innerthunder
126174efe4
[Bug] Fix Grip Claw sometimes stealing from the wrong enemy ( #2766 )
...
* Fix Grip Claw stealing from the wrong enemy
* Document held item transfer modifiers
2024-07-03 14:48:41 -04:00
Adrian T
dad065cbae
[Ability] Fully Implement Steely Spirit ( #2749 )
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* implement steely spirit
* add unit test
* cleanup
* cleanup and add another test
2024-07-03 12:55:39 -04:00
innerthunder
4c4e2bc792
[Bug] Fix evasion multiplier in hit check ( #2765 )
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* Fix evasion multiplier in hit check
* Make Sand Veil test more future-proof
2024-07-03 12:49:12 -04:00
chaosgrimmon
63599ef52e
[Sprite] Female Scyther missing variant palettes ( #2770 )
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* [Sprite] Missing female Scyther front variant palettes
Taken from existing male counterpart.
* [Sprite] Missing female Scyther back variant palettes
Taken from existing male counterpart.
* [Sprite] Adding female Scyther variants
2024-07-03 12:45:43 -04:00
flx-sta
cc36cdb1a8
[Tests] add unit tests for accounts ( #2748 )
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* add unit tests for accounts
* only import from vitest (not node:test)
* resolve comments
* improve test coverage for accounts.updateUserInfo
* add test coverage for account.initLoggedInUser()
* code style improvements
2024-07-02 22:00:44 -04:00
ReneGV
b16bd89f17
[bug][ui] Fix eternatus candy count and display hatched egg count ( #2761 )
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* Display eternatus eggs
* Trigger Build
2024-07-02 21:54:59 -04:00
hayuna
13b23289d1
[Bug] Fix incorrect move effectiveness ( #2757 )
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* Fix incorrect move effectiveness
* Casting variable should be enough
2024-07-02 12:20:45 -04:00
Amani H
6da5d9d6aa
[Bug] Thief Interaction with Species Stat Boosters ( #2747 )
2024-07-02 10:31:28 -04:00
schmidtc1
df18dd885d
[Bug] Adjusts bug bite/pluck to remove berry pouch preservation on opponent berries ( #2047 )
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* Adjusts bug bite functionality when stealing from opponent with three berry pouches
* Adjusts bug bite functionality when stealing from opponent with three berry pouches
* Adjusts bug bite to remove berry pouch preservation on opponent berries
* Remove Promise<Boolean> where unnecessary
Leftover code removed from previous testing of the EatBerryAttr class.
* Remove undefined check on chosenBerry
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update StealEatBerryAttr if-clause readability
Decrementing inside of an if-clause removed for readability. Changed to check: if count is 1, then remove modifier.
* Localization of StealEatBerryAttr battle message
* Fixes berry incrementing after improper adjustment to readability
* Fixes berry decrementing after improper adjustment to readability
* Update battle.ts
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update battle.ts properly
Incorrectly added localization in previous commit
* Remove unnecessary space
* Update src/locales/ko/battle.ts
I do not have experience with Korean, so this may need other review.
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Rewrites EatBerryAttr to combine with StealEatBerryAttr
* Removes excess lines
* Revert and refactor StealEatBerry and EatBerryAttr
* Refactor for early returns instead of nesting
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
2024-07-02 10:28:38 -04:00
Enoch
0bc4f26b9d
[Localization] localized status-effect.ts and translate. ( #2528 )
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* make postposition not to dynamic for localize
* localize status-effect.ts
* added test code, modified english postposition, modifed toxic_orb test to make it always fix in English.
* Update src/locales/zh_CN/status-effect.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/status-effect.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/status-effect.ts
* added test code for check message key
* remove multi-language tests (except english)
* Update src/locales/pt_BR/status-effect.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* remove language and change test code to check method call and parameter
* Update src/locales/es/status-effect.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/en/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Apply review suggestion
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* add Test with empty string parameter
* Update src/locales/es/status-effect.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update src/locales/fr/status-effect.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
2024-07-02 10:22:46 -04:00
chaosgrimmon
7f8e796fae
[Sprite] Shiny Galarian Darmanitan Standard form using Unovan Zen form sprites ( #2755 )
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* [Sprite] Correct Galarian Darmanitan front sprite
* [Sprite] Correct Galarian Darmanitan back sprite
2024-07-02 10:19:04 -04:00
José Ricardo Fleury Oliveira
302ed8c1f1
Localization (pt): Added missing translations ( #2745 )
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* Localization (pt): Updated missing translations
* fix line break
2024-07-02 01:59:16 -05:00
Dakurei
5edc989246
Fix - EBU R 128 filter applied too strongly for some peoples ( #2721 )
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Instead of using the recommended LUFS of -23, use the LUFS of -14 used by Youtube
And locking in a maximum peak value of -1.0dB to avoid the saturation still present at -14 LUFS for some tracks
2024-07-01 18:22:14 -05:00
Jannik Tappert
fd54212b76
Added missing german translation ( #2742 )
2024-07-01 14:47:47 -04:00
mercurius-00
db27fd6336
[Localization]Fix line break for zh-cn abilities ( #2737 )
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* fix line break for zh-cn abilities
fix line break for zh-cn abilities
* add newline
add newline
2024-07-01 11:06:03 -04:00
chaosgrimmon
95c4ed017a
[Sprite] Swap static epic Dudunsparce back names ( #2739 )
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* Rename 982-three-segment_3.png to 982-temp_3.png
temp change to swap non-destructively
* Rename 982_3.png to 982-three-segment_3.png
* Rename 982-temp_3.png to 982_3.png
2024-07-01 11:04:20 -04:00
Yonmaru40
7d07755718
[Localization] various zh_cn translation fix (7-1) ( #2734 )
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* Update ability-trigger.ts
* Update ability.ts
* Update battle.ts
* Update bgm-name.ts
* Update challenges.ts
* Update dialogue.ts
* Update modifier-type.ts
* Update modifier-type.ts
* Update move.ts
* Update move.ts
* Update pokemon-info.ts
* Update pokemon-info.ts
* Update splash-messages.ts
* Update starter-select-ui-handler.ts
* Update bgm-name.ts
* Update splash-messages.ts
* Update src/locales/zh_CN/battle.ts
级 → Lv.
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update splash-messages.ts
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
2024-07-01 00:13:12 -04:00
innerthunder
f4c8f0080a
[Bug] Add user Pokemon check to multi-hit early stopping ( #2726 )
2024-06-30 15:21:23 -04:00
Franck TROUILLEZ
53ef64f61b
Revert "Allow to auto-bump the version and show version in title ( #2307 )" ( #2723 )
...
This reverts commit 1583fdc4cb
.
2024-06-30 13:11:01 +02:00
Franck TROUILLEZ
1583fdc4cb
Allow to auto-bump the version and show version in title ( #2307 )
2024-06-30 13:03:05 +02:00
innerthunder
284c3c628b
[Unittest] Remove random berry effects from PBond tests ( #2715 )
2024-06-29 21:48:05 -04:00
innerthunder
d278df8fef
[Bug] Fix multi-hit moves persisting after sleep/freeze ( #2712 )
2024-06-29 17:30:10 -04:00
EmberCM
6cba5acfd0
[QoL] Remove money modifiers from last wave of classic ( #2714 )
2024-06-29 17:28:15 -04:00
chaosgrimmon
5e3dcc3ad9
[Sprite] One more Mimikyu Disguised form tag ( #2711 )
2024-06-29 17:26:42 -04:00
innerthunder
a48429de09
[Bug] Fix Make It Rain applying stat change twice after KO'ing both opponents ( #2696 )
...
* Revert Make It Rain stat change behavior
* ESLint
* Add double KO unit test
2024-06-29 13:59:26 -04:00
NightKev
b82c85899e
[Unittest] Add tests for Tidy Up ( #2667 )
2024-06-29 13:56:38 -04:00
chaosgrimmon
bc94858c40
[Sprite] Fixes Busted Mimikyu variants and icons; Fixes #2683 ( #2690 )
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* [Sprite] Gives Disguised form explicit identifier
`null` defaults to `disguised`, as is desired.
* [Sprite] Renamed Disguised form has exp sprites
* [Sprite] Add Busted Mimikyu to masterlist
* Rename static non-shiny front 778.png to 778-disguised.png
* static non-shiny front
* exp non-shiny front
* static non-shiny back
* exp non-shiny front
* static non-shiny back
* static shiny front
* static shiny front
* non-shiny icon
* exp non-shiny back
* shiny icon
* static var front
* exp non-shiny back
* exp shiny front
* exp shiny front
* exp shiny back
* static shiny back
* exp var front
* static var back
* Delete public/images/pokemon/variant/exp/778_3.png
* Delete public/images/pokemon/variant/exp/778_3.json
* exp shiny back
* exp shiny back
* rare icon
* epic icon
* exp var back
* static var front BUSTED
* static var back BUSTED
* exp var front BUSTED
* exp var back BUSTED
* [Sprite] Static Mimikyu Busted sprite fix
Fixes eyeholes on torso
* [Sprite] Exp Mimikyu sprite fixes
Fixes eyeholes on torsos
* Trim static shiny front sprite size
Addresses issue #2683
* [Sprite] Match static shiny Disguised w non-shiny
Addresses issue #2683
2024-06-29 13:54:02 -04:00
ReneGV
2dd8aaf31a
[miscellaneous] Create single variable for max pokeballs ( #2698 )
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* Configure max pokeballs
* Rename variable
2024-06-29 13:52:30 -04:00
ReneGV
fd586ecd8e
[Bug] Fix purify ( #2697 )
2024-06-28 20:59:06 -04:00
Dakurei
6865b6b846
Application of EBU R 128 to all BGM ( #2691 )
...
+ Avoids disparities between tunes, and tunes that were too loud and tended to saturate
2024-06-28 16:06:50 -05:00
Madmadness65
15671a6922
Add new custom biome music by Firel ( #2681 )
2024-06-28 11:26:06 -05:00
NightKev
924ee17f70
[Unittest] Fix mocked value in Volt Absorb test ( #2685 )
2024-06-28 12:13:25 -04:00
AJ Fontaine
96f72eae2f
[QoL] Don't offer ball rewards when you have max in Classic mode ( #1677 )
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* Don't offer ball rewards past floor 189
* Remove balls from reward pool when you have max
* Change only applies to classic
* Function to weigh the player's balls
* Documented hasMaxBalls function
* More specific comment
2024-06-28 12:11:52 -04:00
José Ricardo Fleury Oliveira
cd73c37d4b
[Localization(pt)] Fixed translation inconsistencies for critical hit messages ( #2676 )
2024-06-28 10:33:06 -04:00
chaosgrimmon
51a107f1cf
[Sprite] Implement female Pyroar icon ( #2682 )
2024-06-28 10:15:04 -04:00
Madmadness65
d4856c34f1
Fix minor BGM title typos
...
"Marowak Dojo" was missing the "k" in their names.
2024-06-27 23:56:41 -05:00
NightKev
784035b6f5
[Unittest] Prevent berries from interfering with Dry Skin tests ( #2679 )
2024-06-28 00:55:09 -04:00
flx-sta
d5b1459422
[Docs] add some inline docs for boss segments logic ( #2678 )
2024-06-27 23:20:42 -04:00
mercurius-00
4f9bd85f57
[QoL] Add line break for chinese TM item name ( #2677 )
...
Add line break for chinese TM item name
2024-06-27 23:04:55 -04:00
Kang Jisoon
c9c1249995
[Localization] Quickdraw message to Korean ( #2650 )
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* Update Localization ko quickDraw
* Add newline character
2024-06-27 22:34:07 -04:00
Lugiad
044b3bd9ab
Update French bgm-name.ts Update ( #2673 )
2024-06-27 19:29:26 -05:00
Madmadness65
67a21b8a94
[Enhancement] Add battle music for Koraidon & Miraidon ( #2654 )
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* Add battle music for Koraidon & Miraidon
* German track title
2024-06-27 18:59:24 -05:00
Madmadness65
bacd5e939b
Fix Xerneas not changing from Neutral form ( #2669 )
2024-06-27 18:58:45 -05:00
flx-sta
384f6e1fee
[Bug] add flag to know if pokemon was populated from data-source to fix boss segments for endless double bosses ( #2672 )
...
also reverted previous change as this was breaking for non-session-restored fights
2024-06-27 19:55:27 -04:00
innerthunder
b2048148c9
[Bug] Fix Make It Rain not applying effect on KO ( #2670 )
2024-06-27 19:52:13 -04:00
mercurius-00
aa0d01f419
Add chinese splash text ( #2656 )
2024-06-27 18:24:49 -05:00
Madmadness65
da49424457
Lower volume of Metropolis track
...
It was too loud compared to the rest of the music, so this has been corrected.
2024-06-27 17:52:26 -05:00
Jannik Tappert
68cd98042e
Evil Team Dialogue is no longer cut off ( #2659 )
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* Giovannis Dialogue is no longer cut off in english
* Fixed the rest of the evil team dialogue
* Update src/locales/en/dialogue.ts
* Update French dialogue.ts
* Update French dialogue.ts
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-06-27 16:40:13 -04:00
José Ricardo Fleury Oliveira
5ec8bf1620
Localization: Localized error message for server connection issue ( #2598 )
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* Localization: localized error message for server connection issue
* forgor about the portuguese translation
* Update src/locales/fr/menu.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* switched the chinese and portuguese translations
* Update src/locales/de/menu.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/menu.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/menu.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* updated pt translation
* last german fix
* Update src/locales/es/menu.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
2024-06-27 15:33:58 -04:00
innerthunder
e521862096
[Bug] Fix Make It Rain applying effects for each target ( #2664 )
...
* Fix Make It Rain applying effects for each target
* Revert MoneyAttr change
* Remove RNG from parental bond tests
2024-06-27 15:21:24 -04:00