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5034ad836f
400 Commits
Author | SHA1 | Message | Date | |
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chaosgrimmon
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5034ad836f
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Delete public/images/pokemon/variant/exp/back/673_2.json | ||
chaosgrimmon
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6f8c232dba
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Delete public/images/pokemon/variant/exp/back/672_2.json | ||
chaosgrimmon
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7895170bc7
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Delete public/images/pokemon/variant/exp/back/673_2.png | ||
chaosgrimmon
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2022f43e0d
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Delete public/images/pokemon/variant/exp/back/672_2.png | ||
chaosgrimmon
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fa1798f30b
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[Sprite] Add rare Gogoat exp back
Palette taken from png |
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chaosgrimmon
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1424c5dc2f
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[Sprite] Add rare Skiddo exp back
Palette taken from png |
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chaosgrimmon
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34bf932722
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[Sprite] Trim exp Rellor palette (#3674)
* [Sprite] Trim exp Rellor palette * [Sprite] Trim Rellor exp Palette * [Sprite] Trim Rellor exp palette |
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chaosgrimmon
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6b21a777a1
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[Sprite] Index Rookidee, remove stray pixel (#3653)
* [Sprite] Index front static Rookidee * [Sprite] Index front exp Rookidee * [Sprite] Index back static Rookidee * [Sprite] Index shiny front static Rookidee * [Sprite] Index back exp Rookidee * [Sprite] Index shiny back static Rookidee * [Sprite] Index shiny back static Rookidee * [Sprite] Index shiny back exp Rookidee |
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NightKev
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098811c006
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Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner * add fix setting code to prevent form/variant bug when default form/variant setting is wrong. in addition, that fix code include gender fix, so i revert old gender fix. update wrong log message. * [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) * Fix Memory Mushroom not showing relearner moves * Fix rollout test * Rewrite player faint logic in FaintPhase (#3614) * 867 runerigus sprite (#3629) cropped static frames, fixed cropped sprite set runerigus exp to use the shiny exp's animation verified all hex colors are unchanged - fixed ultra necrozma exp front variant swapped arrays. - xatu female eye color fix * [Bug] Preventing the MBH from being stolen in Endless (#3630) * Endless MBH Fix * add import * Revert "add import" This reverts commit |
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cam
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abced6cf02
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[Sprite] Lumineon female spritesheet fix (#3608)
fix from Vari |
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cam
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5f6cb6ce00
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[Sprite] Floette animation fix - Xatu female variant fix (#3610)
* 177-178 icons, variant icons * 178 icons * [HotFix][Sprite] Xatu female variants added * [HotFix][Sprite] Floette json: update to match images * Xatu variant- reverted _masterlist reverted _masterlist.json added anim files for both female variants * [fix] Xatu female: show variants, added back sprite anim Edited _masterlist on correct keys added anim json for back sprites |
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Frederico Santos
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193b074608 | feat: update | ||
Frederico Santos
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06c110e257 | feat: Add August Variant Update event banner | ||
chaosgrimmon
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0eb1262f40
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[Sprite] Add variant icons for Beta 2 (#3586)
* [Sprite] Variant Icons for Beta 2 * [Sprite] Use INDEXED color mode |
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cam
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60b68c936a
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[Sprite] Turtwig and Arceus icons (#3579)
fix from @Opaquer on discord https://discord.com/channels/1125469663833370665/1273029028210671748/1273995744910639246 |
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Madmadness65
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4e74007af6 |
Remove unused duplicate ribbon sprites
I already excluded them from the item atlas in my previous commit. |
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Madmadness65
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f6d9a11044 |
Compress item atlas
Also resized the Herb graphics to be 32x32 like the rest of the items. |
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Matthew
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29b441facb
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August 2024 Variant Update (#3470) | ||
prime
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38ba0c089f
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[Pokemon/Form/Item] Ultra Necrozma (#3514)
* Still attempting to merge ultra necrozma * Added translations from Adri1 Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> |
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Leo Kim
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14b3907b11
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[Enhancement] Add favorite filter in Starter UI (#3431)
* add favorite filter. add favorite starter attribute * add error handling for undefined favorite attribute * add placeholders in each locales * add favorite icon from great art team * update favorite icon to code * update korean translation * align icons * initialize the starter preferences if they don't exist * update requested changes |
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Opaque02
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9eb57c0c66
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[QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen (#3285)
* IV scanner PR fix Updated locales to have updated keys for IV scanner in menu Updated legacy UI to work with IV scanner changes Updated code to have player and enemy battle stats for ease of use Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers Fixing up some git errors Fixed a bug with double battles not updating the pokemon properly Updated settings to allow for the ability to skip the IV scanning prompts Adding functionality to IV scanner to skip prompt and see IVs mid battle * Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different * Updated as per merge comment * Updating to fix comments * Updated comments * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/settings.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/zh_TW/settings.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Updating text of IV scanner to be gold * Updated text colour to use one of the existing golds instead of a custom gold * Japanese locale * Updating docs --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> |
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Jannik Tappert
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60d19c9a2c
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[Feature] Unique Evil Team Admins (#3384)
* Hardcoded Pokemon should have proper names * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * current things. * rename * team galactic wants to be special * Revert debug changes * Added Trainer Names and Titles * [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * Added new sprites * Make simple admin trainer pools * Add Korean localization * Revert this * [Feature] Named Evil Team Admins * Dateien removed * Revert override * French only needs one pair of evil team bosses :) * Some things Temp Mentioned in the PR * Removed NoDuplicates again...Because it only works on the speciality pool.... Also reordered the second admin wave. So we guarantee it is never the same one * German dialogue * Offset * Jördis just better * Credit for the artists (see https://www.deviantart.com/icejkai/art/Magma-Admin-Courtney-Trainer-Sprite-544510574) * Order * Added tsdoc and named it more clear * Fixed formatting and made it a void function * Changed offset to number and updated tsdoch * Improve readability * Removed extra lines * Fix this * Revert override * colress gets his own pool because @blitzy wants it (and i agree) * Added Rood (some plasma sage guy) * has voucher is not false by default. So only it will be set true for evil team leaders, gym leaders, elite 4 and champions * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: returntoice <dieandbecome@gmail.com> * Added the localization also to japanese * Update src/locales/ko/trainers.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * CA * Removed Colress * Colress Last Stand --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> |
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Tempoanon
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98ae2bc665
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[Localization] Add Japanese Localization (#3332)
* Update fonts * Add locales/ja files * Add some more files * Add more ui stuff * Fix failing typescript doc being generated * Add the 4 ui handlers * Add i18n.ts * Try something in text.ts * Fix some more errors * Add ja type icons * Add missed message keys * Update src/plugins/i18n.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/ui/text.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/plugins/i18n.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Apply TLs from xsn34kzx Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * Translate essential text (move, ability descriptions) * Translate missed move/ability * Translated battle.ts - All phrases are taken from USUM script via Poké Corpus https://abcboy101.github.io/poke-corpus/ (I used the USUM script because it is in hiragana/katakana. If we decide to change these phrases to Kanji later, I will refer to the SV script to modify them again.) - * Update battle.ts * Update battle.ts * Update src/locales/ja/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update battle.ts --------- Co-authored-by: EnochG1 <enoch.jwsong@gmail.com> Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com> |
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chaosgrimmon
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ed1605de58
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[Sprite] Clean up extra Drifblim-related files (#3371)
* Delete public/images/pokemon/variant/back/426_3.png * Delete public/images/pokemon/variant/back/426_3.json |
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chaosgrimmon
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0572ac4b91
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[Sprite] Trim Skeledirge back exp palettes (#3350)
* [Sprite] Trim Skeledirge exp back palette * [Sprite] Trim Skeledirge shiny back exp palette |
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NightKev
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0241abcf61
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[Bug] Fix evil team admins (#3341)
* Rename `flare_admin_m copy.json` to `flare_admin_f.json` * Also fix the Magma Admins |
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NightKev
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10aa85e9db
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Fix name of files for Aqua Admin (M) (#3323) | ||
Tempoanon
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7048fbe06f
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[Feature] Implement generic evil team admins (#3234)
* [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * Add evil admin placeholder images * Add admin names to locale files * Add evil team admin dialogue * Added new sprites * Make simple admin trainer pools * Add Korean localization * Increase evil boss money multiplier from 2.25 to 2.5 --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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Madmadness65
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153d8ba557
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[Sprite] Move Victini graphics to Generation 5 atlases (#3320)
* Move Victini graphics to Generation 5 atlases * Minor change |
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chaosgrimmon
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bb6ec94c02
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[Sprite/Misc] Repo Icon cleanup (#3311)
* [Sprite] Missing Gen 7 variant icons Taken from current icon spritesheet * [Sprite] Remove non-Gen 6 icon * Delete public/images/pokemon/icons/variant/6/742_3.png * Delete public/images/pokemon/icons/variant/6/743_2.png * Delete public/images/pokemon/icons/variant/6/743_3.png * Delete public/images/pokemon/icons/variant/6/777_2.png * Delete public/images/pokemon/icons/variant/6/777_3.png * Delete public/images/pokemon/icons/variant/6/779_2.png * Delete public/images/pokemon/icons/variant/6/779_3.png * Delete public/images/pokemon/icons/variant/6/354-mega_2.png * Delete public/images/pokemon/icons/variant/6/354-mega_3.png * [Sprite] Missing Mega Banette variant icons Taken from the Gen 6 variant icon folder * [Sprite] Missing Poltchageist/Sinistcha form icons Renamed duplicates of alternate forms |
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cam
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03ba575ee5
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[Sprite] Wo-Chien back sprite (#3307)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. * [Fix][Sprite] 1001 Wo-Chien exp fix cleaned up tips of antlers slightly improved back sprite default + shiny. identical json, identical framing |
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chaosgrimmon
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abbf4974fd
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[Sprite] Shiny animated Clawitzer using wrong palette (#3297)
* [Sprite] Recolour shiny Clawitzer Palette taken from back counterpart * [Sprite] Recolour shiny Clawitzer Palette taken from back counterpart |
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cam
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17cc8b5c5e
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[Sprite] Victreebil's stem not connected to the head (#3292)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. * [Sprite] 71- Fixed missing stem fixed missing stem segment on victreebil's head default and shiny png positions are identical json are identical |
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chaosgrimmon
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b0f8f0e901
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[Sprite] Add female Ursaring variant palettes (#3282)
* [Sprite] Female Ursaring variant fronts Taken from male counterpart * [Sprite] Female Ursaring variant backs Taken from male counterpart * [Sprite] Female Ursaring variants |
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chaosgrimmon
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4cf445b780
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[Sprite] Mega Latias and Mega Latios back sprite fixes #3137 (#3194)
* [Sprite] Mega Eon Duo back exps * [Sprite] Mega Eon Duo shiny back exps |
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cam
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1b5d7a8e54
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[Fix][Sprite] 4083 Galarian Farfetch'd exp (#3216)
Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. |
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Frederico Santos
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e98ef1c757
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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AJ Fontaine
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0c18e95fa4
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[Bug] Fix Meditite back and female variant sprites (#2929) | ||
chaosgrimmon
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67d5d70a7b
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[Sprite] Shiny Minior Fixes (#2876)
* [Sprite] Shiny Meteor Minior not in shell Taken from non-shiny sprite and animation. * [Sprite] Back shiny Meteor Minior not in shell Taken from non-shiny sprite and animation. * [Sprite] Shiny exp Minior Cores wrong colours * [Sprite] Shiny exp Minior Core backs wrong colours |
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Dakurei
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7847aa1644
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[Enhancement] Fixes sizing and legacy theme problem for bgm-bar (#2603)
* Adds TextStyle for bgm-bar ui * Makes the ui bgm-bar truly dynamic + cleans up unused code + Removes all hard-coded characters from the string to allow for different typographical rules in different languages * Applies the necessary modifications to locales following the deletion of the hard-coded character to form strings * Use same style as above + reduce shadow offset * Creates and loads a resource for the bgm-bar ui + Can be redesigned by someone with more talent if needed, since it won't affect the ability bar * Using the new resource in bgm-bar ui * Use of more space by default following deletion of the 'noteText' text zone |
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chaosgrimmon
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4c34858e89
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[Sprite] Fix Espeon's tail partially missing (#2795)
* [Sprite] Fixes Espeon tail Taken from initial commit, pre-Texture Packer compression * [Sprite] Fixes (replaced) shiny Espeon tail Taken from initial commit, pre-Texture Packer compression * [Sprite] Fix variant Espeon tails |
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chaosgrimmon
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38ed57f063
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[Sprite] Shiny Spritzee colour correction (#2781)
* [Sprite] Exp shiny Spritzee * [Sprite] Exp non-shiny Spritzee |
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chaosgrimmon
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63599ef52e
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[Sprite] Female Scyther missing variant palettes (#2770)
* [Sprite] Missing female Scyther front variant palettes Taken from existing male counterpart. * [Sprite] Missing female Scyther back variant palettes Taken from existing male counterpart. * [Sprite] Adding female Scyther variants |
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chaosgrimmon
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7f8e796fae
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[Sprite] Shiny Galarian Darmanitan Standard form using Unovan Zen form sprites (#2755)
* [Sprite] Correct Galarian Darmanitan front sprite * [Sprite] Correct Galarian Darmanitan back sprite |
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chaosgrimmon
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95c4ed017a
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[Sprite] Swap static epic Dudunsparce back names (#2739)
* Rename 982-three-segment_3.png to 982-temp_3.png temp change to swap non-destructively * Rename 982_3.png to 982-three-segment_3.png * Rename 982-temp_3.png to 982_3.png |
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chaosgrimmon
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5e3dcc3ad9
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[Sprite] One more Mimikyu Disguised form tag (#2711) | ||
chaosgrimmon
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bc94858c40
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[Sprite] Fixes Busted Mimikyu variants and icons; Fixes #2683 (#2690)
* [Sprite] Gives Disguised form explicit identifier `null` defaults to `disguised`, as is desired. * [Sprite] Renamed Disguised form has exp sprites * [Sprite] Add Busted Mimikyu to masterlist * Rename static non-shiny front 778.png to 778-disguised.png * static non-shiny front * exp non-shiny front * static non-shiny back * exp non-shiny front * static non-shiny back * static shiny front * static shiny front * non-shiny icon * exp non-shiny back * shiny icon * static var front * exp non-shiny back * exp shiny front * exp shiny front * exp shiny back * static shiny back * exp var front * static var back * Delete public/images/pokemon/variant/exp/778_3.png * Delete public/images/pokemon/variant/exp/778_3.json * exp shiny back * exp shiny back * rare icon * epic icon * exp var back * static var front BUSTED * static var back BUSTED * exp var front BUSTED * exp var back BUSTED * [Sprite] Static Mimikyu Busted sprite fix Fixes eyeholes on torso * [Sprite] Exp Mimikyu sprite fixes Fixes eyeholes on torsos * Trim static shiny front sprite size Addresses issue #2683 * [Sprite] Match static shiny Disguised w non-shiny Addresses issue #2683 |
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Yonmaru40
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59cf02e64b
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[localization] Zh_cn type image change (#2639)
* Add files via upload * Delete public/images/types_zh-CN.png.png * Add files via upload |
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chaosgrimmon
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f3eeb6abea
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[Sprite] Fix variant icons from Gen7 (#2624)
* [Sprite] Remove unused icons from 6v * [Sprite] Fix variant icons from Gen7 * [Sprite] Compress icons_7v |
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Amani H
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f7f8988cdb
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[Item] Add Light Ball, Thick Club, Metal Powder, and Quick Powder (#1899)
* Add Light Ball, Thick Club, and Metal/Quick Powder * Fix Typo, Account for Fusions * Fix Errors with Fusions * Group Items into Generator * Refactor Generator and Type, Fix Localization (en) * Adjust Generator, Add Override Type * Fix Enum Import * Localize for de, es, fr, it, ko, zh_CN, zh_TW * Add Unit Tests * Add Type * Fix Items Atlas * Change Cubone Passive Ability, Adjust Weight |