Flashfyre
7943633481
Revert "Implement hybrid saving for optimization"
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This reverts commit b45cd2f7e7
.
2024-05-13 20:56:28 -04:00
Flashfyre
ab92bc61ba
Revert "Only show save icon on server sync"
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This reverts commit 5d0dbfff98
.
2024-05-13 20:56:19 -04:00
YounesM
9d90cc3e10
corrected uturn flip turn crash ( #596 )
2024-05-13 18:52:36 -05:00
LaukkaE
af86bdeb06
Prevent applying item boosts when power is <1 ( #795 )
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* Prevent applying item boosts when power is <1
* add comments
2024-05-13 18:48:47 -05:00
LaukkaE
1d29ca7974
Fix Comeuppance ( #781 )
2024-05-13 18:48:22 -05:00
JackGilham
19d244ee94
Update modifier-type.ts ( #636 )
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Issue#613.
Have added additional EvolutionItemModifierType condition that prevents none base form pokes from taking Evo Items.
2024-05-13 18:38:27 -05:00
Benjamin Odom
1c56efc860
Added Ability Triggers Localization ( #811 )
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Adds the base files needed to start translating Ability trigger messages. Provides one as an example.
2024-05-13 18:12:28 -05:00
José Ricardo Fleury Oliveira
74ee3329f8
Added "Uncaught" localization in Starter Selection UI ( #831 )
2024-05-13 18:02:44 -05:00
José Ricardo Fleury Oliveira
3a3611dfc0
Minor translation fixes ( #829 )
2024-05-13 17:59:09 -05:00
Flashfyre
5d0dbfff98
Only show save icon on server sync
2024-05-13 18:37:48 -04:00
Flashfyre
b45cd2f7e7
Implement hybrid saving for optimization
2024-05-13 18:17:57 -04:00
Flashfyre
7e5c7fb4f7
Don't allow trainer egg moves before level 60 and no rare egg moves at all
2024-05-13 17:03:53 -04:00
Griffin Zody
ed87293867
Fix Zygarge Complete form changing back into 50% ( #786 )
2024-05-13 14:53:23 -05:00
José Ricardo Fleury Oliveira
e2dfbc4aa5
Added new entries ( #823 )
2024-05-13 13:55:15 -05:00
Jannik Tappert
487b1d26d1
Added german localization to the new entries in starter-select-ui-handler.ts ( #822 )
2024-05-13 13:24:55 -05:00
Matthew Olker
40993793cb
Show default icon for missing starter icon
2024-05-13 14:23:34 -04:00
Matt Ross
4e6cf2a6ac
Facade should ignore burn damage reduction ( #530 )
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* Facade should ignore burn damage reduction
* update order of burn conditions
* remove unnecessary space
* undo facade check in apply
* Rework facade bypassing burn as move attribute
* Only check ability attribute if move attribute was false
* Add missing semicolon
* Add tsdoc comment
* Add comment to burn damage reduction class
* Added changes from Discord thread
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 13:06:15 -05:00
Matt Ross
fa60e002e8
Fixes some variable damage moves not working with tinted lens ( #759 )
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* Fixes some variable damage moves not working with abilities
* Rework as new ability attribute
* Update variable base power check to original location
* formatting
* Add tsdoc comments
* add floor for potential non int multipliers
* Update pokemon.ts
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 13:05:09 -05:00
Lugiad
610de916a0
Update French starter-select-ui-handler.ts ( #821 )
2024-05-13 13:01:30 -05:00
Madmadness65
34a4f86982
Add a couple starter select localization entries
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The passive ability's "Locked" and "Disabled" strings can now be localized.
2024-05-13 12:50:56 -05:00
Flashfyre
9a49691a9e
Add max options to language select
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Add max options to language select (fixes #819 )
2024-05-13 13:10:01 -04:00
José Ricardo Fleury Oliveira
2a32189ea1
Added Portuguese (Brazil) translations ( #766 )
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* Add support for Portuguese (Brazil) locale, except for moves and abilities.
* All ptBR translations, names of moves and abilities maintained in english.
* Small fixes
* Updated Frisk and fixed Plus and Minus descriptions
* Changed the settings label to "Português (BR)"
2024-05-13 11:18:24 -05:00
Alvin Zou
6d73500aeb
Update Frisk descriptions ( #784 )
2024-05-13 11:08:55 -05:00
Jannik Tappert
e4d3f73dee
ToggleSize is now dependend on language + added some missing german translations ( #797 )
2024-05-13 11:06:26 -05:00
Alessandro Bruzzese
b189289890
Updated italian localization ( #815 )
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Updated:
- `it/fight-ui-handler`
- `it/growth`
- `it/nature`
2024-05-13 10:52:31 -05:00
alpaca
09287c22ba
implements telepathy ( #307 )
2024-05-13 05:59:39 -05:00
lucfd
b36c23fae1
Implemented Curious Medicine ( #263 )
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* implemented supersweet syrup
* implemented curious medicine
* removed sneaky test overrides
* removed sneaky test overrides x2
* updated to new language-agnostic format, removed supersweet syrup
* fixed whitespace
* Update ability.ts
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 04:57:17 -05:00
Marcos
3cc990f5d2
Fully implemented floral healing ( #250 )
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* Created BoostedHealAttr and implemented Floral Healing
* Update move.ts
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 04:27:38 -05:00
Matthew
21a0a0276d
add pokeball override ( #793 )
2024-05-13 03:40:53 -05:00
Tempoanon
e9c09070df
Stench should not trigger on status moves ( #800 )
2024-05-13 00:24:07 -05:00
Benjamin Odom
9ee5fec41d
Added Passives to the Summary Screen ( #703 )
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* Added passives to the Summary Screen
Adds the ability to view passives on the Summary screen. Just like in the starter select, you can only see the passive once it is unlocked.
There is a small pixel button prompt which helps indicate you are able to press the button to view the passive. This buttons shows an A when gamepad support is enabled and a Z otherwise.
* Update summary-ui-handler.ts
* Updated for Legacy Support
2024-05-12 23:38:28 -04:00
Samuel H
2b9b63e3f3
Add combined save between waves ( #777 )
2024-05-12 23:01:05 -04:00
James Diefenbach
9a09d790f0
Rockruff dusk form not evolving ( #700 )
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* changed nonfunctioning rockruff form check to ability check for own tempo for dusk form evos
* testing changes
* rockruff OT uses formIndex for dusk form evolution, removed temporary debug rockruff getFormIndex changes
* reverted overrides
* fixed spacing issue
* evolution times revised
* revised dawn and dusk evos for rockruff
* reordering evo times for consistency
* removed unused imports (abilities, attackTypeBoosterModifierType)
---------
Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-05-12 22:00:46 -05:00
Xavion3
22097a0c95
Fix getSunday function
2024-05-12 21:22:50 -04:00
Flashfyre
347972d103
Remove boosted shiny rate
2024-05-12 20:45:41 -04:00
Tempoanon
e61c63f6c8
Implement innards out ( #569 )
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* Implement innards out
* remove log statement
* Some cleanup
* Added comment
2024-05-13 07:07:31 +10:00
Matthew
e195c6d799
Show Default Pokemon icon for missing shiny icon ( #802 )
2024-05-13 06:41:02 +10:00
Douglas Marchione de Souza
9e453c5b0f
Fix sturdy ( #604 )
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* Fixes sturdy to stop popping up even if not used
* Made changes to better the code, also added
a check for wonder_guard 1hp
* Refined code, as requested by bennybroseph
* Made a small fix and added better comments in
relation to interaction with Wonder_guard ability
2024-05-12 14:53:54 -05:00
Benjamin Odom
512cc5b965
Fix Duplicate Egg Moves ( #736 )
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Fixes an issue where egg moves could get duplicated onto a starter Pokémon's moveset.
2024-05-12 14:56:37 -04:00
phynor
2176d5854d
fixed typo in german pokemon names ( #794 )
2024-05-12 13:55:57 -05:00
Lugiad
dbb8f4c217
French translation of growth.ts ( #763 )
2024-05-12 14:42:56 -04:00
phynor
7b7df5b245
More german translations ( #612 )
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* added more german translations
* added german translation for move.ts
* more german translations
* ability.ts wih german translation updated
* added missing german translation for abilites.ts
* added more missing translations
* changed description of frisk
2024-05-12 12:53:07 -05:00
Madmadness65
20a09c2b92
Remove species form encounter code for Scatterbug line and Calyrex
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The Vivillon forms can all be encountered properly now, and Calyrex's forms have since been removed from the wild encounter pool, requiring a form change item to obtain.
2024-05-12 11:33:27 -05:00
Benjamin Odom
79a87e1c65
Update pokemon.ts
2024-05-12 10:27:54 -04:00
LaukkaE
ced74efc52
fix isGrounded check ( #774 )
2024-05-12 06:30:18 -05:00
Madi Simpson
e1ef3c03de
ability: make technician respect variable power moves ( #529 )
2024-05-12 04:06:09 -05:00
Landon Lee
a27822b624
Fix cry when pokemon is fused with its own species ( #615 )
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If the pokemon species and form is the same as the second fusion component, then skip the logic to make a fused cry and just use the cry of the primary component.
2024-05-12 03:01:59 -05:00
Thomas Huynh
d5f82611f5
added battle tag check in isGrounded method ( #750 )
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Co-authored-by: unknown <t_huynh927@yahoo.com>
2024-05-12 02:28:30 -05:00
Frederico Santos
e4afdf1d45
Add ignoresProtect to life dew ( #758 )
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Co-authored-by: Frederico Santos <frederico.santos@fivedegrees.nl>
2024-05-12 02:18:23 -05:00
Xavion3
db6008d15c
Add tsdoc comments for ability getters ( #764 )
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* Add tsdoc comments for ability getters
* Add links to the docs
2024-05-12 00:48:56 -05:00
ArceUseless
fe6aefd910
Natures langs with new config ( #611 )
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* Natures lang files
* Updated French nature.ts
* Nature german translation + chinese added
* Added nature to chinese config.ts
---------
Co-authored-by: rnicar <rj.nieto.car@gmail.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: rnicar245 <55734812+rnicar245@users.noreply.github.com>
2024-05-11 21:22:45 -05:00
ArceUseless
e9ca17c519
New growth rate lang files ( #563 )
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* New growth rate lang files
* Update i18n.ts, fixing overwrite
* Added growth to lang conf files
---------
Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-11 21:04:09 -05:00
Flashfyre
f540b7d17f
Fix always clearing first slot in offline mode
2024-05-11 20:33:03 -04:00
Madmadness65
3f9158083e
Swap Rayquaza's egg moves
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With egg moves factoring in to trainer Pokémon's learnsets now, Oblivion Wing was too problematic for a common egg move. So it has been swapped with V-create to make fights with it more tolerable.
2024-05-11 14:20:54 -05:00
Xavion3
34aa68df14
Fix fusion icon variant id ( #747 )
2024-05-11 13:15:01 -05:00
Xavion3
6b49b4f469
Lowers xp curve for fluctuating slightly ( #746 )
2024-05-11 11:54:05 -05:00
Xavion3
03d68f877a
Fix fluctuating xp curve ( #743 )
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Was scaling with square of level, not cube.
2024-05-11 10:25:48 -05:00
notpatchmaybe
ea459826d0
Heart Swap implementation. ( #712 )
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* Heart Swap implementation.
Simply switches the values in 3 arrays.
* Fixed missing space
* Removed some lines.
Removed a for loop.
* Removed an unneccesary line
* TSDoc commentation added
* Changed message method to be more descriptive
* Adjusted message line to be consistent with Pokemon Showdown
* Adjusted priorBoostArray to priorBoost integer
Only one values is relevant at a time, so the array was pointless, woops.
2024-05-11 09:42:57 -05:00
William Burleson
8707213e88
Adds session playtime to gameInfo for Rich Presence ( #738 )
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* Add rich presence support
* Adds playtime to gameInfo
2024-05-11 10:11:00 -04:00
Somod1
cd9e066524
update
2024-05-11 09:25:02 -04:00
Benjamin Odom
ae7c1ef4f0
Fix Charge Move Infinites ( #741 )
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Fixed an issue where two turn charge moves could be paused by status or Truant causing some infinite sequences if not careful.
2024-05-11 23:22:26 +10:00
Xavion3
d24762b5dc
Fix bug in moveset code ( #735 )
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Pokemon with very limited movepools could sometimes generate with no moves
2024-05-11 00:46:36 -05:00
Flashfyre
483310c345
Fix missing backgrounds after clearing a run
2024-05-11 00:29:16 -04:00
Xavion3
72467388fc
Redo moveset generation ( #550 )
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* Redo moveset generation
* Decrease the weight of lower power moves and egg moves
* More weight tweaking
Trainers never get OHKO moves, are less likely to get self KO and multiturn moves, and more likely to get stat buffing moves. All pokemon are less likely to get offstat moves.
2024-05-11 00:20:21 -04:00
Madmadness65
b13a563dad
Update passive abilities for starters and pseudos
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The latest changes from the balancing team. These changes will take immediate effect in any existing runs, so do keep that in mind.
2024-05-10 18:46:10 -05:00
Flashfyre
9cfc09f673
Restructure game over logic to save before clear
2024-05-10 18:12:33 -04:00
td76099
acb61d6fb7
Fixes Tidy Up so it clears hazards from both sides ( #717 )
2024-05-10 11:31:27 -05:00
Athebyne
2ab335a3c5
Implement Snipe Shot, and Propeller Tail/Stalwart ( #661 )
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* Implemented Snipe Shot and Stalwart/Propeller Tail
* Remove Testing Overrides
I don't know why these got pushed, they are in the gitignore file.
* Snipe Shot also has a high crit rate
* Add Comment
* Add TsDoc documentation to BypassRedirectAttr
* Add ability pop-up for when Propeller Tail/Stalwart proc.
* Fix Formatting
* Tab align comment
2024-05-10 10:40:21 -05:00
Dakurei
593ac38267
Fix some errors from previous PR #711 ( #716 )
2024-05-10 10:29:22 -05:00
William Burleson
7bdb969a73
Add rich presence support
2024-05-10 10:34:51 -04:00
Greenlamp
5d62d0bb25
fix speed level up notification
2024-05-10 10:34:10 -04:00
Dakurei
f1935a3e15
Adds 'accuracy' to the move information in the fight ui
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+ Capitalize 'power' and 'accuracy' fields
2024-05-10 10:27:44 -04:00
Greenlamp2
b32b802ab4
QOL - Settings to choose party Exp display at the end of fight ( #488 )
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* added settings to manage how to display party experience at the end of fight
* added back stats changes support when setting is on but ignored when on skip
* removed a useless parameter
* added new level in the text
* only Lv. UP if level is greated than 200
* cleanup
* added some comment
* TSDoc comment block
* EXP_Party -> EXP_Party_Display, Only Up -> Level Up Notification
* better duration for the level up notification
* typo
Co-authored-by: Samuel H <flashfireex@gmail.com>
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-10 09:54:14 -04:00
Greenlamp2
22a73642df
Fix - Gamepad support setting "lost focus" behaviour ( #658 )
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* fix "lost focus behaviour" when disabling gamepad and thus repeating RIGHT key
* added some comment
* added full TSDoc, helped by chatGPT, refined every entry manually of course
2024-05-10 09:26:45 -04:00
Greenlamp2
6fbc0cb923
Settings navigation, when on top to go to the bottom, and when on the bottom to go to the top ( #605 )
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* fix settings top and bottom
* added some comment
* TSDoc ready + less lengthy comments
2024-05-10 09:25:41 -04:00
Flashfyre
5c98529108
Re-remove fallback API change with new URL
2024-05-09 23:44:09 -04:00
Flashfyre
4810966b7e
Revert "Reapply "Revert API URL change""
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This reverts commit 35d06512a2
.
2024-05-09 23:40:54 -04:00
Flashfyre
35d06512a2
Reapply "Revert API URL change"
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This reverts commit 08067d9937
.
2024-05-09 23:29:45 -04:00
MonsieurDMA
6a3f5c5428
German - Tutorials and UI Buttons ( #650 )
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* German - UI buttons
* German - Tutorials
* Fix typo in quote transformation
2024-05-09 21:33:15 -05:00
MonsieurDMA
43b75b601a
German - All Gen 8 pokemons ( #640 )
2024-05-09 21:31:07 -05:00
AJ Fontaine
7219556e77
Hydro Steam ( #231 )
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* Hydro Steam, Spirit Shackle, U-turn fix
Match formatting to project style
Co-authored-by: Samuel H <flashfireex@gmail.com>
* Fix Hydro Steam power up in Sun, even harsh sun if type changes
* Fix issue with Hydro Steam outside sun
* Add comments to IgnoreWeatherTypeDebuffAttr for documentation
* Move U-turn fix to another PR
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-09 21:21:57 -04:00
Flashfyre
2bc1cfb0fc
Extend the temporary shiny chance increase by 1 day
2024-05-09 20:16:29 -04:00
Flashfyre
02cba0f741
Add temporary triple shiny chance
2024-05-09 19:59:21 -04:00
Flashfyre
dc9026f583
Add missing and updated biome art
2024-05-09 19:05:19 -04:00
Matthew
10cf1cd94f
Cleanup overrides and imports ( #603 )
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* cleanup overrides and imports
* Add GreenLamps Modifier Overrides
* added comments
* starting money and biome comments
* account for overriding empty move
* more override descriptions
* added generator held item names to override comment
2024-05-09 14:52:09 -05:00
Lugiad
882f9c289c
French typos + forgotten description in move.ts ( #617 )
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* French typos in move.ts
* French typos + forgotten description in move.ts
2024-05-09 15:50:14 -04:00
alpaca
1d7d8b1ac7
Implement Heal Bell + Aromatherapy ( #238 )
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* adds frame for StatusCureAttr
* heal bell and aromatherapy functioning as intended
* refactor attr to solely handle party cure, party interaction unique enough to justify
* adds header to PartyStatusCureAttr
* code comment
* comment formatting improvement
* checks for passives as well
* code comment
* shows ability bar if immune
2024-05-09 14:15:56 -05:00
Xavion3
d5681a6e03
Fix loading protosynthesis/quark drive boosts ( #687 )
2024-05-09 11:33:47 -05:00
Madmadness65
407d9b7c49
Minor fix for Oinkologne's gender ratio
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It was unintentionally set to be 100% male instead of 50/50.
2024-05-09 10:21:01 -05:00
maru
7f0362e124
Fix it for real this time
2024-05-09 07:30:19 -04:00
maru
c1cff02a18
Fix bug with accounts being unable to create new saves
2024-05-09 06:22:33 -04:00
Benjamin Odom
b231b887aa
Update ability.ts ( #671 )
2024-05-09 16:40:23 +10:00
Xavion3
802daecd65
Fix starters with multiple forms being unable to change move ( #667 )
2024-05-09 00:39:45 -05:00
Xavion3
fd088c9360
Prevent doubles trainers generating with one pokemon ( #642 )
2024-05-09 00:39:20 -05:00
Xavion3
aba97c6ddc
Make max and z moves unable to be chosen with metronome ( #641 )
2024-05-09 00:38:46 -05:00
Xavion3
e6ba60364e
Save battler tags ( #516 )
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* Save battler tags
Also saves the rest of the summonData except for transform specific things.
* Add missing values for type boost tag.
* Add intellisense comments
2024-05-09 00:37:51 -05:00
mercurius-00
a48a12ec0b
Add wordwrap to Chinese words ( #670 )
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Since Phaser.Text's wordwrap doesn't work with Chinese words, ''\n' has been added to move.ts and ability.ts
2024-05-09 00:20:01 -05:00
Tempoanon
d16cb1202f
Fix charge ( #614 )
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* Fix charge
* Remove console logs
2024-05-08 23:37:50 -05:00
Reid McInroy
c6749b1fb4
Update spacing of icons upon Name/Tera update ( #655 )
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This change will update the relative position of the Tera, Splice, and Shiny icons when the Name or Tera Type updates. Fixes #618
2024-05-08 23:18:26 -05:00
Madmadness65
e39b157767
Make Simplified Chinese locale use zh_CN
2024-05-08 23:13:38 -05:00
Jane620
5992d9eb81
add simplifed chinese locale ( #485 )
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* add chinese locale, but translation is not yet complete.
* Add chs and cht locale
* translate ability,move,pokeball,pokemon
* Add files via upload
* Add files via upload
* Update i18n.ts
* Delete src/locales/zh_cn directory
* Add files via upload
* Update settings.ts
* Delete src/locales/chs directory
* Add files via upload
* add tutorial
* fix conflict issue
* remove cht, due to chs is almost done by justhil
* remove duplicated setting
* spell correction
---------
Co-authored-by: ZXZhuang <2993968012@qq.com>
Co-authored-by: justhil <138752349+justhil@users.noreply.github.com>
Co-authored-by: Jianfeng 2. Wang (NSB) <jianfeng.2.wang@nokia-sbell.com>
2024-05-08 22:59:49 -05:00
alpaca
76ac86d2ae
Implements healer ( #259 )
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* Implements healer
* adds an ally check to the condition
* done testing, changes chance back to 30%
* adds comment header for PostTurnResetStatusAbAttr
* adds override to resetStatus to not allow revive
* dont revive
* override revert
2024-05-08 20:21:55 -05:00
Lugiad
71e9d0c385
Fix French battle.ts ( #663 )
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Fix after global edit to "notDisabled"
2024-05-08 20:00:38 -05:00
alpaca
aeab9d78ec
Implements cursed body ( #227 )
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* implements cursed body
* 30 percent chance to proc
* check if max
* removes unimplemented tag
* bypasses faint
* un-disable message specifies pokemon name
* adds prefix to un-disable message
* space issue
2024-05-08 19:25:16 -05:00
William Burleson
94da7838f8
fix offline imports ( #659 )
2024-05-08 18:14:09 -05:00
alpaca
b5888b5472
Implements Cotton Down ( #254 )
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* Implements Cotton Down
* activates on faint as well
2024-05-08 17:25:15 -05:00
Benjamin Odom
ea5e535f9f
Fixed Failed Moves Not Using PP ( #634 )
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Fixed an issue where if a move failed, it would not use power points.
2024-05-08 15:51:56 -05:00
Flashfyre
e993bf9945
Fix session slot always saving to first slot in offline mode
2024-05-08 16:36:44 -04:00
maru
3ec9081a77
Change titlestats update interval to 60 seconds
2024-05-08 15:47:03 -04:00
Elliott Simmonds
cb24faa12e
Small fixes to burning bulwark and alluring voice ( #651 )
2024-05-08 13:39:22 -05:00
Madmadness65
8a35166988
Slightly adjust Recovery Tokens
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Each individual token heals 1 percent less, but now stacks to 15 instead of 10, to maintain the current maximum of 30% recovered per turn.
The purpose of this change is to make the healing more gradual, and just generally less painful if you get multiple early on.
2024-05-08 12:38:31 -05:00
Lugiad
0af02210ee
Overflowing fix in French menu.ts ( #648 )
2024-05-08 12:36:09 -05:00
Akuma-Reiki
ea1ed1352c
Hide Ribbons When Not Owned ( #649 )
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* Candy/Ribbon UI Update
* Removes the overrides
No level 2000000000000000 runs for you
* checks for all root species
* Hide ribbon when not owned
2024-05-08 12:35:27 -05:00
Lugiad
e93777e52a
Names of the languages in their respectives languages ( #635 )
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* Names of the languages in their respectives languages in settings
* Names of the languages in their respectives languages
2024-05-08 12:08:34 -05:00
Akuma-Reiki
662319e9ac
Candy/Ribbon UI Improvement ( #622 )
...
* Candy/Ribbon UI Update
* Removes the overrides
No level 2000000000000000 runs for you
* checks for all root species
2024-05-08 12:01:05 -05:00
Gray
b6692e42b2
Fix Flare Blitz in Gravity ( #637 )
...
This condition is out of place since Flare Blitz is not supposed to fail if used in Gravity.
2024-05-08 10:25:47 -05:00
Jeremy B
bb28d3599e
fix scrappy and mindseye working as passive ability ( #567 )
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* fix scrappy and mindseye working as passive ability
* update apply for ignoretypeimmunityabattr
* simplify logic for ignoretypeimmunityabattr
---------
Co-authored-by: contra1337 <jpbastyr@gmail.com>
2024-05-08 00:32:38 -05:00
Procyonae
118c57ba75
Add fell stingers effect ( #202 )
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* Add Fell Stinger Effect
* Update src/phases.ts
2024-05-07 23:44:55 -05:00
Benjamin Odom
bb6bb1e6c1
Fixed Crash Moves and Reckless ( #609 )
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* Fixed Crash Moves and Reckless
Added a new MoveFlags flag 'RECKLESS_MOVE' to make crash and recoil moves in line with other move flag boosting attacks.
Modified how flags were defined so they are easier to maintain.
Added the appropriate flag to all mvoes listed as being affected by Reckless. Steel Beam and Mind Blown do not count according to source:
https://bulbapedia.bulbagarden.net/wiki/Reckless_(Ability)
* Update move.ts
* Update abilities.ts
2024-05-07 23:28:35 -05:00
Benjamin Odom
ce3d12d58e
Added hyperlinks to Moves, Abilities, and Species enums ( #586 )
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* Added hyperlinks to Moves enum
Yes, I'm aware of what this looks like in the file itself, but it enables a nice neat little hyperlink shown below to the bulbapedia page when you hover over a move. I feel like the added convenience is worth making the file harder to read considering nobody is ever going to touch that file anyway. I plan on adding a python script to finish the rest of them, but didn't want to actually sink time into this if we absolutely despise it.
* Added Python Script
Created a python script to add comments with a url to abilities.ts, moves.ts, and species.ts using regex
2024-05-07 23:18:19 -05:00
Madmadness65
1c9b65125d
Fix Bouncy Bubble targeting & Hau encounter dialogue
2024-05-07 23:01:54 -05:00
Flashfyre
08067d9937
Revert "Revert API URL change"
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This reverts commit 4ef6707333
.
2024-05-07 16:16:22 -04:00
Benjamin Odom
bd839a1ffb
FIx Sceptile and Blaziken Learnsets ( #606 )
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These got missed in the transition from looking at Serebii and Bulbapedia for data.
2024-05-07 13:42:07 -05:00
Flashfyre
72b4552b01
Don't update user info on save for optimization
2024-05-07 13:36:52 -04:00
Tempoanon
4fcea107ab
Fix wrong stat displayed for mythicals hatched ( #601 )
2024-05-07 12:10:48 -05:00
Xavion3
cc3113ff43
Fix revive weight cap
2024-05-07 11:26:28 -04:00
Flashfyre
02b2c2d55b
Ribbons are also awarded for first clear
2024-05-07 10:15:40 -04:00
Flashfyre
b9ce5cfaaa
Mints permanently unlock natures
2024-05-07 00:58:36 -04:00
Madmadness65
fd0f21943e
Implement Supersweet Syrup ability
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Uses the new once per battle condition.
2024-05-06 23:47:20 -05:00
alpaca
36cde21ce3
Adds ribbon in starter screen if mon has beat classic mode ( #370 )
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* adds the ribbon asset, hooking it up
* works if override. need to add field on server side I imagine
* moves count to starterData, increments on win
* formatting
* increment works properly
* recursively check for prevolution
* cleaned up to use getRootSpeciesId()
* changes ribbon to gold medal version
* adds Akuma's ribbon achievements
* ribbons increment correctly
* missed ui handler update
* reorder achievements
* ribbon correct, vouchers not. currently investigating
* increments properly, but voucher reward phase not appearing
* some cleanup
* works great, need to better reflect who is getting ribbon in message and cry
* plays level fanfare, tabling cry for now
* reran items.bat
* Minor fixes
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-05-07 00:44:41 -04:00
Xavion3
2d740f1952
Implement once per battle restriction on abilities
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Currently just Intrepid Sword and Dauntless Shield
2024-05-07 00:39:16 -04:00
kenniky
52b546c924
add hazard removal for Rapid Spin, Defog, Tidy Up, Mortal Spin ( #248 )
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* add hazard removal for Rapid Spin, Defog, Tidy Up, Mortal Spin
* Updated templating and fixed some errors
support for either pokemon using it
added better templating
* revert logic, and remove partial tags
---------
Co-authored-by: kenwang <kenwang@umich.edu>
Co-authored-by: Gwen Valentine <gwenvalentine@starshine.dev>
2024-05-06 22:00:31 -05:00
Alvin Zou
0beb3a0f89
Show number of Pokeballs in inventory when selecting a pokeball in the reward phase ( #573 )
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* Show number of Pokeballs in inventory when selecting a pokeball in the reward phase
* Address comments
2024-05-06 21:43:01 -05:00
Benjamin Odom
f18ff5b6cc
Update Learnsets for Gen3 to Indigo Disk ( #571 )
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* Updated Learnset of Gen1 to Indigo Disc
Not many changes here for how much time it takes to comb through, but here it is.
Only notable change is Power-Up Punch got removed this gen so it had to be removed from Hitmonchan's learnset. Are we okay with this change? If so, this is good to go for Gen 1.
* Updated Learnset of Gen2 to Indigo Disc
Notable changes:
Porygon 2 loses Magic Coat with no replacement.
Ho-oh loses Burn Up but gains Overheat.
The rest seems better or neutral.
* Update Learnsets for Gen3 to Indigo Disk
A good chunk of these changes is just reordering the moves to match bulbapedia so that it's easier to see what changed in the future. Otherwise, it's really just replacing moves that don't exist anymore.
Also, Zangoose got a ton of new moves that work with a move relearner, but not by level-up. Weird, but good if you like Zangoose.
* Fix Duplicates
2024-05-06 19:54:02 -05:00
Reldnahc
84f6f06ca4
add override to force double battles.
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add override for passive abilities.
2024-05-06 19:11:34 -04:00
Bruzzi
582330df33
Update italian translation
2024-05-06 15:01:18 -04:00
Dakurei
4c39bf64c5
Fix overflowing fr locale
2024-05-06 15:01:00 -04:00
Matthew
674b2257be
I18n import cleanup ( #562 )
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* config import change
* all other configs
2024-05-06 14:25:17 -04:00
Lugiad
009d538ac5
Update French starter-select-ui-handler.ts ( #559 )
2024-05-06 13:54:32 -04:00
ArceUseless
bde7620ac0
New spanish translations and literals for all langs ( #552 )
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* Spanish translations for intro messages and some menus. Added Empty (save file) to lang files
* Spanish translations + new literals in all langs
* Spanish translations, new literals for all langs (starter-select-ui-handler)
* Two translations
* Resolving accidental overwrite in french menu.ts
* New starter-select-ui-handler lang files for all langs
---------
Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-06 12:02:45 -04:00
Tempoanon
78ae7c9f0a
Minor TM learn fixes and make glacial lance non contact ( #553 )
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* Make curse target
* Minor TM learn set changes and make glacial lance non contact
2024-05-06 12:00:51 -04:00
Viet Nguyen
f22c25d376
add unit test for util function padInt ( #175 )
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Co-authored-by: Viet Nguyen <vietnguyen@Viets-MacBook-Air.local>
2024-05-07 01:30:23 +10:00
lucfd
80b6001c77
Implemented Revelation Dance ( #166 )
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* implemented Revelation Dance
* fixed steam engine activating on all water moves
* implemented typeless
* stellar handling for revelation dance
* removed testing lines
* changed to UNKNOWN implementation
* removed UNKNOWN RGB
* removed print debug + unnecessary logic
* simplified test condition further
2024-05-06 10:24:37 -05:00
Lugiad
e3c1d08b37
Update French battle.ts + typo
2024-05-06 09:37:55 -04:00
Matthew Ross
f92b563baa
Hunger switch shouldn't trigger if terastallized
2024-05-06 08:49:26 -04:00
Madmadness65
a45da8a382
Quick egg move fixes
2024-05-06 00:31:28 -05:00
Jeremy B
bc8cb51dc1
Add Scrappy ability handling ( #473 )
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* partially implement scrappy
* add minds eye handling also
* remove unimplemented from minds eye
---------
Co-authored-by: jbastyr <jpbastyr@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2024-05-06 00:27:56 -05:00
Matthew Ross
6016243caf
Lum berry should cure status and confusion if possible
2024-05-06 00:27:39 -04:00
Benjamin Odom
2b4dc9a4f0
Fixes Struggle Softlock ( #531 )
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* Fixes Struggle Softlock
Fixed an issue where moves marked as (N) would prevent you from being able to Struggle.
Also fixes messaging so that a message shows when you are out of PP, Disabled, or trying to use an unimplemented move consistently.
* Update phases.ts
2024-05-06 00:02:52 -04:00
phynor
c41546b680
updated move.ts german translation ( #519 )
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* updated move.ts german translation
* fixed encoding on Pokémon
2024-05-05 21:44:55 -04:00
Madmadness65
700b79e0c3
Update egg moves
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The latest in egg move changes. As usual, if there are any complaints, direct them toward the egg move discussion thread on the Discord.
2024-05-05 19:29:54 -05:00
LaukkaE
67ee104178
Fix Protosynthesis and Quark Drive ( #289 )
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* Fix Protosynthesis and Quark Drive
* add partial tags
2024-05-06 10:26:11 +10:00
Greenlamp
4a49ff848a
allow 2 button to be pressed at the same time
2024-05-05 19:34:21 -04:00
Temps Ray
77b6ad47d0
Make curse target
2024-05-05 18:40:21 -04:00
Greenlamp2
82b0606311
Fix - stop repeating key when focus is lost ( #514 )
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* disable all key pressed when trying to open a modal
* in fact, checking the if the focus is lost is a better solution
2024-05-05 18:40:05 -04:00
Flashfyre
005caeb1ab
Change cookie expiration to 90 days
2024-05-05 18:13:19 -04:00
Benjamin Odom
e6fd331931
Fix HalfSacrificialAttr
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Mind Blown targets all users and was triggering recoil every time it hit. Changed so that it only applies once after all targets take damage by adding a new MoveEffectTrigger, POST_TARGET. This also fixes an issue where dying to recoil stopped the rest of the damage from hitting the remaining targets.
This change also applies fixes for Steel Beam since they are have the same effect but is single target.
Also added missing messages for Damp and Recoil. All messaging is in line with Pokémon Showdown.
2024-05-05 17:46:15 -04:00
Tempoanon
9b72dfbd71
Implement curse ( #510 )
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* Implement curse
* self targeting is always true if not ghost type
2024-05-05 17:45:20 -04:00
Flashfyre
6a3ca62490
Add separate sub-legendary stats
2024-05-05 17:11:29 -04:00
Madi Simpson
f7f235cdec
move: handle some aspects of custom fail text a bit better
2024-05-05 14:28:06 -04:00
lucfd
4aad37a758
Implement Take Heart Sleep Talk edge case ( #508 )
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* removed take heart condition, added sleep talk edge case
* removed freeze heal
* removed testing stuff
2024-05-05 13:04:19 -05:00
LaukkaE
697f2a3a42
fix-takeHeart
2024-05-05 13:36:52 -04:00
Madi Simpson
b6603e2c6c
move: fix issue with self switch moves causing softlocks
2024-05-05 12:22:03 -04:00
EggMuncherSupreme
fa2d257144
Changed Bouncy Bubble to heal 100% of damage dealt and implemented Take Heart ( #326 )
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* Changed Bouncy Bubble to heal 100% of damage dealt, as according to Gen 8
* Fully implemented Take Heart
2024-05-05 11:01:39 -05:00
Madi Simpson
8e606139fa
moves: (mostly) fix parting shot stack bug ( #495 )
2024-05-05 11:50:46 -04:00
Greenlamp
408b189966
1st attempt with a fix for black screen
2024-05-05 11:43:38 -04:00
Madi Simpson
fa01f32475
ability: sturdy ability tag no longer pops up with 1 max hp
2024-05-05 11:40:54 -04:00
Armin
5c6e161eda
Issue-483: Fix contact effects after death
2024-05-05 11:06:26 -04:00
Flashfyre
437cb87df9
Add separate achievements for sub-legendaries and rename pseudoLegendary field
2024-05-05 11:05:22 -04:00
Madi Simpson
80ee440109
Implement Guard Dog, attribute for abilities to give Intimidate immunity ( #448 )
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* abilities: implement guard dog, abilities that give intimidate immunity
* abilities: implement rattled's second effect, remove refs to mold breaker
* abilities: fix rattled not giving the attack drop still
* abilities: make ability bars pop in to some success
* abilities: implement suction cups since it has the same effect
* moves: add custom fail text, fix animation issues with Guard Dog/Roar
* abilities: manually show intimidate ability bar to prevent weirdness
2024-05-05 10:52:27 -04:00
Lugiad
f5bf35f8de
Removing forms names in Italian pokemon.ts ( #486 )
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* Removing forms names in Italian pokemon.ts
Forms names aren't supposed to be specified in the name of the Pokémon
* Removing forms names in Italian pokemon.ts
2024-05-05 10:47:16 -04:00
Alessandro Bruzzese
fea73081e5
Trasleted move.ts in italian ( #490 )
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* Added Italian translations for ability.ts and other element
* traslated move.ts
2024-05-05 10:46:56 -04:00
Benjamin Odom
faf1c0bce6
Small Typo when Learning a TM
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Fixes a small typo when learning a tm. The incorrect escape character was being used and no escape character was being used for Spanish.
2024-05-05 10:45:47 -04:00
Greenlamp
3ee9c39975
disable the gamepad support when the option is on OFF
2024-05-05 10:45:18 -04:00
Madi Simpson
e4b8bffdec
stat change phase: only display comma before and if there are 3 or more stats
2024-05-05 10:45:00 -04:00
Akuma-Reiki
b076dec346
Add Candy Progress UI to Starter Selecgt ( #479 )
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Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-05 10:35:14 -04:00
Greenlamp2
d98f7733d4
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
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* rework of the input handling, including different gamepad and keyboard
* rework of the input handling, including different gamepad and keyboard
* first version of a too complex inputHandler based on phaser3-merged-input
* removed useless control management and kept it simple for our use case, investigating to put out button_XX()
* renamed inputHandler to inputController
* aggregate directions and some action into a same method + fix menu return value
* added back repeated input feature on keeping down a key
* cleanup + return type
* fix submit/action doing two things simultaneously, still same behaviour as before
* extracted UI inputs out of battle-scene
* tab -> spaces
* tab -> spaces what about now github ?
* tab -> spaces final (maybe)
* tried to fix the plugin loading issue on prod
* remove Plugins things as it's too uncertain how it works on prod
* seems old code source is indented with tab
* cleanup
* cleanup
* cleanup
* putting in an enum file the enum buttons
* fix repeating stats button + change message in event when the key is repeating
* added return type for ui-inputs
* added return type for inputs-controller
* adapted the code to integrate changes of bennybroseph
2024-05-05 10:30:00 -04:00
Benjamin Odom
3ed7649ce5
Remove Debug Code ( #480 )
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Remove code intended only for debugging.
2024-05-05 18:45:54 +10:00
Ivan Perez
3a218eb92b
Fixed a bug where a yawned target in a semi-vulnerable state would be stuck in that state ( #396 )
2024-05-05 00:35:47 -05:00
Reldnahc
7cdf07c050
have arena tags check their sides. ( #447 )
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* have arena traps check their sides.
* make sure we check the right tags layers
2024-05-05 00:27:46 -05:00
Benjamin Odom
dd76cbc7a2
Add Setting to Swap A and B on Gamepad ( #474 )
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* Add Setting to Swap A and B on Gamepad
Added a new setting to swap the A and B button on controller. Defaults to off which retains the current behavior on live.
* Add comments
2024-05-05 01:25:57 -04:00
Madmadness65
5440c0b40c
Add B2W2 Legendary Titan Theme
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This is a small part of a larger addition of music, added before the rest due to it being a B2W2 track.
2024-05-04 22:48:23 -05:00
Benjamin Odom
daa6e3b3a8
Prevent Fusion Status Errors +Fix Double Battle Issue ( #472 )
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* Reapply "Prevent Fusing Status Errors (#465 )"
This reverts commit 18a1c152c0
.
* Update phases.ts
2024-05-04 22:16:59 -05:00
Alessandro Bruzzese
41f9420c90
Added Italian translations for ability.ts and other element ( #471 )
2024-05-04 21:00:28 -05:00
Madmadness65
18a1c152c0
Revert "Prevent Fusing Status Errors ( #465 )"
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This reverts commit 68eca464f7
.
2024-05-04 20:50:48 -05:00
Madi Simpson
96d7fdd3f9
Implement Water Shuriken Battle Bond condition ( #466 )
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* moves: water shuriken hits 3x 20bp in ash greninja forme
* moves: remove fusion checks
2024-05-04 20:50:12 -05:00
Madi Simpson
2c003854e9
terrain: psychic terrain doesn't block priority moves on the user's side ( #470 )
2024-05-04 20:45:37 -05:00
Benjamin Odom
68eca464f7
Prevent Fusing Status Errors ( #465 )
2024-05-04 20:37:31 -05:00
Benjamin Odom
d170aeeab6
Updated Learnset of Gen2 to Indigo Disc ( #469 )
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* Updated Learnset of Gen1 to Indigo Disc
Not many changes here for how much time it takes to comb through, but here it is.
Only notable change is Power-Up Punch got removed this gen so it had to be removed from Hitmonchan's learnset. Are we okay with this change? If so, this is good to go for Gen 1.
* Updated Learnset of Gen2 to Indigo Disc
Notable changes:
Porygon 2 loses Magic Coat with no replacement.
Ho-oh loses Burn Up but gains Overheat.
The rest seems better or neutral.
2024-05-04 20:27:01 -05:00
Madmadness65
1792b98608
Implement Genesect's forms & Techno Blast
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Genesect's Drive forms does not change it's typing, only Techno Blast's type.
2024-05-04 19:45:07 -05:00
Madi Simpson
6151ec0e49
modifiers: pp up/max now also shows pp ( #467 )
2024-05-04 19:31:25 -05:00
Madi Simpson
b2c74cfc90
Implement Opportunist ( #460 )
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* abilities: implement opportunist
* abilities: make it not infinitely loop like a dummy
* abilities: properly ignore only opportunist on opportunist boosts
* abilities: rename some things to make a bit more sense
2024-05-04 18:38:53 -05:00
Madmadness65
4e0bf8f5a1
Adjust Tyrogue egg move
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Mach Punch was unnecessary, as Hitmonchan gets it via level up. This provides a good setup option for all three evolutions.
2024-05-04 18:37:04 -05:00
Akuma-Reiki
92fb8b715e
Added Candy Progress UI ( #463 )
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* Added Candy Progress UI
* GetRootSpecies rather than colors of current Species
2024-05-04 18:29:48 -04:00
LaukkaE
620a92aace
Bugfix Tickle, Tearful Look, Decorate ( #464 )
2024-05-04 17:28:15 -05:00
nrawicz
cd7de10722
Expanding force hotfix ( #459 )
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* Expanding Force Implementation
Added target change attribute based on terrain
* Class change I guess
* Expanding Force Implementation
Added target change attribute based on terrain
Class change I guess
Squashed weird split commit
* Fixed removed commits
My bad
* ACTUALLY fixed removed commits
* Expanding Force Hotfix
Fixes a bug where Expanding Force would not act as a multi-target move in the MoveEffectPhase while in psychic terrain
2024-05-04 13:28:44 -05:00
Benjamin Odom
f53c699d04
Updated Learnset of Gen1 to Indigo Disc
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Not many changes here for how much time it takes to comb through, but here it is.
Only notable change is Power-Up Punch got removed this gen so it had to be removed from Hitmonchan's learnset. Are we okay with this change? If so, this is good to go for Gen 1.
2024-05-04 13:43:07 -04:00
Flashfyre
a7af14b8e2
Fix fusion token weight at 1000
2024-05-04 11:54:00 -04:00
nrawicz
da5615eb4a
Implement Expanding Force ( #417 )
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* Expanding Force Implementation
Added target change attribute based on terrain
* Class change I guess
* Expanding Force Implementation
Added target change attribute based on terrain
Class change I guess
Squashed weird split commit
* Fixed removed commits
My bad
* ACTUALLY fixed removed commits
2024-05-04 10:52:24 -05:00
Flashfyre
3d2f31eb4f
Fix endure token weight
2024-05-04 11:50:15 -04:00
Lugiad
d77ae729c0
Minor Update to French battle.ts
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Thanks to @Dakurei for this nice compromise
2024-05-04 11:01:18 -04:00
Lugiad
3de4b9cd12
Minor Update to French battle.ts
2024-05-04 10:49:50 -04:00
Flashfyre
5b4f1da854
Fix level capped party members not gaining friendship
2024-05-04 00:19:50 -04:00
Benjamin Odom
b529eee5ac
Add Form Text to Starter UI ( #446 )
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* Add Form Text to Starter UI
Adds text to the starter screen UI which indicates which Form you are currently selecting. This helps with Pokémon who don't have a sprite change for their form because it doesn't affect them until later.
* Make Title Case
2024-05-04 00:02:55 -04:00
Benjamin Odom
5d6181926a
Removed Hardcoded Values
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Realized there was an enum for the -1 value which should help clear up confusion if someone has to mess with this code later
2024-05-03 23:26:56 -04:00
Tempoanon
fabd2b1550
Add in missing import ( #445 )
2024-05-04 12:40:34 +10:00
Tempoanon
5b44905b86
Fix Shedinja passive, mummy passive, acupressure, moody, and added a second move override ( #369 )
2024-05-04 12:30:23 +10:00
Tempoanon
f9abc50d8b
Add Neutralizing Gas message, display Manaphy egg gacha origin, allow catching wonder guard bosses ( #322 )
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* Add Neutralizing Gas message, display Manaphy egg gacha origin, allowcatching wonder guard bosses
* Add edge cases of supressed/overriden wonder guard bosses
2024-05-04 12:29:30 +10:00
Tempoanon
4163005f12
Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP) ( #241 )
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* Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP)
2024-05-04 12:10:40 +10:00
Benjamin Odom
e02b85629f
Fix Enemy Counter Moves
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The AI couldn't decide who to target with CounterDamageAttr moves which don't need a target. This change makes an exception. Now functions the same as when the player selects one of these moves.
2024-05-03 21:00:56 -04:00
Madmadness65
ed24e03a6f
Fix Groudon's passive
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Changed from Flame Body to Protosynthesis, the original change wasn't discussed enough.
2024-05-03 19:35:07 -05:00
Madmadness65
cfee310350
Adjust more passive abilities
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Changes some of the more problematic passives some Pokémon had. As usual, if there's any that you may have a problem with, we are always up for suggestions.
2024-05-03 19:21:02 -05:00
Lugiad
77c3a5ad78
Minor update to French battle.ts ( #438 )
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* Minor update to French battle.ts
Added missing spaces before some exclamation marks
* Minor Update to French battle.ts
2024-05-03 18:07:51 -05:00
Lugiad
0c9402a649
Update French tutorial.ts ( #437 )
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Changes made after in game test
2024-05-03 18:07:06 -05:00
Lugiad
75cbe4fe2c
French Update to menu.ts ( #436 )
2024-05-03 17:43:32 -05:00
Flashfyre
754fe434e6
Update biome pools for various legendaries and regionals
2024-05-03 18:37:46 -04:00
ArceUseless
19e434929c
Spanish translations ( #422 )
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* Spanish translations for intro messages and some menus. Added Empty (save file) to lang files
* Spanish translations + new literals in all langs
---------
Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-03 17:52:09 -04:00
gericocross
6f446324db
Longer descriptions don't stuck shorter ones anymore
2024-05-03 17:43:13 -04:00
Madi Simpson
06ae04abad
bugfix: ensure hit recoil moves always do at least 1hp in recoil
2024-05-03 17:10:50 -04:00
Madi Simpson
d48f0aa97d
Implement Anger Shell and Berserk ( #421 )
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* abilities: implement anger shell and berserk
* abilities: fix small typo causing berserk to raise speed instead of spatk
* abilities: condense battlestats into an array instead of multiple attrs
2024-05-03 15:55:46 -05:00
Benjamin Odom
313fdc0e42
Fix Venom Drench not working on Toxic Status
2024-05-03 16:48:11 -04:00
Benjamin Odom
3b61662bba
Fixed Mighty Cleave not being a Slicing Move
2024-05-03 16:18:29 -04:00
Matt Ross
1484a52fd7
Add variable power attribute for knock off ( #426 )
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* feature/add-variable-power-knock-off
* Remove console logs
2024-05-03 15:54:21 -04:00
Madi Simpson
cbf06ffa2c
bugfix: ensure direct stat modifying moves update both pokemon's stat info
2024-05-03 15:12:48 -04:00
Madmadness65
9a559c8d6a
Update passive abilities for legendaries
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This is the first batch of passive ability revisions, this one directed at legendary and mythical Pokémon.
2024-05-03 14:04:43 -05:00
Flashfyre
71705dd6d4
Add candy popup sound
2024-05-03 15:03:11 -04:00
Flashfyre
9fc6bdde21
Revert "Rework - Inputs management to include all gamepad mapping ( #390 )"
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This reverts commit 70324c4159
.
2024-05-03 13:04:32 -04:00
Greenlamp2
70324c4159
Rework - Inputs management to include all gamepad mapping ( #390 )
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* rework of the input handling, including different gamepad and keyboard
* rework of the input handling, including different gamepad and keyboard
* first version of a too complex inputHandler based on phaser3-merged-input
* removed useless control management and kept it simple for our use case, investigating to put out button_XX()
* renamed inputHandler to inputController
* aggregate directions and some action into a same method + fix menu return value
* added back repeated input feature on keeping down a key
* cleanup + return type
* fix submit/action doing two things simultaneously, still same behaviour as before
* extracted UI inputs out of battle-scene
* tab -> spaces
* tab -> spaces what about now github ?
2024-05-03 12:59:10 -04:00
Dario Krause
c44ec421b0
Update pokemon.ts
2024-05-03 12:05:45 -04:00
Xavion3
c7c4deb416
Implement Sniper
2024-05-03 12:05:20 -04:00
Lugiad
e082dd9089
Minor correction to apostrophes in French menu-ui-handler.ts ( #415 )
2024-05-03 09:51:00 -05:00
Xavion3
bc319a8eda
Fix eggs during dailies
2024-05-03 10:28:40 -04:00
Paul Beslin
24a9dba2c4
Fix attacks with charge (solar beam, dig...) allowing to switch target on second turn
2024-05-03 08:35:31 -04:00
Benjamin Odom
b84a4b4ee5
Fix Shedinja PPused Share
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Fixed having Shedinja share PP usage with the Ninjask it evolved from and vice versa.
The solution was to make a deep copy of each move in the moveset array rather than copying the array itself.
2024-05-03 08:33:33 -04:00
Jaime
f7b391746e
Fix Gyro Ball only checking base stat
2024-05-03 08:32:39 -04:00
Matt Ross
fbc0800571
Issue/smack down should cancel fly ( #407 )
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* Smack down and thousand arrows should cancel charging fly
* Remove console log
* Update interruptible check to use flying tag instead of move history
* Remove extra comma
2024-05-03 01:20:41 -04:00
Madmadness65
6011794732
Minor egg move fix
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Gen 8 fossils unintentionally had Earthquake. They have now been replaced.
2024-05-02 21:58:38 -05:00
Flashfyre
b30ab6136e
Starter friendship for candies is split between spliced species
2024-05-02 21:55:11 -04:00
Simoninoo
67431fb83b
Patch Ita ( #399 )
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* Syntax correction
* Tutorial translation
2024-05-02 20:45:45 -04:00
Benjamin Odom
fec8771830
Fix Shedinja Luck and Crash
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Shedinja wasn't taking the luck value from Ninjask so when it calculated its luck it just took the entire fused Pokemon's luck somehow. This has been fixed so it takes both the first and second part of the fusion's luck values instead.
Also fixes an issue where Shedinja crashed the game if it was the second part of a fusion combo. Now the correct pokemon species gets checked against and the correct pokemon evolution occurs to create Shedinja.
2024-05-02 17:55:45 -04:00
Flashfyre
991f097e9e
Rebalance friendship and add starter friendship with candy reward
2024-05-02 17:48:08 -04:00
Benjamin Odom
9d8f7ddcf0
Implement Tailwind ( #398 )
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Added a new ArenaTagType for Tailwind. Lasts 4 turns including the turn used.
2024-05-02 14:10:21 -05:00
Madmadness65
ddb4383b1f
Move Porygon line down to Rare in Factory biome
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This makes the Porygon line more common than before.
2024-05-02 14:01:57 -05:00
Flashfyre
3a7a48fe83
Temporarily disable error handling
2024-05-02 09:00:36 -04:00
James Lin
0185dd639e
Catch global errors and rejected promises and display them in an alert box. ( #351 )
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* Catch errors and rejected promises.
* Clean up
2024-05-02 08:44:10 -04:00
Lugiad
10506f9cf5
Update italian pokemon-stat.ts ( #389 )
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* Update italian pokemon-stat.ts
* Update italian pokemon-stat.ts
2024-05-02 08:37:05 -04:00
Lugiad
71893e8428
Update Spanish fight-ui-handler.ts
2024-05-02 08:36:33 -04:00
Lugiad
a1bb0e7baf
Updated French transaltion for tutorial.ts ( #375 )
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Translation of "statChange" + some remaning typos
2024-05-01 23:26:24 -05:00
Xavion3
6d9424e431
Implement Gastro Acid ( #393 )
2024-05-01 23:22:30 -05:00
Flashfyre
ba5bef123c
Load missed master achievement bar
2024-05-01 19:42:06 -04:00
Flashfyre
86b0596a60
Add rogue achievement and voucher tier
2024-05-01 19:28:07 -04:00
Benjamin Odom
ad59c0a7c4
Fixed Rounding Error For TargetHalfHpDamageAttr
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Moves that deal half of a target's HP were not able to deal damage if the target had 1 HP. Used Math.max to ensure 1 is the lowest this value ever evaluates to.
2024-05-01 19:14:18 -04:00
Flashfyre
6ac224ab8a
Refactor to split battle messages from menu
2024-05-01 18:54:35 -04:00
TeKrop
e34b204664
feat: added support for localisation on battle scene sentences
2024-05-01 18:54:35 -04:00
Flashfyre
89e2642d91
Fix update issue for battle stats display
2024-05-01 18:24:21 -04:00
Flashfyre
7a418109c3
Fix not checking move conditions for AI
2024-05-01 18:17:12 -04:00
Tempoanon
0f153d39b1
Fix effect spore immunities, tera blast TM distribution, and IVs shown on catch ( #388 )
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* Fix effect spore, tera blast distribution, and IVs shown on catch
* Forgot to add tms
* Unown does not learn any TMs
* Fix some tera blast learns
* delelele whooooop
2024-05-01 16:47:32 -05:00
Xavion3
5a6ea40dae
Implement Acrobatics
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Currently scales from 0-5 items
2024-05-01 17:11:16 -04:00
Xavion3
d6ca09e431
Implement Belch
2024-05-01 16:52:48 -04:00
InfernoVulpix
10169382d9
Implemented Synchronoise's effect ( #221 )
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* Implemented Synchronoise's effect
Tested with Soak, Forest's Curse, and a variety of attacker and defender types.
* Fixed Synchronoise double battle functionality
It now does zero damage only to targets who do not share any types with it, while correctly damaging any who do. It also fails entirely if the user is UNKNOWN type.
2024-05-02 06:14:19 +10:00
dielle000
e6c31966d7
Change pokemon stats chart
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Stats are arranged like in the mainline games
2024-05-01 15:45:29 -04:00
Madmadness65
68f3326607
Add Heal Block back to level up learnsets
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The move itself is still not functional yet, but will be valuable for Endless when it is.
Also made Curse's flavor text accurate to the canon games.
2024-05-01 12:21:22 -05:00
Mistmemo
56b24c70b6
fix double battle iv scanner color ( #379 )
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* Add color for the IV scanner
add a new color SUMMARY_GREEN in text.js, add the green color if the iv of the pokemon is better than the iv on the starter of that pokemon
Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
* fix battle-message-ui-handler.ts formatting
* fix missing similicon battle-message-ui-handler.ts
* modified so it take a boolean instead of doing lot of else if battle-message-ui-handler.ts
* Fix iv scanner only doing color for the right pokemon in double fight
---------
Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
2024-05-01 10:50:13 -04:00
thicco-catto
fc1a9f0283
Select Move UI Shows PP ( #372 )
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* Select move UI shows PP
* Removed testing forced max pp
* PP only shows when using PP restoring items
* Removed testing max pp again
* Update src/phases.ts
* Update src/ui/party-ui-handler.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-01 10:16:58 -04:00
Flashfyre
3b09e176a2
Fix IV text not comparing against starter species
2024-05-01 09:44:57 -04:00
TeKrop
eac9b4d385
fix: reworked daily and weekly rankings translations workflow
2024-05-01 08:56:33 -04:00
Flashfyre
77caa8ece5
Add back shift for toggling stats
2024-05-01 00:27:11 -04:00
Flashfyre
17ec6b3ccc
Fix start button mapping
2024-05-01 00:12:04 -04:00
lucfd
e065610440
Fixed Dire Claw & Tri-Attack status chances ( #367 )
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* created MultiStatusEffectAttr
* removed testing stuff
* switched to randSeedItem
2024-04-30 23:30:10 -04:00
Flashfyre
7ad9c67673
Fix crash on catch
2024-04-30 23:27:22 -04:00
Flashfyre
93765d4121
Update battle info on stat change
2024-04-30 23:23:32 -04:00
Flashfyre
6fd5709b13
Reapply stat change feature with fixes
2024-04-30 23:02:16 -04:00
Flashfyre
8a54e862fc
Revert "Add togglable stat change display"
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This reverts commit 718585062b
.
2024-04-30 22:14:24 -04:00
Flashfyre
718585062b
Add togglable stat change display
2024-04-30 22:06:54 -04:00
Mistmemo
05b0140075
Add color for the IV scanner ( #363 )
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* Add color for the IV scanner
add a new color SUMMARY_GREEN in text.js, add the green color if the iv of the pokemon is better than the iv on the starter of that pokemon
Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
* fix battle-message-ui-handler.ts formatting
* fix missing similicon battle-message-ui-handler.ts
* modified so it take a boolean instead of doing lot of else if battle-message-ui-handler.ts
---------
Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
2024-04-30 20:32:02 -04:00
Valentin Porchet
7846fdc1e6
feat: added french translation for new entries in menu.ts ( #360 )
2024-04-30 17:33:34 -04:00
Dakurei
c44009738a
Add auto detect user language
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+ prLang used to override langague detected if necessary
2024-04-30 16:48:37 -04:00
Dakurei
869a5c2d4c
Fix tutorials translation fr
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+ Fix the length problem of some strings that aren't readable in the game
+ Fix a few typo errors
2024-04-30 16:08:07 -04:00
Dario Krause
1449147121
Update pokemon.ts ( #357 )
2024-04-30 15:29:56 -04:00
Dakurei
36de62dc8a
Fix Pokerus tutorial condition
2024-04-30 15:29:28 -04:00
Madmadness65
c5cc4445c4
Fix Furfrou trims missing shiny graphics
2024-04-30 13:39:16 -05:00
Nero
55dc339647
Bug Fixes and QoL: Minor changes to UI related bugs ( #356 )
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* bug fix: updates move description correctly
viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1
* slight logic changes to fix party UI controls
when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that
* finalised the minor UI changes
* finalising
* refactor
* removed console logs used for testing
* bug fix: updates move description correctly
viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1
* slight logic changes to fix party UI controls
when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that
* finalised the minor UI changes
* finalising
* refactor
* removed console logs used for testing
2024-04-30 12:42:20 -04:00
Reldnahc
1e7c329928
Implement move wish ( #323 )
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* implement wish move
* Serene grace implementation idea
* only do the thingy if it actually gets effected.
* Revert "only do the thingy if it actually gets effected."
This reverts commit 4b084658d2
.
* Revert "Serene grace implementation idea"
This reverts commit 4dd2504bc7
.
* Fixes for Wish implementation
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 12:38:24 -04:00
NxKarim
8e64eaea3f
Some Fixes (HPRatio, Hustle, Imposter, Sleep Talk) ( #353 )
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* Some Fixes
- HP ratio related checks (`getHpRatio`): Added rounding to 2 decimals for non-precise option.
- Hustle (`BattleStatMultiplierAbAttr`): added optional condition; Hustle now works only for physical attacks.
- Imposter (`PostSummonTransformAbAttr`): Switch in a double battle after both foes have been defeated no longer crashes the game.
- Sleep Talk (`RandomMovesetMoveAttr`): Single target moves no longer target allies.
* Formatting changes for consistency
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 11:47:10 -04:00
Raphael van der Woude
c7bd99b345
Added missing menu translations ( #355 )
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* Added missing menu translations
* Added missing translations to other languages
---------
Co-authored-by: Raphael van der Woude <raphael.van.der.woude@dias.nl>
2024-04-30 10:53:00 -04:00
Xavion3
ad5efdf4f9
Refactor overrides
2024-04-30 09:12:19 -04:00
Madmadness65
14cc639654
Small egg move change
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Gave Eevee and Pichu replacement egg moves for moves that are now on their level up learnsets. As usual, these are subject to change.
2024-04-29 22:00:42 -05:00
Madmadness65
224fac574a
Add Let's Go moves to Pikachu and Eevee's learnsets
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Also removed the duplicate Teeter Dance from Spinda's learnset and gave it back Dizzy Punch.
2024-04-29 21:51:08 -05:00
Madmadness65
bd30dca47d
Partially implement Battle Bond (Gen 8) & Power Construct abilities
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Both abilities are still not fully functional yet (Battle Bond does not interact with Water Shuriken yet, Power Construct does not interact with 10% Power Construct Zygarde, and both forms do not revert after a battle yet), but this is a step to having them both completed.
Battle Bond Froakie line and Power Construct 50% Zygardes (as well as Aura Break 10% Zygardes) can now randomly appear in the wild.
Expect Battle Bond to potentially change to its Gen 9 version at some point in the future, rendering Ash-Greninja inaccessible.
2024-04-29 19:50:29 -05:00
lucfd
7a1895242c
Fixed Fake Out + Pivot move interaction ( #347 )
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* decrement turnCount if pivot move is used
* improved formatting
2024-04-29 13:51:43 -04:00
Thomas David
9575054010
Implement localisation for tutorial ( #330 )
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* Implement localisation for tutorial
* Fix modules name
* Fix keys name
* Fix keys name part 2 : the return
* Add lines breaks in localisation files
2024-04-29 12:33:18 -04:00
ElMoustacho
3b83d0b4d9
Fix typo in french names for a few pokémon
2024-04-29 11:55:34 -04:00
Dario Krause
d93b6632c8
Gen 2, 3 de local
2024-04-29 10:00:42 -04:00
Dario Krause
116bf7ee18
Gen 1 de local
2024-04-29 08:38:07 -04:00
Madmadness65
b173000008
Implement Alcremie flavors
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...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
2024-04-29 01:42:02 -05:00
AJ Fontaine
7050e0db6c
Fixed Outrage etc. lasting 4 turns
2024-04-28 23:57:40 -04:00
Xavion3
696c31f3e2
Make grass types unable to be seeded
2024-04-28 23:33:13 -04:00
Madmadness65
b72b4cffed
Implement Furfrou forms
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They can be randomly encountered like many other multiple form Pokémon. Like canon, they do not have any statistical changes, just cosmetic.
2024-04-28 21:58:55 -05:00
Flashfyre
9641d77bba
Re-add shiny override EXCEPT FALSE THIS TIME
2024-04-28 22:03:29 -04:00
Madmadness65
6f078f4645
Minor fix to Roughneck's possible names
2024-04-28 20:02:06 -05:00
Flashfyre
57ece2c1d7
Revert "Add shiny and variant debug override"
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This reverts commit 21482a641b
.
2024-04-28 20:41:38 -04:00
Flashfyre
0b438d0ff4
Revert "Add temporary double wild shiny chance"
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This reverts commit 4607782578
.
2024-04-28 20:30:12 -04:00
Flashfyre
21482a641b
Add shiny and variant debug override
2024-04-28 20:30:03 -04:00
Xavion3
b43a6ec764
Fix end catching ( #332 )
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* Fix end catching
* Remove fusion code
2024-04-28 10:52:43 -04:00
Lugiad
c09a0254ef
French moves typos
2024-04-28 10:31:13 -04:00
Flashfyre
a9a9e512a0
Revert "Auto select language implementation"
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This reverts commit 5fd7b368e2
.
2024-04-28 10:01:29 -04:00
Thomas David
5fd7b368e2
Auto select language implementation
2024-04-28 09:38:16 -04:00
Flashfyre
854de76467
Improve handling of variant data overrides for mixed animated mode
2024-04-27 18:06:41 -04:00
Flashfyre
55f68c0ce6
Fix DNA splicer exploit
2024-04-27 15:52:21 -04:00
Flashfyre
014c13b95b
Add workaround for crash with static variant sprites
2024-04-27 00:54:10 -04:00
Flashfyre
03ba74844f
Fix biome being able to change before a boss in endless
2024-04-26 23:53:09 -04:00
dpMelian
0b13844d4a
Fix issue #312 -> set proper french name for move "smog" ( #313 )
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* fix: set proper french name for move "smog"
* fix: set proper french description for move "smog"
2024-04-26 22:35:39 -04:00
Madmadness65
e362289d57
Implement Spirit Shackle
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It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65
2cb5aad8b1
Mark Core Enforcer as partial
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No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Flashfyre
00150fd0bb
Fix using wrong variant value when fusing
2024-04-26 20:11:37 -04:00
Flashfyre
4607782578
Add temporary double wild shiny chance
2024-04-26 19:57:38 -04:00
Madmadness65
e475d566b6
Revise egg moves again
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These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Flashfyre
f281605146
Fix wild shiny luck generation
2024-04-26 19:36:27 -04:00
Flashfyre
6b9542511f
Add fusion luck as a separate field
2024-04-26 18:27:00 -04:00
Flashfyre
bf2a83993c
Make luck independent from shininess and variant
2024-04-26 17:32:28 -04:00
Lugiad
744ff2899b
Update pokemon.ts with Spanish names
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Added Spanish names of Type: Null and Paradox Pokémon
2024-04-26 16:57:48 -04:00
Lugiad
ad87727517
menu.ts French typo
2024-04-26 16:18:07 -04:00
Lugiad
9c922ddc55
Update menu.ts
2024-04-26 16:11:02 -04:00
Flashfyre
933f547e96
Fix egg shiny variant generation
2024-04-26 15:38:06 -04:00
Akuma-Reiki
a6c27773f8
Make arena trap count as a lure ability ( #245 )
2024-04-26 13:58:57 -04:00
Flashfyre
dded0f0edd
Fix using wrong parameter name for multi hit move localization
2024-04-26 13:54:35 -04:00
PabloG02
ff13052077
Add english strings to french locale
2024-04-26 13:42:36 -04:00
PabloG02
cd68d2c4a9
Make more phases strings translatable and add their spanish locale
2024-04-26 13:42:36 -04:00
Flashfyre
733eedd12f
Change logout to a GET request
2024-04-26 13:19:43 -04:00
PabloG02
252e20650d
Translate command, menu UI, and stats into Spanish
2024-04-26 13:18:50 -04:00
Flashfyre
4ad0dbeaa8
Cap costs at max safe integer
2024-04-26 13:05:48 -04:00
Madmadness65
2f10f6789c
Merge pull request #306 from shayebeadling/psycho-shift-warning-fix
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Psycho Shift Unreachable Code Warning Fix
2024-04-26 11:25:12 -05:00
shayebeadlingkl
f9b999b744
spacing
2024-04-26 12:18:01 -04:00
shayebeadlingkl
def36e32d1
adds missing brackets to psycho shift attribute to fix unreachable condition
2024-04-26 12:16:56 -04:00
Flashfyre
c1f53f00b1
Lower luck cap
2024-04-26 11:39:54 -04:00
Flashfyre
5e7356636e
Update shiny luck mechanics and count both fusion components
2024-04-26 11:31:39 -04:00
Lugiad
6603417e40
French names for Abilities ( #288 )
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* Update ability.ts
* Update ability.ts abilities order
* Update ability.ts
2024-04-26 08:36:40 -04:00
Lugiad
86daca7fb6
Update move.ts
2024-04-26 08:35:53 -04:00
Lugiad
cc216d902a
Added captial letter to "Œuf", as it is in the games + "Options" to "Paramètres", more suitable translation
2024-04-26 08:35:06 -04:00
Xavion3
46227d65f2
Fix mind blown/explosion moves
2024-04-26 08:33:29 -04:00
Flashfyre
ef552c7ffd
Fix crash with certain animated variant sprites
2024-04-26 02:00:58 -04:00
Flashfyre
b863ab88a7
Fix some minor superficial bugs
2024-04-26 01:18:08 -04:00
InfernoVulpix
587197dac4
Fixed entry hazard crash
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Having Spikes or Stealth Rock on the field when a new wild battle starts no longer crashes the game.
2024-04-26 00:59:20 -04:00
InfernoVulpix
d4c265443f
Assurance effect implementation
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Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
Flashfyre
0eabfd56e3
Fix shiny Bidoof back sprite showing as epic variant
2024-04-25 21:56:44 -04:00
AJ Fontaine
9f3bef0142
Implemented explosive moves and Damp ( #290 )
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* Implemented explosives
* Add Aftermath and Magic Guard interactions
* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
Flashfyre
251bd3edb1
Unnerve message procs only once
2024-04-25 21:40:00 -04:00
Madmadness65
e3533651ba
Add form change items for Deoxys; minor Rotom form learnset changes
...
Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre
13b1ad698e
Menu automatically adjusts width for option width
2024-04-25 21:21:44 -04:00
BronzeMaster5000
e3ef65523a
Added german as selectable in options
...
Also added a comment in i18n that refers to how to add a language to the game settings menu to actually select it.
2024-04-25 21:21:44 -04:00
BronzeMaster5000
b47731f573
First files for the german translation
2024-04-25 21:21:44 -04:00
Dakurei
05c45669da
Modification of the move description window in battle
...
+ Modification of data layout
+ Adds "power" to visible data
+ No longer uses a "command_fight_labels" image, but directly text (allowing translation by the way)
+ Added i18n
+ Creation of "en" and "fr" locales for fight-ui-handler
2024-04-25 20:57:47 -04:00
Flashfyre
728512cf7d
Fix Baton Pass not working
2024-04-25 20:52:52 -04:00
Flashfyre
4ef6707333
Revert API URL change
2024-04-25 16:56:41 -04:00
Flashfyre
3bdd354b5e
Update title stats interval
2024-04-25 16:15:58 -04:00
Dakurei
b8ce1da3bc
Modification of the fr translation for menu-ui-handler
...
- Reduction of "MANAGE_DATA" and "LOG_OUT" strings to avoid overflowing the window border
- Added missing space for "losingProgressionWarning".
- Inversion of words in "importSlotSelect" and "exportSlotSelect" strings + sentence completion to make it clearer
2024-04-25 15:24:58 -04:00
Flashfyre
4a703c938d
Add load message handler for too many connections
2024-04-25 14:47:32 -04:00
lucfd
fa463b77db
Implements Stakeout & Analytic ( #292 )
...
* implemented stakeout
* implemented analytic
2024-04-25 14:29:05 -04:00
Edralo
4cfae4703c
Implement localisation for main menu options (menu-ui-handler) & add french locale
2024-04-25 14:27:05 -04:00
Flashfyre
daba4e9482
Fix not updating legendary and mythical Pokemon seen stats
2024-04-25 13:20:32 -04:00
Flashfyre
1d25935aa0
Enforce trainer IDs on write requests for data integrity
2024-04-25 09:17:48 -04:00
maru
382f1a8d78
Styling changes
2024-04-25 04:01:00 -04:00
Flashfyre
7032f383ea
Fix battle sprite losing shininess in battle animations
2024-04-25 01:49:06 -04:00
Tempoanon
230c2bf983
Fix Moody and Quark Drive ( #284 )
...
* Fix Quark Drive and Moody
* Telepathy still unimplemented
* more merge conflict stuff
2024-04-25 01:23:45 -04:00
Silvestre Emmanuel
ab8b9f0bfa
Added a way to see the pokemon stats in the Learn Move Phase ( #286 )
...
* Added the move category icon to the fight ui
* Added a way to see the pokemon stats in the Learn Move Phase
-Pressing Button.LEFT now shows the stats summary page
-Pressing Button.RIGHT goes back to move selection page
* Minor nitpicks
---------
Co-authored-by: Silvestre Emmanuel <silvestre.ramirez@wundertec.com>
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-25 01:18:23 -04:00
Madmadness65
608a9d9400
Merge pull request #242 from EggMuncherSupreme/main
...
Added the triageMove() flag to Bouncy Bubble
2024-04-24 23:18:46 -05:00
John Martin
145267c9a6
Fixed leftover text re-corrections. ( #283 )
...
* Minor text corrections to item descriptions.
* Update modifier-type.ts; minor text correction updates
* Update modifier-type.ts; further text re-corrections.
* Update modifier-type.ts; leftover re-corrections.
* Minor text corrections in modifier menu.
2024-04-24 23:29:47 -04:00
Flashfyre
a0311f4b0f
Fix partial and unimplemented indicators not showing on abilities
2024-04-24 22:42:09 -04:00
Flashfyre
095667c7c9
Merge branch 'main' of https://github.com/pagefaultgames/pokerogue
2024-04-24 21:24:47 -04:00
Flashfyre
269db12436
Add missing URI component encoding on login
2024-04-24 21:21:28 -04:00
Pablo González
7055ea49c7
Support localization of Pokémon abilities ( #271 )
...
* Support localization of Pokemon abilities
* Reload ability localization when language is changed
* Add Spanish localization for abilities
* Add missing French abilities localization
* Add missing localize call on abilities
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 21:10:09 -04:00
Silvestre Emmanuel
ebad76c335
Added the move category icon to the fight ui
2024-04-24 21:02:56 -04:00
Flashfyre
e00ebb49ca
Merge branch 'main' of https://github.com/pagefaultgames/pokerogue
2024-04-24 19:26:13 -04:00
Flashfyre
97218be59c
Add back missing authorization headers
2024-04-24 19:26:04 -04:00
Edralo
dc575d44a3
Implement localisation for pokemon stats & add french locale
2024-04-24 19:12:26 -04:00
Flashfyre
ad818aa314
Add new API url with fallback
2024-04-24 19:08:02 -04:00
Madmadness65
6b3442a260
Update stone evolution Pokémon's learnsets
...
Moves that are relearned in the official games are now level 1 moves for these Pokémon, as they have paltry movesets otherwise.
2024-04-24 13:40:59 -05:00
Dakurei
37266a7a5d
Fixing typo (fr locales) + Add missing i18n ( #270 )
...
* Fix typo
* Missing usage of i18n
2024-04-24 14:38:46 -04:00
Madmadness65
d88a177915
Fix crash with trainer Mantykes
...
the first evolution method was causing a crash due to a conflict, so it was removed for now.
2024-04-24 12:54:34 -05:00
Madmadness65
4173f87a70
Add easier method of evolving Mantyke
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There is now an alternate easier evolution method for Mantyke into Mantine, that being having Remoraid simply being registered as caught and be level 32.
2024-04-24 11:58:37 -05:00
Flashfyre
cf3a7dca35
Comment out variant data fix to prevent ability data corruption
2024-04-24 09:26:46 -04:00
Edralo
4ea67976b9
Fix password input types for languages other than english
2024-04-24 08:36:58 -04:00
Flashfyre
adc383a8f9
Add UI support for 2 additional save slots
2024-04-24 01:51:30 -04:00
Juan-Lucas
1b1578d266
command-ui: add i18n for command ui handler and add i18n for fr ( #258 )
...
* command-ui: add i18n for command ui handler and add i18n for fr
* Add missing Spanish file
* Add additional missing localization references
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 00:36:07 -04:00
John Martin
ea40bd18f5
Minor text corrections to item descriptions. ( #255 )
...
* Minor text corrections to item descriptions.
* Update modifier-type.ts; minor text correction updates
* Update modifier-type.ts; further text re-corrections.
2024-04-24 00:28:48 -04:00
arColm
6066d2e47e
Implement Flying Press
2024-04-24 00:26:41 -04:00
Samuel H
9024eeb990
Aggregate Stat Changes ( #266 )
...
* Add stat change aggregation
* Minor fixes to stat change aggregation
2024-04-24 00:25:01 -04:00
Flashfyre
3e296116bb
Fix passing wrong argument when initializing move animations
2024-04-23 23:28:55 -04:00
Flashfyre
e2effee43d
Fix typo
2024-04-23 22:32:04 -04:00
Flashfyre
1376ea4e87
Fix initial starters not having first ability unlocked
2024-04-23 22:16:49 -04:00
Flashfyre
ba71d2750b
Load files from manifest for caching
2024-04-23 22:00:23 -04:00
Madmadness65
d48de66179
Implement Snap Trap
...
One of the basic trapping moves that got overlooked.
2024-04-23 13:04:42 -05:00
Flashfyre
8f36bf1dcf
Don't lapse eggs on the final wave of a run
2024-04-23 13:12:57 -04:00
Flashfyre
92caf6059b
Fix ability color with duplicate ability as hidden
2024-04-23 12:37:26 -04:00
Xavion3
049fa306b9
Add dynamax buffs
2024-04-23 12:02:09 -04:00
PabloG02
a71392f2d6
Add Spanish localization for menu, moves and pokeballs
2024-04-23 11:58:47 -04:00
Flashfyre
c98e5b8beb
Fix reintroducing stack overflow on enemy attack
2024-04-23 09:52:02 -04:00
shayebeadling
11ee81091b
Implements hospitality ( #252 )
...
* implements hospitality
* 1/8 -> 1/4
* shows animation
* Minor nitpicks
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-23 09:43:35 -04:00
Flashfyre
444b4075fe
Biome can't change before a boss in endless mode
2024-04-23 09:40:05 -04:00
Dakurei
9a3e71219e
Translation of Pokémon names in French ( #251 )
2024-04-23 08:16:22 -04:00
Madmadness65
87e6b80479
Update egg moves for Gens 1, 2, 3, 6, and 8
...
A LOT of Pokémon have had egg moves shifted around this update. Please let us know if there's any that are overpowered or straight up nonsensical.
2024-04-23 01:00:00 -05:00
Flashfyre
216139df5b
Re-apply status token shuffling with recursion fix
2024-04-22 23:58:26 -04:00
Flashfyre
fa6f05d997
Revert "Apply status tokens in a random order to prevent bias"
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This reverts commit 1f8e36575d
.
2024-04-22 23:52:44 -04:00
Flashfyre
1f8e36575d
Apply status tokens in a random order to prevent bias
2024-04-22 23:43:31 -04:00
Flashfyre
af85d38b27
Halve damage, protection, and endure tokens
2024-04-22 22:10:39 -04:00
Anthony Baussard
75faf1960f
Implement localisation on login and register UI + add their french locale ( #244 )
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* Add localisation and french locale to login menu
* Add localisation and french locale to registration menu
2024-04-22 20:39:51 -04:00
Flashfyre
eeb547417f
Endless biomes are short but connected
2024-04-22 20:30:46 -04:00
EggMuncherSupreme
16ff508443
Added the triageMove() flag to Bouncy Bubble
2024-04-23 06:53:04 +10:00
Madmadness65
71f99da38d
Allow Necrozma's forms to relearn the signature moves
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Dusk Mane can relearn Sunsteel Strike, Dawn Wings can relearn Moongeist Beam, and Ultra Necrozma can relearn both.
2024-04-22 13:30:17 -05:00
dpMelian
fac78e085c
feat: correct typos in MistTag and Lance's dialog
2024-04-22 14:27:52 -04:00
Flashfyre
26b1bb5f03
Don't increment seen shiny count for trainers
2024-04-22 11:28:13 -04:00
Flashfyre
184a028e66
Merge branch 'main' of https://github.com/pagefaultgames/pokerogue
2024-04-22 11:27:44 -04:00
Madmadness65
1a27ee2b63
Update Gen 5 and 7 egg moves
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Lots of replacements in this egg move update.
2024-04-22 10:08:47 -05:00
Flashfyre
0b24096e9b
Fix mid-stage bugs losing hidden ability
2024-04-22 09:16:11 -04:00
Xavion3
c949557469
Fix OHKO accuracy formula
2024-04-22 08:31:27 -04:00
Flashfyre
f8f5b64469
Add One Hit KO accuracy and make damage 200 BP for bosses
2024-04-22 01:05:48 -04:00
Luc
8cf82d3db4
fixed steam engine activating on all water moves
2024-04-22 00:49:54 -04:00
Flashfyre
4950dd0e73
Fix shiny variant back sprite color mapping not working
2024-04-22 00:31:33 -04:00
Flashfyre
df7a6be654
Fix errors from merged PRs
2024-04-21 23:05:36 -04:00
Procyonae
fd8cb07c9b
Implement Liquid Ooze ( #210 )
...
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:02:10 -04:00
shayebeadling
a214ed6e66
Implements anticipation ( #201 )
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* implements anticipation
* checks against ohko attr
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:01:11 -04:00
Procyonae
0737827bbc
Implement Toxic Debris
2024-04-21 23:00:09 -04:00
Flashfyre
291f8570e9
Cap money at max safe integer
2024-04-21 21:17:07 -04:00
Madmadness65
8838d36bf4
Implement Temper Flare
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It is functionally identical to Stomping Tantrum.
2024-04-21 19:29:47 -05:00
Flashfyre
4fc194295b
Remove event shiny bonus
2024-04-21 19:58:55 -04:00
lucfd
12ae21c3cf
Implemented Stomping Tantrum ( #192 )
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* implemented Stomping Tantrum
* fixed on missed moves
2024-04-21 19:55:40 -04:00
Luc Dube
158eb9748b
implemented magic powder
2024-04-21 19:54:55 -04:00
Kyle McGlynn
fdc5511356
Fixed bug where Solar Beam wouldn't display if it was sunny
2024-04-21 19:54:34 -04:00
Gwendal
8d7f1ae554
Allowing pokemon name translation ( #228 )
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* Allow pokemon name translation
* Improve Pokemon localization
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-21 19:53:24 -04:00
Flashfyre
1a53c19e3b
Add menu cursor wrapping
2024-04-21 18:45:14 -04:00
Tempoanon
1eaa5c0d79
Misc changes (fix Trumbeak level up, give Mega Gallade sharpness, WIP for curse) ( #229 )
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* Minor changes
* fix tabbing
* minor nits in CurseAttr
2024-04-21 18:23:45 -04:00
Flashfyre
f5cd99f091
Fix evolution and hatch screen not applying shader pipeline
2024-04-21 18:22:33 -04:00
maru
fd368342b8
Revert "Use new API URL"
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This reverts commit 9531f92997
.
2024-04-21 17:40:49 -04:00
maru
9531f92997
Use new API URL
2024-04-21 17:19:33 -04:00
Flashfyre
3d9f5fb157
Protect against cross-session overwrites
2024-04-21 16:19:11 -04:00
Xavion3
24c2e18ed7
Stop weather being regenerated on save load
2024-04-21 12:45:58 -04:00
Miguel S
0e9881e351
Fixed issue #224 : Healing Wish description (french)
2024-04-21 12:09:58 -04:00
Flashfyre
87c1f5e50f
Fix Poke Ball localization
2024-04-21 11:50:50 -04:00
Juan-Lucas
3c90427361
pokeball: implement i18n on pokeball name and add french i18n
2024-04-21 11:19:57 -04:00
Flashfyre
c8a9069e8b
Add outdated session support and fix older migrations
2024-04-21 10:59:50 -04:00
Madmadness65
c2136a6df1
Miscellaneous minor changes
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• The volume of Pikachu's cry has been lowered by 10 dB.
• Tarountula's starter value has been lowered to 1.
• Altered Whitney and Chuck's signature Pokémon (swapped Whitney's Clefairy for Girafarig, and gave Chuck Mankey).
• The alternate forms in Flabébé's evolution line can now be encountered.
2024-04-21 00:47:55 -05:00
Xavion3
5b34e7f873
Implement No Guard
2024-04-21 01:34:21 -04:00
lucfd
1acc082080
Fixed Freeze Shock ( #216 )
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* added charge turn to freeze shock
* fixed freeze shock animation
2024-04-21 01:04:51 -04:00
Xavion3
c3eaa0506f
Make it so you can't freeze in sun
2024-04-21 00:41:33 -04:00
Flashfyre
ee6c3e8fbc
Fix boss IVs rerolling after reload
2024-04-20 23:24:01 -04:00
Flashfyre
08988822db
Add missing attribute to Pressure
2024-04-20 23:09:59 -04:00
Flashfyre
ae2c9c1a57
Account for stack count with Wide Lens accuracy boost
2024-04-20 22:59:48 -04:00
Flashfyre
17eddd7b02
Consolidate broken variant data for players who missed 1.0.1
2024-04-20 22:30:28 -04:00
Flashfyre
8faa77cfbf
Fix struggle damage blockable by Magic Guard
2024-04-20 19:43:48 -04:00
Flashfyre
fc06c4d9e1
Fix title querying with placeholder save slot
2024-04-20 18:46:36 -04:00
Flashfyre
9b03d6f8d3
Fix crash related to fusion sprites
2024-04-20 16:08:33 -04:00
Flashfyre
d9a685611d
Update passive abilities
2024-04-20 15:46:11 -04:00
Miguel S
5c6c59392d
Correction french attacks infos (slash, psychic)
2024-04-20 10:19:57 -04:00
Madmadness65
2e8e3680ae
Fix missing egg moves
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They were incorrectly named on the document, leading to them being labeled as "None".
2024-04-20 07:55:50 -05:00
LaukkaE
18de28c807
Fix Wide Lens
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rm line
2024-04-20 15:02:03 +03:00
Madmadness65
33ddc63ad5
Update Gen 9 egg moves
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Everything got at least one changed move, so please let us know if some of them are too nonsensical.
2024-04-20 06:30:29 -05:00
Flashfyre
0eff8cd81a
Add Wide Lens item
2024-04-20 01:59:07 -04:00
Tempoanon
934fc0ef86
Fix gyro ball base power ( #206 )
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* Fix gyro ball base power
* Update gyro ball for gen6+
2024-04-20 01:43:37 -04:00
Flashfyre
706a85ed5b
Add missing pipeline data for shiny recolors in certain screens
2024-04-19 23:37:23 -04:00
Temps Ray
c9dfb199f2
Relax biome restrictions for Alolan evolutions
2024-04-19 22:36:30 -04:00
Flashfyre
f0ac060466
Add temporary shiny rate increase for event
2024-04-19 19:49:58 -04:00
Flashfyre
b5abdc0113
Fix error sound after selecting a biome
2024-04-19 18:56:45 -04:00
Flashfyre
0ecc46ab97
Exclude authorization header where unnecessary
2024-04-19 17:35:49 -04:00
Flashfyre
703f8c43c2
Fix move implementation indicators
2024-04-19 17:19:24 -04:00
Flashfyre
15b5afd630
Add shiny star to pokemon catch/hatch info
2024-04-19 16:21:35 -04:00
Miguel S
95d2ad2fb4
Added language setting ( #185 )
...
* Added language setting
* Allow properly changing language
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
ARSOD-Z
86da18943d
More Dialogue Lines ( #197 )
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* trainer dialogue
* more dialogue
* Update src/data/dialogue.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 14:17:52 -04:00
Xavion3
9dfd5a1e6e
Implement Soak, Forest's Curse, and Trick-or-Treat
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Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray
e94b17bbf5
Implement getAttackTypeEffectiveness check
2024-04-19 13:11:41 -04:00
Flashfyre
e17aee5d48
Fix default starter hidden ability for new accounts
2024-04-19 12:24:52 -04:00
Tempoanon
77c584981b
Add Maylene ( #193 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add Maylene
2024-04-19 12:06:20 -04:00
Flashfyre
bd80281859
Fix various shiny checks for palettes
2024-04-19 11:11:19 -04:00
Flashfyre
5c367db8a3
Fix ability edge case when saving starter ability data
2024-04-19 11:01:22 -04:00
Flashfyre
ee18c05f02
Compare variant colors using integers for compatibility
2024-04-19 10:23:18 -04:00
lucfd
ea9e95c89e
Implemented Payback ( #191 )
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* implemented payback
* refactored payback + now doubles on item usage
2024-04-19 09:36:02 -04:00
lucfd
422eeb5d07
Implemented Stench ( #190 )
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* implemented stench
* cleaned up code
* removed redundant lines
* Implemented Payback
* refactored, increased PostAttackApplyBattlerTagAbAttr robustness
* removed payback code
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
EmoUsedHM01
660663cffe
Edited Electro Shot to raise stat before attacking ( #87 )
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* Edited Electro Shot to raise stat before attacking
Should be a fix to issue #85
* Updated ElectroShotChargeAttr
Moved the Sp Atk boost to be inside the ElectroShotChargeAttr function
* Updated ElectroShotChargeAttr to raise SPATK before the move fires
* Updated ElectroShotChargeAttr with comments on process
* Updated formatting
2024-04-19 09:28:44 -04:00
Flashfyre
85b47be0b8
Fix battle info owned icon not factoring in ability
2024-04-19 09:03:14 -04:00
Flashfyre
46ce515fe4
Revert to not showing intro on mobile
2024-04-19 08:45:21 -04:00
Flashfyre
ecedd81052
Fix not using selected starter ability
2024-04-19 08:40:49 -04:00
Flashfyre
7ed8dba46a
Fix undefined variant for existing shinies in runs
2024-04-19 01:44:51 -04:00
Flashfyre
6220165315
Fix issue with undefined variant
2024-04-19 01:25:19 -04:00
Flashfyre
b546203118
Fix shiny eggs corrupting candy count
2024-04-19 01:01:57 -04:00
Flashfyre
3f9e7b4839
Working fix to shiny crash issue
2024-04-19 00:58:59 -04:00
Flashfyre
eebe39e1fe
Fix base forms showing as shiny
2024-04-18 23:10:18 -04:00
Flashfyre
89edcc38c6
Fix nature not setting properly
2024-04-18 23:06:05 -04:00
Flashfyre
c76f8c5e7e
Add tiered shiny variants
2024-04-18 22:52:26 -04:00
Flashfyre
a6ddda38ae
Properly encode credentials
2024-04-18 20:02:04 -04:00
Flashfyre
18bd75ca4f
Change forms to use url encoding
2024-04-18 19:08:53 -04:00
Xavion3
0b4963aefc
Block form changing abilities while fused
2024-04-18 18:56:50 -04:00
LaukkaE
d7ee958d29
Fix Sleep Talk bugs
2024-04-18 15:59:34 -04:00
Madmadness65
e07ba5680d
Replace Pikachu's cry with it's classic cry
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Generation 9 gave Pikachu back the electric noise cry, replacing it speaking it's name.
2024-04-18 12:16:49 -05:00
shayebeadling
aae40d2246
Implements infestation ( #184 )
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* Implements infestation
* removes partial
* wrong partial removed, fixed
* appropriate tag location in enum
* moved in battle-anim enum
2024-04-18 11:14:11 -04:00
Xavion3
6b46cd533a
Implement stat resetting moves
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Haze should probably have a custom message so it doesn't list the targets name
2024-04-18 10:53:02 -04:00
Xavion3
453c5644aa
Fix mold breaker + implement neutralising gas
2024-04-18 10:52:31 -04:00
Xavion3
3a64a8390a
Implement Psych Up
2024-04-18 10:51:30 -04:00
Flashfyre
5bd1577667
Change passives to exclude Disguise
2024-04-18 08:54:49 -04:00
Flashfyre
fe288ce16c
Add French move translation TS classes
2024-04-18 08:41:04 -04:00
Miguel S
8830b55061
Moves locales french
2024-04-18 08:41:04 -04:00
Miguel S
4330ee5543
Menu locales for french
2024-04-18 08:41:04 -04:00
Miguel S
30ddde6874
Fixed move name, effect typo
2024-04-18 08:41:04 -04:00
Flashfyre
eab38a5ad4
Add more exp gains options
2024-04-18 00:50:04 -04:00
Hans Sorongon
0948295a98
Add option to hide exp gains after a battle
2024-04-18 00:50:04 -04:00
Flashfyre
8ab21b99fb
Fix menu disabling
2024-04-18 00:24:57 -04:00
NxKarim
94d5eab489
Implemented Disguise (Better this time) and Quick Feet console spam fix ( #174 )
...
* Implemented Disguise
Somehow it works.
* Update ability.ts
* Update ability.ts
* Update ability.ts
* whitespace pain
* Form name typo
Co-authored-by: Samuel H <flashfireex@gmail.com>
* Implemented Disguise
Disguise
Merge
Merge
Merge
Merge
Disguise + Merge
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-18 00:09:28 -04:00
serif
8a1641786d
updated numerous Pokemon to BDSP/SV movesets
...
Haven't finished - will do the rest hopefully tomorrow
2024-04-17 22:43:50 -04:00
serif
0ddae73bf5
Update Pidgey, Rattata, and Spearow movesets to BDSP
...
Will update others later
2024-04-17 16:00:35 -04:00
dpMelian
4c128e9d26
feat: correct typo in AttackTypeBoosterModifierType constructor
...
Corrected "Inceases" to "Increases" in the description of the AttackTypeBoosterModifierType constructor to accurately reflect its functionality.
2024-04-17 15:59:57 -04:00
Flashfyre
6f3887a2eb
Remove unintended negative from fusion compatibility filter
2024-04-17 15:58:13 -04:00
Flashfyre
d210e3878e
Disable menu temporarily on receiving a voucher
2024-04-17 15:56:29 -04:00
Flashfyre
7155174d3c
Patch a certain bug
2024-04-17 14:49:18 -04:00
Madmadness65
be7a0d9ca6
Minor change to Shaymin's egg moves
2024-04-17 11:29:52 -05:00
Madmadness65
55cce8ce0d
Update Gen 4 egg moves
...
This time they have been thoroughly looked over before being submitted.
2024-04-17 10:47:41 -05:00
Tempoanon
cf2bd4d3da
Implement Charge and more abilities ( #163 )
...
* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add wind abilities and charge
* Implement Charge and more abilities
* Add i18n support and Beedrill fury cutter
* Fix merge conflict in taunt
* More English strings removed
2024-04-17 01:09:15 -04:00
Robert Antonius
db92663daa
Fixed switch out attacks trigger contact for the replacement pokemon
...
Changed force switch out attribute to be applied after the move is done.
Additionally manually typed switch out attacks to be non baton pass moves.
2024-04-17 01:07:50 -04:00
Madmadness65
5d1cd97411
Add G-Max move strings to the move locale file
...
Also a minor fix to decapitalize Mud and Water Sport's fade out messages.
2024-04-17 00:01:28 -05:00
Flashfyre
0758c44670
Add types to move translations
2024-04-16 18:26:10 -04:00
Flashfyre
b116828b07
Convert biome select UI handler to option select
2024-04-16 15:58:02 -04:00
Flashfyre
dfe320e712
Minor changes to biome paths
2024-04-16 15:22:19 -04:00
Flashfyre
61e1f2da15
Fix compile errors
2024-04-16 15:09:13 -04:00
lucfd
24408edfdc
Implemented Burn Up & Double Shock ( #161 )
...
* Implemented barrier-breaking moves
* removed (P) from move names
* refactored to support defog
* Implements Burn Up & Double Shock
* Removed code irrelevant to current PR
2024-04-16 15:07:38 -04:00
Flashfyre
1138530a0c
Remove partial and not implemented indicators from translations
2024-04-16 14:38:58 -04:00
shayebeadling
396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case ( #160 )
2024-04-16 14:34:57 -04:00
Ishan Patel
1f9834d1f6
Fixed when roost removes flying type ( #148 )
...
* Initial push with roost fix
* Roost fix
* Added GROUNDED to Levitate
* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S
7bc147166e
i18n for Pokemon moves ( #155 )
...
* i18n for moves
* Remove extra comma from merge
* Fixed some missing moves description
* Infer move i18n keys
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl
cfd30f16b2
Implements psycho shift
2024-04-16 13:15:00 -04:00
Xavion3
420d7fbade
Fix paralysis speed drop
...
Should only be 0.5x
2024-04-16 12:25:41 -04:00
Flashfyre
05bb384934
Update crit chance to gen 7 odds
2024-04-16 12:14:33 -04:00
Flashfyre
257e222b83
Fix being able to buy Sacred Ash without fainted party members
2024-04-16 12:04:52 -04:00
Flashfyre
4b77ba8c39
Fix certain elements not showing on loading screen on mobile
2024-04-16 11:26:23 -04:00
Flashfyre
986e907894
Don't show intro video on mobile
2024-04-16 10:59:15 -04:00
Madmadness65
5058bcf717
Adjust Cosmoem's evolution conditions
...
It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
2024-04-16 00:02:16 -05:00
shayebeadling
95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. ( #152 )
...
* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg
* present doesn't make contact
* removes console log
* only === 0
2024-04-16 00:41:15 -04:00
Hans Sorongon
e188e90d1c
Fix shoulder buttons not working issue
2024-04-16 00:07:59 -04:00
Flashfyre
e85179f7cd
Fix gamepad support not saving
2024-04-15 22:40:27 -04:00
Flashfyre
1ff206287a
Add setting for gamepad support
2024-04-15 20:13:58 -04:00
Flashfyre
0692a343a0
Fix duplicate candy count key for local
2024-04-15 19:47:12 -04:00
Flashfyre
4057fbf846
Formatting consistency changes
2024-04-15 19:45:10 -04:00
Hans Sorongon
1b41bdb8e3
Added built-in support for gamepads using Phaser.Gamepad
2024-04-15 19:45:10 -04:00
Flashfyre
ec4c395e87
Add more biome weather
2024-04-15 17:45:52 -04:00
prateau
c1b60afacd
Add snow climate animation
2024-04-15 17:45:52 -04:00
prateau
509954995c
update moves and abilities that takes effect in snow
2024-04-15 17:45:52 -04:00
prateau
0196cf8310
Add snow as a weather
2024-04-15 17:45:52 -04:00
Flashfyre
7275876120
Fix starter select issue with gender forms
2024-04-15 17:34:36 -04:00
Matthew Ross
c978fad286
Smack down should hit target charging fly
2024-04-15 16:24:57 -04:00
damocleas
a0fd462b5c
Nature Power move change for Town Metropolis and Plains ( #147 )
2024-04-15 16:23:44 -04:00
LaukkaE
e15b810f6a
Prevent crash with trace
2024-04-15 16:08:54 -04:00
Matt Ross
af4e9ff66e
Additional moves should hit fly, dig, dive ( #143 )
...
* whirlwind should hit pokemon charging fly
* Thunder should hit flying
* magnitude and fissure should hit dig
* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving
* reorder underwater in enums to match battler-tags order
* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas
3a1ebc9815
Nature Power move for all biomes
...
Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
Flashfyre
abc729ed5c
Revert "Replace intro with smaller file"
...
This reverts commit 8cce544536
.
2024-04-15 15:04:42 -04:00
Flashfyre
8cce544536
Replace intro with smaller file
2024-04-15 14:45:00 -04:00
Flashfyre
69d9f705a1
Fix issue with cache busting fix for intro video
2024-04-15 14:14:41 -04:00
Flashfyre
22f6521fcb
Ignore cache busting for intro video
2024-04-15 14:10:48 -04:00
Flashfyre
c1d641251b
Add Pagefault Games intro
2024-04-15 13:10:09 -04:00
LaukkaE
2a5351e2f6
impl Priority immunity abilities ( #137 )
2024-04-15 12:48:33 -04:00
serif
39eed2a275
Update move.ts
...
adds the rest of the biomes
2024-04-15 12:21:13 -04:00
AJ Fontaine
76edb00e31
Thermal Exchange
2024-04-15 12:18:00 -04:00
Flashfyre
9d92ec2a72
Fix nature power using wrong syntax for switch case
2024-04-15 10:45:40 -04:00
Flashfyre
398f2c5be0
Fix being able to overwrite data without a confirmation
2024-04-15 10:35:57 -04:00
Flashfyre
6e59b4dd77
Prevent saving on an outdated client
2024-04-15 10:09:51 -04:00
Xavion3
6881246d17
Implement check functions for abilities
2024-04-15 01:11:27 -04:00
Flashfyre
8819473dce
Lower price of Sacred Ash
2024-04-14 23:46:20 -04:00
Flashfyre
8dd0aa5384
Fix some female breeder names showing as male names
2024-04-14 22:56:25 -04:00
Madmadness65
e7f1969099
Implement Ivy Cudgel's type changing property
...
Basically a copy/paste of Raging Bull's code.
2024-04-14 21:41:12 -05:00
Matthew Ross
032ab95756
Additional check for can apply ability after move used
2024-04-14 22:40:26 -04:00
lucfd
d699a0f7d4
Implemented barrier-breaking moves ( #130 )
...
* Implemented barrier-breaking moves
* removed (P) from move names
* refactored to support defog
2024-04-14 22:26:58 -04:00
Madmadness65
e0dd7d6d48
Implement Shields Down's form change; Fix wild Rotom forms not appearing
...
Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Flashfyre
99aa7854c0
Prevent replacing learnset when species is overridden
2024-04-14 20:23:51 -04:00
surniki
208279ce77
Copies the moveset of the evolving Nincada to the newly generated pokemon for Shedinja.
2024-04-14 20:09:58 -04:00
shayebeadlingkl
be9d07ab1a
fixes targeting
2024-04-14 18:26:44 -04:00
Flashfyre
669bc367e5
Fix Super Luck working on the wrong side
2024-04-14 18:19:35 -04:00
shayebeadlingkl
8932a0b6f9
Implements Nature Power
2024-04-14 18:00:31 -04:00
Appo
c8445ba8dd
Implement Competitive
...
Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
Flashfyre
8ccdf6d554
Fix cachebusting
2024-04-14 15:47:00 -04:00
Flashfyre
f358e302e9
Give Ferroseed duplicate ability as hidden
2024-04-14 14:36:44 -04:00
shayebeadling
90ef58d7a4
Defiant implementation ( #128 )
...
* Defiant works, but self inflicted stat changes still proc the stat raise.
* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Madmadness65
73cf4e9f5c
Implement Thunderclap
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It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3
605e16fe35
Fix a bunch of moves
2024-04-14 13:16:28 -04:00
Tempoanon
946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize ( #108 )
...
* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish
c25cb50b31
Implement toxic chain ( #126 )
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* implement toxic chain
* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre
75ce0e8f73
Fix transform and imposter not copying ability
2024-04-14 12:23:49 -04:00
Xavion3
705ba0659e
Fix crash bug with sucker punch when not using a move
2024-04-14 12:06:21 -04:00
Flashfyre
598e695348
Fixed damage moves are unaffected by the multi lens
2024-04-14 12:02:44 -04:00
Xavion3
cc20d24afa
Implement sucker punch ( #121 )
...
* Implement sucker punch
* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65
1941939931
Fix Jungle Healing healing the user twice
...
It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Temps Ray
65961d5cc7
Fix bug in legendary gacha that reduced epic egg rates
2024-04-14 01:30:07 -04:00
Flashfyre
7e3ad88e4d
Hide candies for evolved starters
2024-04-14 00:14:23 -04:00
Xavion3
4078518c5f
Add support for ability changing effects ( #113 )
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* Add support for ability changing effects
* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
shayebeadling
f068b53d44
Show icon in dex for HA mons, like shiny ( #117 )
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* Show icon in dex for HA mons, like shiny
* Swaps the star with the HA capsule
* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
neverblde
cdab38abda
Don't escape interpolation values
2024-04-13 23:02:32 -04:00
Flashfyre
796f69daeb
Lower candy costs for lower-cost starters
2024-04-13 20:41:51 -04:00
Madmadness65
77368986fe
Change Rotom and Carbink's passive abilities
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Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre
000d31f663
Fix use candy menu showing up for evolved starters
2024-04-13 19:36:43 -04:00
Flashfyre
c369e9ed85
Change layering on certain starter select ui elements
2024-04-13 19:28:32 -04:00
Flashfyre
61ce0887ef
Fix candy menu not showing for species with only 1 starter move
2024-04-13 19:21:59 -04:00
Flashfyre
608c024749
Fix crash on starter select when scrolling generations
2024-04-13 19:06:33 -04:00
Flashfyre
824a73ef71
Add candy system for passives and value reductions
2024-04-13 18:59:58 -04:00
EmoUsedHM01
c84531af35
Gave Regigigas Normalize as a HA following a discussion about it on Discord
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Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
LaukkaE
8cf8ce1258
Fix terrain power boosting
...
fix
2024-04-13 13:51:13 -04:00
neverblde
df949be2bd
Refactor some string literals into i18next
2024-04-13 00:49:14 -04:00
Xavion3
66ef42db85
Update ability attributes
2024-04-12 22:25:22 -04:00
kleekie
3d38ad14ca
Add crash damage message + battle info update for missed/ineffective moves
2024-04-12 22:21:07 -04:00
Madmadness65
92812aae1d
Draining Kiss now restores 75% of damage dealt
2024-04-12 19:02:24 -05:00
Flashfyre
f6770b83b5
Add missing passive parameter to BonusCritAbAttr
2024-04-12 19:31:08 -04:00
Flashfyre
086c64b8f8
Fix invalid constructor arguments to always crit tag
2024-04-12 18:44:20 -04:00
EmoUsedHM01
cabba43598
Added support for Super Luck with BonusCritAbAttr ( #106 )
...
* Fixed Super Luck, and added a new BonusCritAbAttr
* Added crit clause for BonusCritAbAttr ( Super Luck )
* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev
eb791747fe
Last respects Fully Implemented ( #105 )
...
* Last Respects fully implemented
* Fixed Last Respects
* Last Respects Fully Implemented
* Last Respects Fully Implemented
---------
Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson
389278a1b0
Implement download ( #99 )
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* Implement Download
* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01
930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it ( #103 )
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* Added a new BattlerTagType and support for Laser Focus
BattlerTagType.ALWAYS_CRIT
* Updated battler-tags to support ALWAYS_CRIT
* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type
* Updated the crit formula to include the new critAlways
* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65
dcb4688c76
Revert "Update Gen 4 & 9 egg moves"
...
This reverts commit eef83432ab
.
2024-04-12 14:54:01 -05:00
Madmadness65
eef83432ab
Update Gen 4 & 9 egg moves
2024-04-12 14:40:14 -05:00
Matthew Olker
d2ebb499d8
Fix broken call in force switch out
2024-04-12 07:44:45 -04:00
EmoUsedHM01
fba98ffa0c
Updated ForceSwitchOutAttr ( #90 )
...
* Updated ForceSwitchOutAttr
Should fix issue #83
* Removed the additional indents
* Updated the import and fixed the ForceSwitchOutAttr coding errors
* Removed the rest of the indents
* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3
20b6612cd1
Add support for hidden power
2024-04-12 01:45:19 -04:00
James Lin
73c9625df1
Add i18next framework to enable further contributions ( #96 )
...
* prototype
* Update with comments and type safety
2024-04-11 23:47:03 -04:00
spongario
d06003d22c
fix formatting
2024-04-11 23:18:37 -04:00
spongario
07ff22e53d
fix for Psychic Terrain blocking Protect Moves
2024-04-11 23:18:37 -04:00
Flashfyre
a793aedd29
Don't transfer baton item if target is already holding one
2024-04-11 20:58:24 -04:00
Xavion3
747a039a2e
Add support for strength sap
2024-04-11 20:55:21 -04:00
Flashfyre
3961550f62
Fix fusion move learning bug and inaccurate HP in battle info
2024-04-11 20:40:16 -04:00
Flashfyre
3e9fdc2d0a
Fix rest not overriding status
2024-04-11 20:01:43 -04:00
Flashfyre
eaf993e76f
Fix starter select types not respecting form
2024-04-11 19:10:56 -04:00
Flashfyre
49f2a5d3eb
Unimplemented moves cannot be selected by the play
2024-04-11 18:53:03 -04:00
Flashfyre
716388c92b
Fix Pupitar losing hidden ability
2024-04-11 18:33:58 -04:00
Flashfyre
d50521755e
Fix fusion move merge happening after wave end
2024-04-11 16:30:29 -04:00
AppleOfTheDark
d05fab041c
Snow Cloak Conditional Fix ( #91 )
...
* Snow Cloak Hail Condition Fix
Snow Cloak's evasion wasn't actually checking for hail, so the condition has been added.
* Snow Cloak
getWeatherCondition is not meant to have a capital.
2024-04-11 15:52:15 -04:00
Flashfyre
3d959e3860
SpDef boost in sandstorm only applies to rock types
2024-04-11 14:52:32 -04:00
Flashfyre
af23bfc1f9
Fix post-summon abilities sometimes triggering twice on switch
2024-04-11 12:35:22 -04:00
Flashfyre
053c07cfba
Fix being able to use rest without drawback when unable to sleep
2024-04-11 12:14:03 -04:00
Flashfyre
377dabdb27
Boss buffs ignore abilities
2024-04-11 12:11:55 -04:00
Flashfyre
1d0f04d629
Add type icons to starter select
2024-04-11 11:39:08 -04:00
Flashfyre
f2a141cf15
Fix Mega evolutions causing ability slot to be lost
2024-04-11 11:09:07 -04:00
Flashfyre
c14c581248
Weather damage counts as neutral damage
2024-04-11 10:33:08 -04:00
Flashfyre
43bf8e13ea
Fix stack overflow with weather abilities
2024-04-11 09:39:15 -04:00
Flashfyre
fbb901e591
Temporarily disable passive abilities
2024-04-11 09:30:40 -04:00
Flashfyre
31050a5181
Add passive secondary abilities for bosses
2024-04-11 09:24:03 -04:00
Flashfyre
75075c6fab
Update missing save data handling
2024-04-11 00:18:16 -04:00
AppleOfTheDark
b9a068e3b7
Implement Shed Skin (and Hydration!) ( #84 )
...
* Implement Shed Skin (and Hydration!)
Implemented Shed Skin, with a 1/3 chance to remove a non-volatile status condition if inflicted with it at the end of each turn. While doing this I noticed Hydration is the same effect but in Rain/Heavy Rain, so I implemented that too.
* Update to ability.ts based on changes.
Formatting errors should be largely fixed, and we've switched from Math.rand to Utils.
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-11 00:16:09 -04:00
Madmadness65
b2beb8e0c8
Chespin now has Tackle at level 1
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Minor change to give the only starter without a normal attack one. Chesnaught *does* have it at level 1 oddly enough.
2024-04-10 21:59:08 -05:00
Jason Halvorson
a337e9499a
Fix Diancie's gender
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Diancie is genderless, so I've removed it's gender
2024-04-10 22:41:53 -04:00
Xavion3
4f1fa4e192
Fix random category
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Also fix the variable name
2024-04-10 22:41:16 -04:00
Xavion3
4f63b83bd9
Add support for variable category moves
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Also lets shell side arm poison
2024-04-10 22:41:16 -04:00
ARSOD-Z
7c8aed50cd
trainer dialogue ( #81 )
2024-04-10 22:39:42 -04:00
Flashfyre
8dc96c0070
Fix triggering summon ability on load
2024-04-10 20:57:22 -04:00
Stophles
f418fe294a
Rapid Spin now removes traps/seeds, added (P) back on
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Rapid Spin now removes the tags for trapping moves and seeds rather than having them lapse. Re-added the (P) to the move since clearing arena hazards hasn't been implemented yet.
2024-04-10 20:37:11 -04:00
Flashfyre
81536e7e8e
Ignore fusion species generation on egg hatch
2024-04-10 20:31:52 -04:00
Flashfyre
bd556e3c68
Fix Fillet Away
2024-04-10 17:31:39 -04:00
Flashfyre
f45b21afde
Revert "Fillet Away"
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This reverts commit 97144077f2
.
2024-04-10 17:23:31 -04:00
Kieru Snowbell
97144077f2
Fillet Away
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I wanted to use it, so I coded it.
2024-04-10 17:21:07 -04:00
Flashfyre
350aa30a35
Fix issue with status effect move AI
2024-04-10 15:39:36 -04:00
LaukkaE
3a2f364b41
Fix protect having a chance to fail twice in a row
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Account for other types of protecting moves
2024-04-10 15:01:38 -04:00
Flashfyre
151b751300
Fix crash when stealing an enemy item not in player pool
2024-04-10 14:31:29 -04:00
Flashfyre
8d751b22e2
Fix rare alignment edge case with fusion icons
2024-04-10 13:30:04 -04:00
Flashfyre
a9040edc84
Drastically reduce chance of natural fog
2024-04-10 12:56:31 -04:00
Flashfyre
012158e7ff
Improve enemy move selection AI
2024-04-10 12:49:23 -04:00
Flashfyre
ca778e07d5
Implement Pokemon fusion icons
2024-04-10 10:57:06 -04:00
LaukkaE
973eefee1d
Add electric terrain electric type boost
2024-04-10 09:12:27 -04:00
LaukkaE
2a5cfbf758
Psyblade & Rising voltage affected by Electric Terrain
...
fix
2024-04-10 09:12:27 -04:00
Xavion3
6078154a87
Add support for weather ball
...
Support both type changing and power boosting
2024-04-10 08:46:48 -04:00
Flashfyre
eb5bdb07a8
Add outage handling
2024-04-10 01:32:49 -04:00
Flashfyre
5f0815bc3c
Add cookie expiration
2024-04-10 00:29:03 -04:00
Flashfyre
15e3fefd80
Properly reset data when logging out to avoid data leakage
2024-04-09 18:48:34 -04:00
kd8lvt
3e5a0d5c9c
Implement Aftermath ( #71 )
...
* Implement Aftermath
* Clean up unused imports & Consistency
* Minor changes
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-09 18:05:15 -04:00
Flashfyre
8ec7333b1e
Re-disable data imports
2024-04-09 17:22:38 -04:00
Flashfyre
e672ead184
Indicate starters that exceed cost on starter select and show values for locked starters
2024-04-09 16:58:56 -04:00
Flashfyre
2a6042ff7e
Add HP Bar Speed setting and fix Grip Claw HP skip bug
2024-04-09 15:34:57 -04:00
Flashfyre
d9849c5e70
Ignore stat change animations when move animations are disabled
2024-04-09 15:17:42 -04:00
Flashfyre
b892a8b40e
Add option to disable move animations
2024-04-09 15:06:47 -04:00
LaukkaE
c9eff345cf
Implement Aura Wheel and Raging Bull types ( #69 )
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* Implement Aura Wheel and Raging Bull types
* Account for fusion
2024-04-09 14:02:41 -04:00
Flashfyre
eff64db70e
Use bitmap text for modifier text for optimization
2024-04-09 13:59:46 -04:00
Flashfyre
b48dd1c7fc
Fix some trap tag messages
2024-04-09 12:42:18 -04:00
Flashfyre
1301eeb0b9
Superficial change to trigger a new build
2024-04-09 12:34:28 -04:00
Flashfyre
093b95df41
Add auto hide timer for ability bar
2024-04-09 12:08:38 -04:00
Flashfyre
88de47d8d8
Fix starter moveset logic for starters with forms
2024-04-09 11:52:34 -04:00
LaukkaE
2623313970
Toxic accuracy skip, fix thousand waves
2024-04-09 11:48:04 -04:00
Flashfyre
a2e57bf1f7
Add unsaved changes to Super Fang benefit score
2024-04-09 11:25:15 -04:00
Flashfyre
5ee95bcd17
Add Super Fang target benefit score
2024-04-09 11:04:09 -04:00
Flashfyre
ec51ba7417
Add back ability to hold down confirm and cancel buttons
2024-04-09 09:14:11 -04:00
neverblde
3874597345
Revamp input handling
2024-04-09 08:42:56 -04:00
Madmadness65
78dc98eb56
Add former HMs as TMs
...
This adds Cut, Strength, Flash, Rock Smash, Rock Climb, and Defog as new potential TMs.
Also adds Spiky-eared Pichu into the game for implementation at a later time.
2024-04-09 02:16:12 -05:00
Flashfyre
d226f4f564
Add a new splash message
2024-04-09 01:43:12 -04:00
Flashfyre
389036a56f
Temporarily add back data import
2024-04-08 23:29:07 -04:00
Flashfyre
611d78718d
Fix additional line break bug
2024-04-08 21:10:53 -04:00
Flashfyre
665eece2ac
Slightly nerf early-mid to late-mid rival battles
2024-04-08 18:05:42 -04:00
Flashfyre
52f0f5a149
Fix status move immunity not working (ie. Thunder Wave)
2024-04-08 16:02:12 -04:00
Flashfyre
5844f2d742
Fix poison immunity abilities not working with toxic
2024-04-08 13:21:06 -04:00
Flashfyre
4a528aebcc
Fix one hit KO moves not working properly
2024-04-08 12:52:37 -04:00
Flashfyre
5617aa9772
Re-implement counter changes and Metal Burst with missing property added
2024-04-08 12:13:34 -04:00
Flashfyre
db24880064
Revert "Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute"
...
This reverts commit e24c79d541
.
2024-04-08 12:08:47 -04:00
Potattiummm
e24c79d541
Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute
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Changed Counterdamage attribute to include a multiplier for metal burst and comeuppance. Changed logic for Comeuppance that caused it to always fail, no matter if a physical or special move hit it. Implemented Metal Burst.
2024-04-08 12:06:34 -04:00
Flashfyre
fbec7b8823
Only apply Pressure effect when targeted
2024-04-08 11:06:06 -04:00
LaukkaE
34cb70afa5
Implement Triage and Gale Wings
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add move.ts
2024-04-08 10:16:50 -04:00
Flashfyre
dff22c4cae
Add shiny indicator on summary screen
2024-04-08 10:12:06 -04:00
Flashfyre
fdcefbd5c1
Fix weather and terrain abilities not applying in endless mode on biome switch
2024-04-08 09:31:30 -04:00
Matthew Olker
b7130e28d9
Additional Move Change Fixes
2024-04-08 08:36:02 -04:00
Flashfyre
efb957cd4b
Fix crash with generating fused species name
2024-04-08 08:33:22 -04:00
Madmadness65
f16f4576fe
Temporarily mark Rotom as unable to change forms
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This was affecting its ability to appear as forms in the wild and should now be fixed. Nymble's initial value change was an overcorrection and has been lowered from 4 to 3.
2024-04-08 02:01:45 -05:00
musicman928
b7368afa9e
Add type change abilities
2024-04-07 22:27:07 -07:00
Flashfyre
a0e2427974
Fix strong winds effect not working on moves
2024-04-07 23:18:04 -04:00
Matthew Olker
8b382dd42e
Fix Calyrex Rider uanble to change starter moves
2024-04-07 22:57:22 -04:00
Flashfyre
4531ef1ff2
Fix minor issue with fusion name generation
2024-04-07 22:56:22 -04:00
Flashfyre
87aae2ff1c
Nerf enemy evolution levels and first gym leader
2024-04-07 21:56:38 -04:00
Flashfyre
b767a90464
Fix adding unintended space to beginning of messages
2024-04-07 21:38:04 -04:00
Flashfyre
13167a3901
Fix line break issues with evolution screen
2024-04-07 21:18:52 -04:00
Flashfyre
0b773ee9c6
Moves by Pokemon not on field are cancelled (IE Future Sight)
2024-04-07 20:44:57 -04:00
Flashfyre
10f987cc5e
Fix not setting non initially visible party members as seen
2024-04-07 20:16:03 -04:00
Flashfyre
737499b1e9
Fix voucher screen crash
2024-04-07 20:12:45 -04:00
Flashfyre
89de4b511b
Fix mixed gender names for female guitarist
2024-04-07 19:50:15 -04:00
Flashfyre
9ef13e5f67
Fix crash related to null text
2024-04-07 19:11:34 -04:00
Flashfyre
07aac12a2b
Fix and re-implement improved text overflow logic
2024-04-07 18:58:19 -04:00
LaukkaE
fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints ( #53 )
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* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints
add phases.ts
remove unused import
spacing
fix
* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Flashfyre
d41101083e
Halve fog accuracy reduction
2024-04-07 17:12:53 -04:00
Madmadness65
c9de57185e
Implement Sand Spit ability; Increase Nymble's starter cost
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The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Potattiummm
0597d04784
Added Ice Scales
2024-04-07 19:36:56 +01:00
Flashfyre
2ee2535df4
Comment out text overflow change
2024-04-07 10:56:09 -04:00
Flashfyre
689d4700c1
Add 2 second confirmation delay when overwriting save
2024-04-07 10:28:23 -04:00
Flashfyre
5437d315c0
Uncap damage reduction tokens past wave 2000
2024-04-07 09:13:16 -04:00
neverblde
6decbec6a9
Fix pokemon applying burn reduction
2024-04-07 08:49:46 -04:00
Flashfyre
fae5b642f6
Improve fusion names with a space present
2024-04-07 00:28:37 -04:00
Flashfyre
39667f3398
Fix freezing after pressing new game without endless unlocked
2024-04-07 00:06:44 -04:00
Madmadness65
90f6005603
Update Gen 3 egg moves
2024-04-06 23:00:53 -05:00
Flashfyre
e747fa2ecd
Increase endless mode limit to 15
2024-04-06 23:50:26 -04:00
Jason Halvorson
9449de4854
Fix battle stat booster text to match effect again
...
Battle stat boosters were changed to 5 turns in
e5ffc1e2db
2024-04-06 23:25:39 -04:00
Madmadness65
0cb008adb0
Implement Gooey and Tangling Hair abilities
2024-04-06 22:18:12 -05:00
Flashfyre
cc98d9da7d
Validate full shiny party achievement on initial encounter
2024-04-06 23:14:13 -04:00
Flashfyre
70a4d54ec9
Predetermine overflow line breaks
2024-04-06 23:03:20 -04:00
Madmadness65
af3d9cb34c
Implement Steam Engine ability
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Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65
8446130728
Fully implement Spiky Shield move
2024-04-06 21:50:17 -05:00
Flashfyre
570f10345b
Add missing weather effects for fog and strong winds
2024-04-06 22:10:38 -04:00
Flashfyre
9ee9a0a86b
Fix egg hatch screen issues
2024-04-06 21:48:48 -04:00
kd8lvt
70ce649eec
Implement contact-damage abilities ( #49 )
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* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.
* Implement Rough Skin
* Implement Iron Barbs and make Rough Skin code reusable for other abilities
* Remove unused import
* Changes for consistency
* Add missing ceiling function to damage
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65
d1accabada
Add missing shiny white-striped Basculin icon
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Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre
59cb4daa52
Fix gendered form evolutions always assigning male
2024-04-06 20:48:58 -04:00
Flashfyre
e5ffc1e2db
Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier
2024-04-06 20:15:19 -04:00
Flashfyre
6821404023
Filter out sacrificial moves from boss movesets
2024-04-06 19:41:12 -04:00
JackSmith5202
b7913e2a82
Implement Sticky Web
2024-04-06 19:08:47 -04:00
Flashfyre
f762cf1eb3
Add extra weight to battle count splash message
2024-04-06 18:32:24 -04:00
Flashfyre
0d2f3e0388
Add battle count splash
2024-04-06 18:29:17 -04:00
LaukkaE
4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor ( #46 )
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* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor
fix
fix
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Stophles
a17a9160b3
Checking Flinch before Confusion/Infatuation ( #47 )
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* Recharge checked earlier, Move Tags not checked if move cancelled
Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging. If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)
* PRE_MOVE Lapse added for Recharge, Recharge now cancels
Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.
* Changed spacing
* Added Flinch to PRE_MOVE Lapse
Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
2024-04-06 15:32:54 -04:00
Flashfyre
1f860d6d1d
Fix fusion evolution items not working on fully evolved species
2024-04-06 14:32:55 -04:00
Flashfyre
a8ec37e7fa
Fix both side switch out moves softlocking
2024-04-06 12:38:07 -04:00
Flashfyre
307c84914e
Buff IV Scanner item
2024-04-06 10:37:54 -04:00
Madmadness65
36a8939f13
Update a few evolution methods
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Dawn Stone is no longer used, as Snorunt is now a gender-dependent evolution. Basculegion now evolves at a higher level.
2024-04-06 09:22:24 -05:00
Madmadness65
a8acf1ee1a
Try fixing wild Rotom encounters
2024-04-06 02:13:12 -05:00
Flashfyre
751fcf31ca
Recoil damage bypasses endure
2024-04-06 01:56:49 -04:00
Matthew
3dabfd3c55
Fix sturdy
2024-04-06 01:51:42 -04:00
Flashfyre
1bf2a725c9
Fix softlock with double battle fainting
2024-04-06 01:36:20 -04:00
Flashfyre
7fc4dbce85
Fix immutable weather conditions expiring
2024-04-05 23:45:31 -04:00
Flashfyre
5ebc351e4f
Add a long-term goal
2024-04-05 22:58:40 -04:00
Flashfyre
9a9f093f5c
Aegislash reverts to shield mode when returned
2024-04-05 21:18:23 -04:00
Flashfyre
4c383e105f
Add evolution for secondary fusion species
2024-04-05 21:12:29 -04:00
Matthew
1085e0f692
Weather damages through enduring
2024-04-05 20:49:42 -04:00
Stophles
314b7dba43
Fixing Confusion triggering after Sleep, Paralysis, and Recharging ( #44 )
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* Recharge checked earlier, Move Tags not checked if move cancelled
Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging. If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)
* PRE_MOVE Lapse added for Recharge, Recharge now cancels
Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.
* Changed spacing
2024-04-05 20:42:30 -04:00
Matthew
5b2925cf85
Endure updated
2024-04-05 18:50:10 -04:00
Flashfyre
e2a49ffa25
Fix critical hits causing decimal damage
2024-04-05 18:38:46 -04:00
Flashfyre
e361922091
Revert "Added stat boost for fell stinger"
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This reverts commit 9c3595c81a
.
2024-04-05 18:33:18 -04:00
Potattiummm
9c3595c81a
Added stat boost for fell stinger
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added the stat boost for a ko with fell stinger
2024-04-05 18:28:34 -04:00
Matthew
6b5bc5b830
Fix duplicate transition at the end of batch hatching
2024-04-05 17:53:36 -04:00
Flashfyre
77e8ff3785
Nerf critical hit damage to 1.5x
2024-04-05 15:47:46 -04:00
Madmadness65
9e986390eb
Implement Glitzy Glow and Baddy Bad moves
2024-04-05 14:28:50 -05:00
Flashfyre
a6a382e357
Fix Poison Point odds
2024-04-05 14:38:54 -04:00
Matthew
0c579de6b1
Hatch Cleanup
2024-04-05 14:27:07 -04:00
Flashfyre
1167b21d7e
Fix Poison Point not working
2024-04-05 14:26:41 -04:00
Flashfyre
7887788e36
Minor adjustment for final boss
2024-04-05 14:11:21 -04:00
Flashfyre
d88871a86b
Bosses prefer not to use sacrificial moves
2024-04-05 12:36:09 -04:00
Flashfyre
a3fcf3f3d2
Lower Master Ball weight
2024-04-05 12:34:35 -04:00
Flashfyre
e7ba9b7b06
Master balls can bypass boss bar segments
2024-04-05 12:30:48 -04:00
Flashfyre
3d083a7d4d
Increase Flamigo starter value
2024-04-05 12:03:00 -04:00
Jaime
a511f7ee0f
Small fix for Reflect/Light Screen/Aurora Veil
2024-04-05 11:56:21 -04:00
Matthew
8945de6d59
Implement Pay Day and Make it Rain
2024-04-05 11:55:16 -04:00
Jaime
887a4176ab
Implemented moves Reflect, Light Screen and Aurora Veil
2024-04-05 11:44:21 -04:00
Flashfyre
37eb5c8eb0
Add more recent move selections for trainer and boss Pokemon
2024-04-05 11:42:55 -04:00
Flashfyre
b221c519a4
Fix party shiny odds check on locked reroll
2024-04-05 11:37:07 -04:00
Flashfyre
ad6924485f
Change Shelmet and Karrablast evolution conditions to having caught eachother respectively
2024-04-05 11:11:40 -04:00
Flashfyre
dd2743bcf5
Discourage enemy trainers from switching too much consecutively
2024-04-05 10:59:03 -04:00
LaukkaE
a214e815bc
implement Regenerator ( #37 )
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* implement Regenerator
* fix
2024-04-05 10:32:36 -04:00
Flashfyre
5bed242002
Add Lock Capsule item and update reroll logic
2024-04-05 10:14:49 -04:00
Flashfyre
efb6b9dbc9
Fix stat drops always being ignored
2024-04-05 07:32:56 -04:00
Flashfyre
8169db62ef
Make token changes compatible with old saves
2024-04-05 01:00:11 -04:00
Flashfyre
2fab4a35ab
Fix critical hit logic
2024-04-05 00:13:03 -04:00
Flashfyre
eaba6e655c
Revert crit change
2024-04-04 23:57:28 -04:00
Flashfyre
a45fe05f53
Critical hits ignore stat drops and X items last 10 battles
2024-04-04 23:32:09 -04:00
Flashfyre
5fd50eae40
Add missing Shiny Gallade sprite
2024-04-04 22:56:37 -04:00
Madmadness65
850c58844f
Add TM compatibility for Indigo Disk DLC Pokémon
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If there's any other Pokémon missing TM compatibility, please tell me and I'll add it too.
2024-04-04 21:52:23 -05:00
Stophles
636fc22141
Toxic Spikes - Properly removed by statused Poison types ( #36 )
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* Toxic Spikes - Properly removed by statused Poison types
Toxic spikes should now be removed by poison types who are statused before they are switched to, instead of ignoring their entry
* Toxic Spikes update
Fixed duplicate code
2024-04-04 22:45:33 -04:00
Flashfyre
8b84965d7a
Remove revive tokens, nerf heal token, add endure token
2024-04-04 22:42:24 -04:00
Flashfyre
4afa0bf142
Fix damage booster type check
2024-04-04 21:16:25 -04:00
Flashfyre
e191ae0567
Nerf damage and protection tokens to half
2024-04-04 20:53:41 -04:00
Flashfyre
ea562bbd87
Increase attack type booster limit to 99
2024-04-04 20:42:55 -04:00
Flashfyre
e76fa25bc8
Fix attack type boosters applying universally and buff Soul Dew
2024-04-04 20:33:08 -04:00
Jaime
925bb73f0b
Implemented the moves Stored Power and Power Trip
2024-04-04 19:47:20 -04:00
Flashfyre
87e0e06b9e
Add faster evolution skipping
2024-04-04 18:54:50 -04:00
Jaime
36b3c91276
Implemented the abilities Stamina and Weak Armor
2024-04-04 18:35:15 -04:00
Flashfyre
6a62ae1b5a
Only block confirm and cancel inputs with delayed option UI
2024-04-04 18:07:24 -04:00
Flashfyre
4f0b1fdcfb
Fix namebox not updating with theme
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Fix namebox not updating with theme; ban certain species from being used by trainers
2024-04-04 18:00:21 -04:00
Flashfyre
3e99ed6bb6
Level up sound no longer pauses BGM
2024-04-04 17:43:37 -04:00
Flashfyre
5010793a32
Add starter select screen cursor wraparound
2024-04-04 16:19:45 -04:00
Madmadness65
9310c4d340
Correct the values of many recoil attacks
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Many were just dealing a fourth of the damage when they should be dealing a third or even half.
2024-04-04 15:17:38 -05:00
Flashfyre
326918a5f1
Add retry option (easy mode)
2024-04-04 15:22:05 -04:00
Flashfyre
23a8fb1fc9
Fix fainted ally targeted attacks redirecting to self
2024-04-04 14:42:20 -04:00
Flashfyre
48ff8b248b
Fix crash on starter screen related to form index out of bounds
2024-04-04 14:24:02 -04:00
Flashfyre
b04cdd3f60
Fix final boss burn cheese
2024-04-04 14:20:14 -04:00
Matthew
dc9dc98c71
Adding Env files for Local Development Ease
2024-04-04 13:52:13 -04:00
Madmadness65
62e6f28dc7
Add Behemoth attacks as "level 0" moves for Zacian & Zamazenta
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A temporary workaround until the proper implementation can be done (having Iron Head, then replacing with Behemoth attacks on form change).
2024-04-04 12:34:58 -05:00
Flashfyre
3774b6e214
Fix type icon type not updating when types are changed
2024-04-04 13:30:49 -04:00
Flashfyre
0f7b55c328
Update egg moves
2024-04-04 12:46:35 -04:00
Flashfyre
7d58f2885a
Only cap damage booster tokens at 999
2024-04-04 12:30:49 -04:00
Flashfyre
fcecad8707
Add monotype icons
2024-04-04 12:27:41 -04:00
Flashfyre
7b85b92a6e
Increase damage and reduction token stack limit
2024-04-04 11:59:02 -04:00
LaukkaE
217ffcfb26
Implement Heat Crash and Heavy Slam
2024-04-04 11:38:16 -04:00
Madmadness65
8351bdd14a
Allow Vivillon forms to be caught; remove Calyrex forms from the wild
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It was either removing the form changes or removing the encounters, and the latter made more sense to me.
2024-04-04 10:22:15 -05:00
LaukkaE
785e7c14b5
fix switch statement logic
2024-04-04 10:24:48 -04:00
Flashfyre
075db8ae0c
Show icon when saving data
2024-04-04 10:16:29 -04:00
Flashfyre
aa421b5d10
Fix move animation defaults not working (fixes Tackle crash)
2024-04-04 09:45:25 -04:00
Flashfyre
6c59ed27ce
Give more detailed error when move animation fails to load
2024-04-04 09:22:12 -04:00
Flashfyre
b2441fb365
Fix same turn charge moves not working properly
2024-04-04 08:51:46 -04:00
Flashfyre
8e72ca5bfc
Fix crash related to form-specific cries
2024-04-04 08:38:10 -04:00
Flashfyre
de77db70d7
Rerolls lock rarity tiers and price accordingly
2024-04-04 00:38:02 -04:00
Flashfyre
35cc37deb6
Only allow importing data locally
2024-04-03 23:47:49 -04:00
Flashfyre
a5f78e59b0
Fix Minimize only raising evasion by one stage
2024-04-03 21:31:42 -04:00
Flashfyre
d86c1200f8
Add battle info type icons
2024-04-03 21:19:42 -04:00
Flashfyre
c4e8499a6c
Increase password field length
2024-04-03 19:23:48 -04:00
Flashfyre
1323093eb5
Fix enemy item generation softlock with no attack moves
2024-04-03 19:01:09 -04:00
Flashfyre
d304cae19f
Fix typo setting ability text to color
2024-04-03 18:15:41 -04:00
Flashfyre
382b70ed60
Minor final boss tweak and color hidden ability on catch/hatch info
2024-04-03 17:18:32 -04:00
Flashfyre
563ff21ad4
Fix moveset generation priority reversed
2024-04-03 16:35:11 -04:00
Flashfyre
77cf3032cf
Add title screen music by edifette
2024-04-03 14:33:23 -04:00
Flashfyre
8d9ccd58d7
Fix charge moves breaking with multi lens
2024-04-03 14:22:12 -04:00
Flashfyre
4d2d04858f
Fix tera power boost still applying when multi scope is held
2024-04-03 12:36:19 -04:00
Flashfyre
b99b781e0c
Fix Baton Pass logic and enemy multi hit AI hitting ally
2024-04-03 12:14:26 -04:00
Flashfyre
5759a5e5ce
Add Multi Lens item
2024-04-03 11:42:09 -04:00
Flashfyre
ae03f541dd
Allow Kyurem forms to be fused
2024-04-03 10:38:36 -04:00
LaukkaE
09129410af
Implement/Fix Thousand arrows ( #28 )
...
* implement Thousand Arrows
* discard unused code
* formatting changes
* fixes
2024-04-03 09:33:11 -04:00
Flashfyre
517b012736
Add Wiki link under community
2024-04-03 09:26:48 -04:00
Flashfyre
7400ba0503
Update IVs in dex on evolution
2024-04-03 09:23:45 -04:00
Flashfyre
880433a7f8
Fix not setting initial nature override
2024-04-02 23:47:48 -04:00
Flashfyre
6bb40c6d15
Fix Soul Dew not factoring in overridden nature
2024-04-02 23:21:55 -04:00
Flashfyre
785840fdf4
Fix crash
2024-04-02 23:12:30 -04:00
Flashfyre
84f6456972
Use nature override property instead of overwriting base nature
2024-04-02 23:00:56 -04:00
Flashfyre
e8b5d7aa3e
Unsplicing no longer requires an item
2024-04-02 20:51:43 -04:00
Flashfyre
dba93a21f0
Fix terrain color ratio
2024-04-02 20:25:35 -04:00
Samuel H
4f82ff9819
Implement Mints ( #27 )
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* Implement mints to change natures
* Merge main
* Merge main
2024-04-02 20:04:42 -04:00
Madmadness65
08beae9cee
Implement Embody Aspect abilities
...
More work toward getting Ogerpon's unique Terastal forms functional. Also fixes the graphics for the Terastal Ogerpon forms, as they were scaled incorrectly.
2024-04-02 18:03:49 -05:00
Flashfyre
db960d9a98
Cap breeder party member base total below 450
2024-04-02 18:25:43 -04:00
Flashfyre
f95f3ff30e
Implement Magic Guard ability
2024-04-02 15:14:07 -04:00
Flashfyre
b9b7afb3ee
Fix resetting nature on starter screen when updating other properties
2024-04-02 14:32:51 -04:00
Flashfyre
f540aeb804
Check specific form change items for compatibility before allowing them to be held
2024-04-02 14:20:30 -04:00
LaukkaE
bd1af25c01
implement Darkest Lariat, Chip Away and Sacred Sword ( #26 )
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* implement darkest lariat, chip away, sacred sword
* fix
2024-04-02 13:51:38 -04:00
Flashfyre
2e728307c3
Fix arena traps applying twice in double battles
2024-04-02 12:00:41 -04:00
Flashfyre
cb39a4a156
Lower volume of loud battle animation sounds
2024-04-02 11:53:27 -04:00
Flashfyre
d9ebf99cdd
Rework logic for defeat ability trigger
2024-04-02 10:13:00 -04:00
Flashfyre
53c0d501cc
Fix Giratina Origin form change not working
2024-04-02 10:12:21 -04:00
LaukkaE
09d7b68668
Implement Foul Play ( #24 )
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* Implement Foul Play
* Cleanup
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-02 09:16:35 -04:00
Flashfyre
68f0692849
Fix logic to prevent healing tokens from healing to full
2024-04-02 01:44:38 -04:00
Flashfyre
91ab0b4b32
Fix Sturdy HP check in wrong place
2024-04-02 01:15:53 -04:00
Flashfyre
e171b10d40
Fix Sturdy enduring all hits instead of just from full HP
2024-04-02 01:03:29 -04:00
Flashfyre
a33dd47853
Re-implement fixed moveset generation with fix
2024-04-02 00:48:13 -04:00
Flashfyre
5e8b5c8ac7
Revert "Rework moveset generation logic and fix window selection crash"
...
This reverts commit 321c3f3e90
.
2024-04-02 00:27:15 -04:00
Flashfyre
321c3f3e90
Rework moveset generation logic and fix window selection crash
2024-04-02 00:16:06 -04:00
Madmadness65
b2f79c5756
Partially implement Good as Gold
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It can block basic status attacks currently.
2024-04-01 22:16:16 -05:00
Flashfyre
2ec471708d
Healing tokens can't heal to full HP
2024-04-01 23:10:11 -04:00
Flashfyre
6516f41d2e
Add a much needed additional tutorial by popular demand
2024-04-01 22:50:00 -04:00
Madmadness65
2ee65210c4
Add contact flags for Generation 6+ moves
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Adds contact flags for special moves that do contact, and physical moves that do not contact.
2024-04-01 20:57:22 -05:00
Flashfyre
9e288e06c8
Fix ability popup text placement
2024-04-01 21:52:40 -04:00
Madmadness65
1f4eb42ea8
Implement Jaw Lock move
2024-04-01 20:28:03 -05:00
Flashfyre
96288d29ce
Fix bug with fainting on force switch out
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Fix bug with fainting on force switch out; move overrides in Pokemon to BattleScene
2024-04-01 21:02:48 -04:00
Flashfyre
72dc263552
Implement variation of loading screen by @rationality6
2024-04-01 19:56:46 -04:00
Madmadness65
76a409245a
Adjust some Champion teams
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Lance no longer has Zacian or Zamazenta and instead has Zygarde, Leon had his Mr. Rime swapped for his ace Charizard, and Kieran now has a chance for either Ogerpon or Terapagos.
2024-04-01 16:36:38 -05:00
Madmadness65
077d87ade8
Implement Intrepid Sword & Dauntless Shield abilities
2024-04-01 15:34:46 -05:00
Flashfyre
a3e09ee5cc
Fix game not loading if save data is not found
2024-04-01 15:18:15 -04:00
Flashfyre
e6c7f5dc77
Evolution items get more common the further in until wave 120
2024-04-01 13:53:29 -04:00
Flashfyre
03f6f40ffe
Add enemy species override for testing purposes
2024-04-01 13:32:12 -04:00
LaukkaE
6a87c1b4cc
Implement freezedry ( #22 )
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* implement freezedry
* remove console log
2024-04-01 13:26:35 -04:00
Flashfyre
366e3e5120
Fix battle RNG varying when loading a game
2024-04-01 12:48:35 -04:00
Matthew
dbff672469
salt cure fix
2024-04-01 11:19:22 -04:00
Flashfyre
d442770de6
Add themed namebox
2024-04-01 10:06:28 -04:00
Flashfyre
eb6ee79b3e
Add cache busting
2024-03-31 23:58:03 -04:00
Flashfyre
814eb3053e
Fix PP ups going above 3
2024-03-31 22:36:33 -04:00
Flashfyre
137a10bc9d
Fix BG UI mismatch
2024-03-31 21:23:27 -04:00
Matthew
2f1536485d
background resizing
2024-03-31 21:16:41 -04:00
Flashfyre
70d61700d0
Re-implement UI reskin with working legacy toggle
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Re-implement UI reskin with working legacy toggle; add return to title option to menu
2024-03-31 21:14:35 -04:00
Madmadness65
298d2ec47b
Adjust some friendship evolution values
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Some values did not make sense with the starting friendship some of these Pokémon have, and have been changed accordingly. They have also been slightly reorganized to internal ID number.
2024-03-31 19:16:54 -05:00
Flashfyre
30c7156c1a
Revert "Add UI reskin by LJ Birdman (WiP)"
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This reverts commit 0200a2688a
.
2024-03-31 16:51:53 -04:00
Flashfyre
0200a2688a
Add UI reskin by LJ Birdman (WiP)
2024-03-31 16:49:53 -04:00
Madmadness65
f789860e96
Add Rotom forms as wild encounters
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Each form can be found in different locations at a super rare chance.
2024-03-31 14:03:02 -05:00
Flashfyre
03e4115bd7
Fix typo with checking tags for trainer switching
2024-03-31 13:09:53 -04:00
Flashfyre
ec9365a8bf
Fix scenario where catch stats moves container position can become desynced
2024-03-31 12:09:27 -04:00
Flashfyre
203ba1646d
Make trainer switch AI aware of arena traps
2024-03-31 12:00:54 -04:00
Madmadness65
bedeb2480c
Fix E4 Molayne specializing in the wrong type
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He's a Steel-type specialist.
2024-03-31 00:15:01 -05:00
Flashfyre
87c35cb018
Fix Salt Cure causing crash
2024-03-31 00:30:08 -04:00
Flashfyre
5cb268a3f0
Fix Stance Change not working on enemy side
2024-03-31 00:10:47 -04:00
Flashfyre
ca0ae35422
Change default game speed from 1x to 2x
2024-03-31 00:03:39 -04:00
Flashfyre
332e658555
Pass ability arguments to trigger message
2024-03-30 23:49:29 -04:00
Madmadness65
7a75f64a04
Implement Fickle Beam move
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Includes the 30% chance to deal 160 damage.
2024-03-30 22:40:00 -05:00
Flashfyre
6fe3388b4f
Implement a better fix for consecutive use moves
2024-03-30 22:06:16 -04:00
Flashfyre
d44dfac0c8
Fix consecutive use moves starting at double BP (rollout, echoed voice, etc)
2024-03-30 21:59:39 -04:00
Flashfyre
3b1119fa1a
Fix vouchers not updating on scroll
2024-03-30 21:21:59 -04:00
Devin Korb
53def01b51
Add unit testing support with vitest ( #18 )
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* update loose files and add vitest
* update test scripts
* more support for vitest
* more test support
* update vscode settings
2024-03-30 20:47:47 -04:00
Flashfyre
4e911a9be9
Fix TM item icons using memories
2024-03-30 20:40:48 -04:00
Flashfyre
2feb82e674
Fix infinite looping when Pokerus selections generate a loop
2024-03-30 20:14:09 -04:00
Madmadness65
8845d43784
Partially implement Flower Gift
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The Attack and Special Defense boost works, but only for the ability holder currently. It does not change Cherrim's form yet.
Also adds the necessary battler tag entries because I forgot them in the previous commit.
2024-03-30 18:56:13 -05:00
Madmadness65
262a60055e
Implement Obstruct and Silk Trap moves
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Also fixed Loyal Three legendaries being genderless when they should be 100% male.
2024-03-30 18:05:21 -05:00
Flashfyre
0605b8c55c
Fix Stance Change effect not relying on ability
2024-03-30 18:57:21 -04:00
Flashfyre
e5ee66b0b7
Implement King's Shield move and Stance Change ability
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Implement King's Shield move and Stance Change ability; fix fire moves not all thawing and certain fire moves not thawing user
2024-03-30 18:46:33 -04:00
Flashfyre
b85f093674
Grass types are immune to powder moves
2024-03-30 17:23:58 -04:00
Flashfyre
bb185d9845
Fix ice types immune to sleep
2024-03-30 17:11:34 -04:00
Flashfyre
5b0a790d86
Allow overriding daily run starters
2024-03-30 17:10:34 -04:00
Flashfyre
9455330329
Add female worker variant
2024-03-30 15:46:00 -04:00
Matthew
be3dd0edc1
Salt Cure Full Implementation
2024-03-30 15:42:01 -04:00
Madmadness65
4b772c903a
Implement Zen Mode ability
2024-03-30 13:02:58 -05:00
Madmadness65
160072ac5e
Implement Hunger Switch ability
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Aura Wheel still does not change types based on Morpeko's current form, however.
2024-03-30 12:01:49 -05:00
Madmadness65
586aa0227d
Buff Golden Punch's damage-to-money percentage
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Raised from 20% to 50%.
2024-03-30 09:20:28 -05:00
Flashfyre
7cd1cbcf5e
Add missing Schooling ability effect level requirement
2024-03-30 09:07:06 -04:00
Madmadness65
89efb42e1f
Fix Alolan starters evolving later than intended
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They were evolving at 36 instead of 34.
2024-03-30 00:58:51 -05:00
Flashfyre
b6943f4753
Fix prefixing player Pokemon with 'Foe' during final battle
2024-03-30 01:37:54 -04:00
Madmadness65
c3a163b348
Implement Tera Shift ability
2024-03-30 00:19:54 -05:00
Flashfyre
dbca257a76
Add Schooling ability for Wishiwashi and fix Beast Boost
2024-03-30 00:53:35 -04:00
Madmadness65
0bd941d6a1
Implement more stat-boosting abilities
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This implements Chilling Neigh, Grim Neigh, and both As One abilities.
Also separates the Embody Aspect ability into four for later when it's implemented, and adds the graphics for Ogerpon's Terastallized forms.
2024-03-29 22:19:10 -05:00
Flashfyre
371b00561a
Only apply Moxie and Beast Boost when on field
2024-03-29 23:16:28 -04:00
Flashfyre
1be1be7098
Gallade no longer needs shiny stone to evolve
2024-03-29 22:44:53 -04:00
Flashfyre
7f2dd28832
Implement Moxie and Beast Boost abilities
2024-03-29 22:08:27 -04:00
Flashfyre
7ca5cdc21b
Revert "Revert "Fix strong trainer party members often not evolving due to dividing by 0""
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This reverts commit baaa00656e
.
2024-03-29 20:11:52 -04:00
Flashfyre
b67a3ced85
Fix evolution item types switched
2024-03-29 19:14:34 -04:00
Flashfyre
001ad1f55e
Include catch rate in Poke Ball item description so people stop asking what Rogue Balls do
2024-03-29 17:36:44 -04:00
Flashfyre
2b2b02ff2c
Divide evolution items into common and rare
2024-03-29 16:19:27 -04:00
Flashfyre
fa7c1684f7
Fix tag source linking
2024-03-29 15:43:36 -04:00
Flashfyre
dff9a21a0b
Fix not properly checking damage greater than 0 for certain effects
2024-03-29 15:00:16 -04:00
Flashfyre
34f748f331
Cries are pitched down when at low HP
2024-03-29 14:42:27 -04:00
Flashfyre
baaa00656e
Revert "Fix strong trainer party members often not evolving due to dividing by 0"
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This reverts commit c59c5ca413
.
2024-03-29 13:52:21 -04:00
Flashfyre
f0d33c96aa
Fix Self-Destruct and Explosion not taking type advantage into account
2024-03-29 13:47:40 -04:00
Flashfyre
c59c5ca413
Fix strong trainer party members often not evolving due to dividing by 0
2024-03-29 13:42:54 -04:00
Flashfyre
a240a45318
Implement False Swipe and Hold Back moves
2024-03-29 11:58:22 -04:00
Madmadness65
83377713a2
Update egg moves
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These changes specifically courtesy of Mégalith on Discord.
2024-03-29 10:20:05 -05:00
Flashfyre
8f0a3f15a3
Change double boss bar split to factor in base stat total
2024-03-29 10:37:28 -04:00
Flashfyre
2b213da4a6
Split double boss HP bar segments
2024-03-29 10:29:19 -04:00
Flashfyre
4f62dec998
Implement Helping Hand move
2024-03-29 10:07:04 -04:00
Madmadness65
9350b380b2
Fix graphic issue with Paldean Wooper
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Paldean Wooper was marked as having gender differences even though it has none (unlike regular Wooper). The duplicate graphics for it have been removed.
2024-03-29 01:10:17 -05:00
Flashfyre
23e3bdc960
Bosses generate with higher IVs
2024-03-29 00:03:54 -04:00
Flashfyre
8915b2acec
Fix Prankster ability not working properly
2024-03-28 21:35:30 -04:00
Flashfyre
20799f5a4c
Fix multi target attacks missing when a target is fainted
2024-03-28 21:18:07 -04:00
Madmadness65
0be4b5dcde
Fix Basculin line's forms not being encounterable
2024-03-28 17:04:29 -05:00
Flashfyre
26bef151f4
Update starter value reduction thresholds to be per-cost
2024-03-28 17:29:31 -04:00
Flashfyre
11bd7fdbca
Implement Prankster ability
2024-03-28 16:24:11 -04:00
Flashfyre
31d0d9b84e
Increase Cinccino's wild evolution delay
2024-03-28 15:55:00 -04:00
Flashfyre
829277bd37
Add missing wild evolution delay on Urshifu
2024-03-28 15:52:47 -04:00
Flashfyre
ff7258d9b6
Alter first and second gym leader levels
2024-03-28 14:47:57 -04:00
Flashfyre
97add6e748
Don't show points for voucher unlocks
2024-03-28 14:36:39 -04:00
Flashfyre
0afec8fd35
Rebalance trainer evolution logic
2024-03-28 14:05:15 -04:00
Flashfyre
b06c101020
Rare candies add 5 friendship
2024-03-28 11:15:28 -04:00
Flashfyre
7a508c485a
Fix grounding check not working properly after new changes
2024-03-28 10:35:18 -04:00
Flashfyre
cedc1fb3b2
Fix the way ignore flying tag works
2024-03-28 10:28:05 -04:00
Flashfyre
289969790a
Perish Song doesn't work on bosses
2024-03-28 09:21:39 -04:00
Flashfyre
f0b00f9f27
Add move target redirection
2024-03-28 00:24:24 -04:00
Flashfyre
2cc38ac2cb
Fix softlock with switch out moves used on player
2024-03-28 00:05:48 -04:00
Madmadness65
211d8d3636
Fix Poison Touch not working as intended
2024-03-27 23:02:49 -05:00
Flashfyre
63a6655759
Fix Transform and Imposter causing crash
2024-03-27 23:44:11 -04:00
Madmadness65
eb14031bdd
Replace some egg moves
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These egg moves were some of the moves marked as problematic on the sheet. They have been changed out for either suggestions or more fitting moves.
2024-03-27 22:15:35 -05:00
Flashfyre
1a0c470173
Add hardware acceleration notice in initial tutorial
2024-03-27 22:40:10 -04:00
Flashfyre
b24eac4071
Give EXP Balance a 20% factor and increase stack count to 5
2024-03-27 13:26:13 -04:00
Flashfyre
75c9c9cc2c
Make form change items non-stealable and fix Recover AI
2024-03-27 13:13:37 -04:00
Flashfyre
b94215e3f6
Attempt fixing issue with form-specific moves in learnset not being used
2024-03-27 12:38:36 -04:00
Flashfyre
f79337b475
Fix burn damage change affecting poison
2024-03-27 11:42:06 -04:00
Flashfyre
c8ac42f267
Fix Burn damage and add more splash messages
2024-03-27 11:38:50 -04:00
Flashfyre
28ff6f5638
Exclude learned moves from compatible TMs
2024-03-27 10:43:00 -04:00
Flashfyre
3d8edb8e9b
Fix rival having 1 less party member than intended and add EXP All at wave 25
2024-03-27 10:20:08 -04:00
Flashfyre
a06323c8ab
Fix Circle Throw causing battle skip
2024-03-26 23:40:01 -04:00
Flashfyre
4f9eebda13
Fix daily level cap changing mid biome
2024-03-26 21:40:10 -04:00
Flashfyre
c0b1724b1e
Fix not passing trainer name when loading data
2024-03-26 21:21:27 -04:00
Flashfyre
a33f54b7cb
Don't allow PP to go below 0 with Pressure
2024-03-26 21:09:20 -04:00
Madmadness65
8829727c8a
Fix Upper Hand not having +3 priority
2024-03-26 17:05:12 -05:00
Madmadness65
53b850aa0e
Implement Chloroblast
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Apparently this one does too, and I just missed it.
2024-03-26 17:01:55 -05:00
Madmadness65
44d4a28315
Implement Steel Beam
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Functions identically to Mind Blown, minus targeting everything.
2024-03-26 16:54:47 -05:00
Flashfyre
e9b94f47f0
Fix battle animation Pokemon sprites losing shadow
2024-03-26 17:45:43 -04:00
Madmadness65
316b93877a
Fix Acupressure; Implement Life Dew
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Acupressure was always boosting the user's stats, even when targeting an ally, so that has been fixed.
Life Dew has also been implemented and functions as intended.
2024-03-26 15:21:22 -05:00
Flashfyre
8bdab3d3bc
Fix dividing by 0 when calculating party member scores
2024-03-26 16:07:59 -04:00
Flashfyre
0fbf21f19b
Fix accuracy and evasion ability multipliers not being applied
2024-03-26 15:47:19 -04:00
Madmadness65
c88a2a6786
Changed Petilil's evolution methods
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It was odd to have Petilil evolve into Hisui Lilligant with a Relic Band, as well as it being the only Hisuian to not factor in time of day. It has now been changed back to Sun Stone with a time of day evolution condition.
2024-03-26 13:56:25 -05:00
Flashfyre
d98b973a9a
Update metal coat evolutions to link cable with steel move
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Update metal coat evolutions to link cable with steel move; update Sooth Bell rate to be more common
2024-03-26 14:42:07 -04:00
Flashfyre
c5f52692f6
Rest fails at full HP
2024-03-26 13:11:59 -04:00
Flashfyre
aee5f32bc3
Properly lapse terrain
2024-03-26 10:08:17 -04:00
Flashfyre
c9eac1f510
Fix Adaptability popup triggering falsely on non-STAB moves
2024-03-26 09:32:02 -04:00
Flashfyre
b114cd1cb1
Unlocks only happen on classic
2024-03-25 21:09:32 -04:00
Flashfyre
6c89af4488
Fix move skipping from Candy Jar levels
2024-03-25 18:31:51 -04:00
Flashfyre
1ea0511abb
Convert included JS files to modules
2024-03-25 16:10:43 -04:00
Flashfyre
85d09462ad
Fix moveset generation logic
2024-03-25 15:22:37 -04:00
Flashfyre
4633ac2426
Add failsafe if moves fail to load
2024-03-25 14:47:41 -04:00
Flashfyre
bd67ccde8b
Revert "Fix random moveset generation logic not working properly with evolutions"
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This reverts commit a8cabd50d9
.
2024-03-25 14:44:40 -04:00
Flashfyre
3ce8697c23
Make AI a bit more intelligent in attack move interactions
2024-03-25 14:38:07 -04:00
Flashfyre
a8cabd50d9
Fix random moveset generation logic not working properly with evolutions
2024-03-25 14:27:04 -04:00
Madmadness65
4bf83645b5
Update egg moves with the latest changes
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These are all changes to the egg moves over the last month or so. No major egg move nerfs yet.
2024-03-25 13:18:43 -05:00
Flashfyre
8c5e82a5a3
Add shiny indicator to starter screen
2024-03-25 13:40:54 -04:00
Flashfyre
a1b09f3aeb
Fix item bar hover logic
2024-03-25 12:33:35 -04:00
Flashfyre
892d99a4f9
Add 50% chance to offset gym leader wave by 10 in classic
2024-03-25 11:00:42 -04:00
Flashfyre
a22d50caa7
Fix abilities causing permanent weather and terrains
2024-03-25 10:22:16 -04:00
Flashfyre
efa8d4f3fc
Fix summon data not being loaded in on session load
2024-03-25 10:16:29 -04:00
Flashfyre
93a7af853b
Berries activate simultaneously
2024-03-25 00:21:00 -04:00
Madmadness65
be88f4783e
Fix Thunder not having the accuracy bypass in rain
...
It was unintentionally given to Thunder Wave instead of Thunder.
2024-03-24 22:25:02 -05:00
Flashfyre
73c527af05
Fix encore not working correctly
2024-03-24 23:15:29 -04:00
Flashfyre
c77ea04120
Fix static ability broken and causing crash
2024-03-24 22:43:35 -04:00
Flashfyre
0e694ebfb6
Fix softlock bug with double trainers
2024-03-24 22:24:26 -04:00
Flashfyre
4f88bd3dab
Fix final boss nerf
2024-03-24 19:52:30 -04:00
Flashfyre
b9805ceabf
Update moveset generation logic
2024-03-24 18:57:24 -04:00
Flashfyre
f87dbcbac3
Fix zoom out for large sprites and trade full heal for elixir in shop
2024-03-24 17:32:44 -04:00
Flashfyre
133c1c364a
Add EXP All to endless mode at wave 10
2024-03-24 11:17:12 -04:00
Flashfyre
6fce502b88
Nerf PP on a certain final boss move
2024-03-23 23:07:49 -04:00
Flashfyre
caaacca0ad
Add player count on title screen
2024-03-23 21:41:52 -04:00
Flashfyre
0d776b5a7a
Add confirmation before skipping items
2024-03-23 21:03:00 -04:00
Flashfyre
de1ba57421
Fix being unable to close menu if opened during certain times
2024-03-23 17:47:15 -04:00
Flashfyre
cea956e196
Don't show wave on weekly scoreboard
2024-03-23 16:36:47 -04:00
Flashfyre
ad7b80cb60
Slightly increase height of rankings
2024-03-23 16:30:52 -04:00
Flashfyre
7212822d18
Fix visual issues with rankings changes
2024-03-23 16:28:30 -04:00
Flashfyre
6db7ee3d0b
Add weekly rankings and pagination
2024-03-23 16:26:18 -04:00
Flashfyre
a3cde2df59
Fix crash related to moves without battle animations
2024-03-23 15:29:22 -04:00
Flashfyre
a333f7886c
Fix effect spore and similar abilities activating on the wrong target
2024-03-23 10:54:16 -04:00
Madmadness65
863b68a39c
Fix Sandygast evolving at wrong level
2024-03-23 00:38:20 -05:00
Flashfyre
1d39f0eeeb
Fixed form-based evolutions not taking form into account
2024-03-22 21:38:10 -04:00
Flashfyre
dbe6fefac9
Fix rival party members sometimes being at unintended evolutions
2024-03-22 20:48:47 -04:00
Flashfyre
3b0083a07a
Hide score text after daily run ends
2024-03-22 09:16:49 -04:00
Flashfyre
b3e6f26afe
Properly implement Last Resort
2024-03-21 23:05:47 -04:00
Flashfyre
7f01d3f57b
Add checks to initial title data load to prevent softlocks
2024-03-21 20:45:15 -04:00
Flashfyre
702c28e555
Add familiar splash messages
2024-03-21 14:53:35 -04:00
Flashfyre
67e3ea13d5
Allow menu on title screen
2024-03-21 14:15:39 -04:00
Flashfyre
669260155c
Fix crash on title when no save data exists
2024-03-21 13:17:43 -04:00
Flashfyre
cf959c6e1b
Add proper title screen and logo
2024-03-21 13:12:05 -04:00
Flashfyre
7189258095
Actually fix single battle summoning issue
2024-03-21 12:34:19 -04:00
Flashfyre
918a0d77f1
Fix for single battle trainer summoning issue
2024-03-21 12:18:10 -04:00
Madmadness65
945236f760
Adjust some double battle team names
...
They have been changed to be the same as the official names for these specific double battle teams.
2024-03-21 02:38:44 -05:00
Flashfyre
664142b625
Shift trainer pair sprite position
2024-03-21 01:29:19 -04:00
Flashfyre
b201cf0abc
Fix trainer-related crash when loading data
2024-03-21 01:05:46 -04:00
Flashfyre
a76f795cd5
Trainer updates including names and double battle pairs
...
Add dynamic trainer pairs; add trainer names with Bulbapedia scraping logic; add Hex Maniac trainer; make namebox stretch to fit name
2024-03-21 00:57:28 -04:00
Flashfyre
a6d0348383
Another prevolution levels form check fix
2024-03-20 17:56:03 -04:00
Flashfyre
832da738ab
Fix prevolution levels evolved form key check for default form
2024-03-20 17:04:09 -04:00
Flashfyre
c1cce43daf
Fix form matching on prevolution levels logic
2024-03-20 15:05:45 -04:00
Flashfyre
dfbbe47f26
Add missing information on summary screen
2024-03-19 23:39:43 -04:00
Flashfyre
921851c1b6
Add Leppa Berry
2024-03-19 23:18:48 -04:00
Flashfyre
255177857f
Update moveset generation to included evolved lower level moves
2024-03-19 20:09:22 -04:00
Flashfyre
6feef82fcf
Simulate evolution chain when generating movesets
2024-03-19 19:52:27 -04:00
Flashfyre
88e050581e
Add score to daily run mode
2024-03-19 00:03:41 -04:00
Madmadness65
91b74fbef3
Implement Volt Switch
...
Was just forgotten when doing the other U-turn clones.
2024-03-18 21:10:23 -05:00
Flashfyre
98e88a160b
Implement Bolt Beak, Fishious Rend, and Magnitude
2024-03-18 22:05:21 -04:00
Flashfyre
5c02455c97
Implement Protosynthesis and Quark Drive
2024-03-18 21:22:27 -04:00
Flashfyre
aa1e1a480f
Add Psychic Terrain priority block effect and terrain messages
2024-03-18 18:03:13 -04:00
Flashfyre
47a51c9958
Add first hit move effect and apply only to Make It Rain
2024-03-18 17:15:20 -04:00
Flashfyre
7c32855546
Make multi target moves with user effect only trigger user effect on first hit
2024-03-18 16:36:00 -04:00
Flashfyre
27e40d8526
Add Toxic Spikes neutralization
2024-03-17 23:47:46 -04:00
Flashfyre
4432522e15
Fix weather damage ability flavor text
2024-03-17 23:21:30 -04:00
Flashfyre
ab5ac1823b
Remove unused TM value from move definitions
2024-03-17 22:55:52 -04:00
Flashfyre
9c467fd697
Fix Water Shuriken
2024-03-17 22:47:30 -04:00
Flashfyre
11ab31d533
Update score logic for bosses
2024-03-17 21:56:24 -04:00
Flashfyre
fc86f5c05a
Add wave to daily run scoreboard
2024-03-17 21:04:50 -04:00
Madmadness65
babc32211f
Mark more attacking moves as (P)artial
...
The only functionality this changes is that Metronome can call these specific attacks too now.
2024-03-17 20:00:20 -05:00
Flashfyre
68b1aef3ab
Add clear score bonus
2024-03-17 20:58:12 -04:00
Flashfyre
f13e1ffa47
Record clears for failed daily runs
2024-03-17 20:31:09 -04:00
Flashfyre
9805329228
Fix load game bug after backing out of daily run
2024-03-17 17:30:07 -04:00
Flashfyre
a05189120c
Add power plant background
2024-03-17 16:47:49 -04:00
Flashfyre
33ba66b236
Add daily rankings board
2024-03-17 13:38:27 -04:00
Madmadness65
852b7fa39e
Fix Pokémon with Normal as secondary type missing it
2024-03-17 11:39:17 -05:00
Flashfyre
0701598be6
Add session scores
2024-03-17 11:36:19 -04:00
Flashfyre
dd03be2646
Fix softlock after gender selection
2024-03-17 10:11:24 -04:00
Flashfyre
ee0ff881a9
Fix field scale not resetting after a run ends
2024-03-17 00:36:33 -04:00
Flashfyre
a52b8c6b4b
Tweak for daily run final boss
2024-03-17 00:12:57 -04:00
Flashfyre
14912541c5
Fix bug with excluding last tier from item pools
2024-03-16 22:26:52 -04:00
Madmadness65
51b1e76da7
Fix Bugs struggling; implement some trainer types
...
Also removes a now-unused learnset for Bloodmoon Ursaluna, as it isn't a form for Ursaluna anymore, but rather a standalone Pokémon.
2024-03-16 21:10:21 -05:00
Flashfyre
56f4a71ca6
Add daily runs (WiP)
2024-03-16 22:06:56 -04:00
Flashfyre
81f9e2da36
Add WiP logic for daily run and fix some performance issues
2024-03-15 21:59:34 -04:00
Flashfyre
eab1ba7ab9
Fix timezone variant with legendary gacha
2024-03-15 19:40:13 -04:00
Flashfyre
1bae39d80e
Fix softlock with title screen when opening submenus
2024-03-15 18:02:05 -04:00
Flashfyre
7946938828
Fix errors when loading empty slots in local mode
2024-03-15 15:56:07 -04:00
Flashfyre
00255cb09a
Fully implement save slots and ""title"" screen changes
...
Fully implement save slots and ""title"" screen changes; fix issues with slots including clear data not working on game over and export/import not working; fix session play time not being recorded correctly
2024-03-15 15:13:32 -04:00
Flashfyre
879971ae2b
Add ""title"" screen and save data slots
2024-03-14 21:49:49 -04:00
Flashfyre
bed98ad304
Implement better solution to Fake Out issue
2024-03-14 18:09:40 -04:00
Flashfyre
10cacbe5af
Fix Fake Out logic
2024-03-14 18:03:38 -04:00
Flashfyre
62ed84638f
Fix GameMode enum order
2024-03-14 17:15:01 -04:00
Flashfyre
623d600e13
Add wrapper for game mode
2024-03-14 16:26:57 -04:00
Madmadness65
76de0d01f9
Correct Huge Power and Pure Power
...
They now increase the attack stat directly, instead of stat boosts (which was unintended).
2024-03-14 14:09:25 -05:00
Flashfyre
52e891a2a8
Fix sticky hold applying to transfers
2024-03-14 13:31:13 -04:00
Madmadness65
66b306de9e
Add Turboblaze/Teravolt flavor text
2024-03-13 23:56:18 -05:00
Flashfyre
0c835f4157
Implement various abilities including Mold Breaker
2024-03-14 00:40:57 -04:00
Flashfyre
54eed194fd
Fix Misty Terrain softlock
2024-03-13 20:36:25 -04:00
Madmadness65
1905ecc828
Implement Burning Bulwark
2024-03-13 16:37:36 -05:00
Xiaphear
37f769de72
Added Baneful Bunker
2024-03-13 22:09:23 +01:00
Madmadness65
9384344758
Implement various terrain-related abilities
...
Fully implements Electric, Psychic, Misty, and Grassy Surge. Partially implements Grass Pelt, Surge Surfer, and Hadron Engine, as their stat-boosting properties don't seem to work as intended.
2024-03-13 12:23:31 -05:00
Xiaphear
b12ade22e9
Attempted magnitude, not implemented.
2024-03-13 17:38:37 +01:00
Xiaphear
97b029b5d7
Added Defeatist
2024-03-13 13:54:15 +01:00
Flashfyre
b93e4397fa
Fix formatting and remove stray character
2024-03-13 08:51:07 -04:00
Xiaphear
9d2d03ee44
Added Tinted Lens.
2024-03-13 12:45:31 +01:00
Flashfyre
6dbbc50139
Move redirection abilities ignore own moves
2024-03-12 08:44:05 -04:00
Flashfyre
71e820f149
Add redirection logic to Lightning Rod and Storm Drain
2024-03-11 20:55:41 -04:00
Flashfyre
60c3c0a008
Implement Topsy-Turvy
2024-03-11 18:44:40 -04:00
Flashfyre
f7d89b5268
Implement Psyshock
2024-03-11 18:18:55 -04:00
Flashfyre
e99af6f148
Implement Healing Wish
2024-03-11 18:13:07 -04:00
Xiaphear
9e02d71c75
Added Conversion
2024-03-11 22:57:07 +01:00
Xiaphear
7b28d9bf6e
Merge branch 'main' of https://github.com/Flashfyre/pokerogue
2024-03-11 21:45:36 +01:00
Xiaphear
56250aca9c
Added Body Press
2024-03-11 21:45:32 +01:00
Flashfyre
4919dfcaa6
Implement Spite
2024-03-11 15:42:01 -04:00
Xiaphear
03989d07b2
Added Wring Out. Attempted Healing Wish ( WIP )
2024-03-11 18:18:49 +01:00
Flashfyre
4c5981c126
Update token logic, nerf revive tokens, and add Fusion Token
2024-03-11 00:16:24 -04:00
Madmadness65
9550016ebc
Minor egg move update
...
Popplio got a well-deserved egg move nerf. Also added more token graphics and commented-out G-Max moves for later.
2024-03-10 21:55:18 -05:00
Flashfyre
bd9d2de0af
Fix not setting immune type for move type immunity
2024-03-10 10:16:49 -04:00