Commit Graph

64 Commits

Author SHA1 Message Date
Amani H f7f8988cdb
[Item] Add Light Ball, Thick Club, Metal Powder, and Quick Powder (#1899)
* Add Light Ball, Thick Club, and Metal/Quick Powder

* Fix Typo, Account for Fusions

* Fix Errors with Fusions

* Group Items into Generator

* Refactor Generator and Type, Fix Localization (en)

* Adjust Generator, Add Override Type

* Fix Enum Import

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Add Unit Tests

* Add Type

* Fix Items Atlas

* Change Cubone Passive Ability, Adjust Weight
2024-06-26 13:48:10 -05:00
Amani H 136652caa9
[Item] Implement Eviolite Behavior (#2161)
* Add Eviolite with Unit Tests

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Adjust German Localization

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Adjust Italian Localization

* Change Multiplier Type

* Adjust Unit Test Import

* Change Constructor

* Make Unit Tests Localized

* Comment Out of Reward Pool

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Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-24 21:00:59 -05:00
Madmadness65 32d222c9cd
Implement Arceus Plates and Silvally Memories (#1195)
* Implement Arceus Plates and Silvally Memories

* German localization for items

* Run linter on changes, add items to zh_TW localization

* linter cleanup

* Finish localization for other languages

Names for items sourced from Bulbapedia. Names for the items in Portuguese could not be reliably sourced, so they were as directly translated as possible.

* Add custom Blank Memory item

Currently does nothing, but the idea is that it would be used if the all-in-one form change item idea is followed through.

* Update item atlas

* Use move.type instead of type.value

The type effectiveness now works again.

* Update comments

* Fix type changing affecting only Silvally

* Condense switch cases down to a single line

As per Brain Frog's suggestion.
2024-06-10 09:58:34 -04:00
Amani H e0bc1d8781
[Item] Add Toxic Orb and Flame Orb (#1574)
* Add Toxic Orb and Flame Orb

* Change Weighting Logic & Functions

* Adjust Party Filter during Weighting

* Add Dynamic Weight Ceilings

* Refactor for Performance/Cleanliness

* Adjust Party Filter to Check Status Applicability

* Cover Same & Different Status Cases

* Adjust Full Heal & Restore Weighting

* Cover Unwanted Status Case

* Fix Wrong Status Effect on Reload
2024-05-31 14:31:11 -05:00
Flashfyre 5f3fd17fdd Add Quick Claw item 2024-05-15 09:42:45 -04:00
alpaca 36cde21ce3
Adds ribbon in starter screen if mon has beat classic mode (#370)
* adds the ribbon asset, hooking it up

* works if override. need to add field on server side I imagine

* moves count to starterData, increments on win

* formatting

* increment works properly

* recursively check for prevolution

* cleaned up to use getRootSpeciesId()

* changes ribbon to gold medal version

* adds Akuma's ribbon achievements

* ribbons increment correctly

* missed ui handler update

* reorder achievements

* ribbon correct, vouchers not. currently investigating

* increments properly, but voucher reward phase not appearing

* some cleanup

* works great, need to better reflect who is getting ribbon in message and cry

* plays level fanfare, tabling cry for now

* reran items.bat

* Minor fixes

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Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-05-07 00:44:41 -04:00
Madmadness65 1792b98608 Implement Genesect's forms & Techno Blast
Genesect's Drive forms does not change it's typing, only Techno Blast's type.
2024-05-04 19:45:07 -05:00
Madmadness65 e3533651ba Add form change items for Deoxys; minor Rotom form learnset changes
Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre 0eff8cd81a Add Wide Lens item 2024-04-20 01:59:07 -04:00
Flashfyre 824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
Flashfyre 5bed242002 Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
Flashfyre 8b84965d7a Remove revive tokens, nerf heal token, add endure token 2024-04-04 22:42:24 -04:00
Samuel H 4f82ff9819
Implement Mints (#27)
* Implement mints to change natures

* Merge main

* Merge main
2024-04-02 20:04:42 -04:00
Flashfyre 7b7185300c Update linking cord and rogue ball sprites 2024-04-02 12:36:14 -04:00
Flashfyre 70d61700d0 Re-implement UI reskin with working legacy toggle
Re-implement UI reskin with working legacy toggle; add return to title option to menu
2024-03-31 21:14:35 -04:00
Flashfyre 4e911a9be9 Fix TM item icons using memories 2024-03-30 20:40:48 -04:00
Flashfyre 921851c1b6 Add Leppa Berry 2024-03-19 23:18:48 -04:00
Flashfyre 4c5981c126 Update token logic, nerf revive tokens, and add Fusion Token 2024-03-11 00:16:24 -04:00
Madmadness65 9550016ebc Minor egg move update
Popplio got a well-deserved egg move nerf. Also added more token graphics and commented-out G-Max moves for later.
2024-03-10 21:55:18 -05:00
Flashfyre e2bfac8922 Add unique Rogue Ball sprites 2024-03-05 19:48:41 -05:00
Madmadness65 5371c1eb22 Change evolution methods for Hisui Pokémon
Requiring being in the Ruins to evolve was deemed too restrictive, so most Hisuian forms now require dusk or night to evolve. This also means the normal forms require dawn or day to evolve now as well. Hisui Lilligant being the outlier, was given a new evolution item instead, the Relic Band.
2024-03-03 13:37:10 -06:00
Flashfyre f48464d48d Minor refactoring 2024-02-29 20:08:58 -05:00
Flashfyre ffd785d534 Rebalance item weights and add Rogue tier 2024-02-28 23:13:05 -05:00
Madmadness65 e771da89b5 Implement Kyurem form changes
Since the DNA Splicers method to get Kyurem-Black and -White is so unreasonably hard, I gave an easier alternative to get them. The Splicers method will remain however, as it's still beneficial to transfer moves.
2024-02-25 17:49:31 -06:00
Madmadness65 b4ff755de9 Add various form changing items
This update makes Hoopa Unbound, Dawn Wings & Dusk Mane Necrozma, Crowned Zacian & Zamazenta, and Ice & Shadow Calyrex available to use.
2024-02-21 19:59:08 -06:00
Madmadness65 02f86d41b2 Implement Ogerpon's masks
Ogerpon's unique Terastallization forms are still not yet available, and Ivy Cudgel still does not change type to match Ogerpon's form.
2024-02-19 18:37:28 -06:00
Flashfyre dadc08d16e Add Terestallization mechanics
Add Terestallization mechanics; implement Stellar type; fix bug with held item weights
2024-02-17 00:40:03 -05:00
Madmadness65 2da283c600
First draft of usable G-Max forms (#14)
* First draft of usable G-Max forms

They are not fully usable yet, and still needs more work to reach that point.

* Fix Gigantamax on Pokémon with forms

Co-Authored-By: Samuel H <3542488+Flashfyre@users.noreply.github.com>

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Co-authored-by: Samuel H <3542488+Flashfyre@users.noreply.github.com>
2024-02-14 00:21:44 -05:00
Madmadness65 4935e3f606 Add non-stone evolution items
Replaces many of the non-standard (and frankly obscure) evolution methods with their intended evolution items.
Additionally, altered some time-based friendship evolutions to be more lenient.
2024-02-09 12:18:40 -06:00
Flashfyre 6084d3aaa6 Add form change system 2024-01-09 23:34:43 -05:00
Flashfyre 7f1add83c4 Add Soul Dew item and make various minor changes 2024-01-09 00:06:11 -05:00
Flashfyre 9037562c5c Add Pokeball release animations and Fairy Feather item 2024-01-04 23:57:21 -05:00
Flashfyre 957b5d0fa7 Add friendship system in place of win count
Add friendship system in place of win count; add soothe bell item
2023-12-21 23:00:45 -05:00
Flashfyre aa94e044ab Add egg gacha system and various minor changes
Add egg gacha system; remove certain mythical Pokemon from the wild pool as egg exclusive; add egg vouchers with UI; rework Shiny Charm odds; fix trainer Pokemon shiny odds not properly ignoring Shiny Charm modifier
2023-12-19 23:51:48 -05:00
Flashfyre 70827420cd Implement mega evolutions 2023-12-07 17:43:56 -05:00
Flashfyre 233e33bbed Rename High EXP Charm to Super EXP Charm 2023-11-28 18:45:14 -05:00
Flashfyre 12dbdf2522 Add High EXP Charm for balance update 2023-11-28 18:21:29 -05:00
Flashfyre 9a6dc06a12 Add some additional achievements and rebalanced points 2023-11-12 09:27:50 -05:00
Flashfyre cbbb8e972b Add achievement system and UI
Add achievement system and UI; fix counting invalid inputs in UI handlers for input delay
2023-11-12 00:31:40 -05:00
Flashfyre a113db5e3f Add various money-related modifiers
Add various money-related modifiers; change grip claw to work with all attacks
2023-11-10 21:11:36 -05:00
Flashfyre e07339e3eb Add DNA splicers and Pokemon fusing 2023-11-04 00:32:12 -04:00
Flashfyre 2c17efca9b Implement hidden abilities and ability charm 2023-10-29 22:18:02 -04:00
Flashfyre d1c58224bc Add base logic for enemy buff modifiers 2023-10-28 13:24:57 -04:00
Flashfyre ffa4c60011 Add reviver seed item (untested) 2023-06-06 08:16:07 -04:00
Flashfyre 105b5cd510 Fix some bugs and add factory bg 2023-06-01 13:54:52 -04:00
Flashfyre 7e0974a6c2 Add lure items 2023-06-01 11:22:34 -04:00
Flashfyre fc4f98b203 Add finished custom swamp arena BG and resize others 2023-04-29 23:29:02 -04:00
Flashfyre 140e759486 Repurpose Oval Charm for multiple participant EXP bonus 2023-04-28 16:35:03 -04:00
Flashfyre f790a5ff2a Add map item for selecting biome 2023-04-26 19:19:39 -04:00
Flashfyre a148ecab80 Add King's Rock and more berry types 2023-04-25 01:32:48 -04:00