Commit Graph

2484 Commits

Author SHA1 Message Date
Franck TROUILLEZ
99835c27c8
Add setting to change money format (#1261)
* Add setting to change money format

This setting can currently be set either on "normal" or "abbreviated". "normal" will show all the numbers, while "abbreviated" will abbreviate to the most significant numbers and use a suffix to show the power-10.

A new enum has been added for MoneyFormat as well.

* Update src/battle-scene.ts

Co-authored-by: Franck TROUILLEZ <57403591+francktrouillez@users.noreply.github.com>

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-27 22:58:33 -04:00
Xavion3
17e4edeb8d
Fix endless retries (#1465) 2024-05-28 02:36:32 +01:00
Xavion3
970e335fab
Remove endless 5850 crash bug (#1463) 2024-05-28 11:01:13 +10:00
Tempoanon
f64e9e4a0d
Update Phione and Manaphy levelup learnset (#1462) 2024-05-27 19:50:27 -05:00
Daeloth
f957994fe4
Tweaked SSS luck value color (#1457)
Changed the gradient colors in the SSS luck value to something with a little more life
2024-05-27 20:14:16 -04:00
Lugiad
fb26b6d501
pokemon-info-container Locales (#1413)
* Update i18n.ts

* Update pokemon-info-container.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update pokemon-info-container.ts
2024-05-27 17:28:53 -05:00
MadridPawmot
ec82ecd46d
Spanish translations (#1441)
* Update ability-trigger.ts

* Translated trainers
2024-05-27 17:24:41 -05:00
Lugiad
b0b4f0740f
Typo FR dialogue.ts (#1443) 2024-05-27 17:23:53 -05:00
José Ricardo Fleury Oliveira
d4faefe567
updated types in portuguese (#1458) 2024-05-27 17:22:58 -05:00
Matthew Olker
5be2a6a4e7 Variant Update 2024-05-27 13:47:15 -04:00
Jannik Tappert
f24795d3fc
Changed How is local is checked and how serverURL is build to prevent… (#1122)
* Changed How is local is checked and how serverURL is build to prevent errros in offline mode

* Added window.location.hostname === ''; back as a check

* Removed any line breaks in the isLocal Condition

* 3rd time is the charme

* Update utils.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-27 10:20:25 -05:00
Jannik Tappert
8a6f87cfea
When the language is changed the game will complety reload (same as F5). (#1438)
Also now only the current language type image is loaded. If it doesnt exist for a language it will load the english one as a fallback

Tested with all lanugages
2024-05-27 10:12:29 -05:00
Lugiad
6059f0ee33
Typo FR dialogue.ts (#1433)
* Typo FR dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-27 09:26:52 -05:00
Jannik Tappert
88f725e15a
zhTW Type Images are now correctly loaded. (#1436) 2024-05-27 09:23:05 -05:00
Jannik Tappert
d23d835687
Fixed that the parasol lady for some reason wanted to start her dialogue with victory dialogue 2 instead of 1 (#1437) 2024-05-27 09:21:38 -05:00
Lugiad
b768362090
Typo FR dialogue.ts (#1432)
* Typo dialogue.ts

* Update dialogue.ts

* Update dialogue.ts
2024-05-27 07:52:34 -05:00
Elliott Simmonds
2edec7f95b
Partially implemented Steely Spirit (#1430) 2024-05-27 07:19:17 -05:00
Lugiad
fc9186e0af
Update French trainers.ts (#1429) 2024-05-27 07:07:00 -05:00
Dakurei
6d2b8ef2d1
Cleanup game-stats-ui-handler (from PR #1095) (#1106)
* Update i18n.ts

* Update config.ts

* Update game-stats-ui-handler.ts

* Add files via upload

* Cleanup code

  + Modification of the interface to manage labels dynamically (without this, the language change was not reflected until the page was completely refreshed)

* Apply ESLint after rebase on upstream/main

* Remove useless initStatsKeys

* Adds german localization

  + Changes font size in german only (because otherwise it overflows :D)

* Adds an additional method of formatting large numbers to make it a little more pleasant to read

  + The other was a little too barbaric in what it truncated, but is still useful in certain cases
  + Use abbreviations from 10^0 to 10^33

* Use of the new 'formatFancyLargeNumber' method to display money owned in combat and the highest sum of money obtained in statistics

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-05-27 12:58:20 +01:00
40chyan
da5370cbd5
Update trainers.ts (#1428) 2024-05-27 06:43:59 -05:00
Jannik Tappert
7ea8e48a4e
Readded import for i18next to trainer-config.ts (#1427) 2024-05-27 06:38:22 -05:00
Lugiad
a0fdb8c07b
Update for French trainers.ts (#1426) 2024-05-27 06:31:15 -05:00
Lugiad
a1d57fc888
First batch of French translations for dialogue.ts (#1425) 2024-05-27 06:30:18 -05:00
Jannik Tappert
ac2f7755c2
Add the option to localize the Dialogue (#1254)
* Started Dialogue Loc. This is very much WIP

* Done with the trainer dialogue except the rival(s). And the special dialogue...

* Added Rival Dialogue

* Added final boss and ending dialogue

* Added Dialogue to all languages (just copied the english file). And updates the config.ts

* Added chinese splash

* Lint

* Added the new dialogue for the galar elite 4

* The dobule dialogue is now also localizable (also added dialogue localization files at all to chinese TW

* Added german dialouge for the named doubles

* Added Endboss translation for german

* Added rival dialogue in german (and yes i checked that every of them fits)

* Dialogue for trainer classes (As good as possible since the english text at some parts doesnt make a lot of sense)

* Start Gym Leaders

* Finished Kanto Gym Leaders
(Added missing dialogue to all other languages)

* Hoenn Gym Leaders

* Some more

* The Rest

* Marshal was missing something

* Partial French translation to dialogue.ts

* Added gender specific titles for elite 4, gym leaders and champs

* Readded import that was removed by a merge

* The dialogue can now be localized based on the players gender (male or female). unset uses the male dialogue. Can be easily adopted when we add non binary options later

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-05-27 06:14:37 -05:00
ReneGV
bfe018ef65
Implement Comatose (#1423)
* Implement Comatose

* Lint

* Remove todo comment

* Remove partial
2024-05-27 06:01:03 -05:00
hayuna
4c443e7760
Add flag for immediate hatching eggs (#1424)
* Add flag for immediate hatching eggs

* Change time to hatch based on flag in Overrides
2024-05-27 05:49:49 -05:00
Jannik Tappert
35cb04fae1
Added the type icon localization (#1407)
* Added the type icon localization

* Updated french types image

* Revert the change to the "Type" Label. This wasnt meant to be in this pr
2024-05-27 03:39:18 -05:00
Matthew Olker
300aa1163a fix geticonatlaskey and geticonid for pokemon with forms 2024-05-27 00:03:15 -04:00
snnh
233911c462
Fix Chinese translation (#1417)
* Fix Chinese translation

* Fix Chinese translation

* Fix Chinese translation
2024-05-26 19:44:19 -05:00
Xavion3
72c7e9c194
Prevent duplicate evolutions crashing the game (#1416) 2024-05-27 00:14:38 +01:00
Madmadness65
6418632bd3 Fix Eevee evolution condition
Partner Eevee evolved the same way too, and I forgot to fix it, whoops.
2024-05-26 17:05:45 -05:00
Madmadness65
23301cc180 Fix Pikachu evolution condition 2024-05-26 16:51:22 -05:00
Amani H
16b17fc9f3
Change GitHub Link (#1408) 2024-05-26 16:18:28 -05:00
Madmadness65
6f4c087f7a Add Pikachu and Eevee technical forms
This adds Partner Eevee and Partner Pikachu, as well as all Cosplay Pikachu variants. Also included are some minor trainer-related formatting clean ups.

• Partner Pikachu and Eevee have their boosted base stats from the Let's Go games, but are otherwise identical in function and appearance to their regular variants.
• Cosplay Pikachus have their special moves as "evolution" moves and can be relearned if desired.
• Unlike the canon games, Partner Pikachu and Eevee are able to evolve like normal.
2024-05-26 16:15:37 -05:00
José Ricardo Fleury Oliveira
b239179c46
added translations (#1402) 2024-05-26 12:37:25 -05:00
Smewkie
42e0545918
Update trainer-config.ts (#1403)
Simply changing Marshal to have 2 evolved pokemon on his list rather than their unevolved forms, just in case there's another hiccup like with Iris having an Aron on her champion team.
2024-05-26 12:36:44 -05:00
Greenlamp2
3120917368
Overrides - Gender, Xp multiplier and arena tint (day & night) overrides (#1201)
* added override gender and arena tint (day & night)

* cleaner diff

* reset override

* fix gender override default value

* removed useless return variable

* also null for opponent

* add override tint, gender, xp multiplier

* remove condition duplicated + set overrides initial value to null

* added comments

* eslint

* Update overrides.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-26 11:17:41 -05:00
Jannik Tappert
bc773f07e3
Added a check for if it is a double battle. Otherwise a named trainer that has a potential double would show the "female" (partner) sprite if the solo battle was of female variant. (#1383) 2024-05-26 15:48:28 +01:00
Jannik Tappert
5f82449120
Tate Animation was 5 times slower as the one from Liza. So i just shr… (#1381)
* Tate Animation was 5 times slower as the one from Liza. So i just shrunk down the file for it to have only every fifth frame

* Tates Animation is now smoother and more in sync with liza
2024-05-26 06:20:16 -05:00
Lugiad
96491039fb
Update French biome.ts (#1386) 2024-05-26 04:07:44 -05:00
Upos1997
6e286257d3
Implemented Plus and Minus (#1155)
* Implemented Plus and Minus

* Merge branch 'pagefaultgames:main' into main
2024-05-26 04:03:27 -05:00
Madmadness65
8b920f2e60 Mark Magearna's forms as selectable starters 2024-05-26 02:06:48 -05:00
SnowCharm
a2996cdd66
add zh_CN biome.ts (#1389) 2024-05-26 00:33:14 -05:00
Nicholas Galauxy
9aa22d6150
Bugfix: In-Battle Formes are incorrectly selectable (#1388)
* Fix incorrectly unselectable starter formes

* Fix linter issue that got merged upstream

* Remove battle-bond key from form key overrides based on feedback

* Fixes being able to select forms that shouldn't be startable

* Add Minior Cores as cycleable

* Remove unused code from previous implementation
2024-05-25 22:31:42 -05:00
Matthew Olker
44f4f14956 Update Artist Sprite Fixes 2024-05-25 23:08:36 -04:00
Greenlamp2
b170478119
fix conflict without rebase (#1186) 2024-05-25 21:36:09 -04:00
Jannik Tappert
de1c2b2b5b
Added localization to the biomes. (#1378)
* Added localization to the biomes.

German Localization by me. (Native German).
French Localiztation by sangara42 from Discord

* Changed End back to ??? and Space is now Space again it all but German and French

* Changed english biome names according to https://wiki.pokerogue.net/biomes:biomes

* And we are back to grassy field since apparently the wiki is wrong...
2024-05-25 15:57:22 -05:00
nterrien
6f2d639a7b
Fix French translation of Genesect's Drive (#1379) 2024-05-25 15:54:31 -05:00
td76099
ae0cd86bc3
Adding clause so right Pokemon in double battle cannot target itself with a spread move when left one dies with no replacement (#1370) 2024-05-25 14:06:50 -05:00
Nicholas Galauxy
93c91bf73a
Fix incorrectly unselectable starter formes (#1332)
* Fix incorrectly unselectable starter formes

* Fix linter issue that got merged upstream

* Remove battle-bond key from form key overrides based on feedback
2024-05-25 12:53:46 -05:00