Commit Graph

5 Commits

Author SHA1 Message Date
Madmadness65
15671a6922
Add new custom biome music by Firel (#2681) 2024-06-28 11:26:06 -05:00
Madmadness65
d4856c34f1 Fix minor BGM title typos
"Marowak Dojo" was missing the "k" in their names.
2024-06-27 23:56:41 -05:00
Madmadness65
67a21b8a94
[Enhancement] Add battle music for Koraidon & Miraidon (#2654)
* Add battle music for Koraidon & Miraidon

* German track title
2024-06-27 18:59:24 -05:00
Madmadness65
bbc07e22bf
Add evil team music (#2582) 2024-06-24 22:51:13 -05:00
Jannik Tappert
8099f02306
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457)
* Added a bgmBar to show the name of the track once music is played

* Even more close to ability bar

* It now shows. And also shows already for a couple of them a readable name

* Now the queue actually works

* Create locales for bgmName (bgm-bar ui)

  + Most of the music has only Japanese and English names
    But there are a number of tracks with official translations following OST commercialization

* Add i18n and use it to retrieve OST names (avoids a giga switch case)

  + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself

* FormatText is now in Utils and not arena-flyout

BGM Names for non-localized music will be formatted to have capitalized letters and no _

* It is now a setting. It can be even changed mid fight

* Update src/ui/ability-bar.ts

* Apply suggestions from code review

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/bgm-name.ts

* Apply suggestions from code review

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Added the rest of the music names

* Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel)

* Due to feedback it is now "PMD ET-Himmel"

* Corrected the encounter theme names (and some missed trainer class names)

* Background is now a nicneslice. And it is at the top of the screen and above everything else

* The bar now scales with the text.

* Revert override

* Update src/locales/fr/bgm-name.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* It now only appears when V is pressed (in all but starter select)

* Cleared the cod eup

* Update src/locales/zh_CN/bgm-name.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/bgm-name.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* The bgmBar now appears in the pause menu instead.

* Should react better on settings change

* To be safe this required a reload now

* Update src/locales/fr/bgm-name.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/bgm-name.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Write out pokemon mystery dungeon names in german

* Update src/locales/es/bgm-name.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/zh_CN/bgm-name.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/battle-scene.ts

---------

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 16:31:38 +01:00