Commit Graph

2945 Commits

Author SHA1 Message Date
Dmitriy K
223d8a731d
[Feature] Implement Full Heal/Lum/Full Restore to heal Confusion #1658 (#1876)
* Added Confusion to be healed with Full Heals and Full Restores

* Semi-Colon oversight

* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add

* Fixed spacing and semicolon

* Refactored the Lum Berry case

* Fix berry conflicts

* Update {}

* Fix PP Conflict

* Build fix?

* Fix Modifier

* Build Fix

* Fix

* Fix StatuHeal from eslint

* Fix revive (will show testing through everything again)

* Update documentation

---------

Co-authored-by: Ethan <hensley.ethan64@gmail.com>
Co-authored-by: Ethan <71776311+EvasiveAce@users.noreply.github.com>
2024-06-06 12:04:16 -04:00
Adrian T
8d6a0bb0a1
[Ability] Implement Ice Face (#1755)
* implement ice face ability

* remove showing ability bar

* fixes

* add documentations

* move code out of phases.ts

* add hardcoded eiscue check, localization

* add KO locale

* remove unnecessary constructor

* use && instead of || to specify ice form on eiscue
2024-06-06 11:49:50 -04:00
SeafoamQueen
3fea384dc1
[Feature] Added Battle Style setting (#1872)
* Added Battle Style setting with Shift and Set options

* Changed 'Shift' option to 'Switch' to match the Gen 8 setting.
2024-06-06 11:26:04 -04:00
José Ricardo Fleury Oliveira
cb27fc2b06
[Localization] ptBR removing capital letters in battle.ts (#1873) 2024-06-06 11:19:38 -04:00
h44451890
94099e0fba
Fix all ability name and description of zh_tw (#1478) 2024-06-06 10:17:53 -05:00
Lee ByungHoon
081d813540
[Feature] Move to start button when you can't add party anymore (#1673)
* [Feature] Move to start button when you can't add party anymore

* Add comment about #1673

* Update starter-select-ui-handler.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-06-06 10:12:19 -05:00
c4vv
e0401a93aa
[Bug] Fix generateVariant to account for forms (#1783)
* Add form check to generateVaraint

* Add index check

* Fix for typedoc
2024-06-06 10:55:50 -04:00
SeafoamQueen
5ac1b7245f
[Feature] Refactored Game Settings UI navigation menu and sorting (#1860)
* Refactored settings UI menu options and added the battle style setting

* Removed the new Battle Style setting. It will be added in a seperate PR.

* Fixed typo and spacing
2024-06-06 10:38:54 -04:00
dorri-riddo
63ce24afb2
[Localization] #1761 Korean trainer dialogue (ramos, viola) (#1868) 2024-06-06 10:22:46 -04:00
José Ricardo Fleury Oliveira
9c4c4005ae
[Localization] ptBr battle.ts translations (#1870) 2024-06-06 10:12:40 -04:00
Laeticia PIERRE
f53dce432b
useMove + pokemon affix localization (#1276)
* useMove + pokemonPrefix localization

* Rename prefix to affix + line break fr

* getPokemonAffix to getPokemonNameWithAffix + remove space + replace

* Better getPokemonNameWithAffix switch

* Ko locale + fix es locale

* Doc getPokemonNameWithAffix + getPokemonMessage + fix

* Ko translate / missing weather changes

* Fix conflicts getPokemonPrefix

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-06-06 08:36:12 -05:00
Frede
40328d5712
[BUG] Fix Move Info Overlay Scroll Bug (#1856)
* Added "Skip Dialogues" option (if at least 1 classic win)

* Removed error sound and hide option instead when classic wins = 0

* Add skip dialogues option to Unlockables and show unlocked message on first classic win

* Only skips seen dialogues, removed dialogue option from unlockables, seen dialogues get saved to local storage

* oops

* dont show charSprite when skipping a dialogue, small fixes

* correctly reset move description scrolling when changing move

* override fix

---------

Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
2024-06-06 08:22:37 -05:00
José Ricardo Fleury Oliveira
0e9bcfb4fd
[Bug] Minor ptBR mint fix (#1852) 2024-06-06 01:23:44 -04:00
flx-sta
a8489cc707
[Bug] Revert start-label text to translation (#1855) 2024-06-06 01:18:54 -04:00
Benjamin Odom
5e52be676f
[QoL] Add Time of Day Widget to Arena Flyout (#1846)
* Time of Day Sample

* Add Proper Time of Day Tracking

* Add Settings
2024-06-05 22:57:55 -05:00
AJ Fontaine
daa9e1ef0f
[BUG] Fix fullheal, burn/poison, and endure tokens in existing saves not updating after rebalance (#1848)
* Fix tokens not actually updating

* Remove changes to getArgs

* Added parentheses around conditional for safety

* Laid a space betwixt the two and its respective one at the behest of Temp
2024-06-05 23:07:47 -04:00
José Ricardo Fleury Oliveira
c1b4be83d0
translations (#1850) 2024-06-05 21:52:59 -05:00
returntoice
6b31db0bc5
[Localization] Paldean gym leaders and elite 4 dialogue Korean translation (#1838)
* Your commit message

* localization
2024-06-05 21:54:08 -04:00
sodam
19114e4fd3
[Localization] #1761 Korean trainer dialogue (Gym leader in Hoenn region) (#1830)
* localized to korean (Gym leader's dialouge in Houenn region)

* modified the spacing

Co-authored-by: returntoice <dieandbecome@gmail.com>

* modified the spacing

Co-authored-by: returntoice <dieandbecome@gmail.com>

* modified the spelling

Co-authored-by: returntoice <dieandbecome@gmail.com>

---------

Co-authored-by: returntoice <dieandbecome@gmail.com>
2024-06-05 21:52:30 -04:00
prime
1c98106642
[QoL] Move Info Overlay (#1585)
* move info implemented for starter selection

a move info box is displayed when editing the starter moveset.

also menus have now onHover triggers.

todo:
- show ui when selecting TMs
- show ui when selecting moves to remember (memory mushroom)

* More Move Info Overlays

Added overlays during Memory Mushroom use and when viewing TMs.
Furthermore a settings option can enable/disable those overlays.

* Added missing ko language entry

... though translation still remains necessary

* updated ui

also added overrides for item rewards

* minor ui update

moved values to the right in the tm move info box

* fixed typedoc issues

* removed settings in to prepare for merge

* updated settings option

added settings option to new settings implementation

* minor changes

removed unused graphic
moved settings option to accessibility
2024-06-05 20:28:12 -05:00
Matthew
c5689dfc96
dont make api calls when no server is connected in local (#1847)
* dont make api calls in local without a server connected and fix fusionLuck not set by default
2024-06-05 21:24:47 -04:00
Tempoanon
6d35399c31
[Bug] Change confuse chance from 2/3 to 1/3 (#1827) 2024-06-05 20:05:44 -05:00
flx-sta
283714bd0f
[Refactor] Move enums from game-data into their respective files in src/data/enums (#1837)
* move PlayerGender enum into src/data/enums/player-gender.ts

this is necessary to avoid circular dependencies which did crash tests in the past (in PRs)

* Update settings.ts

* Update game-data.ts

* Update summary-ui-handler.ts

* Update ui.ts

* move Passive & GameDataType enums into own files
2024-06-05 19:11:07 -05:00
Blitzy
46dc7e9b01
[Balance] Give Partner Pikachu its Signature Moves and change Cosplay's stats (#1737)
* Update Cosplay Pikachu stats

* Give Partner Pikachu its signature moves in its learnset

* Added a "custom" note next to stats

* Spread out signatures per Brain Frog's request
2024-06-05 16:56:31 -05:00
Xavion3
4b36d38acb
Hotfix for NaN luck (#1840)
Makes luck default to 0 if false-y
2024-06-05 20:42:15 +01:00
Matthew Olker
3855b92237 fix weird luck when catching a fused mon 2024-06-05 15:41:04 -04:00
José Ricardo Fleury Oliveira
4a9fe763a5
[ptBR] Translated text (#1821)
* translated disclaimer

* minor fix
2024-06-05 12:44:48 -05:00
YounesM
e614aec8ca
[Bug] Fix for Dancer activating when enemy in not on field / using a 2 steps charging move (#1708)
* Fixes !1686 and !1450

* Added forbidden tags

* Restored original import indentations

* Restored missing import
2024-06-05 13:10:24 -04:00
Matthew Olker
b532a6b2d0 okay not that lucky 2024-06-05 11:21:47 -04:00
Matthew Olker
6d71db0f13 luck based encounter 2024-06-05 11:02:58 -04:00
NightKev
395fa6e33d
[Bug] Allow second mon of a fusion to learn/remember on-evo moves (#1778)
Fixes #520
2024-06-05 10:36:42 -04:00
GoldTra
dce4518b93
Updated Spanish translations (#1825) 2024-06-05 09:24:33 -05:00
Frede
fe732bbbe6
[QoL] Pokemon Info Container hides Enemy Modifier Bar (#1820)
* Added "Skip Dialogues" option (if at least 1 classic win)

* Removed error sound and hide option instead when classic wins = 0

* Add skip dialogues option to Unlockables and show unlocked message on first classic win

* Only skips seen dialogues, removed dialogue option from unlockables, seen dialogues get saved to local storage

* oops

* dont show charSprite when skipping a dialogue, small fixes

* pokemonInfoContainer always on top of battle UI when shown

* removed setDepth and rather hide enemyModifierBar

---------

Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
2024-06-05 10:09:06 -04:00
Lee ByungHoon
e599931ff3
[Localization] Add Korean trainer dialogue (youngster, lass) (#1809)
* [Localization] #1761 Korean trainer dialogue (youngster, lass)

* changed ellipsis character that used 3 character to used 1 character.

* Update src/locales/ko/dialogue.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/ko/dialogue.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/ko/dialogue.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

---------

Co-authored-by: returntoice <dieandbecome@gmail.com>
2024-06-05 10:00:43 -04:00
Adrian T
bd34fc0b47
[Bug] Fix quick claw message showing if command is not fight (#1819) 2024-06-05 09:38:43 -04:00
Madmadness65
219f227cab Remove basic Voucher from Ultra item pool
It should only be in the Great item pool now.
2024-06-04 21:53:22 -05:00
sodam
7cc5ca1839
[Localization] Korean Kanto gym leader dialogue ( (#1794)
* localized to korean (Gym leader's dialouge at Kanto region)

* modified Brock's dialogue clearly

* Add missed word to lt_surge's dialogue
2024-06-04 22:17:49 -04:00
Madmadness65
1dd7a792d4 Fix Wide Lens being accidentally added to Rogue pool 2024-06-04 21:15:10 -05:00
damocleas
dd3ffb4315
Voucher Item tier changes/addition (#1516)
* Voucher Item tier changes/addition

- Voucher moved from Ultra -> Great Tier, given a weight of 1 and disappears after first reroll, should still appear more often with a healthy team than in ultra tier at all.
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 5 and decreasing with each reroll with 3 -> 2
Should appear just a bit more often than before.
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced
Should appear ~20% of the time with *perfect luck* in a whole average classic run.

Overall would be a 40-45% increase in total eggs in perfect conditions (luck, healthy team, etc.)

* fixed an extra spacebar at the end of 1303

* fixed an extra spacebar at the end of 1360

* fixed to account for Wide Lens being added
2024-06-04 22:05:29 -04:00
Matthew Olker
7eb0e8e77d revert pokemon info container depth change 2024-06-04 21:45:36 -04:00
Matthew Olker
7c9e5e9f52 loading screen disclaimer 2024-06-04 21:41:36 -04:00
Matthew Olker
5464f964c9 add more gameobject names for debugging 2024-06-04 21:06:46 -04:00
Frede
cfe9b3303a
[QoL] Pokemon Info Container always on top of Battle UI (#1782)
* Added "Skip Dialogues" option (if at least 1 classic win)

* Removed error sound and hide option instead when classic wins = 0

* Add skip dialogues option to Unlockables and show unlocked message on first classic win

* Only skips seen dialogues, removed dialogue option from unlockables, seen dialogues get saved to local storage

* oops

* dont show charSprite when skipping a dialogue, small fixes

* pokemonInfoContainer always on top of battle UI when shown

---------

Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
2024-06-04 21:05:25 -04:00
Adrian T
48f60a5b50
[QoL] add message when quick claw is triggered (#1684) 2024-06-04 18:11:30 -04:00
Benjamin Odom
d04010226d
[Bug] Fix Leppa Berries not Updating Flyout PP (#1806)
* Fix Leppa Berries not Updating Flyout PP

* Code Cleanup

* Update battle-flyout.ts
2024-06-04 16:59:39 -05:00
AJ Fontaine
eecad0fdc4
Balance endless tokens (#1733)
* Balanced tokens

* Remove existing tokens, all 10 stack limit

* Linter complained

* Sorry Mr. Lint I’ll do better next time

* Removed redundant min

* Used a version system to update tokens

* The linter has peculiar tastes

* See if this works

* I'm at my limit omg wtf Sam

* Call me Swoobat the way I keep it Simple

* Clean up some log statements

* Adjust token weights to make up for removal of sleep and freeze

* Be so fr GitHub that’s not a real merge conflict
2024-06-04 16:39:22 -05:00
Jannik Tappert
a8205ae819
[Bug] Handle if the browser gives a long form of a language (like "de-DE") … (#1795)
* Handle if the browser gives a long form of a language (like "de-DE") for cases where we only have the short form "de".

* Changed it so that now resolved Language is now used anywhere. This is basically what i orignally did manually but provided from i18next directly
2024-06-04 15:11:02 -05:00
Tempoanon
809c86599d
[Feature] Updated Champion teams (#1676)
* Updated champion teams

* Forgot Alder's legendary

* Give Alder Genesect

* Merge and update

* Update teams a bit more

* Red now leads with Pikachu, fixed Iris dialogue

* Add champ leads
2024-06-04 14:37:04 -04:00
Benjamin Odom
6dbf99cc72
[Bug] Fix Circular Dependency with BerryType (#1802)
* Fix Potential Circular Dependency with BerryType

* remove .js
2024-06-04 19:03:02 +01:00
Tempoanon
1c73b3b084
Revert "[Feature] Add possibility to override whole user party (#1643)" (#1796)
This reverts commit ef8b6aa4f9.
2024-06-04 16:39:02 +01:00
hayuna
ef8b6aa4f9
[Feature] Add possibility to override whole user party (#1643)
* Add possibility to override whole user party

* Update species overriding

* Replace SPARTER_SPECIES_OVERRIDE with array

* Replace SPARTER_SPECIES_OVERRIDE with array

* Add possibility to override species forms

* Add possibility to override species forms

* Fix eslint styling

* Add possibility to override Abilities for party

* Override status, gender, moveset

* Add possibility to override shinies

* Fix CI
2024-06-04 11:29:38 -04:00
chaosgrimmon
38f533276f
[Bug] Lustrous Globe named Lustrous Orb (#1781)
* [Bug] Lustrous Globe, not Orb for Palkia Origin

* [Bug] Lustrous Globe named Lustrous Orb

Translation sourced from https://www.pokewiki.de/Wei%C3%9Fkristall

* [Bug] Lustrous Globe named Lustrous Orb

* [Bug] Lustrous Globe named Lustrous Orb

Prior translation appears correct, cross-referenced with https://www.wikidex.net/wiki/Gran_lustresfera

* [Bug] Lustrous Globe named Lustrous Orb

Translation sourced from https://www.pokepedia.fr/Globe_Perl%C3%A9

* [Bug] Lustrous Globe named Lustrous Orb

Translation sourced from https://wiki.pokemoncentral.it/Splendisferoide

* [Bug] Lustrous Globe named Lustrous Orb

Prior translation seems correct, cross-referenced with https://pokemon.fandom.com/ko/wiki/%ED%81%B0%EB%B0%B1%EC%98%A5

* [Bug] Lustrous Globe named Lustrous Orb

No source found. Brilhante take from canonical translation of https://bulbapedia.bulbagarden.net/wiki/Lustrous_Orb

* [Bug] Lustrous Globe named Lustrous Orb

Translation sourced from https://bulbapedia.bulbagarden.net/wiki/Lustrous_Globe

* [Bug] Lustrous Globe named Lustrous Orb

Translation sourced from https://bulbapedia.bulbagarden.net/wiki/Lustrous_Globe
2024-06-04 01:53:58 -04:00
Madmadness65
a01cb96de6 Allow Pumpkaboo & Gourgeist forms to be caught
They do not have sprite differences currently, so they won't be able to be identified at a glance, but they do have the canon stat differences between "sizes".
2024-06-04 00:33:57 -05:00
Tempoanon
c499f351d1
[Bug] Add missing snowscape TM mons (#1742) 2024-06-03 23:51:36 -05:00
returntoice
041519a78f
[Localization] #1761 Korean double trainer dialogue (#1765)
* Your commit message

* localization
2024-06-03 23:46:42 -04:00
Tempoanon
f503080167
[Bug] Curse should do at least 1 damage (#1740)
* [Bug] Curse should do at least 1 damage

* Used the wrong math function lol
2024-06-03 22:33:26 -04:00
Benjamin Odom
98cff12fd1
[QoL] Add Arena Info Flyout for Weather, Terrain, etc. (#1734)
* Initial Commit

* Add Time of Day Icons and Remove Fight UI Dependancy

* Rename to Match

* Update battle-scene.ts

* Add Settings

* Add Comments
2024-06-03 21:18:09 -05:00
Yurical
e0fd11746f
[Localization] Use proper postpositional particle for Korean (#1759)
In Korean, postpositional particles vary depending on whether the
preceding syllable ends in a consonant or a vowel. Currently there
is no ability differentiate between the two types of particles, so both
forms are being used at the same time.
To remedy this problem, I added the relevant i18next processor to
properly select and print the correct form of the particle.
2024-06-03 21:38:52 -04:00
Matthew
69da96d543
Settings Refactor (#1771) 2024-06-03 19:57:47 -04:00
Philippe
763d2bfeeb
[Move] Implement pollen puff (#1732) 2024-06-03 16:26:15 -04:00
Xavion3
ff0e4fbdf0
Implement Pity System (#1752)
* Implement Pity System

* Add comments and optimised worst case slightly
2024-06-03 15:43:52 -04:00
sodam
145a79f8ef
[Localization] Fixed typo in Korean tutorial (#1757) 2024-06-03 11:38:37 -04:00
José Ricardo Fleury Oliveira
1abc591318
[ptBR Translations] Dialogue, game-stats and more (#1559)
* fixed translations and started dialogues

* ptBR translations

* fixes

* minor fix

* minor fixes 2

* firebreather

* minor translations

* minor translations
2024-06-03 15:30:27 +01:00
Frede
12bd22f2ca
Added "Skip Seen Dialogues" option (#1431)
* Added "Skip Dialogues" option (if at least 1 classic win)

* Removed error sound and hide option instead when classic wins = 0

* Add skip dialogues option to Unlockables and show unlocked message on first classic win

* Only skips seen dialogues, removed dialogue option from unlockables, seen dialogues get saved to local storage

* oops

* dont show charSprite when skipping a dialogue, small fixes

---------

Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
2024-06-03 11:49:13 +01:00
GoldTra
50c1f8aee4
[Localization] ES Weather and Achievements (#1722) 2024-06-02 20:13:54 -04:00
José Ricardo Fleury Oliveira
655e3ba24c
fix first voucher description (#1710) 2024-06-02 03:30:22 +01:00
damocleas
902d4df1a8
Wide Lens to Ultra item tier, Berry Count limits, and small Berry Pouch % chance reduction (#1472)
* Voucher and Wide Lens item table Changes

- Wide Lens moved from Rogue -> Ultra Tier, same weight
- Voucher moved from Ultra -> Great Tier, same weight
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 6 and decreasing with each reroll with 3 -> 2
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced

* Added Berry Count limiter

2 count for Lum, Leppa, Sitrus, Enigma

3 count for all else

* fix test 1

* fix test 2

I blame browser coding for this

* fix test  3

I BLAME BROWSER CODING

* Changed Berry Pouch to 30% > 33*%, max stack 90% > 100%

* fix test 4!!!!

oops

* english.

* german.

* spanish.

* french.

* italian

* portugese.

* simplified chinese.

* traditional chinese.

* Removed voucher changes, making separate PR for them to be discussed.

* Swapped switch statement to .includes statement

* Update modifier-type.ts

* thank you cheek pouch pr
2024-06-02 03:10:58 +01:00
MrWaterT
dcbe479001
[Localization] Fix wrong sentence in ko rival dialogue (#1704) 2024-06-01 20:33:40 -04:00
José Ricardo Fleury Oliveira
c7de17a46e
Achievements localization, organized some locales files and ptBR translations (#1150)
* organizing, translations and achv localization

* localized for all languages

* minor fix

* minor fix 2

* minor fix 3

* Fixed Achivment Localization, Added german localization and fixes some issues with german localization at other parts

* fix pickup description

* Update French achv.ts

* French typo correction achv.ts

* eslint fixes

* added zhTW

* minor fix

* Achivment Bar is localized and gets bigger when using german

* Changed some things to make it not as Big

* The Achivment Bar now grows with the context

* Updated Achivment Names in german

* Update French achv.ts

* Vouchers now will show the correct descrption again

* minor fix

* minor fixes

* "sub" to "semi"

* minor fix

* fixes warning and organizes some files

* forgot about english

* korean translations

* test fix

---------

Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-06-02 00:53:13 +01:00
Jannik Tappert
7ee6c979cf
Disables all unique double battles but tate and Liza. And those two will now always have lunatone and the other one (solrock?) as their first pokemon (#1654) 2024-06-02 09:15:17 +10:00
td76099
06ba63dd7d
[Bug] Liquid Ooze hurts move user instead of one with ability (#1301)
* Fixing Liquid Ooze to turn move user and not one with the ability as well as converted strength sap to use same logic instead of making it a separate class

* Replaced "undefined" with "null"

* Updated based on feedback + fix file permissions

* Fixing file permission on battler-tags

* Adding localization for drain message

* Apparently this file is 755 unlike the others

* Removed ability for custom message in exchange for getting to pass Pokemon name

* Once again changing moves from 644 to 755 like it is in repo right now :)

* putting ability back to 755 (why are file permissions all over the place)
2024-06-01 15:53:32 -04:00
InnocentGameDev
b7ecebbc6e
[Localization] Toxic and Flame Orb (en, de, es, fr, it) Localisations (only missing pt_BR, zh) (#1668)
* toxic and flame orb odds tweak and localisation

* Update modifier-type.ts

German name, but English description

* Update modifier-type.ts

Spanish done, in this regard!

* Update src/locales/fr/modifier-type.ts

French translation, thanks @Dakurei

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Update src/locales/fr/modifier-type.ts

French translation, thanks @Dakurei

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Update modifier-type.ts

Missed eliminating the "."

* Update modifier-type.ts

* Update modifier-type.ts

"it" gets proper English description, waiting on an Italian localisation

* Update modifier-type.ts

fixed the english desc.

* Update src/locales/it/modifier-type.ts

it localisation

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Update src/locales/it/modifier-type.ts

GoaTed translator

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Update modifier-type.ts

English in pt

* Update modifier-type.ts

English everywhere zzz

* Update modifier-type.ts

Final English, ready for translation by whoever sees it fit!

* Update src/locales/pt_BR/modifier-type.ts

Fixed a mixup

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Update src/locales/pt_BR/modifier-type.ts

Fixed a mixup

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Update modifier-type.ts

Added DerTapp translations without the "Ein Item zum Tragen." part for consistency throughout the file and with the rest of the locales, and according to what was briefly discussed in the Discord last night.

* Update modifier-type.ts

Missed taking out the "." in the /de, to keep it consistent with all other descriptions

* Delete src/locales/ko/modifier-type.ts

Korean localisation is already done

* Add back ko modifier-type

---------

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Temps Ray <temps.ray@gmail.com>
2024-06-01 11:25:46 -04:00
Greenlamp2
060b1b2ccc
Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666)
* squased merge rebind_menu

* azerty to qwerty

* add a check to preven a crash in firefox

* reset navigation menu on quit

* removed dual lock mekanism

* navigation display update icons on new bind

* added submit binding

* removed attribute no longer used

* change protected to abstract

* remove last bind protection since action and cancel are protected + renamed default controller to controller

* removed default alt qwerty keys in config

* fix some errors for doc

* fix tests

* fix some more errors for docs

* fix some more errors for docs final ?

* added alt bind for menu navigation + update icons on delete/home
2024-06-01 13:56:32 +01:00
returntoice
5cf9a98ee0
[Localization] Minor Korean modifications (#1665) 2024-06-01 01:27:21 -04:00
Xavion3
e7fed48f8e
[Balance] Simplify and fix flame/toxic orb weight (#1670) 2024-06-01 12:10:10 +10:00
Dmitriy K
d052d444b6
[QoL] Add type inference to getAttrs methods and refactor accordingly (#1633)
* add type inference to getAttrs methods and refactor accordingly

* Tests/infer types for get attrs methods (#1)

* #1633: add spec/tests for coverage

* move ability/move tests into /src/tests and rename to *.test.ts to match common naming patterns

* use None in test cases to remove ambiguity

* revert back to before test cases were merged

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-05-31 19:50:30 -05:00
Benjamin Odom
19885e0558
Add Arena Events (#1627)
* Add Arena Events

* Update arena-events.ts
2024-05-31 17:52:16 -05:00
karl-police
f2a6fe5c6a
Autocomplete for modifiers in overrides (#1057)
* Autocomplete for modifiers

* Update overrides.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-31 17:41:09 -05:00
Jaime
7f1e94e8ca
[Bug] Fix status abilities not considering Comatose (fixes #1639) (#1641) 2024-05-31 16:50:03 -05:00
Tempoanon
cf9992f9b8
Add code (#1661) 2024-05-31 16:42:38 -05:00
innerthunder
2dff35c407
Fix Neutralizing Gas self-suppression (#1662) 2024-05-31 16:35:52 -05:00
Tempoanon
ff5b227a6b
[Documentation] Add documentation to egg-hatch-phase.ts (#1650)
* Add documentation

* Ben has made me take more sanity damage
2024-05-31 16:34:02 -05:00
Amani H
e0bc1d8781
[Item] Add Toxic Orb and Flame Orb (#1574)
* Add Toxic Orb and Flame Orb

* Change Weighting Logic & Functions

* Adjust Party Filter during Weighting

* Add Dynamic Weight Ceilings

* Refactor for Performance/Cleanliness

* Adjust Party Filter to Check Status Applicability

* Cover Same & Different Status Cases

* Adjust Full Heal & Restore Weighting

* Cover Unwanted Status Case

* Fix Wrong Status Effect on Reload
2024-05-31 14:31:11 -05:00
MadridPawmot
63a416a65b
[enhancement] Added Firebreather trainer class (#1409)
* Add files via upload

* Update trainer-type.ts

* Update biomes.ts

* Update trainer-config.ts

* Update trainer-names.ts

* Add Spanish localization

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Finished adding placeholder strings for each language

* Updated German translation

Thanks to CodeTappert

* Updated trainer.ts to resolve conflicts

* Update trainers.ts to resolve conflicts

* Update trainers.ts

* Fixed syntax error

* Update dialogue.ts

* Re-added dialogue back

* Added firebreather name string to Korean locale

* Added dialogue string to locale

* Added dialogue string to locale

* Update dialogue.ts

* Added dialogue string to locale

* Added dialogue string to locale

* Added dialogue string to locale

* Added dialogue string to locale

* Added dialogue string to locale

* Added requested changes

* Added requested changes

* Added requested changes

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Finished adding requested changes to locales

* Added requested changes
2024-05-31 14:05:04 -05:00
Madmadness65
99e17c94eb Fix Zacian & Zamazenta form changes breaking
Forgot to update this, oops.
2024-05-31 11:33:16 -05:00
Madmadness65
fc61489d59 Hero Palafin, 10% PC Zygarde cries corrected for real this time
Also made sure Zacian and Zamazenta don't crash this time.
2024-05-31 11:14:55 -05:00
Tempoanon
0c862839d3
Revert "[Bug] Full Heals and Full Restore cure confusion (#1112)" (#1653)
This reverts commit 6c4b60a2fa.
2024-05-31 15:56:39 +01:00
Tempoanon
5eab016903
Revert "[Localization] modifier-select-ui-handler Locales (#1567)" (#1652)
This reverts commit 5c79e6258b.
2024-05-31 10:48:26 -04:00
Lugiad
5c79e6258b
[Localization] modifier-select-ui-handler Locales (#1567)
* Update i18n.ts

* Update modifier-select-ui-handler.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update modifier-select-ui-handler.ts

* Update config.ts

* Add files via upload

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update src/locales/ko/modifier-select-ui-handler.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/ko/modifier-select-ui-handler.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/ko/modifier-select-ui-handler.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/ko/modifier-select-ui-handler.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/ko/modifier-select-ui-handler.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update modifier-select-ui-handler.ts

---------

Co-authored-by: returntoice <dieandbecome@gmail.com>
2024-05-31 10:39:13 -04:00
Lugiad
5182937040
[Localization] Add Korea type icons (#1649)
* Add files via upload

* Update utils.ts
2024-05-31 10:34:26 -04:00
MrWaterT
7b5510b055
[Localization] little edit in Korean locale text (#1636)
* Update tutorial.ts

statChange : 9b5c1cd
starterSelect : fccd546

* Edit a misspell
2024-05-31 10:33:25 -04:00
Ethan
6c4b60a2fa
[Bug] Full Heals and Full Restore cure confusion (#1112)
* Added Confusion to be healed with Full Heals and Full Restores

* Semi-Colon oversight

* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add

* Fixed spacing and semicolon

* Refactored the Lum Berry case

* Fix berry conflicts

* Update {}

* Fix PP Conflict

* Build fix?

* Fix Modifier

* Build Fix

* Fix

* Fix StatuHeal from eslint
2024-05-31 10:31:15 -04:00
Adrian T
bb7af15c4a
[Move][Bug] Fix Enemy Fake Out and Force Switch Interaction (#1251)
* fix force switch move

* add check if switched out pokemon is not fainted with force switch move

* improve code documentation

* refactor if statement
2024-05-31 10:23:28 -04:00
Adrian T
c102faf157
fix lowkey toxtricity evolution (#1640) 2024-05-31 14:12:01 +01:00
Dakurei
7b65c51931
Revert 2 last commits (#1646) 2024-05-31 13:29:54 +01:00
zaccie
f19cd37436
fix zacian/zamazenta crash (#1638)
* fix zacian/zamazenta crash

A quick fix by renaming Palafins forme change to hero-forme in code

* fixing bad english

i cant spell in my own language
2024-05-31 10:10:31 +02:00
Madmadness65
dfb089a2b9 Fix Hero Palafin and 10% PC Zygarde using wrong cries
Also marked Palafin as able to change forms, but this shouldn't affect it's functionality.
2024-05-31 02:06:40 -05:00
Aerochill
7a7971ec6c
[Ability] Queenly Majesty/Dazzling/Armor Tail Fix (#1631) 2024-05-30 22:37:47 -04:00
Ethan
d2c5a283d1
[Ability] Implement Poison Heal (#1245)
* Implement Poison Heal Ability

* Removed unneeded import

* Fix some comments, as well as make Poison Heal only notify when healing

* Eslint fix

* Revert Phases

* Pushing for sake of reviewing; PR IS NOT DONE IT NEEDS TO BE TESTED AND COMMENTED AGAIN

* Changed the way healing is done, through a heal phase instead of heal(); Also added better documentation

* Changed healing, as well as making abilityTriggers updated
2024-05-30 18:58:40 -04:00
HighMans
af20712cb5
[Feature] Make 31IVs show up as Gold (#1380)
* Make 31IVs show as gold on summary & when caught.

* Add comments to change.
2024-05-30 18:39:25 -04:00
Ronn
3f6e43a12d
Starter select - Implement up and down offset navigation (#1480)
* Handle offset up and down navigation

* add comments
2024-05-30 17:27:53 -05:00
Jannik Tappert
7ac6016df3
[Localization] Fixed Bugsy dialogue. And some fixes in the german dialogue (#1616) 2024-05-30 18:22:28 -04:00
dielle000
bda3013c19
Allow selection of item quantity when transferring items (fixes #723) (#1394)
* Transferring item does not kick out of transfer menu

* Select simultaneously the item to transfer and the quantity

* eslint fix

* eslint fix

* Reset quantity on scroll

* Documentation

* eslint fix
2024-05-30 16:58:10 -05:00
Adrian T
31e3293c51
[Ability][Move] Finish wind rider/power + tailwind implementation (#1566)
* finish wind moves + tailwind implementation

* move code and add documentations

* remove partial tag of wind_power

* add translations, fix move bugs

* fix ability trigger message

* fix ability trigger message

* add es localization

* move out of else statement
2024-05-30 17:42:46 -04:00
Tempoanon
cb6a0b9973
Fix bug with variant rate (#1613) 2024-05-30 22:25:53 +01:00
Ethan
d70ab3eaf6
[Move] Implement Punishment (#1610)
* Implement Punishment and reopen pull request 373

* Fix console log and ()
2024-05-30 17:01:42 -04:00
MrWaterT
2c784c662f
[Localization] Update Korean rival dialogue (#1597)
* Update small Korean locales

* Translate Korean classic story conversation

* Minor translation edit in Korean

3: translate 'not the same back home'
  from 'atmosphere of home is not like before'
  to 'returning to previous state is impossible'
3_female: now 'home' clearly means their hometown, not only player's house
6, 6_female: simple nuance-of-sentence modification
2024-05-30 16:40:31 -04:00
Tempoanon
3e932ce2d0
Shinylock uncatchable Pokemon in endless mode (#1252)
* Shinylock uncatchable Pokemon

* Fix typos

* Pass the linter vibe check

* Remove 2 shinylock cases

* refactor
2024-05-30 16:20:27 -04:00
Dmitriy K
329c9619f6
Add unthaw logic to Steam Eruption, Scorching Sands, Matcha Gotcha and all Damaging Fire moves (#940)
* Add unthaw to moves that are missing it

* Add unthaw to all damaging fire moves

* Add Status Effect overrides for easier testing

* clean up comments and readd status cure prefaint

* use helper instead of accessing attrs directly

* remove status overrides
2024-05-30 15:04:50 -05:00
Benjamin Odom
1415b74682
[QoL] Fix Final VS Code Error (#1608)
* Fix i18next and mobile errors

* Move File and Fix Error
2024-05-30 19:37:59 +01:00
Madmadness65
13797fe322 Revert change to Minior forms
Apparently its Meteor forms couldn't be selected if you caught it while it was in its Core form, so the change to this Pokémon specifically had to be reverted. It still immediately transforms back into Meteor form when starting a run, so this change should be harmless.
2024-05-30 13:06:25 -05:00
Benjamin Odom
060ffc6716
Fix i18next and mobile errors (#1601) 2024-05-30 18:51:58 +01:00
InnocentGameDev
fcc98d372d
Fix Spanish translation and typos in modifier-type.ts (#1606) 2024-05-30 13:50:47 -04:00
Matthew Olker
ed7a4045d8 show luck after reroll 2024-05-30 13:45:30 -04:00
ImperialSympathizer
3b852c5bf2
[Bug] Fix weather effects to work on the first turn of being cast (#1503)
* update weather phase so weather effects proc properly

* remove redundant weather replace phase logic

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-05-30 12:07:28 -05:00
Dmitriy K
b1c208cd86
[Feature] Add status override (#1602) 2024-05-30 12:49:57 -04:00
Jacob Hatchett
029175bce6
[Ability] Added Perish Body ability (#1554)
* Added Perish Body ability

* fix linting issues

* Documentation + Checking if either pokemon has perish song tag

* Fixed typo and improved TriggerMessage
2024-05-30 11:36:12 -04:00
Matthew Olker
c822a89878 Fix money text hidden in select modifiers 2024-05-30 11:27:17 -04:00
Lugiad
cbca0983f3
Update French tutorial.ts (#1587) 2024-05-30 11:22:05 -04:00
GoldTra
23d66c0582
[Localization] Updated Spanish translations (#1600)
* Updated spanish translations

* Updated tutorial.ts

* Updated translations feedback

* Update tutorial.ts
2024-05-30 11:16:08 -04:00
FredeX
7f0de47554
[Localization] updated german translation for thunderclap (#1598)
* fixed thunderclap translation

* updated translation thunderclap

* fixed translation

* updated  translation for thunderclap

---------

Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
2024-05-30 09:43:48 -04:00
FredeX
1af9f62246
[Localization] German translations added for 'thunderclap', 'wicked/blazing/noxious/combat/magical torque' and fixed a typo (#1595)
* Added german translation for the descriptions of thunderclap, blazing torque, wicked torque, noxious torque, combat torque and magical torque

* fixed typo in german splash message

---------

Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
2024-05-30 01:12:25 -05:00
Madmadness65
2863c5fbfd Mark various forms as starter selectable
This was initially intended to correct Minior's Core forms being selectable when they shouldn't have been ( #1594 ), but was expanded to marking all forms that should be selectable as such, even if an evolved Pokémon, just in case.
2024-05-30 00:47:52 -05:00
flx-sta
8bc2c19361
prevent double-tab zoom on action pad (#1593) 2024-05-30 00:35:50 -04:00
flx-sta
48f2ecf39a
tests: add mock for FontFace and it to vitest setup (#1591) 2024-05-30 04:44:36 +01:00
Benjamin Odom
9b5c1cdadb
Adds a Small Flyout Panel to the Battle Info Object (#1377)
* Initial Commit

* Update pbinfo_enemy_boss_stats.png

* Move to Separate Key

* Add Separate Mobile Control for Flyout

* Add Setting to Enable/Disable

* Add to the Tutorial

* Change to BUTTON.V
2024-05-29 20:29:59 -04:00
Gianluca Fuoco
73d3d8648f
[Bug/Enhancement] Fix stat change color (#1461)
* fix: use orange for stat increase and blue for stat decrease like in main games

* fix: run eslint
2024-05-29 20:26:24 -04:00
InnocentGameDev
dfdb1909f1
[Localization] Spanish menu.ts and tutorial.ts translation and typos-fixing (#1583)
* Translation fixes for Spanish

* Tutorial.ts Spanish translation fix

* Update menu.ts

Fixed the message, didn't realize that line needed updating too
2024-05-29 19:21:49 -05:00
Linka
b3a21eb7fe
Update locales\it biome.ts (#1573) 2024-05-29 19:02:35 -05:00
flx-sta
6b9c10be58
migrate touch-controls to typescript (#1548) 2024-05-29 18:36:21 -05:00
Benjamin Odom
700ccf3afc
Various Error Fixes (#1580)
* Add @types/node to the package lock to resolve node_module errors

Devs will need to run npm install --save-dev @types/node on their end as well

* Final Various Fixes
2024-05-29 18:14:32 -05:00
MrWaterT
8e157edce9
Add Korean Locale (#737)
* Add korean locale without translation

* Translate ability,move,pokemon to Korean

* Translate miscellaneous to Korean

* Add Accuracy in the fight ui to Korean

* Apply nature,growth rate lang files to Korean

* Add missed file import to Korean config.ts

* Add font and its license for Korean then Apply it

pokemon-dppt from FontStruction and its license

* Translate any other lang file to Korean

* Cleanup Korean locale files

Indentation for pokemon and starter-select-ui-handler
Make config shoft

* Update Korean translation for the latest commits

ToggleSize dependency e4d3f73d,
 + Align togglesize locale text
Frisk description 6d73500a
Starter select UI 34a4f869, 74ee3329
Add ability triggers locale file 1c56efc8
Zippy Zap description 4e279224

* Implement locale font loading

Revert multiple font usage from style fe7fe845
Dynamic font loading on language changed

* Translate new localization parts to Korean

Return to title become save and quit
  menu-ui-handler.ts ac2e7812
Generation text added
  starter-select-ui-handler.ts afcffab9
Missing translations for learning move
  battles.ts:countdownPoof, learnMoveAnd 44c0d29c
Weather & evolution texts translated
  config.ts, weather.ts, menu.ts b8dff030
Added modifier type file for item translate
  config.ts, modifier-type.ts b5ae8330, b82b8c31
Egg gatcha machine is now Korean
  config.ts, egg.ts 975d1ed5
Add splash message literals to locales
  config.ts, splash-messages.ts 8dce9fa2
Trainers are also localized
  config.ts, trainers.ts b06190c4, 7f003d46, 364b19df
Double battle trainers appeared
  battle.ts:trainerAppearedDouble f1e97f3b

* Small patches to Korean translations

Include generation consistency (learnMovePrompt, eggHatching),
        wrong space (learnMoveReplaceQuestion),
        missing word (learnMoveNotLearned),
        match to modifier-type.ts (ivScannerUseQuestion),
        and match to english and else (bossAppeared)

* Apply edits to Korean translation

Re-order config.ts 3f571a36
Fix splash message attribute to fixed config 429e6635

* Corrections and new text for Korean translations

Trainer misstypo correction 0cd305d7
  trainer.ts
BerryType localization 25014208
  config.ts, berry.ts
IV scanner updated 96af567c
  config.ts, battle-message-ui-handler.ts
Melt stat and type into info 3cc9c93
  config.ts, modifier-type.ts pokemon-stat.ts -> pokemon-info.ts

* Update Korean locale up to date

Larry and Lance are now unique 93dee06e
Trainer names errors about 'poké' 49adedbc, 13f2cafe
Wrong text edit for maylene
  trainers.ts
Egg voucher translation 7216990d
  config.ts, voucher.ts
Cleanup starter select ui handler ca1ae4b5, b95a59c0
  starter-select-ui-handler.ts
Correct text overflow
  tutorial.ts

* Modify loadFont to fit in nonExplicitSupportedLngs

'ko-KR' or 'ko' is loaded browser by browser, in any case font will be loaded.

* Update Korean translations


* Apply updated text

Berry pouch 8b4aa872
  modifier-type.ts
Acrobatics 0d614526
  move.ts
failedToLoadSaveData 32fadf8c
  menu.ts
HoneyGather caeb22c2
  ability.ts


* Apply added Text

Plates and Memories f914b8fe
  modifier-type.ts
trainerSendOut, moneyWon, partyFull 79af1152
  battle.ts
gym_leader_double, champion_double, Double Names aaa95ebe
elite_four_female, champion_female ac2f7755
  trainers.ts


* Apply new locale category implement

Biomes de1c2b2b
  config.ts, biome.ts
Trainer dialogue ac2f7755, d23d8356
  config.ts, dialogue.ts
Statistics 6d2b8ef2
  config.ts, game-stats-ui-handler
Info Container fb26b6d5
  config.ts, pokemon-info-container.ts

* Recover coding style

include 2-space-indentation

* Add Korean Font

No more license text file

* Add missing config to Korean

* Fix ESLint failure on Korean

* Fix ESLint failure on Korean 2

* Update to Main Localization Changes

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-29 18:05:14 -05:00
Jannik Tappert
ac4e72c87a
Fix double battle named trainers having unevolved Pokemon (#1582) 2024-05-29 18:33:18 -04:00
Adrian T
7e1b383be2
Add window showing number of eggs hatching during hatch phase (#1421)
* add window showing count of eggs hatching

* adjust property naming
2024-05-29 17:17:41 -05:00
hayuna
ee2c61c4b8
[Feature] Add possibility to override foe level (#1561)
* Add possibility to override foe level

* Override foe level

* Update code styling

* Replace null with 0 as init value

* Replace null with 0 as init value

* Update order of constants
2024-05-29 15:17:36 -04:00
td76099
55423dd39d
Feature: Finish Magnet Pull and clauses for Arena Trap (#1193)
* Implements Magnet Pull and lets Levitate/Flying Pokemon ignore Arena Trap

* using isGrounded() instead of checking for Flying/Levitate

* MR feedback to use condtions for trapping instead of having it in the class

* Making Shadow Tag Pokemon immune to Shadow Tag

* Updated to make sure Tera Stellar Pokemon are checked against their original type as well
2024-05-29 14:47:16 -04:00
Benjamin Odom
8d3c334e50
Fix move.ts Errors (#1564) 2024-05-29 11:54:33 -04:00
Xavion3
1b7b539d68
Implements Supreme Overlord and fixes Last Respects (#1219)
* Implements Supreme Overlord

Also fixes count for Last Respects

* Add comments
2024-05-29 11:07:59 -04:00
Flora A
2fcde2907d
Added support for Pro Controller mapping (#1492) 2024-05-29 16:59:39 +02:00
Greenlamp2
6b99eda84a
small detail in ui-inputs, was still working but not whitelisting keys, not sure if still needed though (#1560) 2024-05-29 14:33:36 +01:00
Benjamin Odom
a880185289
Fix Errors in ui-inputs.ts (#1549) 2024-05-29 13:16:57 +01:00
Jannik Tappert
9e0fd33510
Type Icons are now also localized when learning a new move (#1557) 2024-05-29 11:35:54 +01:00
Dakurei
b10102b52a
[QoL] [Localization] Make achv-bar ui resize dynamically based on content (#1520)
* Make achv-bar ui 'responsive'

  To facilitate translation, among other things

* Apply suggestions on PR
2024-05-29 09:02:41 +01:00
InfernoVulpix
19ec18677b
Prevent useless Ethers (#1474)
Moves with 5 or less max PP now only boost Ether/Elixer rates if they are at less than max PP.
2024-05-29 00:04:02 -04:00
40chyan
bbaaf80f1d
Update zh_CN translation pokemon-info-container.ts (#1479) 2024-05-28 23:57:40 -04:00
AJ Fontaine
53200b2112
Correctly capitalize Mega Evolved (#1527) 2024-05-28 23:55:05 -04:00
Lugiad
637b8bd6c6
French typos in dialogue.ts (#1521) 2024-05-28 21:11:03 -05:00
Benjamin Odom
d34e0dd2c6
Fix Errors in inputs-controller.ts (#1523) 2024-05-29 00:43:38 +01:00
Amani H
47d39388ac
Implement Triple Kick/Triple Axel/Population Bomb (#1341)
* Implement Triple Kick/Triple Axel/Population Bomb

* Add maximum allowed base power increments

* Add documentation

* Fix Population Bomb, Account for Skill Link

* Change multi-hit power increment behavior

* Fix Typo
2024-05-29 00:07:35 +01:00
Benjamin Odom
4d15269eec
Fix Error with Typecasting (#1519) 2024-05-28 23:45:18 +01:00
Greenlamp2
0385a90f08
put the preventElementZoom call into a method instead to call it from anywhere/anytime we import it (#1515) 2024-05-28 16:22:32 -05:00
Benjamin Odom
a163a420bd
Fixes etPositionRelative Errors (#1514) 2024-05-28 17:16:14 -04:00
GoldTra
d7146bb1c1
Updated spanish translations (#1500) 2024-05-28 17:14:44 -04:00
Adrian T
fccd546415
Add Settings On Title Screen, Update Starter-Select Tutorial Dialogue (EN, DE, FR, CN, BR) (#1367)
* add settings on title screen, update starter select tutorial (en)

* French "Settings" transaltion in menu.ts

* Update French tutorial.ts

* [LOCALIZATION] add DE

* fix players online position

* [LOCALIZATION] add zh_CN

* [LOCALIZATION] add pt_BR

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-05-28 16:51:33 -04:00
AJ Fontaine
5afe32a1e2
[QOL] Removed King's Rock requirement for Politoed/Slowking evos (#1501)
* Removed King's Rock requirement for Politoed/Slowking evos

* Remove unused header
2024-05-28 15:57:46 -04:00
Benjamin Odom
1420c26f22
Fix issue with shiny star placement in starter-select-ui-handler.ts (#1512) 2024-05-28 15:50:40 -04:00
Ethan
4695d0617d
Download Ability Fix (#1119)
* Fixes Issue #993 by changing from base stats to include summonBattleStats

* Added TODO with Substitute

* Fix conflicts

* Unsure why true was put through for passive, probably just a mistake on my end

* !== fix

* Conflict fix

* Eslint Fix

* Implement Double Battle average to take in stats from both Pkmn
2024-05-28 15:32:52 -04:00
Benjamin Odom
91013cf8c4
Candy Icon Display Bugfix (#1507)
Fixes a small visual issue where scrolling through a list of Pokémon would not hide a candy if the Pokémon was not the root species.
2024-05-28 20:22:59 +01:00
flx-sta
8824082ceb
Fix for the zoom issue (#1326) (#1329)
* #1326: add touchstart event to dpadCenter to prevent zoom behavior

* #1326: improve variable naming for preventElementZoom

* #1326: change selector to "#dpad"

instead of just "#dpadCenter"
2024-05-28 14:02:49 -05:00
Matthew Olker
dc8672b2bd indicator hotfix 2024-05-28 14:05:00 -04:00
José Ricardo Fleury Oliveira
7e003d68a9
Indicator when a candy upgrade is available (#1083)
* initial implementation

* updated logic

* reverse retTint

* added candy overlays and colors

* added settings and minor fixes

* german changes

* logic fix

* german changes pt2

* german changes pt3

* setting name changed

* Update battle-scene.ts

* initial animation implementation

* minor fixes

* main compatibility

* minor fix

* logic for animations

* eslint fixes

* final generation logic

* Pause Animation when Selected or Purchased

* Disable Indicator if not Root Species

* Add to Reload and Add Anchor

* Fix Animation on Change

* Fix Icon on Change

* Code Cleanup

* fix

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-28 13:49:15 -04:00
Dmitriy K
9893c21a7e
implement Cheek Pouch ability (#987)
* Partially implement Cheek Pouch ability

* add cheek pouch trigger to EatBerryAttr class

* Partially implement Cheek Pouch ability

* add cheek pouch trigger to EatBerryAttr class

* add cheek pouch trigger to new berry phase, remove partial tag

* run auto formatter because I forgot

* hotfix berries triggering before status effects

* Revert "hotfix berries triggering before status effects"

This reverts commit 3fbbc9a165.

* add partial tags to abilities that would be blocked by Heal Block
2024-05-28 13:19:03 -04:00
Matthew Olker
e7cef039c3 fix dialogue interface structure 2024-05-28 12:32:17 -04:00
Lugiad
e37b278b4f
Update French modifier-type.ts (#1496) 2024-05-28 10:57:38 -04:00
José Ricardo Fleury Oliveira
0780211901
Quick translation fixes (#1497)
* translation fixes

* quick translation fixes
2024-05-28 10:49:38 -04:00
Dakurei
bf06ce6340
Removes useless '/' make it doubles in somes cases (#1482) 2024-05-28 10:08:53 -04:00
José Ricardo Fleury Oliveira
5512be8f31
Translation fixes ptBR (#1468)
* translation fixes

* info container

* localized position and text size in pokemon-info-container
2024-05-28 10:00:27 -04:00
jjoines
d835cfd13f
Fix battle girl victory dialogue (#1489)
Fixed string to have colon, not a period.
2024-05-28 09:23:29 -04:00
40chyan
77b59a1cef
zh_CN update game-stats-ui-handler.ts (#1481)
* Update game-stats-ui-handler.ts

* Update game-stats-ui-handler.ts

* Update game-stats-ui-handler.ts
2024-05-28 09:09:53 -04:00
Frederico Santos
89f58961cb
Implement Zero to hero (#1131)
* Implemented Zero-To-Hero

* Zero to Hero documentation and form reset on summon

* Zero to Hero: form reset on biome/trainer

* Updated documentation on PreSwitchOutFormChangeAbAttr apply

* Faint bypass on canApplyAbility

* revert zygarde

* zero to hero post-merge
2024-05-28 06:11:04 -05:00
40chyan
4b8c9c87c3
Update zh_CH biome names (#1473) 2024-05-28 01:05:01 -04:00
Madmadness65
b058e10713 Add missing summon text for As One abilities
Just a minor flavor text addition to mirror the canon games.
2024-05-27 23:54:56 -05:00
Adrian T
0d80a045fd
fix gender override (#1469) 2024-05-27 23:59:01 -04:00
Franck TROUILLEZ
99835c27c8
Add setting to change money format (#1261)
* Add setting to change money format

This setting can currently be set either on "normal" or "abbreviated". "normal" will show all the numbers, while "abbreviated" will abbreviate to the most significant numbers and use a suffix to show the power-10.

A new enum has been added for MoneyFormat as well.

* Update src/battle-scene.ts

Co-authored-by: Franck TROUILLEZ <57403591+francktrouillez@users.noreply.github.com>

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-27 22:58:33 -04:00
Xavion3
17e4edeb8d
Fix endless retries (#1465) 2024-05-28 02:36:32 +01:00
Xavion3
970e335fab
Remove endless 5850 crash bug (#1463) 2024-05-28 11:01:13 +10:00
Tempoanon
f64e9e4a0d
Update Phione and Manaphy levelup learnset (#1462) 2024-05-27 19:50:27 -05:00
Daeloth
f957994fe4
Tweaked SSS luck value color (#1457)
Changed the gradient colors in the SSS luck value to something with a little more life
2024-05-27 20:14:16 -04:00
Lugiad
fb26b6d501
pokemon-info-container Locales (#1413)
* Update i18n.ts

* Update pokemon-info-container.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update pokemon-info-container.ts
2024-05-27 17:28:53 -05:00
MadridPawmot
ec82ecd46d
Spanish translations (#1441)
* Update ability-trigger.ts

* Translated trainers
2024-05-27 17:24:41 -05:00
Lugiad
b0b4f0740f
Typo FR dialogue.ts (#1443) 2024-05-27 17:23:53 -05:00
Matthew Olker
5be2a6a4e7 Variant Update 2024-05-27 13:47:15 -04:00
Jannik Tappert
f24795d3fc
Changed How is local is checked and how serverURL is build to prevent… (#1122)
* Changed How is local is checked and how serverURL is build to prevent errros in offline mode

* Added window.location.hostname === ''; back as a check

* Removed any line breaks in the isLocal Condition

* 3rd time is the charme

* Update utils.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-27 10:20:25 -05:00
Jannik Tappert
8a6f87cfea
When the language is changed the game will complety reload (same as F5). (#1438)
Also now only the current language type image is loaded. If it doesnt exist for a language it will load the english one as a fallback

Tested with all lanugages
2024-05-27 10:12:29 -05:00
Lugiad
6059f0ee33
Typo FR dialogue.ts (#1433)
* Typo FR dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-27 09:26:52 -05:00
Jannik Tappert
88f725e15a
zhTW Type Images are now correctly loaded. (#1436) 2024-05-27 09:23:05 -05:00
Jannik Tappert
d23d835687
Fixed that the parasol lady for some reason wanted to start her dialogue with victory dialogue 2 instead of 1 (#1437) 2024-05-27 09:21:38 -05:00
Lugiad
b768362090
Typo FR dialogue.ts (#1432)
* Typo dialogue.ts

* Update dialogue.ts

* Update dialogue.ts
2024-05-27 07:52:34 -05:00
Elliott Simmonds
2edec7f95b
Partially implemented Steely Spirit (#1430) 2024-05-27 07:19:17 -05:00
Lugiad
fc9186e0af
Update French trainers.ts (#1429) 2024-05-27 07:07:00 -05:00
Dakurei
6d2b8ef2d1
Cleanup game-stats-ui-handler (from PR #1095) (#1106)
* Update i18n.ts

* Update config.ts

* Update game-stats-ui-handler.ts

* Add files via upload

* Cleanup code

  + Modification of the interface to manage labels dynamically (without this, the language change was not reflected until the page was completely refreshed)

* Apply ESLint after rebase on upstream/main

* Remove useless initStatsKeys

* Adds german localization

  + Changes font size in german only (because otherwise it overflows :D)

* Adds an additional method of formatting large numbers to make it a little more pleasant to read

  + The other was a little too barbaric in what it truncated, but is still useful in certain cases
  + Use abbreviations from 10^0 to 10^33

* Use of the new 'formatFancyLargeNumber' method to display money owned in combat and the highest sum of money obtained in statistics

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-05-27 12:58:20 +01:00
40chyan
da5370cbd5
Update trainers.ts (#1428) 2024-05-27 06:43:59 -05:00
Jannik Tappert
7ea8e48a4e
Readded import for i18next to trainer-config.ts (#1427) 2024-05-27 06:38:22 -05:00
Lugiad
a0fdb8c07b
Update for French trainers.ts (#1426) 2024-05-27 06:31:15 -05:00
Lugiad
a1d57fc888
First batch of French translations for dialogue.ts (#1425) 2024-05-27 06:30:18 -05:00
Jannik Tappert
ac2f7755c2
Add the option to localize the Dialogue (#1254)
* Started Dialogue Loc. This is very much WIP

* Done with the trainer dialogue except the rival(s). And the special dialogue...

* Added Rival Dialogue

* Added final boss and ending dialogue

* Added Dialogue to all languages (just copied the english file). And updates the config.ts

* Added chinese splash

* Lint

* Added the new dialogue for the galar elite 4

* The dobule dialogue is now also localizable (also added dialogue localization files at all to chinese TW

* Added german dialouge for the named doubles

* Added Endboss translation for german

* Added rival dialogue in german (and yes i checked that every of them fits)

* Dialogue for trainer classes (As good as possible since the english text at some parts doesnt make a lot of sense)

* Start Gym Leaders

* Finished Kanto Gym Leaders
(Added missing dialogue to all other languages)

* Hoenn Gym Leaders

* Some more

* The Rest

* Marshal was missing something

* Partial French translation to dialogue.ts

* Added gender specific titles for elite 4, gym leaders and champs

* Readded import that was removed by a merge

* The dialogue can now be localized based on the players gender (male or female). unset uses the male dialogue. Can be easily adopted when we add non binary options later

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-05-27 06:14:37 -05:00
ReneGV
bfe018ef65
Implement Comatose (#1423)
* Implement Comatose

* Lint

* Remove todo comment

* Remove partial
2024-05-27 06:01:03 -05:00
hayuna
4c443e7760
Add flag for immediate hatching eggs (#1424)
* Add flag for immediate hatching eggs

* Change time to hatch based on flag in Overrides
2024-05-27 05:49:49 -05:00
Jannik Tappert
35cb04fae1
Added the type icon localization (#1407)
* Added the type icon localization

* Updated french types image

* Revert the change to the "Type" Label. This wasnt meant to be in this pr
2024-05-27 03:39:18 -05:00
Matthew Olker
300aa1163a fix geticonatlaskey and geticonid for pokemon with forms 2024-05-27 00:03:15 -04:00
snnh
233911c462
Fix Chinese translation (#1417)
* Fix Chinese translation

* Fix Chinese translation

* Fix Chinese translation
2024-05-26 19:44:19 -05:00
Xavion3
72c7e9c194
Prevent duplicate evolutions crashing the game (#1416) 2024-05-27 00:14:38 +01:00
Madmadness65
6418632bd3 Fix Eevee evolution condition
Partner Eevee evolved the same way too, and I forgot to fix it, whoops.
2024-05-26 17:05:45 -05:00
Madmadness65
23301cc180 Fix Pikachu evolution condition 2024-05-26 16:51:22 -05:00
Amani H
16b17fc9f3
Change GitHub Link (#1408) 2024-05-26 16:18:28 -05:00
Madmadness65
6f4c087f7a Add Pikachu and Eevee technical forms
This adds Partner Eevee and Partner Pikachu, as well as all Cosplay Pikachu variants. Also included are some minor trainer-related formatting clean ups.

• Partner Pikachu and Eevee have their boosted base stats from the Let's Go games, but are otherwise identical in function and appearance to their regular variants.
• Cosplay Pikachus have their special moves as "evolution" moves and can be relearned if desired.
• Unlike the canon games, Partner Pikachu and Eevee are able to evolve like normal.
2024-05-26 16:15:37 -05:00
José Ricardo Fleury Oliveira
b239179c46
added translations (#1402) 2024-05-26 12:37:25 -05:00
Smewkie
42e0545918
Update trainer-config.ts (#1403)
Simply changing Marshal to have 2 evolved pokemon on his list rather than their unevolved forms, just in case there's another hiccup like with Iris having an Aron on her champion team.
2024-05-26 12:36:44 -05:00
Greenlamp2
3120917368
Overrides - Gender, Xp multiplier and arena tint (day & night) overrides (#1201)
* added override gender and arena tint (day & night)

* cleaner diff

* reset override

* fix gender override default value

* removed useless return variable

* also null for opponent

* add override tint, gender, xp multiplier

* remove condition duplicated + set overrides initial value to null

* added comments

* eslint

* Update overrides.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-26 11:17:41 -05:00
Jannik Tappert
bc773f07e3
Added a check for if it is a double battle. Otherwise a named trainer that has a potential double would show the "female" (partner) sprite if the solo battle was of female variant. (#1383) 2024-05-26 15:48:28 +01:00
Lugiad
96491039fb
Update French biome.ts (#1386) 2024-05-26 04:07:44 -05:00
Upos1997
6e286257d3
Implemented Plus and Minus (#1155)
* Implemented Plus and Minus

* Merge branch 'pagefaultgames:main' into main
2024-05-26 04:03:27 -05:00
Madmadness65
8b920f2e60 Mark Magearna's forms as selectable starters 2024-05-26 02:06:48 -05:00
SnowCharm
a2996cdd66
add zh_CN biome.ts (#1389) 2024-05-26 00:33:14 -05:00
Nicholas Galauxy
9aa22d6150
Bugfix: In-Battle Formes are incorrectly selectable (#1388)
* Fix incorrectly unselectable starter formes

* Fix linter issue that got merged upstream

* Remove battle-bond key from form key overrides based on feedback

* Fixes being able to select forms that shouldn't be startable

* Add Minior Cores as cycleable

* Remove unused code from previous implementation
2024-05-25 22:31:42 -05:00
Greenlamp2
b170478119
fix conflict without rebase (#1186) 2024-05-25 21:36:09 -04:00
Jannik Tappert
de1c2b2b5b
Added localization to the biomes. (#1378)
* Added localization to the biomes.

German Localization by me. (Native German).
French Localiztation by sangara42 from Discord

* Changed End back to ??? and Space is now Space again it all but German and French

* Changed english biome names according to https://wiki.pokerogue.net/biomes:biomes

* And we are back to grassy field since apparently the wiki is wrong...
2024-05-25 15:57:22 -05:00
nterrien
6f2d639a7b
Fix French translation of Genesect's Drive (#1379) 2024-05-25 15:54:31 -05:00
td76099
ae0cd86bc3
Adding clause so right Pokemon in double battle cannot target itself with a spread move when left one dies with no replacement (#1370) 2024-05-25 14:06:50 -05:00
Nicholas Galauxy
93c91bf73a
Fix incorrectly unselectable starter formes (#1332)
* Fix incorrectly unselectable starter formes

* Fix linter issue that got merged upstream

* Remove battle-bond key from form key overrides based on feedback
2024-05-25 12:53:46 -05:00
damocleas
1b8b0789c0
Made Lab 25% instead of 12.5% to encounter after Factory (#1351)
This biome is too rare, this is just a temporary change until biomes are redone.
2024-05-25 18:45:07 +01:00
ASCAlex
311f7b7420
Fixed German localization for Starf Berry description and localized zippyZap effect (#1373) 2024-05-25 11:47:31 -05:00
Frederico Santos
f95bd40353
Swapped Aron for Aggron on Iris pokemon pool (#1374) 2024-05-25 11:45:27 -05:00
Benjamin Odom
5c28e1fb11
Adds New BattleSceneEventTypes (#1372)
* Add BattleSceneEvents

* Update battle-scene-events.ts
2024-05-25 17:23:53 +01:00
Jannik Tappert
97d8275417
localized Honeygather again (#1369) 2024-05-25 09:31:30 -05:00
Frederico Santos
ef28e75b39
hotfix for alder bgm on double battle (#1368) 2024-05-25 09:20:27 -05:00
Jakub Hanko
caeb22c26b
Implement Honey Gather (#1360)
* Implement Honey Gather

* Updated Ability Description

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 08:01:08 -05:00
Jannik Tappert
aaa96ebe0e
Adding the option to have named trainers be able to have a double battle together (#1318)
* WIP: Adding the option to have named trainers be able to have a double battle together

* The team generation now works.
Also changed it so the special pools are now seperatly defined so we can access it for the team generation of the doubles.

They will happen at a 33% chance.

TODO: Option for seperate double dialogue (because for example the dialogue for tate and liza dont make sense since they reference their other sibling not beeing there...)

* Obviously didnt mean to push changes to battle.ts... (I made this change for a test)

* The doubles now have victory and encounter dialogue (the dialogue itself isnt THAT good since english isnt my first language)

* Changed signatureSpecies for the new galar elite 4

* Added Marnie & Piers as a double

* ESLint

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 07:47:18 -05:00
Tempoanon
49c365f154
Make iv scanner check against baby form IVs (#1214) 2024-05-25 06:47:26 -05:00
Jannik Tappert
b524be1db1
Issue #1118 Added Galar Elite 4 (#1246)
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 06:38:59 -05:00
td76099
c4c4774528
Beat Up checks the user's party instead of always checking player's party (#1268) 2024-05-25 06:31:04 -05:00
innerthunder
4ffff8e1ee
Implement Quick Guard and other conditional team protection moves (#1275)
* Implement conditional protection arena tag

Affected moves:
- Quick Guard
- Wide Guard
- Mat Block
- Crafty Shield
- Feint (updated)

* Add support for moves that ignore Protect to conditional protection moves

* Comments for protect arena tags

* ESLint

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 06:22:10 -05:00
ReneGV
5c327e347a
Implement Purify (#1291)
* Implement purify

* Code review fixes

* Remove vitest import

* Update status-effect.ts

* Update status-effect.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 06:01:23 -05:00
神龟
79f69ddfe0
Update move.ts (#1359) 2024-05-25 05:43:42 -05:00
LaukkaE
0da469d7a3
Fix Wind Rider (#607)
Fix Wind Rider
2024-05-25 05:32:32 -05:00
arColm
ae2928e1c9
Implement Poison Puppeteer (#320)
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-25 04:51:36 -05:00
Franck TROUILLEZ
37ebbd28d5
Apply offset to baseY as well during Pokemon#setMini (#1357)
This fixes an issue where this.baseY and this.y were not sync anymore, leading to unexpected behavior while using both values, especially during the selectTargetPhase, where the UI was not working for the first player pokemon.
2024-05-25 04:45:47 -05:00
Tempoanon
d71451fc23
Players win if classic and past floor 200 (#1348)
* Players win if classic and past floor 200

* isClassic

* no need to handle game over twice
2024-05-25 04:36:30 -05:00
Jannik Tappert
34474fb10e
German Loc for the menu.ts change (#1354) 2024-05-25 04:36:14 -05:00
YounesM
4277439a2d
Implemented Dancer Ability (#590)
* implemented Dancer Ability

* corrected target selection for double battles, improved ability detection

* Added TSDoc

* Enhanced TSDoc

* Corrected dancing StatusMove triggering

* Linter corrections
2024-05-24 23:00:58 -05:00
SnowCharm
5f7c593365
Update zh_CN ability.ts and move.ts (#1350)
* fix translation error in zh_CN ability.ts

* add translation for Zippy Zap

* fix translation to keep up with the current impl
2024-05-24 23:46:16 -04:00
Matthew Olker
1e283afc84 fix anmation duplicate warnings 2024-05-24 22:57:47 -04:00
Benjamin Odom
32fadf8cb6
Update menu.ts (#1349) 2024-05-24 21:46:21 -04:00
Matthew Olker
840ac9f53f fix single pokemon run away in double battle 2024-05-24 21:16:27 -04:00
Matthew
623c05a3df
update running away in double battles for real this time (#1345) 2024-05-24 19:39:58 -05:00
zaccie
564add66d2
Changing Biome Text Colour (#1346)
On light coloured biomes this change should be similar readability
In darker biomes it's has much easier readability
+ now becomes more consistent colour with the rest of the game text which just looks better imo
2024-05-24 20:31:33 -04:00
Tempoanon
dc828c6801
Revert "Update running away in Double Battles (#1336)" (#1342)
This reverts commit 5e7a9b0872.
2024-05-25 09:54:46 +10:00
Matthew
5e7a9b0872
Update running away in Double Battles (#1336)
* Add check for active pokemon and double battle with 1 active

* remove unecessary case
2024-05-24 19:46:52 -04:00
Benjamin Odom
416d666b30
Update Biome Text Labels and Variable Name (#1340)
* Added ability to get hex colour from type, added biome text, added functionality for querying biomeType with object.

* Revert "Added ability to get hex colour from type, added biome text, added functionality for querying biomeType with object."

This reverts commit 0f87000aa4.

* Reverted changes, added biome text to line one and renamed wavecounttext to a more standard name.

* Update battle-scene.ts

* Update Formatting

* Update Enums

* Revert

* Update overrides.ts

* Update battle-scene.ts

---------

Co-authored-by: Jon Studders <jonstudders1@gmail.com>
2024-05-24 18:43:38 -05:00
Nicholas Galauxy
815b37d23c
Convert reconnect method to exponential backoff timeout (#1293)
* Convert reconnect method to exponential backoff timeout

* Reset to the starting duration after getting a response

* Fix broken scope enclosures
2024-05-24 17:57:49 -05:00
Jon Studders
c8b77cffc1
Added current biome text (#915)
* Added ability to get hex colour from type, added biome text, added functionality for querying biomeType with object.

* Revert "Added ability to get hex colour from type, added biome text, added functionality for querying biomeType with object."

This reverts commit 0f87000aa4.

* Reverted changes, added biome text to line one and renamed wavecounttext to a more standard name.

* Update battle-scene.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-24 18:36:02 -04:00
Greenlamp2
410b33a44f
Merge pull request #1338 from bennybroseph/MoveUsedEvent-Add
Add MoveUsedEvent to Listen For When a Move Gets Used
2024-05-25 00:20:12 +02:00
Benjamin Odom
3985c63dad Update battle-scene.ts 2024-05-24 17:03:49 -05:00
Benjamin Odom
74bf42b4b7 Let's try this again 2024-05-24 17:01:47 -05:00
Matthew Olker
751a3d1e49 add names to battle info ui objects and solve key already exists warning for starter select 2024-05-24 17:23:49 -04:00
Jon Studders
d01cd98d06
Fixed champion ribbon boss segments. (#1334) 2024-05-24 16:07:57 -05:00
Douglas Marchione de Souza
0d6145263f
Acrobatics does not treat vitamins as held items (#718)
* Changed the move Acrobatics so it doesn't include
non-held items on it's damage calculations

* Changed exception so it includes within_party
items, and updated the move description

* Small typo e_e'

* Change Description of Move

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-24 15:49:23 -05:00
LaukkaE
0309fde7e8
Fix Aftermath not working (#1209) 2024-05-24 15:35:45 -05:00
Jakub Hanko
a48ba9864d
Implement Destiny Bond move (#1104)
* Use getBattleStat instead of getStat in BattleStatRatioPowerAttr

* Change unnecessary let into const

* Refactor BattleStatRatioPowerAttr into two distinct classes

* Add TSDoc for the new classes

* Implementation of Destiny Bond

* Add TSDocs

* Make the move fail in boss battles

* Fix boss immunity and ally fainting

* Update docs

* Add doc of return value of tag lapse

* Fix ESLint
2024-05-24 15:23:23 -05:00
Greenlamp2
136fcbfda8
init dialog call in the loading-scene (#1331) 2024-05-24 15:08:18 -05:00
Jon Studders
3670574342
Added a champion ribbon on enemy pokemon if they have a classic win. (#881)
* Added a champion ribbon on enemy pokemon if they have a classic win.

* Refactored to check for other non-root starterDex entities.

* Check for caughtIcon, if false then move ribbon to the left.

* Fixed Merge.

* Bit of refactoring, added check for classic mode.

* Removed random newline and removed unused import.

* Removed overlapping ribbon.
2024-05-24 15:57:02 -04:00
Madmadness65
41751ab8df Update encounter levels for some Pokémon
When the wild evolution delays were updated, the biomes file wasn't updated to match, so that has been fixed.
Additionally, the previous refactor removed the commented-out outputPools function. It is where it is because it allows for easily filling out the biomes file for an update.
2024-05-24 14:48:24 -05:00
Greenlamp2
c1a7df913a
refactor executed code while importing and initializing all of these in loading-scene (#1125) 2024-05-24 13:46:30 -04:00
神龟
a9af2bd6ff
Update pokemon.ts (#1297) 2024-05-24 11:15:11 -05:00
神龟
34e9236874
Make zh_CN translation easier to understand (#1292)
* Update modifier-type.ts

* Update menu.ts

* Update tutorial.ts
2024-05-24 11:13:51 -05:00
GhostFlys
6168b77761
Update Chinese battle.ts and egg-list-ui-handler.ts (#1314)
* Update battle.ts

update some lines of translation
make some translation more official

* Update egg-list-ui-handler.ts

make text position more accurate
2024-05-24 10:25:57 -05:00
Greenlamp2
622885767d
Enforce Consistent Spacing with ESLint's space-before-blocks and keyword-spacing Rules (#1308)
* added rule no-trailing-spaces

* added rule space-before-block

* added rule keyword spacing
2024-05-23 19:19:20 -05:00
Greenlamp2
e2be6ba002
added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
Franck TROUILLEZ
68e94845ab
Add BattleInfo to TargetSelectUiHandler to move when target selected (#1255)
This change allows to move the box containing the battle info of the ennemy pokemons during double battle when the user has to choose a target. In addition to the pokemon opacity constantly changing, the battle info will also move up and down to indicate which Pokemon is targeted.

It exposes the BattleInfo object from the Pokemon object through an accessor method.
2024-05-23 18:28:53 -04:00
Benjamin Odom
c2bc94a5f3
Increases the Amount of Time Until a Reconnect up to a Maximum (#1295)
* Update unavailable-modal-ui-handler.ts

* Update unavailable-modal-ui-handler.ts

* Update unavailable-modal-ui-handler.ts
2024-05-23 16:19:36 -05:00
Greenlamp2
c86a51ba89
prevent opening the menu on confirm dialog + fix config error message on crash (#1278) 2024-05-23 13:26:12 -05:00
Lugiad
79af115278
Few new lines up to be localized from in battle.ts locales (#1144)
* Update phases.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update phases.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update battle.ts

* Update phases.ts
2024-05-23 13:22:09 -05:00
Matthew
f7a7b23dd1
Update README and package, re-add money formatter (#1286) 2024-05-23 12:29:18 -04:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
iv
2240e09406
zh_tw localization (#1279)
* zh_tw translation

* update translation to newer version

* follow file naming convention
2024-05-23 07:01:22 -05:00
Vance Ehrlich
45415a87bb
Disable tera-blast to prevent its use while there is not an animation (#1270)
* Disable tera-blast to prevent its use while there is not an animation

* Update TERA_BLAST to be unimplemented rather than partial
2024-05-22 23:37:23 -05:00
damocleas
8cd166536a
Egg-move changes for 8 pokemon (#1262)
Ekans
Nidoran F
Zubat
Spinarak
Pyukumuku
Cosmog
Nacli
Flittle
2024-05-22 19:08:26 -05:00
Tempoanon
8b4aa872d9
Update wrong Italian ability localizations and berry pouch (#1259) 2024-05-22 18:38:00 -05:00
Dmitriy K
a601d4d39e
hotfix creating berry with undefined type (#1260) 2024-05-22 18:34:49 -05:00
Blitzy
6c824d8894
Give Certain Starters a Reliable Level 1 Damaging Move (#1250)
* Give certain Pokemon who start without a damage dealing move a Level 1 option.

A simple QOL change to certain Pokemon who otherwise didn't start with any sort of damage dealing move, or started out with unreliable moves that made the first biome a chore to get through such as Wrap/Bind or Astonish/Flail. The move choices were simply to help early game for these Pokemon and majority of these moves were moves the Pokemon had access to at some point save for some special cases. The following Pokemon were affected: Abra, Gastly, Lickitung, Dunsparce, Slugma, Wailmer, Spoink, Shuppet, Duskull, Burmy, Chingling, Bonsly, Carnivine, Giratina, Darkrai, Throh, Vanillite, Pumpkaboo, Bounsweet, Pyukumuku, Cosmog, Magearna, Applin, Sinistea, Poltchageist.

* Give certain Pokemon a level 1 damage dealing move

* Added Formatting to indicate what is custom, changed Spoink to pull from Confusion 2 levels earlier
2024-05-22 16:36:57 -05:00
Jannik Tappert
e66d7026d5
Added German Localization to Voucher.ts (#1249) 2024-05-22 14:40:53 -05:00
nedpfeiffer
b72b432ce3
Spanish translations (#1084)
* spanish translations

* shortened translation
2024-05-22 13:01:29 -05:00
Matthew Olker
99557b318f Merge branch 'main' of https://github.com/pagefaultgames/pokerogue 2024-05-22 11:06:49 -04:00
Matthew Olker
aed9b56a7b Add helper functions to game mode 2024-05-22 11:06:24 -04:00
Ethan
ecc17c5342
Fixes Issue #805, the TODO was for a bug and was fixed in Platinum (#1238) 2024-05-22 09:59:29 -05:00
Dmitriy K
cd7e818a01
Mostly implement the Harvest ability (#1081)
* add harvest ability, move berry phase before turn end phase

* readd removing berry from memory after harvest
2024-05-22 08:52:45 -04:00
Xavion3
7ae09a31a5
Hotfix Sucker Punch and Upper Hand AI (#1237) 2024-05-22 07:13:39 -05:00
Benjamin Odom
460e94725b
Fix Money Typo (#1234) 2024-05-22 01:50:14 -05:00
zaccie
b66a68a37b
Drop Shadow Fixes On Team Builder Screen (#1220)
* Drop Shadow Adjustments

Adding support for x,y axis on dropshadow and adjusting the values to be less bad

* Further Refined New Shadow Positons

- Reverted MOVE_INFO_CONTENT to the old default
- Slight adjustments to other values

* Fixed Broken Drop Shadows

Fixed a case where the dropshadow became worse

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-22 01:23:40 -05:00
Franck TROUILLEZ
7ac4900a3e
Allow to explicitly ignore faint phase when damaging. (#1182)
This allows to skip the faint phase in the `#damage` method for physical and special moves, to ensure we first queue the messages for the effectiveness of the attack and the potential critical hit.
We then explicitly unshift the faint phase in this case.
2024-05-22 01:01:16 -05:00
Frederico Santos
ae03b9cb20
Money with abbreviated form (#1222) 2024-05-22 00:54:44 -05:00
Ethan
c1c464b07a
Fixes Issue #1225: Scrafty line does not have Trailblaze in their TM learnset (#1228) 2024-05-22 00:33:49 -05:00
Madmadness65
25a792f080 Reduce wild evolution delay on some Pokémon
It was causing some Pokémon to be unevolved in later Classic mode trainer battles (notably the fifth and sixth rival fights). Lowering their evolution delay *should* mean they are fully evolved by these fights now.
2024-05-21 22:36:12 -05:00
td76099
fbd863a25c
Feature: Finish implementing Mind's Eye (#1060)
* Adds in the accuracy and evasion bypass for Mind's Eye

* Added comment to new IgnoreOpponentEvasionAbAttr class

* Added docs to apply so that it is actually complete
2024-05-21 23:11:42 -04:00
damocleas
879f009156
Quick-fix Egg Moves for Applin, Sableye, Pawmi, Nacli (#1226) 2024-05-21 19:50:06 -05:00
Madmadness65
3c8b4550b6 End shiny event
I hope everyone enjoyed the extended shiny event this weekend.
2024-05-21 18:58:48 -05:00
Madmadness65
bbfb4bb795 Fix Rayquaza's egg moves being reverted
It was an error from the document used.
2024-05-21 14:55:10 -05:00
Madmadness65
f1e622e4b9 Update egg moves
The newest batch of egg move changes.
2024-05-21 14:26:33 -05:00
zaccie
33f8365192
Drop Shadow Adjustments (#1197)
* Drop Shadow Adjustments

Adding support for x,y axis on dropshadow and adjusting the values to be less bad

* Further Refined New Shadow Positons

- Reverted MOVE_INFO_CONTENT to the old default
- Slight adjustments to other values
2024-05-21 10:00:33 -05:00
LaukkaE
8c01403630
tie event to UTC (#1203)
correct time
2024-05-21 09:38:07 -05:00
Jannik Tappert
5eb4077f13
Fixed german localization of bad dreams (#1206) 2024-05-21 09:33:54 -05:00
Lugiad
6405bcab87
Correction to French ability-trigger.ts (#1200) 2024-05-21 08:53:06 -05:00
Xavion3
3fd1ecf6a7
Update moveset logic to account for new sacrifice attr (#1192) 2024-05-21 02:40:53 -05:00
Sbug98
42e2be22bc
Implements bad dreams (#633)
* test commit

* de modified readme

* first implementation, needs testing with healer

* fixed beahviour if 2+ opponents are on field, also added message

* further fixed

* reset of overrides.ts before merge to main

* fixed grammar

Co-authored-by: Jonas Pinson <jonas.pinson@gmail.com>

* Implemented changes suggested by @bennybroseph and @TempsRay

* Added more docs to the class

* removed old comments

* fixed ability name in comments

* added translation and made message localized

* fixed ability name

* added missing bracket

---------

Co-authored-by: Jonas Pinson <jonas.pinson@gmail.com>
2024-05-21 02:26:01 -05:00
Jacob Knispel
6016ecfb46
Prevent Pokemon Info screen from being covered up (#1156)
* Move Pokemon info screen when confirming

Prevents the yes/no confirm menu from getting in the way when the Pokemon Info screen is open when catching a new Pokemon

* Greatly sped up makeRoomForConfirmUi()
2024-05-21 02:24:03 -05:00
0zuzu
67d5532d15
Check available Pkmn before asking to switch (#1194)
* Create Start Server.bat

idk anymore

* Update .gitignore

* Delete Start Server.bat

* Update .gitignore

* Update phases.ts

Check available party before asking to switch
2024-05-21 02:16:17 -05:00
Matthew Olker
70939bf89f Should fix black screen on load issue 2024-05-21 00:25:55 -04:00
Matthew Olker
e3a71cf171 Revert: Allow Roaming Gimmighoul to be caught 2024-05-20 23:51:16 -04:00
José Ricardo Fleury Oliveira
e97d79170d
added nonExplicitSupportedLngs (#1181) 2024-05-20 23:26:53 -04:00
Madmadness65
82be3daf9d Allow Roaming Gimmighoul to be caught 2024-05-20 22:12:07 -05:00
Matthew Olker
680eecc452 Fix incorrect passive costs 2024-05-20 21:40:56 -04:00
Greenlamp2
c454e2d232
Fix - shiny color swap (#1183)
* return a list of errors if something is wrong with the variant's sprite

* reformat

* added data in error message

* added read comfort + detection of missing json for existing variant

* fix an error of message display

* fix fetch color swap, missing a return
2024-05-20 19:17:21 -05:00
damocleas
0fd2dcf0aa
Update pokemon-species.ts (#1184)
Updated Starter Point Values for 6+ Cost mons
2024-05-20 19:15:09 -05:00
Matthew Olker
04045623a0 Update shiny event end to match discord announcement 2024-05-20 16:41:40 -04:00
Greenlamp2
136afa6b00
Tests - Check if something is wrong with the variant's sprite (#1175)
* return a list of errors if something is wrong with the variant's sprite

* reformat

* added data in error message

* added read comfort + detection of missing json for existing variant

* fix an error of message display
2024-05-20 14:40:40 -05:00
Greenlamp2
d2e455cdad
Tests - Check if something is wrong with the variant's sprite (#1162)
* return a list of errors if something is wrong with the variant's sprite

* reformat
2024-05-20 07:31:16 -05:00
JO
9493f59a4e
Complete Psychic Fangs TM list (#1161) 2024-05-20 07:30:45 -05:00
Benjamin Odom
f93f2bfca6
Reduce EXP Balance (#1128)
* Set max to 4
2024-05-20 19:06:20 +10:00
GhostFlys
60cbd636e6
update chinese conifg.ts and egg.ts (#1151)
* Update chinese config.ts

* Update chinese egg.ts
2024-05-20 02:18:01 -05:00
Madmadness65
2894c8bfc3 Revert "Update chinese config.ts (#1149)"
This reverts commit 8f8ee9127d.
2024-05-20 01:51:08 -05:00
GhostFlys
8f8ee9127d
Update chinese config.ts (#1149) 2024-05-20 01:44:00 -05:00
Matthew Olker
b95a59c094 setup more future language text configuration 2024-05-19 23:11:07 -04:00
Somod1
a32f61fbf7
update zh_CN voucher locales (#1145)
* Add files via upload

* Update zh_CN voucher locales
2024-05-19 22:05:14 -05:00
Matthew Olker
ca1ae4b556 cleanup language and candy in starter select ui handler 2024-05-19 21:40:58 -04:00
Adrian Torrano
3671fe4c2f
Prevent spamming of requests when going over scoreboard pages (#1130)
* prevent spamming of requests

* add documentations
2024-05-19 18:04:32 -05:00
arColm
80f6b62d1b
Implement Revival Blessing (#343) 2024-05-19 18:02:17 -05:00
rayanzmn
f1394307f4
Fixes recoil damage calculation (#1063)
Recoil damage previously used the total damage dealt by the user instead of using the damage dealt in the current turn.
2024-05-19 17:54:17 -05:00
arColm
f649179e24
Implement Grassy Glide (#272) 2024-05-19 17:52:51 -05:00
lucfd
9f699537bc
Implemented Bug Bite, Pluck, Teatime (#232)
* implemented pluck, bug bite

* steal blocked by sticky hold

* implemented teatime

* added stuff cheeks

* added berry pouch support

* fixed StealEatBerryAttr sometimes eating 2 stacks of a berry

* added comments & documentation

* added more comments

* added comment on stuff cheeks condition

* fixed 0 stack berry modifier  not disappearing

* stuff cheeks bug fix

* fix leppa berry logic

* removed stuff cheeks
2024-05-19 17:47:30 -05:00
GhostFlys
a4f4a37e5c
add egg.ts (#1138) 2024-05-19 17:27:17 -05:00
Lugiad
7216990d87
Locales for Voucher names + Voucher rewards (#1137)
* Update voucher.ts

* Update vouchers-ui-handler.ts

* Update i18n.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload
2024-05-19 17:25:52 -05:00
Jannik Tappert
13f2cafe5e
Female Variant Trainer Class Names set explicitly in definition of trainer classes (#1126)
* Set the name for the ace trainer female class

* Wrote out the name for all females trainer classes explicitly so they are always used.

Also made some changes (added missing classes) to languages
2024-05-19 14:52:48 -05:00
Adrian Torrano
a561e41634
return boolean from changing locale (#848) 2024-05-19 13:25:24 -05:00
hayuna
840dba79cc
Implement Trump Card move (#816)
* Implement Trump Card move

* Add docs, rearrange order of conditions

* Add Pressure consequences

* Remove additional reducing PP if pressure

* Update comments to adjust ways of working
2024-05-19 13:17:58 -05:00
Jaime
df7cb209f7
Fix Curse targeting for non ghost types (#782) 2024-05-19 12:40:56 -05:00
Alvin Zou
661e37f54f
Add capability to view Pokemon Status screen when learning moves (#756) 2024-05-19 12:19:38 -05:00
td76099
1bc6fcf4de
Bugfix - Ghost types are no longer trapped by abilities like Shadow Tag or moves like Fire Spin (#731)
* Checks if Pokemon is Ghost type when determining if it is trapped

* Adding doc comments based on new standard

* Update ability.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 12:05:46 -05:00
Frederico Santos
3031cc1245
Implement Ball Fetch (#1129)
* Implemented Ball Fetch

* Added once per battle condition

* Ability only functions on player side

* Update ability.ts

---------

Co-authored-by: SamuelHudson <samuel.hudson2017@gmail.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 11:13:33 -05:00
ElMoustacho
932e6e39f9
Make status damage skip endure (#597)
* Make status damage skip endure

* Add a comment to justify arguments to damage method
2024-05-19 10:10:57 -05:00
Alvin Zou
608a968db4
Implement Beat Up (#593) 2024-05-19 09:22:37 -05:00
NxKarim
1ae5847e49
Implements Merciless (#440)
* Implemented Merciless

Attribute CritIfTargetIsPoisonedAbAttr
Fix BlockCritAbAttr

* Changed CritIfTargetPoisonedAbAttr to ConditionalCritAbAttr

Now any condition related to user, target or the move used can be applied to guarantee a critical hit.
2024-05-19 09:06:58 -05:00
Matt Ross
e8c1098b91
Mostly implements upper hand (#433) 2024-05-19 09:04:19 -05:00
lucfd
78c8e8164d
Implemented Terrain Pulse & Misty Explosion (#235)
* implemented Terrain Pulse

* type only changes when grounded

* Implement Misty Explosion

* fixed grounded check

* added tsdoc

* Update move.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 08:31:13 -05:00
Lugiad
48313e0c4d
Adjustments to French modifier-type.ts (#1117)
* Adjustments to French modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts
2024-05-19 08:08:19 -05:00
JO
5e9ded2b8e
Fix Close Combat TM for Granbull, Pignite, Emboar, and Scraggy (#1113) 2024-05-19 07:32:41 -05:00
Lugiad
d017198460
Font resize for French in starterInfoTextSize (#1110) 2024-05-19 07:28:18 -05:00
Jannik Tappert
e3b25a9fab
So currently if you meet someone with a title it only shows there nam… (#1055)
* So currently if you meet someone with a title it only shows there name and only then the title (not like trainer classes). So i wanted to change that

* The title is not set again to its own value. It is just got differenlty for the nametag (includeTitle true)

* Added the ; as well as some comments that are hopefully helpful for others (i am terrible at writing comments)

* Forgot getTitle for comments
2024-05-19 06:23:24 -05:00
Benjamin Odom
6dc10f549f
Fix Crashes when Sprites for Pokémon are missing (#1021)
* Fix Crashes when Sprites for Pokémon are missing

Fixes an issue where a missing sprite will cause the game to crash instead of using the base sprite or the Substitute sprite.

Failsafes were already in place to load these backups, this code just allows a graceful fail and a simple error message instead of a crash.

* Check Against OK status
2024-05-18 18:29:09 -05:00
Alessandro Bruzzese
8ccd8085db
Update Italian modifier-type.ts (#1094) 2024-05-18 09:56:20 -05:00
José Ricardo Fleury Oliveira
2682c2faa3
fix ptBR mint (#1092) 2024-05-18 09:55:31 -05:00
Jaime
344a17c8fc
Fix TM moves for Beldum line (#1090) 2024-05-18 09:53:18 -05:00
Rei1mu
ab64eb5d5b
update zh_CN translation (#1089) 2024-05-18 09:52:00 -05:00
Vaner42
49adedbc0f
Fixed the replace method that was not executed in check female version exists; And fixed pokefan key in localization; (#1086)
* Translate 'trainer' into  Simplified Chinese.

* fixed translate 'hau'、 ‘diantha’ 、‘leon’ into Simplified Chinese.

* Fixed the replace method that was not executed in check female version exists; And fixed pokefan key in localization;

---------

Co-authored-by: Junhan <junhan.wu@nexttao.com>
2024-05-18 09:47:59 -05:00
Micah Bradbury
27139c0d8c
Update confuse chance to modern value (#1085)
Changed from 1/2 to 1/3, as games after gen 5 use this value
2024-05-18 09:47:01 -05:00
rnicar245
56acd16456
summary-ui-handler stat text centered + summary_stats.png change (#1041) 2024-05-17 21:06:07 -05:00
Jannik Tappert
93dee06e21
Larry and Lance now only need one localization key for both of their positions (because i just use setName and now they use the same key). This does not affect their title (#1053) 2024-05-17 21:04:14 -05:00
Benjamin Odom
4a9664c04c
Fix Entry Hazard Miss (#984)
* Fix Entry Hazard Miss

Made Entry Hazards bypass the accuracy check as they cannot miss a target. There's still one more bug to fix with this but it requires way more code changes. This change needed to be done as well, so I'm getting it out early.

* Update move.ts
2024-05-17 21:20:02 -04:00
snnh
f3c4a3838b
Update and fix zh_CN translation (#1070)
* Update zh_CN translation

* fix zh_CN translation
2024-05-17 20:16:24 -05:00
Matthew Olker
5dd017fa30 Begin shiny weekend 2024-05-17 18:13:12 -04:00
Madmadness65
1f1c243415 Revert "Fix sparkly swirl cure status (#1051)"
This reverts commit 6bcf4e008a.
2024-05-17 15:37:34 -05:00
Charlie Giang
6bcf4e008a
Fix sparkly swirl cure status (#1051) 2024-05-17 15:03:55 -05:00
Somod1
fa6ab29946
Update zh_CN translation (#1047)
* Add files via upload

* Update zh-CN  translation

Adjusted some Chinese translations and added line breaks to some item descriptions in modifier-type.ts

* Add files via upload
2024-05-17 13:36:52 -05:00
Madmadness65
0a871fb0d0 Fix cut off dialogue for Morty 2024-05-17 12:41:16 -05:00
Benjamin Odom
6880c7afe0
Updated Logic when Animating Trainer Sprites (#1016)
Updated the check in place when attempting to play a trainer sprite. Separated it into a separate function to reduce reusing code and to make it easier to exit early when failures occur.
2024-05-17 12:37:38 -05:00
José Ricardo Fleury Oliveira
04a345a6cc
fixed master ball (#1043) 2024-05-17 12:19:38 -05:00
Alessandro Bruzzese
7935f28089
Update Italian battle.ts (#1042) 2024-05-17 12:18:03 -05:00
Alessandro Bruzzese
b55fb8db37
Update Italian battle-message-ui-handler.ts (#1040) 2024-05-17 12:02:51 -05:00
Alessandro Bruzzese
d2a8c4a150
Update Italian berry.ts (#1039) 2024-05-17 11:58:47 -05:00
Alessandro Bruzzese
a2299ee055
Update Italian trainers.ts (#1037) 2024-05-17 11:43:38 -05:00
José Ricardo Fleury Oliveira
8c21bdc0a1
New ptBR localization (#1028)
* Some translations (battle, modifier-type, trainer)

* More translations and fixes

* Minor fixes

* finished translations

* minor fix

* removed tera type
2024-05-17 10:39:13 -05:00
Jannik Tappert
09b820161f
Localized Weather, Berries and Splash Messages (#1034)
* Localized Weather, Berries and Splash Messages

* Berry messages are now correct
2024-05-17 10:21:11 -05:00
José Ricardo Fleury Oliveira
3cc9c93643
Type localization instead of TeraType (#981)
* Type localization, now type-boosting items descriptions are fully translated

* pokemon-stat refactoration

* reverted import changes
2024-05-17 09:43:11 -05:00
Brandon Rodgers
03c4b1b821
Update battler-tags.ts (#1030)
Corrected the TrappedTag class so no Ghosts can be trapped
Added special canAdd function to IngrainTag so all Ghosts can use Ingrain not just Trevenant and Phantump.
2024-05-17 08:49:04 -05:00
Calvin Keats
bfa12fd48d
Update ETHER and similar items to use total max PP instead of base PP (#1014) 2024-05-17 06:54:51 -05:00
William Burleson
10437142b6
Fix daily run freeze (#1025) 2024-05-17 05:51:48 -05:00
Tempoanon
edf3a6aa36
Fix tinted caught icon false positive (#892)
* Fix tinted caught icon false positive

* Remove unused import

* Rename and optimize

* Block comment

* use 3 equals
2024-05-17 05:28:22 -05:00
Calvin Keats
4362d49e6b
Use localization for damaging weather messages (#1017) 2024-05-17 05:25:21 -05:00
Somod1
0c660f599d
Add files via upload (#1022) 2024-05-17 05:23:44 -05:00
Lugiad
48c745deee
Update French trainers.ts (#1020) 2024-05-17 05:23:23 -05:00
Lugiad
b0fd32b1a4
Update French berry.ts (#1023) 2024-05-17 05:22:58 -05:00
Lugiad
96af567cd4
IV Scanner Results Translation (#990)
* Update battle-message-ui-handler.ts

* Update i18n.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update battle-message-ui-handler.ts

* German battle-message-ui-handler.ts

* Update config.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-17 05:21:35 -05:00
Laeticia PIERRE
a44c1587d4
Fix some fr (#1013)
* Fix some modifier-type fr

* Fix some trainers fr

* Fix DYNAMAX_BAND fr
2024-05-17 05:13:32 -05:00
FanHua
250142083a
Implements localization for BerryType (#1007) 2024-05-17 05:09:08 -05:00
Gerafique
61938869c1
Added German Translations for menu.ts (#960) 2024-05-17 04:56:11 -05:00
Jakub Hanko
b4f643f0fa
Use getBattleStat instead of getStat in BattleStatRatioPowerAttr (#742)
* Use getBattleStat instead of getStat in BattleStatRatioPowerAttr

* Change unnecessary let into const

* Refactor BattleStatRatioPowerAttr into two distinct classes

* Add TSDoc for the new classes
2024-05-17 01:42:43 -04:00
Benjamin Odom
0cd305d78a
Fix Trainer Localization Typos (#1010)
Took a look at some of the entries for trainers and adjusted accordingly. it looks like all of these trainer types were grabbed from an online source as a sort of future-proofing which is good, but resulted in some errors. Some of which have already been fixed, and some which are included here.

Also prevents an issue if there is a missing image and displays a warning in the console instead of a crash.
2024-05-17 00:01:35 -05:00
Flashfyre
f2dff2cd25 End card only shows in classic mode 2024-05-17 00:20:18 -04:00
Tempoanon
f2b5a1b6f4
Fix some Pokemon classifications (#857) 2024-05-16 22:11:53 -05:00
Charlie Giang
1bd3ec2fd6
Fix ingrain for Phantump and Trevenant (#856) (#998) 2024-05-16 22:09:40 -05:00
Vaner42
dd3d38b5d8
fixed translate 'hau'、 ‘diantha’ 、‘leon’ into Simplified Chinese. (#1009)
* Translate 'trainer' into  Simplified Chinese.

* fixed translate 'hau'、 ‘diantha’ 、‘leon’ into Simplified Chinese.

---------

Co-authored-by: Junhan <junhan.wu@nexttao.com>
2024-05-16 22:03:26 -05:00
Vaner42
e035e85811
Translate 'trainer' into Simplified Chinese. (#1006)
Co-authored-by: Junhan <junhan.wu@nexttao.com>
2024-05-16 21:42:12 -05:00
Flashfyre
7561521020 Add endings for classic mode 2024-05-16 21:41:38 -04:00
Madmadness65
71d9f11d94 Allow Dada Zarude to be encountered
Another cosmetic Pokémon form for a mythical is now available.
2024-05-16 20:19:16 -05:00
Lugiad
4d804d787c
Minor French modifier-type.ts edits (#1004)
* Minor correction French modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts
2024-05-16 20:14:09 -05:00
Lugiad
883524f441
Even more French typos in modifier-type.ts (#1002)
* Even more French typos in modifier-type.ts

* Update modifier-type.ts
2024-05-16 19:07:26 -05:00
Lugiad
45663ceae0
French typo corrections modifier-type.ts (#1001)
* French typo corrections modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts
2024-05-16 18:45:23 -05:00
Lugiad
78fffaad9d
French modifier-type.ts corrections and adjustments (#1000) 2024-05-16 18:31:09 -05:00
Matthew Olker
429e66357f fix splash message config 2024-05-16 19:13:52 -04:00
Lugiad
63e165d62a
Complete French translation modifier-type.ts (#999)
* Complete French translation modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts
2024-05-16 18:12:19 -05:00
José Ricardo Fleury Oliveira
3f571a366a
Organized localization configs (#976) 2024-05-16 17:52:01 -05:00
Flora
5406b68f9a
Added missing word (#997) 2024-05-16 17:35:51 -05:00
Matthew Olker
bd902f01a5 Re-order overrides 2024-05-16 18:19:32 -04:00
Laeticia PIERRE
d1431af65f
Fix zippyZap fr (#991) 2024-05-16 15:46:12 -05:00
Alessandro Bruzzese
192deae33e
Update italian modifier-type.ts (#989) 2024-05-16 15:39:09 -05:00
Lugiad
8a8a2e128a
Corrections to French ability.ts (#979) 2024-05-16 11:09:23 -05:00
Benjamin Odom
ff086ca492 Adjust all Existing Comments to Match
Adjusted all existing comments on move.ts to match
2024-05-16 08:38:27 -04:00
Lugiad
8d83417cee
Update French trainers.ts (#970) 2024-05-16 06:55:00 -05:00
Lugiad
2aa9180745
Update French battle.ts (#969) 2024-05-16 06:54:39 -05:00
Jannik Tappert
364b19df5d
Added localisation for workers class to all languages but german (whi… (#968)
* Added localisation for workers class to all languages but german (which already had it...)

* Added missing entries to fr and br.

Now they all have the same keys.
2024-05-16 06:33:21 -05:00
Lugiad
0e84313862
Update French trainers.ts (#965) 2024-05-16 06:11:00 -05:00
Jannik Tappert
55105bf79a
Fixes that brocks name is undefined (#967)
* Brock now has a name againg (we check if i18 is initialized before localising elite4,champs and gym leaders

* Removed console log
2024-05-16 06:10:20 -05:00
Jannik Tappert
f1e97f3b38
Added difference between the "x want to fight" for double and single battle since in some languages it needs to be (like german) (#966) 2024-05-16 06:09:12 -05:00
Jannik Tappert
7f003d46ca
Added all double battle names as trainer classes. And updated/corrected errors. (in all languages but german i used the english version) (#963)
Also fixed that the rival does not have localized name
2024-05-16 05:43:31 -05:00
Lugiad
2a15e090ce
Update French splash-messages.ts (#961) 2024-05-16 05:20:50 -05:00
Alessandro Bruzzese
5fe69fff9c
Update italian egg.ts (#958) 2024-05-16 04:19:10 -05:00
Alessandro Bruzzese
3f40225d4b
Update italian weather.ts (#956) 2024-05-16 04:14:21 -05:00
Jannik Tappert
35afbf6e44
Added german egg localization (#955)
* Added german egg localization

* Changed pull back to english since there isnt enough space for a german word that makes sense and most if not all german players understand "pull"

* This comma was too much
2024-05-16 04:13:57 -05:00
Alessandro Bruzzese
88fab1dc5f
Update italian menu (#954) 2024-05-16 04:13:27 -05:00
Gerafique
36d0243122
Update translations menu-ui-handler.ts (#946)
changed logout
added Save_and_quit message
2024-05-16 04:12:58 -05:00
mercurius-00
e5cd95859d
Chinese localization supplement and fixes (#945)
Co-authored-by: hjh <j1441257360@163.com>
2024-05-16 04:10:11 -05:00
Lugiad
41a0e90ab0
Minor Adjustment to French pokemon-stat.ts (#864) 2024-05-16 04:06:52 -05:00
Jannik Tappert
b06190c4e7
Issue #745 localized trainer names trainer classes and titles (#752)
* Issue #745 - Added the option to localize titles, trainer names (for important trainers like elite 4, champs etc) and trainer classes.

- Also i already did the whole localization for german (sorry thats the only language is speak other then english...)
- Also renamed the trainer Type "student" to school_kid (because there apparently really is a trainer class called student since the gen 9 dlc)
- And i changed it so it makes sure that i18 only gets initalized once (it may be needed to initalize it before the loading phase so the elite 4 titles etc can be localized)

* Issue #745 - Removed stuff that wasnt meant for this branch

* Translation of French trainers.ts

* Translation of French trainers.ts

* Translation of French trainers.ts

* Fixed spelling on german translation

* Fixed name of Hex Maniac

* ADded missing "," that were lost in the merge

* For Trainer Classes that have a female and male variant the correct name is now choosen. (If a language has both).

Also added a safety net that if the female version does not exist it uses the one without the suffix

* Reverting override.ts

* Added ptBR trainers.ts (thanks to zé ricardo on discord)

* Updates Pokefan to reflect the correct english spelling (in all languages that still have the english defaults)

* Updated Rich_kid trainer typ to named correctly as "Rich Boy" in english and all non yet localized languages

* Added that the title will get made lower case so the rival is correctly set

* Reverted a formatting change that i didnt make intentionally

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-05-16 04:05:25 -05:00
0xLondre$
1254ca5c4c
New spanish translations (#729)
* New spanish translations

* KO translation

* hitResultSuperEffective IX gen
2024-05-16 03:52:26 -05:00
Alessandro Bruzzese
8dce9fa2f9
Added splash messages literals for all languages (#600)
* Added splash messages literals for all languages

* Removed debug code + fixed function casing

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-16 03:37:40 -05:00
Valentin Porchet
975d1ed562
feat: added localisation for eggs and french translations (#403)
* feat: added localisation for eggs and french translations

* fixes on french translations after review

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-16 03:31:50 -05:00
Jannik Tappert
482accda18
Added german modifier-type.ts localization (#949)
* Added german modifier-type.ts

* Fixed Text that was to long and added missing formatting

* Fixed a key that was wrong

* Changed never_melt_ice again. Now it the same as in other languages
2024-05-16 03:23:47 -05:00
Gerafique
0365ca8826
Added weather.ts GER translations (#953)
added translations for each weather-type
2024-05-16 03:22:04 -05:00
Gerafique
b30f73fb72
Update GER translations starter-select-ui-handler.ts (#952)
added uncaught
corrected ability
2024-05-16 03:18:01 -05:00
Benjamin Odom
8508ee7bc6
Semi-Invulnerable Hit Checks Count as Miss (#904)
Fixed an issue where targeting the user of a  Semi-Invulnerable move caused the move to cancel. These moves now miss instead.

No Guard and other accuracy locking moves still function as they were already duplicating their check in hitCheck. Fixed an issue where IGNORE_ACCURACY was checking against the current move for targets instead of Lock-On's target
2024-05-16 02:05:36 -05:00
FanHua
77cfa58078
fix: EXP_SHARE should not have a group parameter (#948) 2024-05-16 01:49:07 -05:00
FanHua
0aca9aed9c
fix: FULL_RESTORE should now heal status (#947) 2024-05-16 01:17:29 -05:00
Madmadness65
fff2eda127 Add additional form change entries for Terapagos
It still can't switch from it's Terastal form to Stellar form yet, but this is in preparation for it.
2024-05-16 00:26:27 -05:00
FanHua
b82b8c31d1
Fixed the incorrect translation key for ‘Never-Melt Ice’ (#944)
* Fixed the issue with the incorrect translation key for ‘Never-Melt Ice’

* fix typo

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-16 00:18:06 -05:00
Ice
b9d48e9138
Change seed flare stat drop to 2 stages (#943) 2024-05-16 00:12:19 -05:00
FanHua
5fa57d42a6
Fix the issue where ‘TerastallizeModifierType’ uses the wrong translation key. (#942) 2024-05-16 00:00:47 -05:00
FanHua
b5ae8330a2
Implements localization for ModifierType (#887)
* Implements localization on ModifierType

* All languages' translation fallback to EN locale

* Fixed some typos

* Add missing QUICK_CLAW translation entry
2024-05-15 23:32:45 -05:00
Ice
3781f581cc Fix potion weight logic 2024-05-15 19:51:33 -04:00
Lugiad
a5bafe5c47
Corrections to French menu.ts (#932)
* Corrections to French menu.ts

* Corrections to French menu.ts
2024-05-15 16:43:28 -05:00
José Ricardo Fleury Oliveira
1b751dddec Update translations in pt_BR/menu.ts and pt_BR/weather.ts 2024-05-15 15:25:35 -04:00
José Ricardo Fleury Oliveira
04866e503a
Minor translating fixes and Save and Quit in ptBR (#928)
* Minor fixes in menu-ui-handler

* Minor fix in menu.ts
2024-05-15 15:24:47 -04:00
Lugiad
2778eb2651
French weather.ts corrections (#923)
* French weather.ts corrections

* French weather.ts corrections
2024-05-15 13:05:07 -05:00
Surinam
b8dff030aa
Weather & evolution i18n with french translations (#380)
Co-authored-by: Marius MICHAUD <marius@lacomstore.com>
2024-05-15 12:31:18 -05:00
Adrian Torrano
44c0d29c1d
Add missing translation for learning move (#879)
* add missing translation for learn move

* fix countdown german translation

* Fix countdown French translation

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-05-15 11:42:34 -05:00
Flashfyre
78f7965304 Revert "add logic to conditionally align window (#851)"
This reverts commit 7769c06393.
2024-05-15 12:22:32 -04:00
Adrian Torrano
7769c06393
add logic to conditionally align window (#851) 2024-05-15 11:01:20 -05:00
Lugiad
afcffab90f
Added Gen names localizations in Starter Selection UI (+"Uncaught" translation in French) (#907)
* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Update starter-select-ui-handler.ts

* Update starter-select-ui-handler.ts

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Updated with recent pt BR edits
2024-05-15 10:57:48 -05:00
Xavion3
9197f9f070 Limit rare eggs to e4+ and fix trainer boss check
Also fixes weighting to account for adjusted level ranges
2024-05-15 11:55:47 -04:00
Lugiad
fcffa000c5 French translation Save and Quit 2024-05-15 11:45:44 -04:00
Flashfyre
ac2e78129e Add Save and Quit option to replace Return to Title 2024-05-15 11:42:18 -04:00
Tempoanon
38e3022d06
Add missing biomes for camoflauge (#912) 2024-05-15 10:32:10 -05:00
José Ricardo Fleury Oliveira
9b8af7ad71
Fixed the ptBR text in starter menu popping out of the info box... (#902)
* Fixes the ptBR text in starter menu popping out of the info box and added language personalization, changed some ptBR natures and ordered thw switch case in alphabetic order

* Small fix
2024-05-15 10:13:35 -05:00
Flashfyre
adf5690383 Migrate data for offline users 2024-05-15 10:55:17 -04:00
mbroll
d32dbddd48
Update ability.ts (#910)
Water bubble should double the damage of water moves. The current multiplier in-game is x1.
2024-05-15 09:21:52 -05:00
Flashfyre
3c8d919ef8 Revert "Implemented Power Split and Guard Split (#699)"
This reverts commit 0b75a5210a.
2024-05-15 10:13:29 -04:00
Alessandro Bruzzese
3aeef50507
Update Italian starter-select-ui-handler.ts (#901) 2024-05-15 09:08:32 -05:00
karl-police
3ef08e433a Correct a translation due to misleading token 2024-05-15 09:58:45 -04:00
Flashfyre
5f3fd17fdd Add Quick Claw item 2024-05-15 09:42:45 -04:00
Flashfyre
58e59369ed Revert "Readded removed args, inverted 'simulated' instead of removing (#874)"
This reverts commit e89dbad5f1.
2024-05-15 09:12:03 -04:00
Frederico Santos
0b75a5210a
Implemented Power Split and Guard Split (#699)
* Implemented Power Split and Guard Split

* Update changeStat method to use summonData for Pokemon stats

This commit modifies the `changeStat` method in the `Pokemon` class to use the `summonData` object for updating Pokemon stats instead of directly modifying the `stats` object. This change ensures that the updated stats are correctly reflected in the `summonData` object, which is used for battle calculations and other related operations.

Refactor the `getStat` method to check if `summonData` exists and return the corresponding stat value from `summonData.stats` if it does. Otherwise, return the stat value from the `stats` object.

This change improves the accuracy of stat calculations during battles and ensures consistency between the `stats` and `summonData` objects.

* Added documentation for Power Split and Guard Split + linting

* removed incorrect files

* Removed incorrect folder

* removed unnecessary import

* Added documentation for getStat and changeSummonStat methods

* New description for getStat()

* Adjusting function descriptions

* adjusted descriptions according to guideline

---------

Co-authored-by: Frederico Santos <frederico.santos@fivedegrees.nl>
2024-05-15 07:41:40 -05:00
andrew-wilcox
1f5b2726b5
added auto hit and 2x damage from certain moves when targeting a pokemon that used minimize (#824)
* added auto hit and 2x damage from certain moves when targetting a pokemon who used minimize

* review fixes and bad merge

* review fixes and bad merge v2

* changed to be double damage instead of power for the minimize condition

* added TSdocs for function]

* remove ability to add minimize tag to dynamax-mons

* status cannot be applied to max-mons, and falls off if they dynamax

* updated doccumentation

* Update move.ts

---------

Co-authored-by: Cae Rulius <cae@polywhack.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-15 07:36:34 -05:00
Jannik Tappert
512016faef
Sacrifical Moves (that dont require a target like explosion or self d… (#691)
* Sacrifical Moves (that dont require a target like explosion or self destruct) now also work if the target is flying, diving etc.

There is also a new catagorie of moves. "SacrificalMovesOnHit" for all moves that need to hit for them to be sacrifical like MEMENTO

* Added comments, added (what i think is TSDoc) to functions and classes. Removed empty lines i introduced

* .

* Added fixes for the Review by TempsRay.

* Added missing *

* Remove Target Requirement of SacrificialAttr

* Update move.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-15 04:10:20 -05:00
notpatchmaybe
e89dbad5f1
Readded removed args, inverted 'simulated' instead of removing (#874) 2024-05-15 03:56:06 -05:00
Madmadness65
1e224a6ac4 Allow Original Color Magearna to be obtained
Another completely cosmetic Pokémon form (and a nice looking one at that!).
2024-05-15 01:46:24 -05:00
Flashfyre
4a7da3e5f6 Fix export not working 2024-05-15 02:01:30 -04:00
Flashfyre
70ecc51f50 Don't clear local data in offline mode 2024-05-15 01:54:15 -04:00
Flashfyre
751120e77e Fix crashing in offline mode 2024-05-15 01:42:36 -04:00
Flashfyre
7e0e4ecd6d Call saveSystem on gacha pull outside of current battle 2024-05-15 01:29:07 -04:00
Flashfyre
c6973365cb Change last save interval to correct value 2024-05-15 00:56:17 -04:00
Samuel H
67c18a15e2
Implement client session and re-implement hybrid saving (#888)
* Implement client session and re-implement hybrid saving (WiP)

* Fixes for hybrid saving

* Add local data clears where applicable

* Include client session ID in system update

* Change save threshold from 5 waves to 10 waves or 5 minutes
2024-05-15 00:52:06 -04:00
Benjamin Odom
835b00d457
Added Comments to Base Classes (#860) 2024-05-14 23:19:12 -05:00
karl-police
6bed21770d
Recoil (#863) 2024-05-14 20:36:49 -05:00
cimds
aeeebcbf38 Update biomes.ts: Cave's Beach link changed to Lake
Replacing Cave's Beach link with Lake would weaken the "water loop", a situation where players get continually routed back to Beach, leading to frustration. Lake is a crossroads biome that connects to much of the rest of the game, while still connecting to Beach, making it not a drastic detour.

Infernal Vulpix simulated a hypothetical 10k wave endless run for me to see the difference this change would have on biome frequencies. Apologies for the broken formatting from me copying this from Discord:

                   Odds      Alt
Abyss              1.98%     2.40%
Badlands           3.57%     3.46%
Beach              6.30%     4.06%
Cave               5.87%     5.91%
Construction Site  3.90%     4.83%
Desert             1.70%     1.70%
Dojo               2.05%     2.58%
Factory            2.03%     2.57%
Fairy Cave         0.86%     0.59%
Forest             5.79%     5.64%
Grass              2.12%     2.48%
Graveyard          2.03%     2.39%
Ice Cave           4.00%     2.68%
Island             0.79%     0.53%
Jungle             2.80%     2.72%
Laboratory         0.13%     0.13%
Lake               3.37%     6.26%
Meadow             2.93%     2.74%
Metropolis         2.33%     2.55%
Mountain           2.86%     2.40%
Plains             5.96%     6.94%
Power Plant        2.06%     2.63%
Ruins              2.51%     2.59%
Sea                6.16%     4.07%
Seabed             2.90%     2.04%
Slum               2.58%     2.67%
Snowy Forest       3.79%     2.60%
Space              0.37%     0.41%
Swamp              3.79%     4.64%
Tall Grass         4.18%     4.73%
Temple             2.98%     3.06%
Town               0.00%     0.00%
Volcano            2.58%     2.29%
Wasteland          0.72%     0.72%
End                2.00%     2.00%
2024-05-14 18:54:39 -04:00
Flashfyre
f505c7f5fd Fix issues with formatLargeNumber 2024-05-14 16:12:31 -04:00
karl-police
06ec265bcd battle.ts Translation Consistency and fixes 2024-05-14 15:43:33 -04:00
Nexllon
df499e2f71
offline mode - adds daily run and fixes clear freezes (#834)
* offline mode - adds daily run and fixes clear freezes

* removed unused import
2024-05-14 15:42:30 -04:00
Ethan
7d3cf577a6
Implented Gen VII Sheer Cold Changes (#349)
* Made Sheer Cold not affect Ice Types, as well as implementing the Gen VII change of 20% for non ice types.

* Pushed accurancy change

* Updated and separated the accuracy attribute and the Ice no effect attribute

* Fixed the OHKO attribute (accidentally removed) and fixed multiplier

* Updated attribute names, as well as making the move cancelled instead of 0x multiplier

* Added TSDoc comments

* Updated accuracy logic

* Changed the text response for Sheer Cold immunity

* Added immune to the HitResult enum
2024-05-14 13:01:37 -05:00
Brandon Rodgers
06c3611d06
Ability Corrosion (#744)
* Ability Corrosion

Implemented Corrosion Partially.
Tested against:
- Poison Powder
- Toxic
- Dire Claw
- Sludge Bomb
- Psycho Shift

They all work as expected

Missing ability Magic Bounce to test against.

* Added TSDoc Documentation

Added documentation to the new IgnoreTypeStatusEffectImunnityAbAttr and added comments to the checks for this ability attribute.

* Added More Documentation

Add comment into Phases for what sourcePokemon is for.
Renamed source to sourcePokemon onto trySetStatus and canSetStatus.
Added TSDoc head for what sourcePokemon is and anything else I am aware of what they are used for.

* Removed unfinished TSDoc

Removed TSDoc headers due to not having enough understanding to fill out all of the parameters

* Fix Formatting and Reorder Parameters

* Update arena-tag.ts

* Update phases.ts

* Update ability.ts

Added access modifiers to my class and the class I compared to.

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-14 13:00:37 -05:00
Alessandro Bruzzese
89411d7b3e
Update Italian ability-trigger.ts (#861) 2024-05-14 10:38:52 -05:00
Xavion3
d1187c7174
Modify legend gacha to be even split (#858)
* Modify egg gacha to be even split

* Update to a daily cycle

* Add spaces

* Removes now unused getSunday function
2024-05-14 11:34:40 -04:00
Madmadness65
7061bb0d70 Lower starter cost of some mythical Pokémon
Deoxys, Victini, and Genesect should not be in the Legendary egg pool, to make them consistent with the other mythicals.
Also additional learnset changes for a couple mythicals with no/lacking starting moves.
2024-05-14 01:21:28 -05:00
Madmadness65
37f672789d Give Delibird an actual level up learnset
No longer is it stuck with just two moves via level up. It now has a thematic set of level up moves based on other similar Pokémon and its TM compatibility.
2024-05-14 00:56:45 -05:00
Madmadness65
856757fd56 Add custom Jungle biome music by Lmz 2024-05-13 23:46:28 -05:00
James Diefenbach
81349816d9
changed formIndex to getFormkey in EvolutionItem constructor (#844)
Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-05-13 23:01:08 -05:00
AJ Fontaine
fe7a4180a2
Give level 1 moves back that were made unusable in SV (#842) 2024-05-13 21:21:49 -05:00
Lugiad
c0426cfe6b
Update French move.ts (#845) 2024-05-13 21:19:28 -05:00
Madmadness65
4e279224c5 Update Let's Go moves to their Gen 8 functionality
This primarily just affects Zippy Zap, as it loses its always crit attribute for an evasion increase (Associated localization strings will need updating). Also implemented Sparkly Swirl's status curing attribute.

Also included is a wild evolution delay for some stone evolution Pokémon that was previously overlooked.
2024-05-13 20:59:38 -05:00
Lugiad
c42441294b
Update French ability-trigger.ts (#836) 2024-05-13 20:17:41 -05:00
Douglas Marchione de Souza
de3ca08704
Fix Air_Lock ability to express when it is switched in (#765)
* Airlock ability now properly announces when it is
in field when the pokemon with it is switched in

* Set message as in the original games, also created
a new attribute for in switch messages to not have
the pokemon name required to be on it.

* Committing language changes (i18n function)

* Revert "Committing language changes (i18n function)"

This reverts commit 2a3152003b.

* Changed message variable name
2024-05-13 20:09:46 -05:00
Flashfyre
7943633481 Revert "Implement hybrid saving for optimization"
This reverts commit b45cd2f7e7.
2024-05-13 20:56:28 -04:00
Flashfyre
ab92bc61ba Revert "Only show save icon on server sync"
This reverts commit 5d0dbfff98.
2024-05-13 20:56:19 -04:00
YounesM
9d90cc3e10
corrected uturn flip turn crash (#596) 2024-05-13 18:52:36 -05:00
LaukkaE
af86bdeb06
Prevent applying item boosts when power is <1 (#795)
* Prevent applying item boosts when power is <1

* add comments
2024-05-13 18:48:47 -05:00
LaukkaE
1d29ca7974
Fix Comeuppance (#781) 2024-05-13 18:48:22 -05:00
JackGilham
19d244ee94
Update modifier-type.ts (#636)
Issue#613.

Have added additional EvolutionItemModifierType condition that prevents none base form pokes from taking Evo Items.
2024-05-13 18:38:27 -05:00
Benjamin Odom
1c56efc860
Added Ability Triggers Localization (#811)
Adds the base files needed to start translating Ability trigger messages. Provides one as an example.
2024-05-13 18:12:28 -05:00
José Ricardo Fleury Oliveira
74ee3329f8
Added "Uncaught" localization in Starter Selection UI (#831) 2024-05-13 18:02:44 -05:00
José Ricardo Fleury Oliveira
3a3611dfc0
Minor translation fixes (#829) 2024-05-13 17:59:09 -05:00
Flashfyre
5d0dbfff98 Only show save icon on server sync 2024-05-13 18:37:48 -04:00
Flashfyre
b45cd2f7e7 Implement hybrid saving for optimization 2024-05-13 18:17:57 -04:00
Flashfyre
7e5c7fb4f7 Don't allow trainer egg moves before level 60 and no rare egg moves at all 2024-05-13 17:03:53 -04:00
Griffin Zody
ed87293867
Fix Zygarge Complete form changing back into 50% (#786) 2024-05-13 14:53:23 -05:00
José Ricardo Fleury Oliveira
e2dfbc4aa5
Added new entries (#823) 2024-05-13 13:55:15 -05:00
Jannik Tappert
487b1d26d1
Added german localization to the new entries in starter-select-ui-handler.ts (#822) 2024-05-13 13:24:55 -05:00
Matthew Olker
40993793cb Show default icon for missing starter icon 2024-05-13 14:23:34 -04:00
Matt Ross
4e6cf2a6ac
Facade should ignore burn damage reduction (#530)
* Facade should ignore burn damage reduction

* update order of burn conditions

* remove unnecessary space

* undo facade check in apply

* Rework facade bypassing burn as move attribute

* Only check ability attribute if move attribute was false

* Add missing semicolon

* Add tsdoc comment

* Add comment to burn damage reduction class

* Added changes from Discord thread

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 13:06:15 -05:00
Matt Ross
fa60e002e8
Fixes some variable damage moves not working with tinted lens (#759)
* Fixes some variable damage moves not working with abilities

* Rework as new ability attribute

* Update variable base power check to original location

* formatting

* Add tsdoc comments

* add floor for potential non int multipliers

* Update pokemon.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 13:05:09 -05:00
Lugiad
610de916a0
Update French starter-select-ui-handler.ts (#821) 2024-05-13 13:01:30 -05:00
Madmadness65
34a4f86982 Add a couple starter select localization entries
The passive ability's "Locked" and "Disabled" strings can now be localized.
2024-05-13 12:50:56 -05:00
Flashfyre
9a49691a9e Add max options to language select
Add max options to language select (fixes #819)
2024-05-13 13:10:01 -04:00
José Ricardo Fleury Oliveira
2a32189ea1
Added Portuguese (Brazil) translations (#766)
* Add support for Portuguese (Brazil) locale, except for moves and abilities.

* All ptBR translations, names of moves and abilities maintained in english.

* Small fixes

* Updated Frisk and fixed Plus and Minus descriptions

* Changed the settings label to "Português (BR)"
2024-05-13 11:18:24 -05:00
Alvin Zou
6d73500aeb
Update Frisk descriptions (#784) 2024-05-13 11:08:55 -05:00
Jannik Tappert
e4d3f73dee
ToggleSize is now dependend on language + added some missing german translations (#797) 2024-05-13 11:06:26 -05:00
Alessandro Bruzzese
b189289890
Updated italian localization (#815)
Updated:
 - `it/fight-ui-handler`
- `it/growth`
- `it/nature`
2024-05-13 10:52:31 -05:00
alpaca
09287c22ba
implements telepathy (#307) 2024-05-13 05:59:39 -05:00
lucfd
b36c23fae1
Implemented Curious Medicine (#263)
* implemented supersweet syrup

* implemented curious medicine

* removed sneaky test overrides

* removed sneaky test overrides x2

* updated to new language-agnostic format, removed supersweet syrup

* fixed whitespace

* Update ability.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 04:57:17 -05:00
Marcos
3cc990f5d2
Fully implemented floral healing (#250)
* Created BoostedHealAttr and implemented Floral Healing

* Update move.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 04:27:38 -05:00
Matthew
21a0a0276d
add pokeball override (#793) 2024-05-13 03:40:53 -05:00
Tempoanon
e9c09070df
Stench should not trigger on status moves (#800) 2024-05-13 00:24:07 -05:00
Benjamin Odom
9ee5fec41d
Added Passives to the Summary Screen (#703)
* Added passives to the Summary Screen

Adds the ability to view passives on the Summary screen. Just like in the starter select, you can only see the passive once it is unlocked.

There is a small pixel button prompt which helps indicate you are able to press the button to view the passive. This buttons shows an A when gamepad support is enabled and a Z otherwise.

* Update summary-ui-handler.ts

* Updated for Legacy Support
2024-05-12 23:38:28 -04:00
Samuel H
2b9b63e3f3
Add combined save between waves (#777) 2024-05-12 23:01:05 -04:00
James Diefenbach
9a09d790f0
Rockruff dusk form not evolving (#700)
* changed nonfunctioning rockruff form check to ability check for own tempo for dusk form evos

* testing changes

* rockruff OT uses formIndex for dusk form evolution, removed temporary debug rockruff getFormIndex changes

* reverted overrides

* fixed spacing issue

* evolution times revised

* revised dawn and dusk evos for rockruff

* reordering evo times for consistency

* removed unused imports (abilities, attackTypeBoosterModifierType)

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-05-12 22:00:46 -05:00
Xavion3
22097a0c95 Fix getSunday function 2024-05-12 21:22:50 -04:00
Flashfyre
347972d103 Remove boosted shiny rate 2024-05-12 20:45:41 -04:00
Tempoanon
e61c63f6c8
Implement innards out (#569)
* Implement innards out

* remove log statement

* Some cleanup

* Added comment
2024-05-13 07:07:31 +10:00
Matthew
e195c6d799
Show Default Pokemon icon for missing shiny icon (#802) 2024-05-13 06:41:02 +10:00
Douglas Marchione de Souza
9e453c5b0f
Fix sturdy (#604)
* Fixes sturdy to stop popping up even if not used

* Made changes to better the code, also added
a check for wonder_guard 1hp

* Refined code, as requested by bennybroseph

* Made a small fix and added better comments in
relation to interaction with Wonder_guard ability
2024-05-12 14:53:54 -05:00
Benjamin Odom
512cc5b965
Fix Duplicate Egg Moves (#736)
Fixes an issue where egg moves could get duplicated onto a starter Pokémon's moveset.
2024-05-12 14:56:37 -04:00
phynor
2176d5854d
fixed typo in german pokemon names (#794) 2024-05-12 13:55:57 -05:00
Lugiad
dbb8f4c217
French translation of growth.ts (#763) 2024-05-12 14:42:56 -04:00
phynor
7b7df5b245
More german translations (#612)
* added more german translations

* added german translation for move.ts

* more german translations

* ability.ts wih german translation updated

* added missing german translation for abilites.ts

* added more missing translations

* changed description of frisk
2024-05-12 12:53:07 -05:00
Madmadness65
20a09c2b92 Remove species form encounter code for Scatterbug line and Calyrex
The Vivillon forms can all be encountered properly now, and Calyrex's forms have since been removed from the wild encounter pool, requiring a form change item to obtain.
2024-05-12 11:33:27 -05:00
Benjamin Odom
79a87e1c65 Update pokemon.ts 2024-05-12 10:27:54 -04:00
LaukkaE
ced74efc52
fix isGrounded check (#774) 2024-05-12 06:30:18 -05:00
Madi Simpson
e1ef3c03de
ability: make technician respect variable power moves (#529) 2024-05-12 04:06:09 -05:00
Landon Lee
a27822b624
Fix cry when pokemon is fused with its own species (#615)
If the pokemon species and form is the same as the second fusion component, then skip the logic to make a fused cry and just use the cry of the primary component.
2024-05-12 03:01:59 -05:00
Thomas Huynh
d5f82611f5
added battle tag check in isGrounded method (#750)
Co-authored-by: unknown <t_huynh927@yahoo.com>
2024-05-12 02:28:30 -05:00
Frederico Santos
e4afdf1d45
Add ignoresProtect to life dew (#758)
Co-authored-by: Frederico Santos <frederico.santos@fivedegrees.nl>
2024-05-12 02:18:23 -05:00
Xavion3
db6008d15c
Add tsdoc comments for ability getters (#764)
* Add tsdoc comments for ability getters

* Add links to the docs
2024-05-12 00:48:56 -05:00
ArceUseless
fe6aefd910
Natures langs with new config (#611)
* Natures lang files

* Updated French nature.ts

* Nature german translation + chinese added

* Added nature to chinese config.ts

---------

Co-authored-by: rnicar <rj.nieto.car@gmail.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: rnicar245 <55734812+rnicar245@users.noreply.github.com>
2024-05-11 21:22:45 -05:00
ArceUseless
e9ca17c519
New growth rate lang files (#563)
* New growth rate lang files

* Update i18n.ts, fixing overwrite

* Added growth to lang conf files

---------

Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-11 21:04:09 -05:00
Flashfyre
f540b7d17f Fix always clearing first slot in offline mode 2024-05-11 20:33:03 -04:00
Madmadness65
3f9158083e Swap Rayquaza's egg moves
With egg moves factoring in to trainer Pokémon's learnsets now, Oblivion Wing was too problematic for a common egg move. So it has been swapped with V-create to make fights with it more tolerable.
2024-05-11 14:20:54 -05:00
Xavion3
34aa68df14
Fix fusion icon variant id (#747) 2024-05-11 13:15:01 -05:00
Xavion3
6b49b4f469
Lowers xp curve for fluctuating slightly (#746) 2024-05-11 11:54:05 -05:00
Xavion3
03d68f877a
Fix fluctuating xp curve (#743)
Was scaling with square of level, not cube.
2024-05-11 10:25:48 -05:00
notpatchmaybe
ea459826d0
Heart Swap implementation. (#712)
* Heart Swap implementation.

 Simply switches the values in 3 arrays.

* Fixed missing space

* Removed some lines.

Removed a for loop.

* Removed an unneccesary line

* TSDoc commentation added

* Changed message method to be more descriptive

* Adjusted message line to be consistent with Pokemon Showdown

* Adjusted priorBoostArray to priorBoost integer

Only one values is relevant at a time, so the array was pointless, woops.
2024-05-11 09:42:57 -05:00
William Burleson
8707213e88
Adds session playtime to gameInfo for Rich Presence (#738)
* Add rich presence support

* Adds playtime to gameInfo
2024-05-11 10:11:00 -04:00
Somod1
cd9e066524 update 2024-05-11 09:25:02 -04:00
Benjamin Odom
ae7c1ef4f0
Fix Charge Move Infinites (#741)
Fixed an issue where two turn charge moves could be paused by status or Truant causing some infinite sequences if not careful.
2024-05-11 23:22:26 +10:00
Xavion3
d24762b5dc
Fix bug in moveset code (#735)
Pokemon with very limited movepools could sometimes generate with no moves
2024-05-11 00:46:36 -05:00