from shader/.json file. .json file has been put in its respective folder and should work. - All spritesheets should be indexed and clean. * 774 Minior ordered palettes on static sprites * 774 minior ordered palette on exp front * 774 Minior ordered palette exp back * 774 Minior ordered palettes on shiny back * 774 Minior ordered palettes on shiny exp front & back * 774 Minior standard json for all front & back exp all front colors have identical json values all back colors have identical json values * 493 Arceus fairy * ordered palette for default silvally palette is identical between front, back, exp front and exp back. * standarized palettes for all silvally base images all palettes have the same order al images of the same type have the exact same palette indexed rgb files * 773-water matched all palettes indexed all images * 773-bug matched all palettes indexed all images * 773-psychic matched all palettes indexed all images * 773-dark matched all palettes indexed all images * 773-fire matched all palettes indexed all images * 773-grass matched all palettes indexed all images * 773-rock matched all palettes indexed all images * 773-dragon matched all palettes indexed all images * 773-ghost matched all palettes indexed all images * 773-ground matched all palettes indexed all images * 773-electric matched all palettes indexed all images * 773-fairy matched all palettes indexed all images * 773-flying matched all palettes indexed all images * 773-poison matched all palettes indexed all images * 773-steel matched all palettes indexed all images * 773-ice matched all palettes indexed all images * forgot 2 flying files * 773-fighting matched all palettes indexed all images * 454 Toxicroak (Base + Shiny Fix) @ vari Adjusted base sprites to get rid of floating mouth corner. Sprites have been saved in indexed format. * 453 454 Croagunk Toxicroak gender variants @ vari Recolored the new base sprites in the Variant colors. Affected sprites: All Toxicroak front sprites added a gender difference - Rare male and epic female changed colors compared to the previous version. Affected sprites: Male rare sprites, female epic sprites. * 4144 articuno galar json palettes * 4146 galarian moltres palette json * 4145 galarian zapdos palette json * variant masterlist: set galar birds to use json palette * [Sprite] 60 62 Poliwag Poliwrath - cleaned up stray pixels * 280 281 282 Ralts Kirlia Gardevoir fixed clipped horn on kirlia front and back standard palettes ignore mega gardevoir and gallade for now. * 773 Silvally - created all variant palette files * Removed variant image and anim json files deleted "*_2" & "*_3" as they are no longer needed. added palette file for normal-type exp front |
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chaosgrimmon
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4557a73ecc
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[Sprite] Standardise Sirfetch'd animation (#4393)
* [Sprite] Match Sirfetch'd animation Taken from shiny counterpart * [Sprite] Standardise Sirfetch'd animation Colours taken from static sprite. Spritesheet animation taken from shiny counterpart. * [Sprite] Standardise Sirfetch'd animation Colours taken from static sprite. Spritesheet animation taken from shiny counterpart. |
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chaosgrimmon
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880a46b659
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[Sprite] Fix Lycanroc Midday (#4274)
* [Sprite] Midday Lycanroc back * [Sprite] Midday Lycanroc shiny front * [Sprite] Midday Lycanroc shiny back |
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chaosgrimmon
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5f918ca001
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[Sprite] Remove repeated animation frames (#4205)
* [Sprite] Remove fronts repeated frame data * [Sprite] Remove shiny fronts repeated frame data * [Sprite] Remove shiny fem fronts repeated frame data * [Sprite] Remove fem fronts repeated frame data * [Sprite] Remove backs repeated frame data * [Sprite] Remove more backs repeated frame data * [Sprite] Remove fem backs repeated frame data * [Sprite] Remove shiny backs repeated frame data * [Sprite] Remove more shiny backs repeated frame data * [Sprite] Remove shiny fem backs repeated frame data * [Sprite] Remove exp backs repeated frame data * [Sprite] Remove shiny exp backs repeated frame data * [Sprite] Remove exp fronts repeated frame data * [Sprite] Remove shiny exp fronts repeated frame data * [Sprite] Togedemaru exp shiny typo * [Sprite] Togedemaru exp typo |
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chaosgrimmon
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50a7500561
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[Sprite] Fix animated Cursola (#4186)
* [Sprite] Index Cursola exp * [Sprite] Index shiny Cursola exp * [Sprite] Update exp Cursola variant palette |
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chaosgrimmon
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97e3250f62
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[Sprite] Chien-Pao sprite cleanup (#3961)
* Delete public/images/pokemon/exp/shiny/1002b.png * Delete public/images/pokemon/exp/shiny/1002s.png * Delete public/images/pokemon/exp/shiny/1002sb.png |
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chaosgrimmon
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f9e3b373d9
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[Sprite] Shiny Lycanroc Midnight using non-shiny
Palette taken from static back |
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chaosgrimmon
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f2dd9b9435
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[Sprite] Recolour shiny exp Galarian Ponyta (#3765)
Recolour by koda_want_to_sleep |
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pom-eranian
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55cebd84b8 |
[Sprite]
(_masterlist.json ) Set 472, 469, 751, 970 to use json instead of images. 469 Yanmega - fix & variant convert to json - @rival-kieran 472 Gliscor - fix & variant convert to json - @rival-kieran 751 Dewpider - fix & variant convert to json - @vari 970 Glimmora - fix & variant convert to json - @vari |
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chaosgrimmon
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34bf932722
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[Sprite] Trim exp Rellor palette (#3674)
* [Sprite] Trim exp Rellor palette * [Sprite] Trim Rellor exp Palette * [Sprite] Trim Rellor exp palette |
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chaosgrimmon
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6b21a777a1
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[Sprite] Index Rookidee, remove stray pixel (#3653)
* [Sprite] Index front static Rookidee * [Sprite] Index front exp Rookidee * [Sprite] Index back static Rookidee * [Sprite] Index shiny front static Rookidee * [Sprite] Index back exp Rookidee * [Sprite] Index shiny back static Rookidee * [Sprite] Index shiny back static Rookidee * [Sprite] Index shiny back exp Rookidee |
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NightKev
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098811c006
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Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner * add fix setting code to prevent form/variant bug when default form/variant setting is wrong. in addition, that fix code include gender fix, so i revert old gender fix. update wrong log message. * [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) * Fix Memory Mushroom not showing relearner moves * Fix rollout test * Rewrite player faint logic in FaintPhase (#3614) * 867 runerigus sprite (#3629) cropped static frames, fixed cropped sprite set runerigus exp to use the shiny exp's animation verified all hex colors are unchanged - fixed ultra necrozma exp front variant swapped arrays. - xatu female eye color fix * [Bug] Preventing the MBH from being stolen in Endless (#3630) * Endless MBH Fix * add import * Revert "add import" This reverts commit |
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cam
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5f6cb6ce00
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[Sprite] Floette animation fix - Xatu female variant fix (#3610)
* 177-178 icons, variant icons * 178 icons * [HotFix][Sprite] Xatu female variants added * [HotFix][Sprite] Floette json: update to match images * Xatu variant- reverted _masterlist reverted _masterlist.json added anim files for both female variants * [fix] Xatu female: show variants, added back sprite anim Edited _masterlist on correct keys added anim json for back sprites |
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Matthew
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29b441facb
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August 2024 Variant Update (#3470) | ||
chaosgrimmon
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0572ac4b91
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[Sprite] Trim Skeledirge back exp palettes (#3350)
* [Sprite] Trim Skeledirge exp back palette * [Sprite] Trim Skeledirge shiny back exp palette |
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cam
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03ba575ee5
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[Sprite] Wo-Chien back sprite (#3307)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. * [Fix][Sprite] 1001 Wo-Chien exp fix cleaned up tips of antlers slightly improved back sprite default + shiny. identical json, identical framing |
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chaosgrimmon
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abbf4974fd
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[Sprite] Shiny animated Clawitzer using wrong palette (#3297)
* [Sprite] Recolour shiny Clawitzer Palette taken from back counterpart * [Sprite] Recolour shiny Clawitzer Palette taken from back counterpart |
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chaosgrimmon
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4cf445b780
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[Sprite] Mega Latias and Mega Latios back sprite fixes #3137 (#3194)
* [Sprite] Mega Eon Duo back exps * [Sprite] Mega Eon Duo shiny back exps |
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cam
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1b5d7a8e54
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[Fix][Sprite] 4083 Galarian Farfetch'd exp (#3216)
Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. |
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Frederico Santos
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e98ef1c757
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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chaosgrimmon
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67d5d70a7b
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[Sprite] Shiny Minior Fixes (#2876)
* [Sprite] Shiny Meteor Minior not in shell Taken from non-shiny sprite and animation. * [Sprite] Back shiny Meteor Minior not in shell Taken from non-shiny sprite and animation. * [Sprite] Shiny exp Minior Cores wrong colours * [Sprite] Shiny exp Minior Core backs wrong colours |
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chaosgrimmon
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38ed57f063
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[Sprite] Shiny Spritzee colour correction (#2781)
* [Sprite] Exp shiny Spritzee * [Sprite] Exp non-shiny Spritzee |
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chaosgrimmon
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7f8e796fae
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[Sprite] Shiny Galarian Darmanitan Standard form using Unovan Zen form sprites (#2755)
* [Sprite] Correct Galarian Darmanitan front sprite * [Sprite] Correct Galarian Darmanitan back sprite |
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chaosgrimmon
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bc94858c40
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[Sprite] Fixes Busted Mimikyu variants and icons; Fixes #2683 (#2690)
* [Sprite] Gives Disguised form explicit identifier `null` defaults to `disguised`, as is desired. * [Sprite] Renamed Disguised form has exp sprites * [Sprite] Add Busted Mimikyu to masterlist * Rename static non-shiny front 778.png to 778-disguised.png * static non-shiny front * exp non-shiny front * static non-shiny back * exp non-shiny front * static non-shiny back * static shiny front * static shiny front * non-shiny icon * exp non-shiny back * shiny icon * static var front * exp non-shiny back * exp shiny front * exp shiny front * exp shiny back * static shiny back * exp var front * static var back * Delete public/images/pokemon/variant/exp/778_3.png * Delete public/images/pokemon/variant/exp/778_3.json * exp shiny back * exp shiny back * rare icon * epic icon * exp var back * static var front BUSTED * static var back BUSTED * exp var front BUSTED * exp var back BUSTED * [Sprite] Static Mimikyu Busted sprite fix Fixes eyeholes on torso * [Sprite] Exp Mimikyu sprite fixes Fixes eyeholes on torsos * Trim static shiny front sprite size Addresses issue #2683 * [Sprite] Match static shiny Disguised w non-shiny Addresses issue #2683 |
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chaosgrimmon
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92791ae27a
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[Sprite] Compress Mega Gyarados Palette (#2586)
* [Sprite] Compress Mega Gyarados Common Palette * [Sprite] Compress Mega Gyarados Variant Palette * [Sprite] Compress Mega Gyarados Default Palette |
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chaosgrimmon
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2ef376e4df
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[Sprite] Opaque pixels on exp shiny Mimikyu (#2345)
* [Sprite] Opaque pixels on exp shiny Mimikyu * [Sprite] Opaque pixels on exp back shiny Mimikyu |
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chaosgrimmon
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4e8a2e87d2
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[Sprite] Replace Togedemaru Animation Datafiles (#2255)
* [Sprite] Replace Exp front Togedemaru .json animation stretched 11% upon artist request: https://discord.com/channels/1125469663833370665/1229465263532019712/1251422382745325609 * [Sprite] Replace exp back Togedemaru .json taken from exp/back/shiny/777.json * [Sprite] Extend exp front shiny Togedemaru .json animation stretched 11% upon artist request: https://discord.com/channels/1125469663833370665/1229465263532019712/1251422382745325609 |
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Matthew
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fc73a26372
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[Bug] Fixed Alolan Persian Animations (#2236)
* Fixed Alolan Persian Animations * Update Masterlist |
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chaosgrimmon
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fd3c0cdb3e
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[Sprite] Fix Cursola mixed animation spritesheets (#2204)
* [Sprite] Give shiny Cursola fixed spritesheet Replaced with the correct base shiny, which has purple eyes * [Sprite] Revert exp nonshiny Cursola replacement Taken from https://raw.githubusercontent.com/pagefaultgames/pokerogue/b1704781192697a8042c0dc4e1098f242706cacf/public/images/pokemon/exp/864.png |
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Matthew Olker
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02d5654be4 | Pride Update | ||
chaosgrimmon
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899a2bf96e
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Match Shiny Grafaiai animation frames with Non-Shiny counterparts (#1477)
A user reported [here](https://discord.com/channels/1125469663833370665/1238339524778790922/1244817919985061978) that "Shiny grafaiai keeps fading in and out of existence". The presumed culprit is frame 17 being set to have a width and height of 3 pixels. To fix this, the code from the non-shiny .json was used instead, which used dimensions of 66x55, somewhat more reasonable for the targeted slice of spritesheet. Not tested, with due concern given to the abysmal odds of specifically encountering a shiny Grafaiai. ... but the change shouldn't break anything, I hope? |
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Matthew Olker
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44f4f14956 | Update Artist Sprite Fixes | ||
Greenlamp2
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b170478119
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fix conflict without rebase (#1186) | ||
Madmadness65
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eff467155a |
Add new shiny variants
A new set of touched up Pokémon sprites and custom shiny variants. If there are any missing or broken sprites, please let the artists know. |
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Flashfyre
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60f86c85ce | Fix Glimmora atlases | ||
Flashfyre
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28c75e4377 | Add missed EXP variant sprites | ||
Flashfyre
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d7d2320844 | Fix Mega Latias animated sprites | ||
Flashfyre
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72107aa615 | Implement various sprite fixes and restructure icons | ||
gericocross
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29b80dbed8
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Fixed Grafaiai animation (#547)
* Longer descriptions don't stuck shorter ones anymore * Fixed Grafaiai animation |
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Flashfyre
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444b4075fe | Biome can't change before a boss in endless mode | ||
Flashfyre
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216139df5b | Re-apply status token shuffling with recursion fix | ||
Flashfyre
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eeb547417f | Endless biomes are short but connected | ||
Flashfyre
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9ec505bf35 | Add various new shiny variants | ||
Flashfyre
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c76f8c5e7e | Add tiered shiny variants | ||
Flashfyre
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c339d19e79 | Compress all Pokemon sprites | ||
Flashfyre
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0a0e3fe0df | Fix Dachsbun back sprites | ||
Flashfyre
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1df2297824 | Fix Fidough back sprites |