mirror of
https://github.com/pagefaultgames/pokerogue.git
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5997744aa2
176 Commits
Author | SHA1 | Message | Date | |
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chaosgrimmon
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f7223103e0
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[Sprite/Misc] Arceus_Fairy cleanup (#4444)
* Delete public/images/pokemon/shiny/493_fairy.png * Delete public/images/pokemon/shiny/493_fairy.json |
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pom-eranian
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0500e34f87
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[Sprite][Color][Anim] Various Pokemon Sprite Fixes (#4346)
* 451 - Skorupi [Animation Fix] - @rival_kieran - Fixed chopped up legs in Front Base, Front Shiny, Back Base and Back Shiny. - Fixed in all animations a single choppy/weird animation loop that cut off and gave the animation itself a weird janky feeling. Removed it entirely. - Fixed .json files accordingly. All files should be indexed, too. * 582 Vanillite [Position Fix] - @rival_kieran - Moves Front Base and Front Shiny to the center of the stage via adding padding to the right side of the sprite (currently the total width is 96 pixels wide, biggest allowed) and by centering the frames. - Both should work and Vanillite doesn't have variants yet. * 696 697 Tyrunt Tyrantrum [Colorfixes] - @ rival_kieran - Fixed Front Shiny exp for Tyrunt (used to have the base color in 5/6 of the frames of its exp on the tailspike, it should load properly now without flicker). - !! IMPORTANT !! Back Shiny exp for Tyrunt is currently unused because there's a worse copy of it in the /variant/exp/back folder (and I've checked and this is the one the masterlist calls for) it'd be best to revert it as the one in /variant/exp/back has extra colors due to two weird pixels + there's no real need as Tyrunt doesn't have a Base Replace - Epic variant has been tweaked for all sprites to un-custom the eye (as it had been edited to have a slit eye instead of the ring it should have in Tyrantrum and a slightly modified ring in Tyrunt) and slightly tweak the claws (in Tyrunt, the arm claws had an extra unneeded color as border that caused issues, in Tyrantrum they weren't split properly for a change the Epic introduced). (This affects: Static Front, Static Back, Front exp, Back exp) - Base sprites have been edited so all variants can load from shader/.json file. .json file has been put in its respective folder and should work. - All spritesheets should be indexed and clean. * 774 Minior ordered palettes on static sprites * 774 minior ordered palette on exp front * 774 Minior ordered palette exp back * 774 Minior ordered palettes on shiny back * 774 Minior ordered palettes on shiny exp front & back * 774 Minior standard json for all front & back exp all front colors have identical json values all back colors have identical json values * 493 Arceus fairy * ordered palette for default silvally palette is identical between front, back, exp front and exp back. * standarized palettes for all silvally base images all palettes have the same order al images of the same type have the exact same palette indexed rgb files * 773-water matched all palettes indexed all images * 773-bug matched all palettes indexed all images * 773-psychic matched all palettes indexed all images * 773-dark matched all palettes indexed all images * 773-fire matched all palettes indexed all images * 773-grass matched all palettes indexed all images * 773-rock matched all palettes indexed all images * 773-dragon matched all palettes indexed all images * 773-ghost matched all palettes indexed all images * 773-ground matched all palettes indexed all images * 773-electric matched all palettes indexed all images * 773-fairy matched all palettes indexed all images * 773-flying matched all palettes indexed all images * 773-poison matched all palettes indexed all images * 773-steel matched all palettes indexed all images * 773-ice matched all palettes indexed all images * forgot 2 flying files * 773-fighting matched all palettes indexed all images * 454 Toxicroak (Base + Shiny Fix) @ vari Adjusted base sprites to get rid of floating mouth corner. Sprites have been saved in indexed format. * 453 454 Croagunk Toxicroak gender variants @ vari Recolored the new base sprites in the Variant colors. Affected sprites: All Toxicroak front sprites added a gender difference - Rare male and epic female changed colors compared to the previous version. Affected sprites: Male rare sprites, female epic sprites. * 4144 articuno galar json palettes * 4146 galarian moltres palette json * 4145 galarian zapdos palette json * variant masterlist: set galar birds to use json palette * [Sprite] 60 62 Poliwag Poliwrath - cleaned up stray pixels * 280 281 282 Ralts Kirlia Gardevoir fixed clipped horn on kirlia front and back standard palettes ignore mega gardevoir and gallade for now. * 773 Silvally - created all variant palette files * Removed variant image and anim json files deleted "*_2" & "*_3" as they are no longer needed. added palette file for normal-type exp front |
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chaosgrimmon
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4557a73ecc
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[Sprite] Standardise Sirfetch'd animation (#4393)
* [Sprite] Match Sirfetch'd animation Taken from shiny counterpart * [Sprite] Standardise Sirfetch'd animation Colours taken from static sprite. Spritesheet animation taken from shiny counterpart. * [Sprite] Standardise Sirfetch'd animation Colours taken from static sprite. Spritesheet animation taken from shiny counterpart. |
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Madmadness65
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f2a042c3f0
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[Enhancement] Add Team Star as potential evil team (#4019)
* Add Team Star (WIP) Still missing dialogue for all new trainer types, team compositions will need refining, and Starmobile graphics still do not exist yet. * Add dialogue for all Team Star trainers Dialogue put together courtesy of @Blitz425 * Add additional Macro Grunt dialogue lines As suggested to be included by @Blitz425 * Add dialogue entries in dialogue.ts Forgot them with my last commit, whoops * Add back Team Star trainer types Latest merge of beta into this PR deleted them for some reason * Update Team Star boss team compositions Bunch up Eeveelutions more in first fight, move random Rotom form to first fight. Remove Espeon, Umbreon, and Rotom from second fight, add legendary beasts and paradox beasts in their place, remove Zacian chance from second fight. Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com> * fix missing semicolon * Guarantee Sylveon is always Terastallized * Guarantee Starmobiles on admin's teams Also resizing the Starmobiles by 1.5 like Gigantamax Pokémon (it is still just regular Revavroom visually for now). * Adjust trainer pools for Grunts and Admins * Add new custom sprites for Starmobiles This adds front and shiny front sprites made by Kieran. Party icons and back sprites are still placeholders for now. * Minor pool adjustments Eevee moved to Uncommon on grunts, Varoom replaced with Hisui Qwilfish for Atticus, and Heracross replaced with Pawmi for Eri. * Remove Leon's Zamazenta, rename Team Star Boss As to not have overlap between the champion and Star boss teams. Also doubled the weights of the Starmobile forms. * Force movesets for Starmobiles Also fix accidentally giving Mela a Venusaur instead of a Revavroom. (it was just a testing thing, I swear) * Correct movesets Didn't realize copied movesets were desired, ech --------- Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com> |
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chaosgrimmon
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880a46b659
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[Sprite] Fix Lycanroc Midday (#4274)
* [Sprite] Midday Lycanroc back * [Sprite] Midday Lycanroc shiny front * [Sprite] Midday Lycanroc shiny back |
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chaosgrimmon
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5f918ca001
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[Sprite] Remove repeated animation frames (#4205)
* [Sprite] Remove fronts repeated frame data * [Sprite] Remove shiny fronts repeated frame data * [Sprite] Remove shiny fem fronts repeated frame data * [Sprite] Remove fem fronts repeated frame data * [Sprite] Remove backs repeated frame data * [Sprite] Remove more backs repeated frame data * [Sprite] Remove fem backs repeated frame data * [Sprite] Remove shiny backs repeated frame data * [Sprite] Remove more shiny backs repeated frame data * [Sprite] Remove shiny fem backs repeated frame data * [Sprite] Remove exp backs repeated frame data * [Sprite] Remove shiny exp backs repeated frame data * [Sprite] Remove exp fronts repeated frame data * [Sprite] Remove shiny exp fronts repeated frame data * [Sprite] Togedemaru exp shiny typo * [Sprite] Togedemaru exp typo |
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cam
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2f0a53ba46
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[Sprite] Added default head spots to spinda (#4188)
Spritesheets front & front shiny |
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chaosgrimmon
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50a7500561
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[Sprite] Fix animated Cursola (#4186)
* [Sprite] Index Cursola exp * [Sprite] Index shiny Cursola exp * [Sprite] Update exp Cursola variant palette |
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chaosgrimmon
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f1650d2515
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[Sprite] Fix Tangrowth Variants (#4059)
* [Sprite] Front Tangrowth male variants * [Sprite] Front Tangrowth female variants * [Sprite] Back Tangrowth female variants * [Sprite] Back Tangrowth male epic palette * Delete public/images/pokemon/variant/465_2.png * Delete public/images/pokemon/variant/back/465_3.png * Delete public/images/pokemon/variant/465_3.png * Delete public/images/pokemon/variant/465_2.json * Delete public/images/pokemon/variant/465_3.json * Delete public/images/pokemon/variant/back/465_3.json * [Sprite] Update Tangrowth variants with females |
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chaosgrimmon
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634bfb7900
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[Sprite] Pelipper variant cleanup (#3969)
* [Sprite] Sprite fix Pelipper front * [Sprite] Map epic Pelipper front * Delete public/images/pokemon/variant/279_1.png * Delete public/images/pokemon/variant/279_2.png * Delete public/images/pokemon/variant/279_3.png * Delete public/images/pokemon/variant/279_1.json * Delete public/images/pokemon/variant/279_2.json * Delete public/images/pokemon/variant/279_3.json * [Sprite] Use epic Pelipper palette * [Sprite] Index base shiny Pelipper front |
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chaosgrimmon
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97e3250f62
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[Sprite] Chien-Pao sprite cleanup (#3961)
* Delete public/images/pokemon/exp/shiny/1002b.png * Delete public/images/pokemon/exp/shiny/1002s.png * Delete public/images/pokemon/exp/shiny/1002sb.png |
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chaosgrimmon
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3d5957a998
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[Sprite] Beta2 Variant Patch icon chores (#3748)
* [Sprite] Add Gen1 icons * [Sprite] Add Gen3 icons * [Sprite] Add Gen4 icons * [Sprite] Add Gen4 icons * [Sprite] Add Gen5 icons * [Sprite] Add Gen6 icons * [Sprite] Add Gen9 icons * [Sprite] Add Gen1 variant icons * [Sprite] Add Gen2 variant icons * [Sprite] Add Gen3 variant icons * [Sprite] Add Gen4 variant icons * [Sprite] Add Gen5 variant icons * [Sprite] Add Gen7 variant icons * [Sprite] Add more Gen1 variant icons * [Sprite] Add Beta2 Gen2 variant icons * [Sprite] Add Beta2 Gen1 variant icons * [Sprite] Add Beta2 Gen3 variant icons * [Sprite] Add Beta2 Gen4 variant icons * [Sprite] Add Beta2 Gen5 variant icons * [Sprite] Add Beta2 Gen6 variant icons * [Sprite] Add Beta2 Gen7 variant icons * [Sprite] Add Beta2 Gen8 variant icons * [Sprite] Add Beta2 Gen9 variant icons |
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chaosgrimmon
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f9e3b373d9
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[Sprite] Shiny Lycanroc Midnight using non-shiny
Palette taken from static back |
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chaosgrimmon
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85e95a751d
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[Sprite] Add missing Gigantamax Kingler back variants (#3696)
* [Sprite] Add Gigantamax Kingler back palette Edited from front counterpart. * [Sprite] Use Gigantamax Kingler back palettes |
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chaosgrimmon
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930e3289f2
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Merge pull request #3703 from chaosgrimmon/skiddo-gogoat
[Sprite] Fix rare Skiddo and Gogoat exp backs |
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chaosgrimmon
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f5757f0a3a
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[Sprite] Fix exp back epic Bombirdier (#3688)
* [Sprite] Add Bombirdier exp back epic palette Taken from static back palette * [Sprite] Use Bombirdier exp back epic palette * Delete public/images/pokemon/variant/exp/back/962_3.png * Delete public/images/pokemon/variant/exp/back/962_3.json |
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chaosgrimmon
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f2dd9b9435
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[Sprite] Recolour shiny exp Galarian Ponyta (#3765)
Recolour by koda_want_to_sleep |
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pom-eranian
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ee8c1625e2 | Reverted 935 charcadet values on masterlist | ||
pom-eranian
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55cebd84b8 |
[Sprite]
(_masterlist.json ) Set 472, 469, 751, 970 to use json instead of images. 469 Yanmega - fix & variant convert to json - @rival-kieran 472 Gliscor - fix & variant convert to json - @rival-kieran 751 Dewpider - fix & variant convert to json - @vari 970 Glimmora - fix & variant convert to json - @vari |
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chaosgrimmon
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e286e5a317
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[Sprite] Set Skiddo, Gogoat to variant maps | ||
chaosgrimmon
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5034ad836f
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Delete public/images/pokemon/variant/exp/back/673_2.json | ||
chaosgrimmon
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6f8c232dba
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Delete public/images/pokemon/variant/exp/back/672_2.json | ||
chaosgrimmon
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7895170bc7
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Delete public/images/pokemon/variant/exp/back/673_2.png | ||
chaosgrimmon
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2022f43e0d
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Delete public/images/pokemon/variant/exp/back/672_2.png | ||
chaosgrimmon
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fa1798f30b
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[Sprite] Add rare Gogoat exp back
Palette taken from png |
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chaosgrimmon
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1424c5dc2f
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[Sprite] Add rare Skiddo exp back
Palette taken from png |
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chaosgrimmon
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34bf932722
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[Sprite] Trim exp Rellor palette (#3674)
* [Sprite] Trim exp Rellor palette * [Sprite] Trim Rellor exp Palette * [Sprite] Trim Rellor exp palette |
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chaosgrimmon
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6b21a777a1
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[Sprite] Index Rookidee, remove stray pixel (#3653)
* [Sprite] Index front static Rookidee * [Sprite] Index front exp Rookidee * [Sprite] Index back static Rookidee * [Sprite] Index shiny front static Rookidee * [Sprite] Index back exp Rookidee * [Sprite] Index shiny back static Rookidee * [Sprite] Index shiny back static Rookidee * [Sprite] Index shiny back exp Rookidee |
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NightKev
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098811c006
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Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner * add fix setting code to prevent form/variant bug when default form/variant setting is wrong. in addition, that fix code include gender fix, so i revert old gender fix. update wrong log message. * [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) * Fix Memory Mushroom not showing relearner moves * Fix rollout test * Rewrite player faint logic in FaintPhase (#3614) * 867 runerigus sprite (#3629) cropped static frames, fixed cropped sprite set runerigus exp to use the shiny exp's animation verified all hex colors are unchanged - fixed ultra necrozma exp front variant swapped arrays. - xatu female eye color fix * [Bug] Preventing the MBH from being stolen in Endless (#3630) * Endless MBH Fix * add import * Revert "add import" This reverts commit |
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cam
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abced6cf02
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[Sprite] Lumineon female spritesheet fix (#3608)
fix from Vari |
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cam
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5f6cb6ce00
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[Sprite] Floette animation fix - Xatu female variant fix (#3610)
* 177-178 icons, variant icons * 178 icons * [HotFix][Sprite] Xatu female variants added * [HotFix][Sprite] Floette json: update to match images * Xatu variant- reverted _masterlist reverted _masterlist.json added anim files for both female variants * [fix] Xatu female: show variants, added back sprite anim Edited _masterlist on correct keys added anim json for back sprites |
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Matthew
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29b441facb
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August 2024 Variant Update (#3470) | ||
chaosgrimmon
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ed1605de58
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[Sprite] Clean up extra Drifblim-related files (#3371)
* Delete public/images/pokemon/variant/back/426_3.png * Delete public/images/pokemon/variant/back/426_3.json |
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chaosgrimmon
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0572ac4b91
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[Sprite] Trim Skeledirge back exp palettes (#3350)
* [Sprite] Trim Skeledirge exp back palette * [Sprite] Trim Skeledirge shiny back exp palette |
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Madmadness65
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153d8ba557
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[Sprite] Move Victini graphics to Generation 5 atlases (#3320)
* Move Victini graphics to Generation 5 atlases * Minor change |
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chaosgrimmon
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bb6ec94c02
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[Sprite/Misc] Repo Icon cleanup (#3311)
* [Sprite] Missing Gen 7 variant icons Taken from current icon spritesheet * [Sprite] Remove non-Gen 6 icon * Delete public/images/pokemon/icons/variant/6/742_3.png * Delete public/images/pokemon/icons/variant/6/743_2.png * Delete public/images/pokemon/icons/variant/6/743_3.png * Delete public/images/pokemon/icons/variant/6/777_2.png * Delete public/images/pokemon/icons/variant/6/777_3.png * Delete public/images/pokemon/icons/variant/6/779_2.png * Delete public/images/pokemon/icons/variant/6/779_3.png * Delete public/images/pokemon/icons/variant/6/354-mega_2.png * Delete public/images/pokemon/icons/variant/6/354-mega_3.png * [Sprite] Missing Mega Banette variant icons Taken from the Gen 6 variant icon folder * [Sprite] Missing Poltchageist/Sinistcha form icons Renamed duplicates of alternate forms |
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cam
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03ba575ee5
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[Sprite] Wo-Chien back sprite (#3307)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. * [Fix][Sprite] 1001 Wo-Chien exp fix cleaned up tips of antlers slightly improved back sprite default + shiny. identical json, identical framing |
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chaosgrimmon
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abbf4974fd
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[Sprite] Shiny animated Clawitzer using wrong palette (#3297)
* [Sprite] Recolour shiny Clawitzer Palette taken from back counterpart * [Sprite] Recolour shiny Clawitzer Palette taken from back counterpart |
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cam
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17cc8b5c5e
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[Sprite] Victreebil's stem not connected to the head (#3292)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. * [Sprite] 71- Fixed missing stem fixed missing stem segment on victreebil's head default and shiny png positions are identical json are identical |
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chaosgrimmon
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b0f8f0e901
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[Sprite] Add female Ursaring variant palettes (#3282)
* [Sprite] Female Ursaring variant fronts Taken from male counterpart * [Sprite] Female Ursaring variant backs Taken from male counterpart * [Sprite] Female Ursaring variants |
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chaosgrimmon
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4cf445b780
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[Sprite] Mega Latias and Mega Latios back sprite fixes #3137 (#3194)
* [Sprite] Mega Eon Duo back exps * [Sprite] Mega Eon Duo shiny back exps |
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cam
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1b5d7a8e54
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[Fix][Sprite] 4083 Galarian Farfetch'd exp (#3216)
Fixed cropped feet on exp for default & shiny. Rearranged spritesheet to fit new size. Both sritesheets have identical sprite framing. Both json are identical. |
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Frederico Santos
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e98ef1c757
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Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables * refactor: Add missing properties to initLoggedInUser function * Update src/locales/de/menu-ui-handler.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * make i18n debugging an optional env setting this also reduces output noise in tests * set development default also to "0" * fix inaccurate docs for TypeImmunityAbAttr (#2957) * chore: Add beta branch to GitHub Actions tests workflow * chore: Add beta branch to GitHub Actions linter and gh-pages workflow * Update src/locales/ko/menu-ui-handler.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Update src/locales/ko/menu.ts Co-authored-by: lnuvy <lnuvy.code@gmail.com> * Localization(pt): translated bgm-name.ts (#2955) * Localization(pt): translated bgm-name.ts * fix * update VITE_I18N_DEBUG in .env files * chore: Update environment variables for beta and production environments * chore: Add beta branch to GitHub Actions deploy workflow * Hardcoded Pokemon should have proper names (#2941) * Refactor challenges and add fresh start (#2963) * [Balance] Update many TM learnsets (#2879) * Update TMs for more Indigo Disk changes * Fix typo, more Stored Power * Refactor challenges and add fresh start (#2964) * Refactor challenges and add fresh start * Add achievement for fresh start challenge * [Bug] Fix off-by-one error in damage calc (#2970) * Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix * [Bug] Grounded on Terrain fixes (#2969) * [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded * Update game-stats-ui-handler.ts (italian) (#2965) * [Bugfix] Fix a bug during bgm-bar initialization (#2822) * Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary * [Mirror][Localization] Translate game victory sentences #2254 (#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * [Mirror][Localization] Translate summary #2336 (#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * [Localization] Localization arena flyout (Active Battle Effects) (#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com> * This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904) * The stat messages can now be plural (#2600) * The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * [Bug] Fix battler tags lapsing at incorrect times (#2944) * Fix battler tags lapsing at incorrect times * Document FlinchedTag * Update French pokemon-summary.ts (#2976) * [Test] Prevent tests from running if overrides are different from the default values (#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite * [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition * [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully * Update typescript and typedoc (#2988) * update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen * update workflow (#2989) * [Qol/Balance] Dynamax cannon tweak (#2540) * Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @Enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com> * [Test] Fix/Extend Unit Test for Hard Press (#2992) * [Test] Update tests to enable no-crits override (#2971) * Update tests to enable no-crits override * Rename variable maxHP to initialHP * [Localization]Localized move-trigger text (#2913) * [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * [Bug] Fix description of rare candy to have proper amount of level (#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com> * move status effect enum into separate file (#2998) * add .env.test (#2997) block i18n debug output by default * [QoL] Create default overrides class and export that with custom overrides (#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes * [Feature][FUN] add breedersInSpace splash message (#2631) * add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * [Enhancement] Pokemon generation number tooltip (#2642) * Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit |
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AJ Fontaine
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0c18e95fa4
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[Bug] Fix Meditite back and female variant sprites (#2929) | ||
chaosgrimmon
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67d5d70a7b
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[Sprite] Shiny Minior Fixes (#2876)
* [Sprite] Shiny Meteor Minior not in shell Taken from non-shiny sprite and animation. * [Sprite] Back shiny Meteor Minior not in shell Taken from non-shiny sprite and animation. * [Sprite] Shiny exp Minior Cores wrong colours * [Sprite] Shiny exp Minior Core backs wrong colours |
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chaosgrimmon
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4c34858e89
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[Sprite] Fix Espeon's tail partially missing (#2795)
* [Sprite] Fixes Espeon tail Taken from initial commit, pre-Texture Packer compression * [Sprite] Fixes (replaced) shiny Espeon tail Taken from initial commit, pre-Texture Packer compression * [Sprite] Fix variant Espeon tails |
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chaosgrimmon
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38ed57f063
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[Sprite] Shiny Spritzee colour correction (#2781)
* [Sprite] Exp shiny Spritzee * [Sprite] Exp non-shiny Spritzee |
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chaosgrimmon
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63599ef52e
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[Sprite] Female Scyther missing variant palettes (#2770)
* [Sprite] Missing female Scyther front variant palettes Taken from existing male counterpart. * [Sprite] Missing female Scyther back variant palettes Taken from existing male counterpart. * [Sprite] Adding female Scyther variants |
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chaosgrimmon
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7f8e796fae
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[Sprite] Shiny Galarian Darmanitan Standard form using Unovan Zen form sprites (#2755)
* [Sprite] Correct Galarian Darmanitan front sprite * [Sprite] Correct Galarian Darmanitan back sprite |
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chaosgrimmon
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95c4ed017a
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[Sprite] Swap static epic Dudunsparce back names (#2739)
* Rename 982-three-segment_3.png to 982-temp_3.png temp change to swap non-destructively * Rename 982_3.png to 982-three-segment_3.png * Rename 982-temp_3.png to 982_3.png |