* [Bug] Epic Drifblim using Drifloon sprite
* [Bug] Give Vivillon-Meadow appropriate Animation Frames
Taken from 666-fancy_2.json
* [Bug] Give Vivillon-Meadow appropriate Animation Frames
Taken from 666-fancy_2.json
This also necessitated giving them unique front & back sprites too, even if they are currently just duplicates of the normal forms. This change will help players identify when they are using/have encountered a Partner Pikachu or Eevee.
* [Bug] Female variant Rhyperior missing .json palette
Adds the missing variant back palette map. Taken from the male variant back.
* [Bug] Female variant Rhyperior missing .json palette
Adds the missing variant front palette map. Taken from the male variant.
* [Bug] Female variant Rhydon line missing .json palette
Lets the game know that variants, both front and back, for Rhydon, Rhyhorn, and Rhyperior exist.
* [Bug] Female variant Rhydon, Rhyperior missing .json palette
Adds the missing variant front palette maps. Taken from the male variants.
* [Bug] Female variant Rhydon, Rhyperior missing .json palette
Adds the missing variant back palette maps. Taken from the male variant backs.
A user reported [here](https://discord.com/channels/1125469663833370665/1238339524778790922/1244817919985061978) that "Shiny grafaiai keeps fading in and out of existence".
The presumed culprit is frame 17 being set to have a width and height of 3 pixels.
To fix this, the code from the non-shiny .json was used instead, which used dimensions of 66x55, somewhat more reasonable for the targeted slice of spritesheet.
Not tested, with due concern given to the abysmal odds of specifically encountering a shiny Grafaiai.
... but the change shouldn't break anything, I hope?
This adds Partner Eevee and Partner Pikachu, as well as all Cosplay Pikachu variants. Also included are some minor trainer-related formatting clean ups.
• Partner Pikachu and Eevee have their boosted base stats from the Let's Go games, but are otherwise identical in function and appearance to their regular variants.
• Cosplay Pikachus have their special moves as "evolution" moves and can be relearned if desired.
• Unlike the canon games, Partner Pikachu and Eevee are able to evolve like normal.
...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
This adds Cut, Strength, Flash, Rock Smash, Rock Climb, and Defog as new potential TMs.
Also adds Spiky-eared Pichu into the game for implementation at a later time.
More work toward getting Ogerpon's unique Terastal forms functional. Also fixes the graphics for the Terastal Ogerpon forms, as they were scaled incorrectly.
This implements Chilling Neigh, Grim Neigh, and both As One abilities.
Also separates the Embody Aspect ability into four for later when it's implemented, and adds the graphics for Ogerpon's Terastallized forms.
Paldean Wooper was marked as having gender differences even though it has none (unlike regular Wooper). The duplicate graphics for it have been removed.
* First draft of usable G-Max forms
They are not fully usable yet, and still needs more work to reach that point.
* Fix Gigantamax on Pokémon with forms
Co-Authored-By: Samuel H <3542488+Flashfyre@users.noreply.github.com>
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Co-authored-by: Samuel H <3542488+Flashfyre@users.noreply.github.com>
Mostly implements Gouging Fire, Raging Bolt, Iron Boulder, and Iron Crown. They still require shiny sprites and cries, and have placeholders for now. Galarian Mr. Mime also removed as a starter (evolve Mime Jr. instead).
Add egg gacha system; remove certain mythical Pokemon from the wild pool as egg exclusive; add egg vouchers with UI; rework Shiny Charm odds; fix trainer Pokemon shiny odds not properly ignoring Shiny Charm modifier
Hydrapple and Archaludon are now able to be used. Dipplin also, as it was missing all it's graphics previously. Dragon Cheer is also in the TM pool now to accommodate this change.