1572 Commits

Author SHA1 Message Date
Tempoanon
526f9ae2bc
[Balance] Tweak evil boss teams, fix aesthetic details (#4214)
* oops

* Swap phero and nihi, fix typo

* Actually make the change
2024-09-13 12:44:42 -04:00
Amani H.
1cf075adc9
[Bug] Fix Guard Swap and Power Swap swapping all stats (#4213)
* [Bug] Fix `SwapStatStagesAttr` Oversight

* Remove SPLASH_ONLY Leftover
2024-09-13 12:31:25 -04:00
NightKev
8409f39b8d
[Misc] Allow Meloetta's starting form to be selected (#4192)
* Allow Meloetta's starting form to be selected

* Meloetta won't change forms during a monotype challenge

Also removes reversion to Aria form when arena resets
2024-09-13 03:49:28 -07:00
NightKev
9026214f05
[Move] Mark Sky Drop as partial due to missing effects (#4204) 2024-09-13 01:07:43 -04:00
PrabbyDD
f80c073def
[Bug] Fix for Roost Grounds the User Rather than Removing Flying Typing#3984 (#4164)
* double checking tests on a new made branch for bug 3984

* roost test update

* added roost test file

* Roost test update

* removed random stackdump

* cleaned up message for roost

* fixed test file for linter

* cleaning up code and fixing some desync test issues

* Cleaned up more code and added case for double shock

* fixing some messages and putting burn up and double shock in same class

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-12 15:27:47 -04:00
Blitzy
ef4d2ec91e
[Balance] More Evil Team Adjustments (#4056)
* Update trainer-config.ts

* Update trainer-config.ts

* Devolve 98% of the list

* Update trainer-config.ts

* Update trainer-config.ts

* Update Pools / Minor Giovanni Changes

* Update trainer-config.ts

* Make Ghetsis2 Basculegion/Jellicent male

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-09-12 12:01:32 -04:00
AJ Fontaine
bfc4f2d1cd
[Balance] Tweak trainer evolution delay so trainers are more likely to use evolved Pokemon in later waves (#4190)
* Tweak trainer evolution delay

* Document getStrengthLevelDiff
2024-09-12 11:21:43 -04:00
schmidtc1
28012b8d85
[Bug] Fixes Freezy Frost visual bug when attacking ally, and Freezy Frost not applying effects when fainting a target (#3753)
* Resolves bugs with freezy frost vs ally, and freezy frost fainting opp

* Adjusts unit tests, adds one more for doubles

* Refactor apply function to follow the async/await pattern

* Eslint fix attempt

* Update freezy_frost.test.ts

Remove js file extension
2024-09-11 22:20:24 -04:00
Madmadness65
6decd918e5
[Enhancement] Implement Tera-based form changes (Ogerpon and Terapagos) (#4147)
* Add Tera-based form changes

* Make teraType property private
2024-09-11 21:47:41 -04:00
Lylian BALL
8195373824
[Move] Add Retaliate double damage condition (#1831)
* Add retaliate double damage condition

* undo override changes

* add death history and bug fix where retaliate didn't work after 10 turns

* delete the unnecassary log

* optimization

* made some corrections

* add retaliate test as draft

* add retaliate test

* Update src/test/moves/retaliate.test.ts (delete log)

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* remove submodule

* Update src/test/moves/retaliate.test.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* update retaliate test

* Update src/test/moves/retaliate.test.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* update unit test

* remove wide lens for retaliate test

* Update src/test/moves/retaliate.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/battle.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/retaliate.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/retaliate.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* optimization

* Fix indentation

* Use default values

* Add parentheses for clarity

* Update src/battle.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update src/battle.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update src/phases/faint-phase.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update src/phases/faint-phase.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* bug on import

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-11 21:31:57 -04:00
NightKev
91d266ea74
[Bug] Burning Bulwark, King's Shield, Obstruct and Silk Trap no longer protect against status moves. (#4106)
* Obstruct et al no longer protect against status moves

* Remove `.js` from import

Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>

* Add tsdocs for new/modified classes

* List relevant moves in tsdocs

---------

Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>
2024-09-11 21:31:38 -04:00
NightKev
951b568590
[Documentation] Add some tsdocs to move.ts, mark rollout and iceball (P) (#4099)
* Add some tsdocs to `move.ts`, some misc cleanup

* Mark Rollout and Ice Ball as partial
2024-09-11 21:05:43 -04:00
NightKev
d4cd74c8b7
[P2 Bug] Baddy Bad shouldn't activate Reflect if the target uses Protect, make gravity and water/mud sport ignore protect(#4180) 2024-09-11 20:58:21 -04:00
NightKev
9f82d796d3 Merge branch 'main' into beta 2024-09-11 07:29:18 -07:00
PigeonBar
5bf21a4f75
[Bug] Fix rare egg move and species rates for Manaphy eggs (#4125) 2024-09-10 10:15:07 -04:00
Raidette
a919b9c0af
[Move] Implement After You (#1789)
* Complete after you implementation (no localization)

* reset override changes

* Remove hardcoded English text, add tests

* Fix test

* Make sure phases occur in the correct order

* fix after-you issues

- fix i18n interpolation ot state "target name" and not "pokemon name" as the target takes the offer, not the user
- fix some tsdocs
- add override to apply
- update scene.findPhase to be able to use generic types. Add tsdocs

* add move-trigger.afterYou for DE

* fix after_you.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-09 14:35:04 -07:00
Adrian T.
a82d64b5b5
[Ability] Implement Gorilla Tactics (#4051)
* fully implement gorilla tactics

* fix atk increase

* update oversight

* add showAbility param

* fix postmerge

* fix postmerge

* update tests
2024-09-09 15:41:53 -04:00
Taylor Le Lievre
8df7422e8f
[Bug] Primal weather no longer persists if last mon dies to indirect damage (#3492)
* Fixed Delta Stream remaining active when last mon dies to indirect damage

* Rebasing changes

* Linting fix

* Combined if statements

* Changed params to optional

* Added unit test

* Apply suggestions from code review

* Fix test and remove `.js` from import

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-09 12:59:58 -04:00
Adrian T.
c59f6edf36
[Move] Implement Power Shift (#4083)
* fully implement power shift

* cleanup
2024-09-09 12:54:31 -04:00
Adrian T.
3c05237b2e
[Move] Fully implement Throat Chop (#4115)
* fully implement throat chop

* add linkcode in docs

* address comments

* update test
2024-09-09 12:52:20 -04:00
Adrian T.
f5bf766ff7
[Move] Fully implement Tar Shot (#4043) 2024-09-09 00:42:53 -07:00
Adrian T.
06f98f6737
[Bug] Fix console error from undefined stockpilingTag (#4118) 2024-09-08 20:50:47 -07:00
NightKev
55b89e82c7
[Hotfix] Remove extra Roark victory line, fix baton pass i18n in achv.ts (#4103) 2024-09-08 02:46:56 -04:00
innerthunder
8082e6dc58
[Hotfix] Fix harsh weather cancelling moves based on base type (#4097) 2024-09-08 02:29:49 -04:00
flx-sta
2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
innerthunder
7b97657756
[Bug] Fix Aura Break applying without Dark/Fairy Aura present (#4057)
* Fix Aura Break ignoring active Dark/Fairy Aura condition

* Add conditional post-summon message

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-06 07:59:22 +00:00
NightKev
57a3efd9e2
[Bug] Fix off-by-one errors in some random number calls (#3665)
* Fix off-by-one error in some random number calls

* Fix mock RNG function used by tests

Also remove unnecessary extra RNG mock from Glaive Rush test

* Just some github UI manipulation don't mind me

* Update Glaive Rush test

* Remove unnecessary `Math.floor()`

* Remove resolved comment

* Add tsdocs to various functions

* Remove `src/rng.md` file

* Update tsdoc
2024-09-05 23:51:05 +00:00
Adrian T.
deac3141a1
remove partial from tera blast (#4044) 2024-09-05 20:05:09 +00:00
innerthunder
6e26db27b8
Protection moves now fail when used last (#4045) 2024-09-05 19:07:04 +00:00
damocleas
6d312a2909
Update egg.ts Same-Species Egg Shiny Rate (#4052) 2024-09-05 18:50:28 +00:00
Zach Day
13f38dce8d
[Move] Use BattlerTag for move-disabling effects (#2051)
* Use BattlerTag for move-disabling effects

* Fix RUN command causing freeze

* Improve documentation

* Clean up and document PokemonMove.isUsable

* Fix isMoveDisabled missing return

* Tags define the message shown when disabling interrupts a move

* Fix -1 duration on Disable effect

* Add tests for Disable

* En loc and fix message functions

* Fix Disable test

* Fix broken imports

* Fix test

* All disable tests passing

* Localize remaining strings

* Move cancellation logic out of lapse; use use TURN_END for lapse type

* Prevent disabling STRUGGLE

* Inline struggle check function

* Restore RechargingTag docs

* Move cancellation logic back to tag

Wanted to increase similarity to the existing code base to avoid that stupid hyper beam error but it's still happening here

* Fix hyper beam test

* Remove erroneous shit

* Fill movesets with SPLASH for disable test

* More robust condition for disable checking

* Remove DisabledTag lapse

* Simplify DisablingBattlerTag lapse

* Cancel disable-interrupted moves instead of failing them

* Avoid disabling virtual moves

* Consistent access modifiers across Disable tags

* Add abstract function for message when player tries to select the disabled move

* Fix syntax mistake

* Always disable last-used non-virtual move

* Overhaul tests + add tests

* Implement loadTag for DisabledTag

* Update translations

* Update translations

* Reimplement phase changes

* fix battlertag strings

* Fix disable test not running

* Update name of base class

* Rename "disabling" to "restriction"

* Fix sneaky string fuckup

* Fix test failure

* fix merge problems

* fix merge problems

* Update tests

* rerun RNG test

* Properly mock stats in test

* Document everything in battlertag

* More docs + typo fix

* Update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-05 08:44:22 +00:00
innerthunder
f3ced7e814
[Bug] Fix inconsistencies with move type resolution for some ability triggers (#3988)
* Fix inconsistencies with ability triggers on variable-type moves

* Fix aura effects not accounting for the move user

* Fix Wonder Guard evaluating move type as if the defender used the move

* Some additional test coverage for move-type-changing effects
2024-09-05 00:49:01 +01:00
NightKev
fde32cea6c
[Misc][Bug] Add isBatonPassable property to BattlerTags (#3472)
* Add `isTransferrable` property to `BattlerTag`s

* Update Baton Pass to check `isTransferrable` for `BattlerTag`s

* Don't mark Salt Cure as transferrable

* Add Destiny Bond, remove `GroundedTag` and `ExposedTag`

* Fix daily mode test

* Add test

* Rename `isTransferrable` to `isBatonPassable`
2024-09-04 17:58:35 +00:00
James Diefenbach
e822c91a16
[Enhancement] Skip egg hatching and show summary (#3726)
* cherry picked commits / manual copy

* better dex tracking for summary after regular egg hatching

* ui changes

* updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock

* added i18 line, reset overrides

* touchup

* code cleanup, documentation and slight refactor

* sprite display fix

* load interrupts, simple sfx and no summary for small egg amounts

* Garbage Collection + Eslint/Docs approved.

* time logging and optimisation

* skip redundant load

* more time logs and fix pre-load issues

* more detailed loading logs

* changed loading to be on demand from cursor nav

* fix missing variant icon fallback

* removing redundant time logs and code touchup

* code cleanup

* Comments so developer doesn't get bugged about garbage collecton

* remove logs n stuff

* lang settings touchup and final touchup plus uploading blank egg summary bg

* fix nits, js imports, extra docs, magic numbers changed

* extra docs and spacing nits

* Update Github

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-04 16:59:25 +00:00
PigeonBar
3a6146935c
[Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952)
* [Bug] Fix reloads causing RNG inconsistencies

* Minor revisions

* Allow reload helper to directly access getSessionSaveData()

* Changed Moody and Acupressure to use seeded RNG

* Fix broken unit test
2024-09-03 09:14:45 -04:00
innerthunder
38ae0a5d6d Merge remote-tracking branch 'upstream/main' into main-beta-merge 2024-09-03 03:21:54 -07:00
PigeonBar
587360c8da
[Bug] Fix eggs having exploitable RNG (#3913)
* [Bug] Fix eggs having exploitable RNG

* Fix Wind Rider test having random chance to fail

* Revert egg's ID back to its own unseeded generation

* Remove change from wind rider test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-02 22:18:18 -04:00
Amani H.
89e80f3deb
[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
* Create Getters, Setters, and Types

* Work on `pokemon.ts`

* Adjust Types, Refactor `White Herb` Modifier

* Migrate `TempBattleStat` Usage

* Refactor `PokemonBaseStatModifier` Slightly

* Remove `BattleStat`, Use "Stat Stages" & New Names

* Address Phase `integers`

* Finalize `BattleStat` Removal

* Address Minor Manual NITs

* Apply Own Review Suggestions

* Fix Syntax Error

* Add Docs

* Overhaul X Items

* Implement Guard and Power Split with Unit Tests

* Add Several Unit Tests and Fixes

* Implement Speed Swap with Unit Tests

* Fix Keys in Summary Menu

* Fix Starf Berry Raising EVA and ACC

* Fix Contrary & Simple, Verify with Unit Tests

* Implement Power & Guard Swap with Unit Tests

* Add Move Effect Message to Speed Swap

* Add Move Effect Message to Power & Guard Split

* Add Localization Entries

* Adjust Last X Item Unit Test

* Overhaul X Items Unit Tests

* Finish Missing Docs

* Revamp Crit-Based Unit Tests & Dire Hit

* Address Initial NITs

* Apply NIT Batch

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix Moody Test

* Address Multiple Messages for `ProtectStatAbAttr`

* Change `ignoreOverride` to `bypassSummonData`

* Adjust Italian Localization

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Fix Moody

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-09-02 22:12:34 -04:00
timchi94
aae4d6933c
[QoL] Enable female gender for all default starters and all existing s… (#2194)
* fix: Enable female gender for all default starters and all existing saves

* Fixed Fresh Start so it doesn't restrict gender

---------

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-09-02 12:43:44 -07:00
NightKev
c20f37bcf9
[P3 Bug] Add dialog lines for Rood (#3970) 2024-09-02 01:39:52 -04:00
Madmadness65
434b823112
[Enhancement/Item] Separate form change items into non-rare and rare (#3957)
* Separate form change items into non-rare and rare

* Remove unnecessary !!
2024-09-02 01:15:52 -04:00
NightKev
f54846f735
[Move] Implement Safeguard (#3447)
* Implemented safeguard and tests

* Update tests

* Add i18n placeholders

* Implement Safeguard for non-volatile statuses

* Implement protection from confusion and Yawn

* Replace `target instanceof EnemyPokemon` with `target.isPlayer()`

* Minor capitalization change

* First batch of i18n

Adds fr, pt_BR, zh_CN, zh_TW

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Add more translations

+ de, es, ko

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Fix broken character in es translation

* Update test with new function definition

* Add Italian translation

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Add move category check for message display

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update phase imports in Safeguard test

* Fix test imports

* Update tests

---------

Co-authored-by: Joshua Keegan <keeganjosh@vuw.ac.nz>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-02 00:26:20 -04:00
NightKev
69a9916b4c
[Bug] Moves copied by Dancer should not consume PP (#3623)
* Moves copied by Dancer should not consume PP

* Add test for Dancer (unfinished)

* Delete src/test/abilities/dancer.test.ts

This test is not finished lol

* Add test
2024-09-02 00:21:56 -04:00
PrabbyDD
4553c1c34f
[Bug] Fix Octolock Ignores Clear Body, White Smoke, Big Pecks #3876
Pecks, Clear Body, and White Smoke

Adding tests for octolock
2024-09-02 00:20:16 -04:00
Blitzy
51ab51cc64
[Balance Hotfix] GMax Butterfree tinted lens -> compound eyes (#3967) 2024-09-02 00:08:43 -04:00
innerthunder
e29f1fe5fd
[Bug] Fix some trapping moves' interactions with Ghost-type Pokemon (#3936)
* Fix secondary effects to trapping moves not applying to Ghost types

* Docs for `isTrapped`

* more `isTrapped` cleanup

* Remove .js from imports
2024-09-01 23:39:26 -04:00
NightKev
709066bd1a
[Move] Finish Alluring Voice, Burning Jealousy and Lash Out (#3508)
* Implement Alluring Voice and Burning Jealousy

* Fix Alluring Voice and add tests

* Replace `BattlerTag.STATS_BOOSTED` with `PokemonTurnData` field

* Work around bug with turn data

* Remove unused variable

* Replace nearby instances of `integer` with `number`

* Fix imports

* Implement Lash Out

* Rename `battleStats(In|De)crease` -> `battleStats(In|De)creased`

* Fix copy/paste error

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update tests

---------

Co-authored-by: ElliottSimmonds <simmonds.elliott@yahoo.co.uk>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-01 22:57:07 -04:00
flx-sta
0c28da75b4
[Bug] Fix Opponent pokemon sprite disappears after using Roar and Dragon Tail #481 (#3927) 2024-09-01 22:42:23 -04:00
Adrian T.
64368b62bc
[Ability] Add form change support for Flower Gift (#3941)
* add form change support for flower gift

* fix nits
2024-09-01 22:39:42 -04:00
Adrian T.
3bcee779e2
[Move] Fully implement dragon cheer (#3959) 2024-09-01 22:39:12 -04:00