110 Commits

Author SHA1 Message Date
Akuma-Reiki
b076dec346
Add Candy Progress UI to Starter Selecgt (#479)
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-05 10:35:14 -04:00
Greenlamp2
d98f7733d4
Rework - Inputs management to include all gamepad mapping V2 (#429)
* rework of the input handling, including different gamepad and keyboard

* rework of the input handling, including different gamepad and keyboard

* first version of a too complex inputHandler based on phaser3-merged-input

* removed useless control management and kept it simple for our use case, investigating to put out button_XX()

* renamed inputHandler to inputController

* aggregate directions and some action into a same method + fix menu return value

* added back repeated input feature on keeping down a key

* cleanup + return type

* fix submit/action doing two things simultaneously, still same behaviour as before

* extracted UI inputs out of battle-scene

* tab -> spaces

* tab -> spaces what about now github ?

* tab -> spaces final (maybe)

* tried to fix the plugin loading issue on prod

* remove Plugins things as it's too uncertain how it works on prod

* seems old code source is indented with tab

* cleanup

* cleanup

* cleanup

* putting in an enum file the enum buttons

* fix repeating stats button + change message in event when the key is repeating

* added return type for ui-inputs

* added return type for inputs-controller

* adapted the code to integrate changes of bennybroseph
2024-05-05 10:30:00 -04:00
Benjamin Odom
b529eee5ac
Add Form Text to Starter UI (#446)
* Add Form Text to Starter UI

Adds text to the starter screen UI which indicates which Form you are currently selecting. This helps with Pokémon who don't have a sprite change for their form because it doesn't affect them until later.

* Make Title Case
2024-05-04 00:02:55 -04:00
ArceUseless
19e434929c
Spanish translations (#422)
* Spanish translations for intro messages and some menus. Added Empty (save file) to lang files

* Spanish translations + new literals in all langs

---------

Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-03 17:52:09 -04:00
Flashfyre
9fc6bdde21 Revert "Rework - Inputs management to include all gamepad mapping (#390)"
This reverts commit 70324c415955477a3f569a5c342df4561537da56.
2024-05-03 13:04:32 -04:00
Greenlamp2
70324c4159
Rework - Inputs management to include all gamepad mapping (#390)
* rework of the input handling, including different gamepad and keyboard

* rework of the input handling, including different gamepad and keyboard

* first version of a too complex inputHandler based on phaser3-merged-input

* removed useless control management and kept it simple for our use case, investigating to put out button_XX()

* renamed inputHandler to inputController

* aggregate directions and some action into a same method + fix menu return value

* added back repeated input feature on keeping down a key

* cleanup + return type

* fix submit/action doing two things simultaneously, still same behaviour as before

* extracted UI inputs out of battle-scene

* tab -> spaces

* tab -> spaces what about now github ?
2024-05-03 12:59:10 -04:00
Dakurei
36de62dc8a Fix Pokerus tutorial condition 2024-04-30 15:29:28 -04:00
Flashfyre
bf2a83993c Make luck independent from shininess and variant 2024-04-26 17:32:28 -04:00
Flashfyre
92caf6059b Fix ability color with duplicate ability as hidden 2024-04-23 12:37:26 -04:00
Flashfyre
5c367db8a3 Fix ability edge case when saving starter ability data 2024-04-19 11:01:22 -04:00
Flashfyre
ecedd81052 Fix not using selected starter ability 2024-04-19 08:40:49 -04:00
Flashfyre
eebe39e1fe Fix base forms showing as shiny 2024-04-18 23:10:18 -04:00
Flashfyre
89edcc38c6 Fix nature not setting properly 2024-04-18 23:06:05 -04:00
Flashfyre
c76f8c5e7e Add tiered shiny variants 2024-04-18 22:52:26 -04:00
Flashfyre
7155174d3c Patch a certain bug 2024-04-17 14:49:18 -04:00
Flashfyre
7275876120 Fix starter select issue with gender forms 2024-04-15 17:34:36 -04:00
Flashfyre
7e3ad88e4d Hide candies for evolved starters 2024-04-14 00:14:23 -04:00
shayebeadling
f068b53d44
Show icon in dex for HA mons, like shiny (#117)
* Show icon in dex for HA mons, like shiny

* Swaps the star with the HA capsule

* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
Flashfyre
796f69daeb Lower candy costs for lower-cost starters 2024-04-13 20:41:51 -04:00
Flashfyre
000d31f663 Fix use candy menu showing up for evolved starters 2024-04-13 19:36:43 -04:00
Flashfyre
c369e9ed85 Change layering on certain starter select ui elements 2024-04-13 19:28:32 -04:00
Flashfyre
61ce0887ef Fix candy menu not showing for species with only 1 starter move 2024-04-13 19:21:59 -04:00
Flashfyre
608c024749 Fix crash on starter select when scrolling generations 2024-04-13 19:06:33 -04:00
Flashfyre
824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
Flashfyre
eaf993e76f Fix starter select types not respecting form 2024-04-11 19:10:56 -04:00
Flashfyre
1d0f04d629 Add type icons to starter select 2024-04-11 11:39:08 -04:00
Flashfyre
e672ead184 Indicate starters that exceed cost on starter select and show values for locked starters 2024-04-09 16:58:56 -04:00
Flashfyre
88de47d8d8 Fix starter moveset logic for starters with forms 2024-04-09 11:52:34 -04:00
Matthew Olker
b7130e28d9 Additional Move Change Fixes 2024-04-08 08:36:02 -04:00
Matthew Olker
8b382dd42e Fix Calyrex Rider uanble to change starter moves 2024-04-07 22:57:22 -04:00
Flashfyre
e747fa2ecd Increase endless mode limit to 15 2024-04-06 23:50:26 -04:00
Flashfyre
e76fa25bc8 Fix attack type boosters applying universally and buff Soul Dew 2024-04-04 20:33:08 -04:00
Flashfyre
5010793a32 Add starter select screen cursor wraparound 2024-04-04 16:19:45 -04:00
Flashfyre
8e72ca5bfc Fix crash related to form-specific cries 2024-04-04 08:38:10 -04:00
Flashfyre
b9b7afb3ee Fix resetting nature on starter screen when updating other properties 2024-04-02 14:32:51 -04:00
Flashfyre
6516f41d2e Add a much needed additional tutorial by popular demand 2024-04-01 22:50:00 -04:00
Flashfyre
70d61700d0 Re-implement UI reskin with working legacy toggle
Re-implement UI reskin with working legacy toggle; add return to title option to menu
2024-03-31 21:14:35 -04:00
Flashfyre
30c7156c1a Revert "Add UI reskin by LJ Birdman (WiP)"
This reverts commit 0200a2688a08bb5ef84f562cd0b01948134455d6.
2024-03-31 16:51:53 -04:00
Flashfyre
0200a2688a Add UI reskin by LJ Birdman (WiP) 2024-03-31 16:49:53 -04:00
Flashfyre
2feb82e674 Fix infinite looping when Pokerus selections generate a loop 2024-03-30 20:14:09 -04:00
Flashfyre
8c5e82a5a3 Add shiny indicator to starter screen 2024-03-25 13:40:54 -04:00
Flashfyre
81f9e2da36 Add WiP logic for daily run and fix some performance issues 2024-03-15 21:59:34 -04:00
Flashfyre
00255cb09a Fully implement save slots and ""title"" screen changes
Fully implement save slots and ""title"" screen changes; fix issues with slots including clear data not working on game over and export/import not working; fix session play time not being recorded correctly
2024-03-15 15:13:32 -04:00
Flashfyre
623d600e13 Add wrapper for game mode 2024-03-14 16:26:57 -04:00
Flashfyre
b147cf8f37 Fix Fake Out implementation not working properly 2024-03-08 13:14:08 -05:00
Flashfyre
17fe2ba597 Fix starter movesets showing lock egg moves 2024-03-01 18:34:56 -05:00
Flashfyre
23fd7db81f Add egg move data 2024-03-01 18:18:07 -05:00
Flashfyre
f48464d48d Minor refactoring 2024-02-29 20:08:58 -05:00
Flashfyre
649717a3cd Add egg moves logic 2024-02-25 12:45:41 -05:00
Flashfyre
e4bac55d75 Add indicator for additional starter moves and initial egg moves UI
Add indicator for additional starter moves and initial egg moves UI; port scrolling to abstract options UI
2024-02-21 15:47:44 -05:00