6 Commits

Author SHA1 Message Date
NightKev
a0502fb0b5
[Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one
2024-07-23 11:19:47 -04:00
Adrian T
8d5bfa51e8
[Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot

* fix hard press unit test

* fix hard press

* refactor tests

* use sypOn hp instead

* rename method

* cleanup tests

* improve tests

* use slow vs fast pokemon

* fix steely spirit test

* fix steely spirit for real this time

* remove unnecessary test

* address pr feedback

* add removed code
2024-07-14 00:28:39 -04:00
Dmitriy K
2314d34907
[QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides

* add comment to mock import and replace typecast with type narrowing

* change modifier override type to pick keys from modifierTypes
2024-07-12 21:18:52 +01:00
Adrian T
7f15efcd34
[Refactor] unit tests cleanup (#2533) 2024-06-23 12:38:40 -04:00
innerthunder
c803cb5cb0
[Enhancement] Optimize Unit tests (#2444)
* Optimize Unit tests

- Battery
- Unseen Fist
- Rage Powder
- Follow Me
- Spotlight
- Power Spot

* Fix Screen Cleaner unit test bug
2024-06-20 11:11:29 +02:00
Adrian T
fd1baef244
[Ability] Implement Power Spot & Battery (#2268)
* add battery

* add power spot

* refactor

* remove FieldVariableMovePowerAbAttr

* remove showing ability bar

* document + cleanup

* add unit tests

* update test name

* update variable names

* update multiplier
2024-06-17 16:12:11 -04:00