* [Bug] Toxic Spikes implementation issues fixed
Adjusted MoveEffectPhase.start() so that ENEMY_SIDE targeted moves no longer occur twice per use in double battles.
Updated Toxic Orb test to no longer expect a tick of damage turn 1.
Fixed Toxic/Poison dealing damage immediately when applied.
Fixed Hazards not persisting through save
Added unit tests
Fixed flyout not displaying correct number of Spikes/Toxic Spikes after a refresh
* Update Toxic Orb test
* Updates Toxic Spikes tests
* Apply suggestions from code review
* Fix merge issues
Replace `integer` with `number` in `arena-tag.ts`
* Remove partial Magic Bounce implementation
* Remove stray newline
* Remove extra change in safeguard test
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>