Commit Graph

63 Commits

Author SHA1 Message Date
pom-eranian
39362389c7
[Sprite] October Variant Update (#4608)
* 40 Wigglytuff (base fix) @ hanniel

* 39 40 174 variant icons

* 39 40 174 - Variant Palettes

* 359 - Absol Mega Absol [Base Fixes] - @ rival_kieran

* 359 Absol Variant icons

* 359 Absol Variant palettes

* 359 Absol  [_masterlist.json]

Enabled variants for absol & mega absol

* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez

* Honchcrow Murkrow [Base fixes]

* Murkrow Honchkrow - Icons for variant & female murkrow

* 198 430 Murkrow Honchkrow Variants [Epic Rare]

* [fix] 359 - masterlist - removed ghost entry for exp absol

* 527 528 Woobat Swoobat [Epic Rare] @ rival_kieran

base fix on  woobat back, swoobat front, back
palette files for front, back
added to masterlist
variant icons

* [fix] masterlist -removed incorrect entry

* 590 591 Foongus Amoongus @ Omniv

variant icons
variant palettes
fixes for base front and back

* 587 Emolga [Rare Epic] @ bagonganda

icons variants
front back base fix
variant palettes

* [fix] masterlist  Added missiing variants.  Added Qwuilfish variants

Qwilfish icons
variant palettes

Enabled variants for pokemon in title.
39 40  174 Jigglypff Wigglytuff Igglybuff
587 Emolga
211 Qwilfish

* 377 378 379 486 894 895 Regirock Regice Registeel Regigigas Regieleki Regidrago @greenninja757 @_vari_ @splashceles @gonfold @sphinx_sage

variant icons
variant palettes
base fixes for regigigas, regieleki & registeel
added all to masterlist

* 684 685 Swirlix Slurpuff [Rare Epic] - @ gerolau

* 682 683 - Sprizee Aromatisse [Rare Epic] - @ Koda_want_to_sleep

* 378 Regice [Base shiny + replacement] - @ Vari

* 501 502 503 6503 - Oshawott Dewott Samurott [Base Fix Rare Epic] - @Omniv @yepitscaio

* 152 153 154 - Chikorita Bayleef Meganium [Base Fix Rare Epic] - @ corsola_bandit

* 807 Zeraora [Epic Rare] - @ luckyluckylucky

* 194 195 Wooper Quagsire [Rare Epic] - @ OfficerPorkchops

cleaned up wooper's face
variant icons
added to masterlist
palette files

* 616 617 Shelmet Accelgor [Base fix, Rare, Epic] - @ Vari

shelmet base fixes
variant icons
variant palettes
added to masterlist

* 588 589 Karrablast Escavalier [Rare, Epic] - @ Vari

variant palettes
variant icons
added to masterlist

* 170 171 Chinchou Lanturn [Rare, Epic] - @ thetruegge

variant icons
variant palettes
added to masterlist

* 158 159 160 Totodile Croconaw Feraligatr [Rare, Epic] - @ Dingosig @ Ashhawk

variant icons
variant palettes
added to masterlist

* [128] Tauros [Rare Epic] - @ Bibble

variant icons
variant palettes
added to masterlist

* 509 510 Purrloin Liepard [Basefix, Rare, Epic] - @ MeganiumOpus

variant icons
variant palettes
base fix 510 liepard
added to masterlist

* 390 391 392 Chimchar Monferno Infernape [Base Fix, Rare, Epic] @ hanniel.15

base fix all
variant icons
variant palettes
added to masterlist

* [fix] masterlist erroneous value on chinchou, lanturn

* 455 Carnivine [Base Fix Rare Epic] - @ hamez

base fix for front, back
variant icons
variant palettes
added to masterlist

* 944 945 Shroodle Grafaiai [Base fix, Shiny fix, Rare, Epic] - @ Vari

* 167 168 Spinarak Ariados [Rare, Epic] - @ Thorn @ wormhood

* 676 Furfrou [BaseFix Rare Epic] - @ gerolau

* Variant removed 509 510 Purrloin Liepard

This reverts commit 90ab203708.

* 621 - Druddigon [Rare Epic] - @ Koda_want_to_sleep

variant palettes
variant icons
added to masterlist

* Fix misplaced Gen4 variant icons

* Remove misplaced Gen4 variant icons

* More icon fixes

- Shiny Milotic antenna recolour
- Shaded variant Eevees and added Partner variants
- Swapped Golbat common and rare
- Added variant Centiskorch and Gmax

* Move misclassified Gen9 icons

Also fixes a stray pixel on Fuecoco.

* 102 103 2103 Exeggcute Exeggutor [Rare. Epic] - @ clickonflareblitz

variant palettes
variant icons
added to masterlist

* 276 277 Taillow Swellow [BaseFix Rare Epic] - @ peng06

variant icons
variant palettes
base fixes on all spritesheets
added to masterlist

* [QoL] reordered key for 6713 exp

* reformat of masterlist with less whitespace

* 1012 1013 Poltchageist, Sinistcha

icons, variants, base fixes, my sanity

* 172 Pichu [basefix rare epic]

* 26 raichu [basefix rare epic]

* 25-gmax pikachu [basefix rare epic]

* 25 raichu [basefix] added missing female back

* 25-beauty-cosplay pikachu

* 25-tough-cosplay pikachu [epic rare]

* 25-smart-cosplay pikachu

* 25-cute-cosplay pikachu

* 25-cool-cosplay pikachu

* 25-partner pikachu

* 25 pikachu

* 25-cosplay pikachu

* 2026 alolan raichu  [basefix rare epic]

* 25 pikachu - corrected icon colors, shiny correct colors

* 25 other icons

* 656 657 froakie frogadier

* removed variant images included in commits for  25 26 172 2026, 1012 1013, 656 657

* [masterlist] added 25 26 172 2025 pikachu raichu pichu a-raichu

* [masterlist] added 1012 1013 poltchaageist sinistcha

* [masterlist] added 656 657 froakie frogadier [GRENINJA MISSING]

* 688 689 Binacle Barbaracle [Base Fix, Rare, Epic] - @ saltedcarriemel

replaced front static by first frame of exp
base fixes
variant palettes
variant icons
added to masterlist

* [658] ash-greninja static front variants

* 658 greninja, ash greninja [rare epic]

base fixes
animation standardized front / back
variant palettes
variant icons
added to masterlist

* [fix][icons]  torchic, combusken, blaziken gender icons

* [fix] 658 corrected color error

white on knees

* Updated variant icon sheets

* Reverted override file pushed By Mistake

WHY WAS IT THERE.

* [fix] icon sheet v1 - removed ".png" from file names

---------

Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-10-26 18:06:07 +01:00
pom-eranian
f0cc1fc88b
[Sprite] Hisui Goodra, Sliggoo, Shiftry (#4642)
* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez

* 705 6706 Sliggoo Hisuian Goodra [Color Fixes] - @ rival_kieran

- Fix to Kalosian Sligoo (705). Front exp should now use shaders properly.
- Fix to all of Hisuian Goodra's base sprites + Variants to allow them to use shaders properly (as they didn't before). .json file included.
- Fix to Hisuian Goodra's back static Rare Variant which used colors from the Epic variant on accident on cheeks + spots and drips.
- Hisuian Goodra's eyes on Variant (Rare, Epic) exps were mapped to the wrong color compared to the statics, this has been fixed.
- All images should be indexed.

* Set variants to palette, removed old files
2024-10-11 16:08:39 -04:00
pom-eranian
0500e34f87
[Sprite][Color][Anim] Various Pokemon Sprite Fixes (#4346)
* 451 - Skorupi [Animation Fix] - @rival_kieran

- Fixed chopped up legs in Front Base, Front Shiny, Back Base and Back Shiny.
- Fixed in all animations a single choppy/weird animation loop that cut off and gave the animation itself a weird janky feeling. Removed it entirely.
- Fixed .json files accordingly. All files should be indexed, too.

* 582 Vanillite [Position Fix] - @rival_kieran

- Moves Front Base and Front Shiny to the center of the stage via adding padding to the right side of the sprite (currently the total width is 96 pixels wide, biggest allowed) and by centering the frames.
- Both should work and Vanillite doesn't have variants yet.

* 696 697 Tyrunt Tyrantrum [Colorfixes] - @ rival_kieran

- Fixed Front Shiny exp for Tyrunt (used to have the base color in 5/6 of the frames of its exp on the tailspike, it should load properly now without flicker).
- !! IMPORTANT !! Back Shiny exp for Tyrunt is currently unused because there's a worse copy of it in the /variant/exp/back folder (and I've checked and this is the one the masterlist calls for) it'd be best to revert it as the one in /variant/exp/back has extra colors due to two weird pixels + there's no real need as Tyrunt doesn't have a Base Replace
- Epic variant has been tweaked for all sprites to un-custom the eye (as it had been edited to have a slit eye instead of the ring it should have in Tyrantrum and a slightly modified ring in Tyrunt) and slightly tweak the claws (in Tyrunt, the arm claws had an extra unneeded color as border that caused issues, in Tyrantrum they weren't split properly for a change the Epic introduced). (This affects: Static Front, Static Back, Front exp, Back exp)
- Base sprites have been edited so all variants can load from shader/.json file. .json file has been put in its respective folder and should work.
- All spritesheets should be indexed and clean.

* 774 Minior ordered palettes on static sprites

* 774 minior ordered palette on exp front

* 774 Minior ordered palette exp back

* 774 Minior ordered palettes on shiny back

* 774 Minior ordered palettes on shiny exp front & back

* 774 Minior standard json for all front & back exp

all front colors have identical json values
all back colors have identical json values

* 493 Arceus fairy

* ordered palette for default silvally

palette is identical between front, back, exp front and exp back.

* standarized palettes for all silvally base images

all palettes have the same order
al images of the same type have the exact same palette
indexed rgb files

* 773-water

matched all palettes
indexed all images

* 773-bug

matched all palettes
indexed all images

* 773-psychic

matched all palettes
indexed all images

* 773-dark

matched all palettes
indexed all images

* 773-fire

matched all palettes
indexed all images

* 773-grass

matched all palettes
indexed all images

* 773-rock

matched all palettes
indexed all images

* 773-dragon

matched all palettes
indexed all images

* 773-ghost

matched all palettes
indexed all images

* 773-ground

matched all palettes
indexed all images

* 773-electric

matched all palettes
indexed all images

* 773-fairy

matched all palettes
indexed all images

* 773-flying

matched all palettes
indexed all images

* 773-poison

matched all palettes
indexed all images

* 773-steel

matched all palettes
indexed all images

* 773-ice

matched all palettes
indexed all images

* forgot 2 flying files

* 773-fighting

matched all palettes
indexed all images

* 454 Toxicroak (Base + Shiny Fix) @ vari

Adjusted base sprites to get rid of floating mouth corner.
Sprites have been saved in indexed format.

* 453 454 Croagunk Toxicroak gender variants  @ vari

Recolored the new base sprites in the Variant colors. Affected sprites: All Toxicroak front sprites

added a gender difference - Rare male and epic female changed colors compared to the previous version. Affected sprites: Male rare sprites, female epic sprites.

* 4144 articuno galar json palettes

* 4146 galarian moltres palette json

* 4145 galarian zapdos palette json

* variant masterlist: set galar birds to use json palette

* [Sprite] 60 62 Poliwag Poliwrath - cleaned up stray pixels

* 280 281 282 Ralts Kirlia Gardevoir

fixed clipped horn on kirlia front and back
standard palettes
ignore mega gardevoir and gallade for now.

* 773 Silvally - created all variant palette files

* Removed variant image and anim json files

deleted "*_2"  & "*_3" as they are no longer needed.
added palette file for normal-type exp front
2024-09-25 22:29:34 -04:00
chaosgrimmon
50a7500561
[Sprite] Fix animated Cursola (#4186)
* [Sprite] Index Cursola exp

* [Sprite] Index shiny Cursola exp

* [Sprite] Update exp Cursola variant palette
2024-09-11 19:46:38 -04:00
chaosgrimmon
f1650d2515
[Sprite] Fix Tangrowth Variants (#4059)
* [Sprite] Front Tangrowth male variants

* [Sprite] Front Tangrowth female variants

* [Sprite] Back Tangrowth female variants

* [Sprite] Back Tangrowth male epic palette

* Delete public/images/pokemon/variant/465_2.png

* Delete public/images/pokemon/variant/back/465_3.png

* Delete public/images/pokemon/variant/465_3.png

* Delete public/images/pokemon/variant/465_2.json

* Delete public/images/pokemon/variant/465_3.json

* Delete public/images/pokemon/variant/back/465_3.json

* [Sprite] Update Tangrowth variants with females
2024-09-06 02:32:13 +00:00
chaosgrimmon
634bfb7900
[Sprite] Pelipper variant cleanup (#3969)
* [Sprite] Sprite fix Pelipper front

* [Sprite] Map epic Pelipper front

* Delete public/images/pokemon/variant/279_1.png

* Delete public/images/pokemon/variant/279_2.png

* Delete public/images/pokemon/variant/279_3.png

* Delete public/images/pokemon/variant/279_1.json

* Delete public/images/pokemon/variant/279_2.json

* Delete public/images/pokemon/variant/279_3.json

* [Sprite] Use epic Pelipper palette

* [Sprite] Index base shiny Pelipper front
2024-09-02 01:16:47 -04:00
chaosgrimmon
85e95a751d
[Sprite] Add missing Gigantamax Kingler back variants (#3696)
* [Sprite] Add Gigantamax Kingler back palette

Edited from front counterpart.

* [Sprite] Use Gigantamax Kingler back palettes
2024-08-27 11:04:18 -07:00
chaosgrimmon
930e3289f2
Merge pull request #3703 from chaosgrimmon/skiddo-gogoat
[Sprite] Fix rare Skiddo and Gogoat exp backs
2024-08-26 20:50:10 -04:00
chaosgrimmon
f5757f0a3a
[Sprite] Fix exp back epic Bombirdier (#3688)
* [Sprite] Add Bombirdier exp back epic palette

Taken from static back palette

* [Sprite] Use Bombirdier exp back epic palette

* Delete public/images/pokemon/variant/exp/back/962_3.png

* Delete public/images/pokemon/variant/exp/back/962_3.json
2024-08-26 14:03:57 -07:00
pom-eranian
ee8c1625e2 Reverted 935 charcadet values on masterlist 2024-08-24 14:20:23 -04:00
pom-eranian
55cebd84b8 [Sprite]
(_masterlist.json )  Set 472, 469, 751, 970  to use json instead of images.

469 Yanmega - fix & variant convert to json - @rival-kieran
472 Gliscor - fix & variant convert to json - @rival-kieran
751 Dewpider - fix & variant convert to json - @vari
970 Glimmora - fix & variant convert to json - @vari
2024-08-24 13:03:28 -04:00
chaosgrimmon
e286e5a317
[Sprite] Set Skiddo, Gogoat to variant maps 2024-08-22 23:42:13 -04:00
chaosgrimmon
5034ad836f
Delete public/images/pokemon/variant/exp/back/673_2.json 2024-08-22 23:40:59 -04:00
chaosgrimmon
6f8c232dba
Delete public/images/pokemon/variant/exp/back/672_2.json 2024-08-22 23:40:52 -04:00
chaosgrimmon
7895170bc7
Delete public/images/pokemon/variant/exp/back/673_2.png 2024-08-22 23:40:45 -04:00
chaosgrimmon
2022f43e0d
Delete public/images/pokemon/variant/exp/back/672_2.png 2024-08-22 23:40:38 -04:00
chaosgrimmon
fa1798f30b
[Sprite] Add rare Gogoat exp back
Palette taken from png
2024-08-22 23:39:49 -04:00
chaosgrimmon
1424c5dc2f
[Sprite] Add rare Skiddo exp back
Palette taken from png
2024-08-22 23:38:26 -04:00
chaosgrimmon
34bf932722
[Sprite] Trim exp Rellor palette (#3674)
* [Sprite] Trim exp Rellor palette

* [Sprite] Trim Rellor exp Palette

* [Sprite] Trim Rellor exp palette
2024-08-21 18:48:39 -07:00
NightKev
098811c006
Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2.

* Revert "Endless MBH Fix"

This reverts commit 8eb4481301.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------

* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-19 02:18:43 +01:00
cam
5f6cb6ce00
[Sprite] Floette animation fix - Xatu female variant fix (#3610)
* 177-178 icons, variant icons

* 178 icons

* [HotFix][Sprite] Xatu female variants added

* [HotFix][Sprite] Floette json: update to match images

* Xatu variant- reverted _masterlist

reverted _masterlist.json
added anim files for both female variants

* [fix] Xatu female: show variants, added back sprite anim

Edited _masterlist on correct keys
added anim json for back sprites
2024-08-18 04:14:25 +01:00
Matthew
29b441facb
August 2024 Variant Update (#3470) 2024-08-13 22:30:29 +01:00
chaosgrimmon
ed1605de58
[Sprite] Clean up extra Drifblim-related files (#3371)
* Delete public/images/pokemon/variant/back/426_3.png

* Delete public/images/pokemon/variant/back/426_3.json
2024-08-06 10:15:54 -04:00
chaosgrimmon
b0f8f0e901
[Sprite] Add female Ursaring variant palettes (#3282)
* [Sprite] Female Ursaring variant fronts

Taken from male counterpart

* [Sprite] Female Ursaring variant backs

Taken from male counterpart

* [Sprite] Female Ursaring variants
2024-08-01 10:25:50 -04:00
Frederico Santos
e98ef1c757
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality

feat: Add link to Discord in menu UI

feat: Add Discord and Google login functionality

Add container around discord and google icons

refactor: Update environment variable names for Discord and Google client IDs

feat: Add "Or use" translation for login options in multiple languages

feat: Update menu UI translations for multiple languages

Code review fixes

refactor: Update Discord and Google client IDs in environment variables

* refactor: Add missing properties to initLoggedInUser function

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* make i18n debugging an optional env setting

this also reduces output noise in tests

* set development default also to "0"

* fix inaccurate docs for TypeImmunityAbAttr (#2957)

* chore: Add beta branch to GitHub Actions tests workflow

* chore: Add beta branch to GitHub Actions linter and gh-pages workflow

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Update src/locales/ko/menu.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Localization(pt): translated bgm-name.ts (#2955)

* Localization(pt): translated bgm-name.ts

* fix

* update VITE_I18N_DEBUG in .env files

* chore: Update environment variables for beta and production environments

* chore: Add beta branch to GitHub Actions deploy workflow

* Hardcoded Pokemon should have proper names (#2941)

* Refactor challenges and add fresh start (#2963)

* [Balance] Update many TM learnsets (#2879)

* Update TMs for more Indigo Disk changes

* Fix typo, more Stored Power

* Refactor challenges and add fresh start (#2964)

* Refactor challenges and add fresh start

* Add achievement for fresh start challenge

* [Bug] Fix off-by-one error in damage calc (#2970)

* Fix random damage roll to be 85-100% instead of 85-99%

* Update battle.test.ts to reflect the fix

* [Bug] Grounded on Terrain fixes (#2969)

* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases

Was cancelling moves even if targeted mons weren't on the terrain.

* [Bug `]Pokemon.isGrounded` does not exist

Replaced with `Pokemon.isGrounded()`, which does.

* [Bug] Psychic Terrain priority move cancel ignoring ungrounded

* [Bug] Semi-invulnerable should not be grounded

* Update game-stats-ui-handler.ts (italian) (#2965)

* [Bugfix] Fix a bug during bgm-bar initialization (#2822)

* Prevent sizing error

* Make reboot not necessary for show BGM

* Makes the BGM Bar active by default

  + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary

* [Mirror][Localization] Translate game victory sentences #2254 (#2906)

* Translate forgotten sentences on phases

* Translate to de forgotten sentences on phases

* Translate to es forgotten sentences on phases

* Translate to fr forgotten sentences on phases

* Translate to it forgotten sentences on phases

* Translate to ko forgotten sentences on phases

* Translate to pt br forgotten sentences on phases

* Translate to zh cn forgotten sentences on phases

* Translate to zh tw forgotten sentences on phases

* remove duplicate message

* remove duplicate message

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* [Mirror][Localization] Translate summary #2336 (#2907)

* Translate pokemon summary

* Translate pokemon summary to fr

* Translate pokemon summary to de

* Translate pokemon summary to es

* Translate pokemon summary to it

* Translate pokemon summary to ko

* Translate pokemon summary to pt br

* Translate pokemon summary to zh cn

* Translate pokemon summary to zh tw

* Fix import

* Update partially for en and ko

* Update interface name for en

* Merge trainerLabel&Text and calculate typeLabel width

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Apply translations key to all languages with interface TranslationEtries

* Update ko/translationKey of status

* Update ko/translationKey of pokemonInfo

* Update de/translationKeys of memostring and metFragment

* Update de/translationKeys of memostring and metFragment 2

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/pokemon-summary.ts

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update pokemon-summary.ts [Localization(it)]

* remove unused code

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

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* Update src/locales/zh_CN/pokemon-summary.ts

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* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* [Localization] Localization arena flyout (Active Battle Effects) (#2932)

* localizing Active Battle Effects (working)

* Localize Active Battle Effects

* Change return value

* Modify arena terrain desc

* Update src/locales/zh_CN/arena-flyout.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/arena-flyout.ts

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* Update src/locales/fr/arena-flyout.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update arena-flyout.ts (IT)

* Update src/locales/pt_BR/arena-flyout.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/arena-flyout.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Change util function name

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)

* The stat messages can now be plural (#2600)

* The stat messages are now plural

* "And" can now be localized

* Revert Override

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/battle.ts

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* Update src/locales/ko/battle.ts

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* Update src/locales/ko/battle.ts

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* Update src/locales/es/battle.ts

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* Update src/locales/es/battle.ts

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* Update src/locales/de/battle.ts

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/data/battle-stat.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Changed the way the multiple is handeled to use the i18n way

* Missed one file

* Apply suggestions from code review

* Apply suggestions from code review

* Changed the tests so they work now with the i18n hting

* Fixed some other tests (chinese still makes problems...

* Fix tests for chinese

* Tests

* Update src/test/battle-stat.spec.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)

* add option to adjust shop overlay opacity

* add localization

* fix bug

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* update default value

* update setting values

* re-add value 10

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/settings.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update settings.ts

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Bug] Fix battler tags lapsing at incorrect times (#2944)

* Fix battler tags lapsing at incorrect times

* Document FlinchedTag

* Update French pokemon-summary.ts (#2976)

* [Test] Prevent tests from running if overrides are different from the default values (#2110)

* mock default overrides in test setup

* change beforeEach to beforeALl

* move some more enums into the enums directory

* replace modules that import i18n into overrides with modules that don't

* add pre tests and update vitest configs, scripts

* replace tabs with spaces

* fix vitest server port overlap warning

* add missing overrides and clean up workspace config

* change test name

* include spec files in main test suite

* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)

* show targets for move targeting multiple pokemon

* dont allow selecting target if multiple

* fix targeting

* cleanup

* more cleanup

* only highlight targets is move is not status

* fix tests failing

* fix tests

* change "immediately" to "auto"

* nevermind just remove auto

* remove status move condition

* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)

* initial rewrite of applyAbAttrsInternal

* clean up applyAbAttrsInternal

* remove the await because it wraps non Promises in a promise

* add TODO comment about promises

* fix broken costar test, hopefully

* Update typescript and typedoc (#2988)

* update typescript and typedoc to latest versions

* forgot to add the package-lock

* add fixes for breaking type gen

* update workflow (#2989)

* [Qol/Balance] Dynamax cannon tweak (#2540)

* Dynamax Cannon fix

* Update src/locales/fr/move.ts

Added fr translation.

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/move.ts

Adding an important missing precision in French description

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German locale commit.

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

Chinese locale commit, checked by a native speaker

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/move.ts

Korean locale added

Co-authored-by: returntoice <dieandbecome@gmail.com>

* fixed trailing space in Chinese locale

* added es locale

* Different Dynamax Cannon fix. This one is the one

* Dynamax Cannon fix localisations

* Update src/locales/fr/move.ts

Added fr locale

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German translation ^^

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/move.ts

pt-BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/move.ts

Eslint fix, good catch @Enoch

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move.ts

Korean locale ^^

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

zh_CN locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/move.ts

zh_TW locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts [Localization(it)]

* WIP test

* WIP test part 2

* [Test] Add Unit Tests for Dynamax Cannon

* removed some unnecessary cases in the test to reduce testing overhead

* Update src/locales/ko/move.ts

Updated kr locale

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Test] Adjust Unit Tests for Dynamax Cannon

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>

* [Test] Fix/Extend Unit Test for Hard Press (#2992)

* [Test] Update tests to enable no-crits override (#2971)

* Update tests to enable no-crits override

* Rename variable maxHP to initialHP

* [Localization]Localized move-trigger text (#2913)

* [Localization]Localized move-trigger text

* [Localization]Localized zh-cn move-trigger text

* [Localization]fix typo

* [Localization]fix typo

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Localization]add pokemonName to move-trigger.ts

* [Localization]add pokemonName to move-trigger.ts

* Update zh_TW move-trigger.ts

* Update zh_CN move-trigger.ts

* Update move.ts

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update move-trigger.ts

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization]add affix to target pokemon names

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* localized type

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* [Bug] Fix description of rare candy to have proper amount of level (#2903)

* [Bug] Fix description of rare candy to have proper amount of level

* Update en locales

* Add locales

* Add locales

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update modifier-type.ts (IT)

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* move status effect enum into separate file (#2998)

* add .env.test (#2997)

block i18n debug output by default

* [QoL] Create default overrides class and export that with custom overrides (#2999)

* Create default overrides class and export that with custom overrides

* add comment to mock import and replace typecast with type narrowing

* change modifier override type to pick keys from modifierTypes

* [Feature][FUN] add breedersInSpace splash message (#2631)

* add spaceBreeder splash message

* fix typo (whops)

* Add pt_BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* replace text & key with breedersInSpace

* add french tanslation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* remove obsolete array split in splash-messages.ts

* Update src/locales/pt_BR/splash-messages.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/splash-messages.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update splash-messages.ts (Italian)

* Update src/locales/zh_CN/splash-messages.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/splash-messages.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* [Enhancement] Pokemon generation number tooltip (#2642)

* Create tooltip to show Pokemon generation

* Add option to toggle generation tooltip

* Use roman numeral for generation tooltip

* Revert "Add option to toggle generation tooltip"

This reverts commit 414b2366fc.

* Update src/locales/de/battle-info.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/battle-info.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle-info.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_TW/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/ko/battle-info.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle-info.ts (IT)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)

* Updated code to allow user to unlock all pokemon from the manage data menu option

* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs

* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward

* Fixed some code reviews

* [Bug] vite port (for development) (#3003)

* make vite-port configurable

and make it default 8000

* add retries for `does not trigger by non damage moves` test

* feat: Update isBeta check in utils.ts to use import.meta.env.MODE

The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.

* refactor: Update trainerId and secretId in game data

This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.

* Adds bg glow behind starters with unlocked passives (#2497)

* [Localization] Localize missed things in battlers-tag.ts (#3004)

* Localize missed things in battlers-tag

* Change orders of configs

* Add missed phase

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

---------

Co-authored-by: RimKnight <rimknight852@gmail.com>

* [Feature] Fully implement Octolock (#2985)

* implement octolock

* Add tests

* [Bug] Fix import of overrides in a test (#3009)

* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)

* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last

* Optimizes move search and early return

* Reverts check for virtual moves

* [Bug] Making FormChangeItems Untransferrable (#2695)

* Made FormChangeItems untransferrable. Replaced getTransferrable()

* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.

* [Bug] Fix Clear terrains upon Trainer Battle (#2027)

* Clear terrains upon Trainer Battle

* Adjusted comment

* Fix item reward overrides going out of bounds (#3012)

* [Localization] Localize Berry Heal message (#2996)

* Localize berry heal message (HP/PP)

* Change location of translation

* conflict resolve

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update battle.ts (Berries ITALIAN)

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)

* [Sprite] Improves Corviknight Palette usage (#3020)

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)

* Update French battler-tags.ts

* Update battle.ts

* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)

* [Bug] Struggle Recoil should ignore Magic Guard (#3017)

* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle

* Removed stray file

* Fixed Typedoc errors

* Implemented innerthunder's feedback

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)

* refactor power calc, fix battery & power spot

* fix hard press unit test

* fix hard press

* refactor tests

* use sypOn hp instead

* rename method

* cleanup tests

* improve tests

* use slow vs fast pokemon

* fix steely spirit test

* fix steely spirit for real this time

* remove unnecessary test

* address pr feedback

* add removed code

* [QoL] Offset the status indicator to keep pokeball in view (#2966)

* Offset the status indicator to keep pokeball in view

* Only use offsetX when the Pokemon is the enemy

* Adjust position to accomodate boss health bar

* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)

Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.

* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)

* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)

This reverts commit 39bdfea0c8.

* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)

* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)

* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)

* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch

* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure

* ReceivedMoveDamageMultiplierAbAttr patch: removed newline

* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable

* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency

* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done

* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests

* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override

* Fixed unit tests

* Added a comment and cleaned up an existing one

* [Localization] Brought german localization up to date (#3010)

* Fixed errors in the german localization

* Fresh Start Challenge

* Update src/locales/de/move-trigger.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Remove redundant damage number popups (#3024)

* Remove magic number from Belly Drum's attr

* Remove redundant damage number popup

* Fix merge issue and remove another duplicate damage number instance

* [Move] Implements Conversion 2 (#2943)

* Creates function to get type resistances, implements conversion 2

* Removes unimplemented tag, adds condition for move history to exist

* Cleans up type selection, creates i18n entries for typeChanged

* Uses typeChanged i18n in Conversion move

* More detailed docs, early return with stellar/unknown type

* Adds note that it wont track type-changing moves properly

* Rephrases doc description, adds partial since it can't track type-changing moves

* Updates localization, removes typeChanged entry to use move-trigger entry

* Missed locale de entry in last commit

* Adds comment for reason of .partial()

* Fixes localization error due to revert, removes improper merge conflict from prior commit

* [BUG] Fixes bug with Metronome freezing the game (#2819)

* Tests MovePhase with new PokemonMove instead of moveset search

* Accounts for metronome call on charging moves

* Update comment in ChargeAttr to be clearer

* Add missing passive background graphic for legacy UI

Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.

* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)

* localize ability messages

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Modify parameter name, fix eslint

* Korean Translation, modify some wrong param

* Add missed message

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update ability-trigger.ts (Partial) (Italian)

* Localize type name

* Localize type name > Libero, Protean

* param bug fix

* Update src/data/ability.ts

* Update zh-cn

* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/ability-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update egg.ts (italian) (#3038)

* [Sprite] Revert Larvesta, fixing stray pixels (#3042)

* [Sprite] Remove normal Larvesta stray pixels

Taken from original commit

* [Sprite] Revert shiny Larvesta stray pixels

Taken from original commit

* [Sprite] Match variant Larvesta colours

* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)

* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)

* Update muddy-water.json

* Update sludge-wave.json

* Update surf.json

* [Sprite] Fix Cofagrigus sprite (#3045)

* Fix Cofagrigus sprite

* Base sprite fix

* Created json variant file... manually

* Fix FR typo (#3051)

* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)

* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)

* stop loading pride-update banner (#3057)

* [Item] Add Scope Lens and Leek (#2666)

* [Item] Add Scope Lens and Leek

* Add Entry to pt_BR

* Localize for pt_BR

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Fix & Clean Unit Tests

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)

* Replacement of the BGM in the slum biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SLUM'

* [Bug] implemented multi target damage penalty (#2329)

* fix: damage multiplier by  the number of targets

* fix: used actual number value rather than the number holder

* test: added unit test for counting targets

* multi-target: fixed names of the unit tests.

* test: simple-test changes

* test: changed multi-target test code

* test: testing damage decreasement

* test: multi-target test fix

* resolved conflicts in test

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* [BUG] Uturn faint switch bug fix (#2980)

* reordering adding switch phases for u-turn

* reverting some temp changes

* generalizing function

* adding PR suggestions

* nit indenting

* [Sprite] Remove extra Oinkologne sprites (#3067)

* Delete public/images/pokemon/female/916.png

* Delete public/images/pokemon/exp/female/916.json

* Delete public/images/pokemon/exp/female/916.png

* Delete public/images/pokemon/female/916.json

* [Sprite] Mega Mewtwo sprite fixes (#3065)

* [Sprite] Add static epic Mega Mewtwo Y

Colours taken from exp, as consistent/exp rare backs share palettes.

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Add static epic Mega Mewtwo Y

Now exists, and is a paletteswap

* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)

* Replacement of the BGM in the sea biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SEA'

* [Balance] Add 12 new TMs and remove 3 (#2733)

* Added Counter TM

* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate

* Placed TMs in proper order, added to pool

* Add Secret Power to the pool

* Add TM for Synthesis

* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed

* Remove species specific TMs

* Remove Secret Power TM until implementation

* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)

* [Refactor/Test] Update Dynamax Cannon Unit Tests

* Adjust Test Names

* fix: update SameSite attribute in setCookie function to None

* fix: update SameSite attribute in setCookie function to Strict

* feat: Add prompt=none to Discord OAuth authorization URL

* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler

* feat: Improve cookie handling in getCookie function

* feat: Delete duplicate cookies with the same name in getCookie function

* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* Fix broken `multi_target` tests and remove RNG-based failures (#3095)

* Prevent RNG from breaking the Quick Draw tests (#3096)

* Make EXP boosting items stack additively and not multiplicatively (#3094)

Fixes #2040

* [Bug] Fixes Encore bug with multi-target moves missing (#3060)

* Pushes move history even when multi target move misses

* Move pushMoveHistory out of Move Pending condition

* Add remaining relearn moves (#2894)

* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)

* refactor accuracy calc

* update doc

* move accuracy multiplier calculation outside phases

* update wonder skin unit test

* rename method

* add docs

* add unit tests

* address feedback

* rename method

* fix imports

* improve tests

* add test for ohko move accuracy

* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)

* Batfix, Goldeen, Chomp, Golett, genies

* Fix Dudunsparce using Reborn shiny backsprite for whatever reason

* Fix female Hisuian Sneasel missing variants

* Marshadow epic front and Zenith, Sylveon back

* Fix Zubat line back sprite inconsistencies

* Fix Noivern shiny back

* [Move] Finish implementation of Glaive Rush (#2720)

* Finish implementation of Glaive Rush

* Fix test RNG

* Add code/test for Multi-Lens interaction

* Fix off-by-one error in test caused by rounding issues

* Update for code changes

* Fix BattlerTag name

* [Bug] fix not changing moveset after add to starter #1932 (#2396)

* [Bug] Enemies can properly use stuff cheeks (#3090)

* [Feature] Added pokemon nicknames/renaming (#2570)

* Added basic temp renaming

* Made nickname persistant after reloading

* Localization and cancel button

* Fixed instant rename on active pokemon

* Small bugfix to prevent console errors

* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.

* Changed evolution message. Removed log messagesc

* Added localization keys for other languages

* Removed empty lines

* French translation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Chinese translation

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Portuguese (Brazil) translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Korean translation

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update menu.ts

* Update menu.ts [Localization(it)]

* Changed most .getNameToRender() instance to getPokemonNameWithAffix()

* Changed wild encounter messages back to just use the name without affix.

* Added localization for the party ui rename selection

* Escaping nickname characters to support all characters

* Better Error handling

* Update src/field/pokemon.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Allow Necrozma forms to play their special music (#3054)

* [BUG] fixing multi-hit and move messages on faint (#2981)

* fixing order of messages, scences, to render messages before fainting

* updated fix for effectiveness text rendering order for multi hit moves

* fixing messages not appearing for multi-hit moves on faint

* updated multi-hit condition)

* fixing PR conflicts

* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict

* writing better comments

* removing space diff in overrides

* adding fainting check for self damage moves

* emergency fixing broken last commit

* additional comments for multi-hit problem

* updating comments, jsdoc style

* fixing linter, destiny bond errors

* splitting up varaible comments to be in JSDoc format

* fixing tests and merge mistakes

* adding rendering of multihit moves that only hit once

* fixing comment formatting_tabs and spaces

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>

* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)

* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore

* Add comment and definition to argument

* [Visual] Achievement icons (#2617)

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Allow Necrozma forms to play their special music (#3054)

* Allow Necrozma forms to play their special music (#3054)

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Please fix this.

* Revert "[Feature] replace bug-report template with form (#2772)"

This reverts commit aa69b10777.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Re-add changes accidentally deleted by #2617

* Fix some broken images in item atlas & achievement

Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.

* fix: Remove unnecessary cookie setting in removeCookie function

* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header

The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.

* [QoL] Starter UI selection update to allow removing specific pokemon from party  (#1983)

* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected

* Updated code to be able to remove pokemon, including the side icons and cursor locations

* Fixed popstarter to work with any index

* Updating code to allow navigation of starter icons

* Updating code to allow navigation of party starter icons

* Updaing navigation of party icons

* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons

* Updated logic to include the ability to navigate and interact with the starter icons

* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)

* Removed some unnecessary comments

* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty

* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future

* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes

* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it

* Changed how navigation worked based on popular demand

* Fixed code review comments

* Accidentally left in a whole block of commented code. Intentionally removing it now

* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party

* Updated the text to say the party is invalid

* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party

* Added comments on some code

* Updated locales to include the key for trying to start with invalid parties during a challenge

* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't

* Removed comment as per review

* [Bug] Ability changing on evolution fix (#2995)

* Prevent Pokemon with their second ability from evolving into their HA

* Add check for fusions too

* Localization(pt): Updated move.ts (#3078)

* Localization(pt): Updated move.ts and fixed King's Shield

* more fixes

* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)

* [Bug] Fix hustle not applying attack boost (#3101)

* [Sprite] Mega Latis using opposite's eye colour (#3102)

* [Sprite] Mega Latis using opposite eyes

Taken from counterpart Lati

* [Sprite] Update Mega Latios eyes

* [Sprite] Update Mega Latias eyes

* [Sprite] Mega Latias duplicated palette value

Colour taken from non-exp Mega Latias

* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)

* Fix Thousand Arrows not hitting through Magnet Rise

* Add integration test for Thousand Arrows vs. Magnet Rise

* ESLint

* Remove unnecessary checks in integration tests

* [Move] Aeroblast is a wind move (#3109)

* Hardcoded Pokemon should have proper names

* Aeroblast is a wind move

* [Refactor] Replaces the single and double battles overrides with a single override (#3104)

`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one

* fix `Overrides` capitalization (#3111)

* [Balance] More TM fixes (#3081)

* More TM fixes

* Leaf Storm

* Removed sexy matcha

* [Refactor] Code readability update (#3085)

* Clean up/clarify `src/field/pokemon.ts` a bit

Code provided by DerTapp on Discord

* Update `PokemonSpeciesForm.getAbilityCount()`

* Update `PokemonSpeciesForm.getAbility()`

* Add explicit `Abilities.NONE` checks

* Add tests

* Add jsdoc and implement test suggestions

* [Move] Implement Stockpile, Spit Up, Swallow (#2960)

* feat: Implement Stockpile, Spit Up, Swallow

* chore: Minor, likely unnecessary null checks

* feat: Localization

* Undo non-English localizations (unsure if they went through proper channels)

* ko localization

from @EnochG1

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* linting fix

* add tests, tiny (non-functional) tweaks

* Remove unnecessary cast

* Update src/data/move.ts

(oops)

* remove some unnecessary comments, rename something for clarity

---------

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)

* [Test] Add test for rollout move (#3114)

* add test for rollout move

Co-authored-by: Zach Day <zachdayz@gmail.com>

* fix tests still using `SINGLE_BATTLE_OVERRIDE`

---------

Co-authored-by: Zach Day <zachdayz@gmail.com>

* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)

* Fix Hyper Beam, etc. permanently recharging

* Fix override in hyper beam test

* [QoL] New Starter Select UI with Filter (#2916)

* update images for new UI

* add updated starter UI with filter code

* update starter-select test code

* update win filter condition to pass test

* remove unnecessary console log

* update test code to match current filter UI

* merge update

* apply bugfix & chrry-pick small issues fix which are handled beta branch

* resolve conflicts

* fix lint errors

* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling

* update filter bar label color change when activated

* fix lint error

* fix lint

* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now

* add passive dropdown in unlocks filter

* fix lint

* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis

* optimize updateStarterValueLabel function which is bottleneck of UI update latency

* apply translation of gen filter label. fix lint

* add # candies sort option

* merge beta

* resolve confilcts

* fix offset of starter and start cursor

* make compatible with starter UI

* add missing feature

* add images for legacy UI. adjust the position and size of the starterContainerWindow

* [Localization] Implement Form localization (#3030)

* Implement Pokemon forms localization

* Update French pokemon-form.ts

* Update French pokemon-form.ts

* Update pokemon-form.ts

* Add battle forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add cosplay forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add pichu form korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add castform forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add remaining forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* French typo corrections pokemon-form.ts

* Update Korean pokemon-form.ts

* Modify froakiBattleBond

like rockruff of OwnTempo case, it is froakie, not greninja.

* Modify zygardePc

Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite

* Modify mispelling

* Added german forms

* Changed Gigadynamax and Unendynamax so it fits at all

* Add partner pikachu and eevee form localization

* Add mimikyu forms localization

* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt

* Update pokemon-form.ts

* Update partners

* Fix conflicts

* Fix useless ? by flx-sta

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix switch use by flx-sta

* Fix conflicts

* Please work !!!!!!!

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add pt_br primal localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br pikachu localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br castform localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br 3g localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add zh_cn localization

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Add pt_br other localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add es castform localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es burmy localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es shellos localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rotom localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es basculin localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es deerling localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es froakie localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es scatterbug localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es furfrou localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es xerneas localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zygarde localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es pumpkaboo localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es flabebe localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es oricorio localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es minior localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es magearna localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es marshadow localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es sinistea ocalization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es eiscue localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es indeedee localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rockruff localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es mimikyu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zarude localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es squawkabilly localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es tatsugiri localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es gimmighoul localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es poltchageit localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es paldeaTauros localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es primal localization

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* Add es pikachu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es partner localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix typedocs error

* Fix typedocs error

* cn form prefix added

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Fix german translate error

* Fix typo Zh_CN

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update pokemon-form.ts [Localization(it)]

* Update src/locales/es/pokemon-form.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix megas forms bug and add forgotten forms

* Fix wrong ko config

* Add fr localization for new forms

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add de localization for new forms

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Remove forgotten debug line

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Optimize battle forms

* Update pokemon-form.ts (additional forms, italian localization)

* The same typo is in the zh_TW placeholder text too.

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Fix forgotten megaY

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add capitalizeString to utils

* Fix typedoc error

* Update src/data/pokemon-species.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add ko localization for new forms

Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)

* [Bug] Fix tags not resetting on switch (#3119)

Fixes #2982

* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)

* [Bug] Make on-summon abilities trigger after the switch check (#3118)

* Make on-summon abilities trigger after the switch check

* Add test

* [Ability] Cloud Nine now displays a message on activation

Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though

* [QoL] Summary Option for Caught Pokemon (#2921)

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed ESLint issue + addressed OrangeRed review

* Fixed Github pages issue

* Removed duplicate unshiftPhase

* Fixed phase order

* Don't start from beginning of catch function

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed Github pages issue

* Fixed phase order

* Quick fix

* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases

* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"

This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.

* Added a better conditional that reflects its source and purpose

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>

* [Bug] Fix HP rounding issues (#2968)

* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)

* Adds frenzyMissFunc trigger on NO_EFFECT hit result

* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt

* Makes comment on CONFUSED tag clearer

* Changes all integer usages to number in battler-tags

* Update getBattlerTag function to use number instead of integer

* [Tests] Updating Leftovers test (#3123)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Fixed import

* Revert "Bug Fix"

This reverts commit 834844978e.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)

* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Revert "Fixing a test"

This reverts commit 1bdbe2da5a.

* Test Re-Run

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)

* Adjust how counter attacks target to account for uturn/voltswitch

* Creates move flag for metal burst/comeuppance to redirect in some cases

* Remove debug printing

* Bit shifts the redirect counter flag

* Removes extraneous class from prior testing

* Remove vitest timestamp file that was accidentally added

* [Misc] Change fresh start achievement icon to reviver seed

Mystic ticket icons in the achievements just confuse players

* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)

* Fix reins et al being available without unlocking second mon

* Small fix

* Parentheses for safety

* Add documentation to new function

* Bug Fix (#3129)

Co-authored-by: Frutescens <info@laptop>

* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)

* Fixed OHKO moves being affected by accuracy and evasion battle stats

* Added related tests for Fissure, unskipped related test for Hustle

* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback

* Fixed accuracy test for Fissure

* [Fix][Sprite] Politoed Back Sprites (#3130)

* [Fix][Sprite] Politoed Back Sprites

Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.

* [Fix][Sprite] Politoed Back Sprites  - Reformatted JSON to texturepacker standard

Reformatted json.

* [Bug] Hotfix for Starter select UI with Filter (#3121)

* fix remove pokemon menu

* fix dropdown all is not changing bug

* fix bug when go down with no starter on start button

* fix starter corsor bug on deletion. out of screen cursor bug

* fix challenge log

* fix lint error

* [Bug] fix and condition of shiny and passive (#3136)

* Fixed form names not working in starter select (#3139)

* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)

* Prevent evolution causing a swap from the second ability to the HA

* Add tests

* Update `starter-select-ui-handler.ts`

* [Feature] [Item] Add White Herb item (#2719)

* More work

* More work

* Should be finished

* Fixed an error in checking target

* Moved white herb effect to StatChangePhase, 50% chance of consumption

* Added graphics for White Herb

* Balance and documentation

* Add localization entry for White Herb apply msg

* Add new keys to other localization files

* German translations

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update item sprite atlas

* Redo item atlas

* Remove whitespace in move.ts

* Moved decrement outside conditional

* Fix item atlas

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization] Translated missing portuguese entries and some fixes (#3142)

* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)

* Fixed modifiers not displaying on summary screen

* Addressed Typedoc issues

* Documentation added

---------

Co-authored-by: Frutescens <info@laptop>

* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)

* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms

* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants

* Simplified variant check. Fixed spelling on unit test

* Bugfix for legacy eggs

* Removed formIndex variable

* Changed unit test

* Added new line to unit test function

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)

* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)

* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)

* Update src/data/arena-tag.ts

Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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2024-07-28 00:47:00 +01:00
AJ Fontaine
0c18e95fa4
[Bug] Fix Meditite back and female variant sprites (#2929) 2024-07-09 09:58:16 -04:00
chaosgrimmon
4c34858e89
[Sprite] Fix Espeon's tail partially missing (#2795)
* [Sprite] Fixes Espeon tail

Taken from initial commit, pre-Texture Packer compression

* [Sprite] Fixes (replaced) shiny Espeon tail

Taken from initial commit, pre-Texture Packer compression

* [Sprite] Fix variant Espeon tails
2024-07-04 21:43:42 -04:00
chaosgrimmon
63599ef52e
[Sprite] Female Scyther missing variant palettes (#2770)
* [Sprite] Missing female Scyther front variant palettes

Taken from existing male counterpart.

* [Sprite] Missing female Scyther back variant palettes

Taken from existing male counterpart.

* [Sprite] Adding female Scyther variants
2024-07-03 12:45:43 -04:00
chaosgrimmon
95c4ed017a
[Sprite] Swap static epic Dudunsparce back names (#2739)
* Rename 982-three-segment_3.png to 982-temp_3.png

temp change to swap non-destructively

* Rename 982_3.png to 982-three-segment_3.png

* Rename 982-temp_3.png to 982_3.png
2024-07-01 11:04:20 -04:00
chaosgrimmon
bc94858c40
[Sprite] Fixes Busted Mimikyu variants and icons; Fixes #2683 (#2690)
* [Sprite] Gives Disguised form explicit identifier

`null` defaults to `disguised`, as is desired.

* [Sprite] Renamed Disguised form has exp sprites

* [Sprite] Add Busted Mimikyu to masterlist

* Rename static non-shiny front 778.png to 778-disguised.png

* static non-shiny front

* exp non-shiny front

* static non-shiny back

* exp non-shiny front

* static non-shiny back

* static shiny front

* static shiny front

* non-shiny icon

* exp non-shiny back

* shiny icon

* static var front

* exp non-shiny back

* exp shiny front

* exp shiny front

* exp shiny back

* static shiny back

* exp var front

* static var back

* Delete public/images/pokemon/variant/exp/778_3.png

* Delete public/images/pokemon/variant/exp/778_3.json

* exp shiny back

* exp shiny back

* rare icon

* epic icon

* exp var back

* static var front BUSTED

* static var back BUSTED

* exp var front BUSTED

* exp var back BUSTED

* [Sprite] Static Mimikyu Busted sprite fix

Fixes eyeholes on torso

* [Sprite] Exp Mimikyu sprite fixes

Fixes eyeholes on torsos

* Trim static shiny front sprite size

Addresses issue #2683

* [Sprite] Match static shiny Disguised w non-shiny

Addresses issue #2683
2024-06-29 13:54:02 -04:00
chaosgrimmon
92791ae27a
[Sprite] Compress Mega Gyarados Palette (#2586)
* [Sprite] Compress Mega Gyarados Common Palette

* [Sprite] Compress Mega Gyarados Variant Palette

* [Sprite] Compress Mega Gyarados Default Palette
2024-06-25 10:12:35 -04:00
chaosgrimmon
2a2cb41130
[Bug] Prevent Variant Mega Blastoise Crashes (#2401)
* [Sprite] Temporary Front Exp Mega Blastoise Variants

* [Sprite] Temporary Back Exp Mega Blastoise Variants
2024-06-19 09:45:21 -04:00
Matthew
fc73a26372
[Bug] Fixed Alolan Persian Animations (#2236)
* Fixed Alolan Persian Animations

* Update Masterlist
2024-06-14 20:15:00 -04:00
Matthew
709cf00451
Remove Unneeded Icons (#2207) 2024-06-14 17:23:02 -04:00
Matthew Olker
02d5654be4 Pride Update 2024-06-14 12:42:37 -04:00
chaosgrimmon
5bdc6537e0
[Bug] Fix Animation for Variant Exp Meadow Vivillon (#2195)
* [Bug] Epic Drifblim using Drifloon sprite

* [Bug] Give Vivillon-Meadow appropriate Animation Frames

Taken from 666-fancy_2.json

* [Bug] Give Vivillon-Meadow appropriate Animation Frames

Taken from 666-fancy_2.json
2024-06-13 22:26:10 -04:00
Greenlamp2
8af02ff2dc
deleted palete unused in masterlist to fix tests (#2065) 2024-06-11 03:36:21 +02:00
Matthew
ce3a9c9c87
artist request base shiny revert (#1980) 2024-06-09 12:28:56 +10:00
chaosgrimmon
7da8bdfdb6
[Bug] Epic Drifblim using Drifloon sprite (#1788) 2024-06-04 09:26:03 -04:00
chaosgrimmon
59b1e58507
[Bug] Female variant Rhyhorn line missing .json palette [#1681] (#1718)
* [Bug] Female variant Rhyperior missing .json palette

Adds the missing variant back palette map. Taken from the male variant back.

* [Bug] Female variant Rhyperior missing .json palette

Adds the missing variant front palette map. Taken from the male variant.

* [Bug] Female variant Rhydon line missing .json palette 

Lets the game know that variants, both front and back, for Rhydon, Rhyhorn, and Rhyperior exist.

* [Bug] Female variant Rhydon, Rhyperior missing .json palette 

Adds the missing variant front palette maps. Taken from the male variants.

* [Bug] Female variant Rhydon, Rhyperior missing .json palette 

Adds the missing variant back palette maps. Taken from the male variant backs.
2024-06-02 09:40:37 -05:00
Matthew Olker
5be2a6a4e7 Variant Update 2024-05-27 13:47:15 -04:00
Greenlamp2
b170478119
fix conflict without rebase (#1186) 2024-05-25 21:36:09 -04:00
Matthew Olker
a30fc9b82d Update variant palettes and masterlist 2024-05-19 18:39:21 -04:00
Matthew Olker
77e9d81e5f Fix Eternatus Eternamax Variant Animations 2024-05-19 14:02:05 -04:00
Benjamin Odom
0914fd14e2
Revert "Generated .json for variant sprites. (#1116)" (#1124)
This reverts commit 8b559532b0.
2024-05-19 07:00:23 -05:00
Justin Gourlay
8b559532b0
Generated .json for variant sprites. (#1116) 2024-05-19 06:44:45 -05:00
Madmadness65
bc43cebb81 Fix Charcadet line's shiny variant sprites 2024-05-18 01:05:15 -05:00
Madmadness65
eff467155a Add new shiny variants
A new set of touched up Pokémon sprites and custom shiny variants. If there are any missing or broken sprites, please let the artists know.
2024-05-18 00:37:16 -05:00
Matthew Olker
47c9eb547d fix Rare Shiny Groudon back sprite 2024-05-13 15:29:50 -04:00
Flashfyre
60f86c85ce Fix Glimmora atlases 2024-05-11 09:26:57 -04:00