Commit Graph

2963 Commits

Author SHA1 Message Date
José Ricardo Fleury Oliveira
bd2d9d51a1
[Localization(pt)] fixed achievements (#2235) 2024-06-14 20:08:26 -04:00
Niccolò
6c4a4bf366
[Localization(it)] Update menu.ts (#2228)
Fully translated the elements in the menu.
2024-06-14 19:55:00 -04:00
José Ricardo Fleury Oliveira
f519b13b20
[Localization] [pt] Updated ability-trigger.ts (#2229)
* updated ability-trigger.ts

* fix order
2024-06-14 19:53:20 -04:00
José Ricardo Fleury Oliveira
bce4c91c42
[Localization] intentionally changed all achievements' names for merge conflict (#2230) 2024-06-14 19:51:35 -04:00
Adrian T
2f933d2865
[Enhancement] Unit tests for Ice Face (#2215)
* add ice face test

* complete unit tests

* fix imports
2024-06-15 00:38:30 +02:00
Madmadness65
df58da32aa
Update Egg Moves (#2227)
New changes to go along with the passive ability changes.
2024-06-14 17:30:36 -05:00
Blitzy
be20783524
[Balance] Give Slakoth, Archen, and Wimpod Line new hidden abilities like Regigigas (#2115)
* Give Archen line and Wimpod line new Hidden Abilities

* Add Hidden Ability to Slakoth Line
2024-06-14 17:05:39 -05:00
Madmadness65
069466b05f Revert Eternatus Passive Change
That wasn't supposed to go through.
2024-06-14 17:01:59 -05:00
damocleas
de4025b7d3
[Balance] Passive Changes (#2226)
* [Balance] Passive Changes

* ADAPTABILITY*
2024-06-14 16:59:02 -05:00
Matthew
709cf00451
Remove Unneeded Icons (#2207) 2024-06-14 17:23:02 -04:00
chaosgrimmon
fd3c0cdb3e
[Sprite] Fix Cursola mixed animation spritesheets (#2204)
* [Sprite] Give shiny Cursola fixed spritesheet

Replaced with the correct base shiny, which has purple eyes

* [Sprite] Revert exp nonshiny Cursola replacement 

Taken from https://raw.githubusercontent.com/pagefaultgames/pokerogue/b1704781192697a8042c0dc4e1098f242706cacf/public/images/pokemon/exp/864.png
2024-06-14 16:50:09 -04:00
Niccolò
6af4ea96d1
[Localization(it)] Update biome.ts (#2216)
Fixed a couple of issues with biomes
2024-06-14 16:48:23 -04:00
Niccolò
75b1c62614
[Localization(it)] Update fight-ui-handler.ts [Localization] (#2222)
Translated things regarding "passive"
2024-06-14 16:45:37 -04:00
Niccolò
59263d797f
[Localization(it)] Update game-mode.ts [Localization] (#2224)
Translated game modes' names from EN to IT
2024-06-14 16:45:07 -04:00
Niccolò
ce2031b85d
[Localization(it)] Update game-stats-ui-handler.ts [Localization] (#2225)
Translated everything about game stats from EN to IT
2024-06-14 16:44:27 -04:00
Niccolò
1541b8501e
[Localization(it)] Update battle.ts (#2211)
Translated every sentence and fixed a few ones
2024-06-14 16:43:50 -04:00
Niccolò
cb1078e563
[Localization(it)] Update challenges.ts (#2218)
Translated everything regarding challenges
2024-06-14 16:43:08 -04:00
Niccolò
b018263b09
[Localization(it)] Update achv.ts (#2219)
Fixed a couple of achievements' names
2024-06-14 16:42:16 -04:00
Matthew Olker
c02bb9132f Update Date to UTC and Time to include days 2024-06-14 13:40:14 -04:00
Matthew Olker
f8062d95bb Freeze Hotfix Pt2 2024-06-14 13:16:32 -04:00
Matthew Olker
f9f69fb0e2 End Freeze Hotfix 2024-06-14 13:12:12 -04:00
Matthew Olker
dcf66eee03 remove ZoneIdentifier files 2024-06-14 12:55:05 -04:00
Matthew Olker
02d5654be4 Pride Update 2024-06-14 12:42:37 -04:00
Teju Rajbabu
90d0a17b45
Variant Label Color Change [QOL] (#2198)
* Test changes to change variant label color based on Tint

* Implementedlabel color change on pokemon change
2024-06-14 10:01:11 -05:00
Niccolò
65f4933a1d
[Localization][it] Update achv.ts (#2199)
Changed most of the achievements' names, added the missing ones
2024-06-14 09:43:17 -04:00
sodam
3133dadbf4
[Localization] #1761 Korean trainer dialogue (Gym leader+@ in Galar region) (#2171)
* translated 8th named trainer's

* Update src/locales/ko/dialogue.ts

* Apply suggestions from code review

* add elite-5 and leon's dialouge(by Korean)

* Apply suggestions from code review

Co-authored-by: returntoice <dieandbecome@gmail.com>

---------

Co-authored-by: returntoice <dieandbecome@gmail.com>
2024-06-14 09:42:22 -04:00
chaosgrimmon
5bdc6537e0
[Bug] Fix Animation for Variant Exp Meadow Vivillon (#2195)
* [Bug] Epic Drifblim using Drifloon sprite

* [Bug] Give Vivillon-Meadow appropriate Animation Frames

Taken from 666-fancy_2.json

* [Bug] Give Vivillon-Meadow appropriate Animation Frames

Taken from 666-fancy_2.json
2024-06-13 22:26:10 -04:00
MadridPawmot
c3c6b96487
[Localization][es] Spanish translations for splash messages (#1999)
* Spanish translations for splash messages

* Updated with requested changes

* Updated capitalization
2024-06-13 20:00:36 -04:00
Niccolò
68863ab9a4
[Localization][it] Update ability-trigger.ts (#2188)
Modified some captions to make them more correct in italian
2024-06-13 19:50:48 -04:00
Matthew
dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
sirzento
0adddc4aea
Fixes manaphy egg rate back to 1/256 (#2182) 2024-06-13 17:06:29 -05:00
Tempoanon
f0072082b5
[Localization] Fix bouncy bubble description for es fr it ko zh (#2175)
* Fix bouncy bubble description for es fr it ko zh

* Updated fr according to greenlamp

* Remove Evoli
2024-06-13 16:24:50 -04:00
schmidtc1
fd3261d8ce
[Move] Partial implementation of Stuff Cheeks (#2183)
* Partially implements stuff cheeks

* Comment for clarity on partial implementation

Explains why the move is still partially implemented.
2024-06-13 16:24:32 -04:00
Tempoanon
49cb79b754
[Bug] Fix mythical pokemon hatched stat (#2181) 2024-06-13 15:47:47 -04:00
Zach Day
f8c8605710
[Move] Fix multi-hit moves activating type-immunity abilities multiple times (#2165)
* Force multi-hit moves to hit once if they are against an immune type

* Add test for multi-hit attacks against immune types

* Document MultiHitAttr

* Tiny change

* Wording fix

* Use shortcut methods in unit tests

* Fix leftover modifications from METRONOME testing

* Reorganize SAP SIPPER tests

* Fix extra imports
2024-06-13 14:23:13 -04:00
Ei
7b0ec0faf2
[QoL] Fixed language settings cursor (#2179) 2024-06-13 12:06:01 -04:00
Adrian T
8728442657
fix audio settings (#2176) 2024-06-13 18:02:37 +02:00
Tempoanon
855ceda192
Revert "[QoL] Add red color to the quantity if the item is at it's held limit…" (#2178)
This reverts commit 048993b2c2.
2024-06-13 11:57:39 -04:00
Adrian T
0e794fe2fc
[Bug] Fix Berserk and Anger Shell from crashing the game when pokemon is forced to switch out (#1699)
* fix PostDefendHpGatedStatChangeAbAttr crashing the game

* remove new line

* refactor condition

* refactor condition
2024-06-13 11:37:15 -04:00
Matthew Olker
e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d.
2024-06-13 11:30:47 -04:00
Matthew Olker
35eb4c36a2 Revert "add sourcemap to html"
This reverts commit 85a118efdb.
2024-06-13 11:30:28 -04:00
Matthew Olker
85a118efdb add sourcemap to html 2024-06-13 11:25:45 -04:00
Matthew
cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
Dmitriy K
819fe9b4a1
[Ability] Implement Protean and Libero abilities (#1309)
* Add generic to util holders to reduce manual type casting

* implement protean and libero abilities

* remove use only once per turn trigger

* Revert Attack Attribute Conditions back to requiring unused vars

* Remove conditional before invoking type change ability

* update protean to properly trigger and skip certain moves

* remove some dangerous typecasts

* revert autoformatting changes

* not all autoformatting changes were reverted

* Revert "Add generic to util holders to reduce manual type casting"

This reverts commit 3ee7f1d5ff.

* change some variable names

* remove incorrect comment

* update abilities so they use gen 9 logic

* fix typescript error from missing Terrain type

* update gameManager switchPokemon to match other menu utilities

* add test cases for protean and libero
2024-06-13 10:54:23 -04:00
EmberCM
048993b2c2
[QoL] Add red color to the quantity if the item is at it's held limit (#2117)
* Add red color to the quantity if the item is at it's held limit

* Add shadow back to option text
2024-06-13 10:38:13 -04:00
hayuna
c929bbd23a
[Refactor] Move enum BattleStyle into separated file (#1906)
* Move enum BattleStyle into separated file

* Move enum BattleStyle into separated file

* Move enum BattleStyle into separated file

* Update battle-style.ts

* Replace shift into switch
2024-06-13 10:10:31 -04:00
Zach Day
a85a2a9b8b
[Bug] Fix type-immunity abilities activating on self-targeted status moves (#2168)
* Fix type immunity given by abilities only applying to attacking moves

* Add tests for type immunity granted by abilities

* Use Sap Sipper as base for testing

* Fix type-immunity abilities activating on self-targeted status moves

* Add tests for self-targeted moves on mons with type-immunity abilitiies

* Volt absorb tests
2024-06-13 09:49:40 -04:00
José Ricardo Fleury Oliveira
e0d3279a0b
[Localization] [pt] Fixed Bouncy Bubble description and updated achievements (#2174)
* updated pt achievements

* minor fix

* fixed bouncy bubble translation
2024-06-13 09:39:47 -04:00
Greenlamp2
c908153761
[Bug] Fix PostSummonPhase Logic to Support Single Pokémon Teams (#2153)
* added test for spikes + forceOpponentToSwitch

* fix conditional for intimidate in a double if there is only 1 pokemon available on our side

* fix variable naming and ternary condition

* added a fallback to clear the conditionalQueue if it's a new turn

* speed up tests by skipping LoginPhase
2024-06-13 08:42:25 -04:00
Dmitriy K
0970c2cd4e
[Refactor] Replace forceBypass with bypassFaint flag (#1839)
* replace forceBypass with bypassFaint flag

* add another path alias for src/test

* make form override work for the whole party instead of the first pokemon

* add tests for all abilities that are touched by this change

* remove unnecessary overrides from tests

* move SpeciesFormChangeTimeOfDayTrigger outside arena reset logic

* remove alll resetMock calls, rename it to test
2024-06-13 11:36:12 +02:00