277 Commits

Author SHA1 Message Date
Matthew
d70dd16f8c
[Refactor] I18n Cleaning (#2348)
* I18n Cleaning

* pr comments

* appease typedoc

* moved types into src
2024-06-17 17:05:33 -04:00
ReneGV
bcd622bd94
[QoL] Skip money rewards on last classic wave (#2121)
* Skip money rewards on last classic round

* Fix big nugget
2024-06-16 18:51:25 -04:00
Matthew
dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
Matthew Olker
e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d3bca1195150533b9f72f46271b167f.
2024-06-13 11:30:47 -04:00
Matthew
cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
Blitzy
6be46ec0de
Add Magic Guard to the list (#2076) 2024-06-13 03:32:22 -05:00
Ei
589d06c15e
[Bug] Fixed reviving while transformed not resetting the sprite (#2152)
* Fixed reviving while transformed not resetting the sprite

* Made reload assets in resetStatus optional
2024-06-12 18:08:15 -04:00
EmberCM
4c5e0ccc15
[QoL] Remove Map item from being the shop on waves 180-200 (#2012)
* Remove Map item from being the shop on waves 190-200

* Remove Map from wave 180+
2024-06-11 12:42:23 +02:00
Matthew
3022aabc32
Cleanup format, show correct value for money rewards (#1926) 2024-06-08 02:09:12 +01:00
Cycrum
cc2e31dbe0
[Localization] Corrected capitalization on Quick Claw activation text (#1894)
* Update pokemon-species.ts

Updated Pokemon genders to canonical rates

* Corrected capitalization of Quick Claw activation
2024-06-07 00:45:36 -04:00
HighMans
a221a46220
Attempt to sort items on summary & battle screen for user's party. (#1188)
* Sort items in summary screen by type then name.

* Use modifierSortFunc from modifier.ts

* Implement proper sort function which also applies to the battle scene.

* Implement proper sort function which also applies to the battle scene.

* Run linter.

* Fix type assertions.
2024-06-06 11:10:38 -05:00
Dmitriy K
223d8a731d
[Feature] Implement Full Heal/Lum/Full Restore to heal Confusion #1658 (#1876)
* Added Confusion to be healed with Full Heals and Full Restores

* Semi-Colon oversight

* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add

* Fixed spacing and semicolon

* Refactored the Lum Berry case

* Fix berry conflicts

* Update {}

* Fix PP Conflict

* Build fix?

* Fix Modifier

* Build Fix

* Fix

* Fix StatuHeal from eslint

* Fix revive (will show testing through everything again)

* Update documentation

---------

Co-authored-by: Ethan <hensley.ethan64@gmail.com>
Co-authored-by: Ethan <71776311+EvasiveAce@users.noreply.github.com>
2024-06-06 12:04:16 -04:00
AJ Fontaine
daa9e1ef0f
[BUG] Fix fullheal, burn/poison, and endure tokens in existing saves not updating after rebalance (#1848)
* Fix tokens not actually updating

* Remove changes to getArgs

* Added parentheses around conditional for safety

* Laid a space betwixt the two and its respective one at the behest of Temp
2024-06-05 23:07:47 -04:00
prime
1c98106642
[QoL] Move Info Overlay (#1585)
* move info implemented for starter selection

a move info box is displayed when editing the starter moveset.

also menus have now onHover triggers.

todo:
- show ui when selecting TMs
- show ui when selecting moves to remember (memory mushroom)

* More Move Info Overlays

Added overlays during Memory Mushroom use and when viewing TMs.
Furthermore a settings option can enable/disable those overlays.

* Added missing ko language entry

... though translation still remains necessary

* updated ui

also added overrides for item rewards

* minor ui update

moved values to the right in the tm move info box

* fixed typedoc issues

* removed settings in to prepare for merge

* updated settings option

added settings option to new settings implementation

* minor changes

removed unused graphic
moved settings option to accessibility
2024-06-05 20:28:12 -05:00
Xavion3
4b36d38acb
Hotfix for NaN luck (#1840)
Makes luck default to 0 if false-y
2024-06-05 20:42:15 +01:00
Adrian T
bd34fc0b47
[Bug] Fix quick claw message showing if command is not fight (#1819) 2024-06-05 09:38:43 -04:00
Madmadness65
219f227cab Remove basic Voucher from Ultra item pool
It should only be in the Great item pool now.
2024-06-04 21:53:22 -05:00
Madmadness65
1dd7a792d4 Fix Wide Lens being accidentally added to Rogue pool 2024-06-04 21:15:10 -05:00
damocleas
dd3ffb4315
Voucher Item tier changes/addition (#1516)
* Voucher Item tier changes/addition

- Voucher moved from Ultra -> Great Tier, given a weight of 1 and disappears after first reroll, should still appear more often with a healthy team than in ultra tier at all.
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 5 and decreasing with each reroll with 3 -> 2
Should appear just a bit more often than before.
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced
Should appear ~20% of the time with *perfect luck* in a whole average classic run.

Overall would be a 40-45% increase in total eggs in perfect conditions (luck, healthy team, etc.)

* fixed an extra spacebar at the end of 1303

* fixed an extra spacebar at the end of 1360

* fixed to account for Wide Lens being added
2024-06-04 22:05:29 -04:00
Adrian T
48f60a5b50
[QoL] add message when quick claw is triggered (#1684) 2024-06-04 18:11:30 -04:00
AJ Fontaine
eecad0fdc4
Balance endless tokens (#1733)
* Balanced tokens

* Remove existing tokens, all 10 stack limit

* Linter complained

* Sorry Mr. Lint I’ll do better next time

* Removed redundant min

* Used a version system to update tokens

* The linter has peculiar tastes

* See if this works

* I'm at my limit omg wtf Sam

* Call me Swoobat the way I keep it Simple

* Clean up some log statements

* Adjust token weights to make up for removal of sleep and freeze

* Be so fr GitHub that’s not a real merge conflict
2024-06-04 16:39:22 -05:00
Benjamin Odom
6dbf99cc72
[Bug] Fix Circular Dependency with BerryType (#1802)
* Fix Potential Circular Dependency with BerryType

* remove .js
2024-06-04 19:03:02 +01:00
damocleas
902d4df1a8
Wide Lens to Ultra item tier, Berry Count limits, and small Berry Pouch % chance reduction (#1472)
* Voucher and Wide Lens item table Changes

- Wide Lens moved from Rogue -> Ultra Tier, same weight
- Voucher moved from Ultra -> Great Tier, same weight
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 6 and decreasing with each reroll with 3 -> 2
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced

* Added Berry Count limiter

2 count for Lum, Leppa, Sitrus, Enigma

3 count for all else

* fix test 1

* fix test 2

I blame browser coding for this

* fix test  3

I BLAME BROWSER CODING

* Changed Berry Pouch to 30% > 33*%, max stack 90% > 100%

* fix test 4!!!!

oops

* english.

* german.

* spanish.

* french.

* italian

* portugese.

* simplified chinese.

* traditional chinese.

* Removed voucher changes, making separate PR for them to be discussed.

* Swapped switch statement to .includes statement

* Update modifier-type.ts

* thank you cheek pouch pr
2024-06-02 03:10:58 +01:00
Xavion3
e7fed48f8e
[Balance] Simplify and fix flame/toxic orb weight (#1670) 2024-06-01 12:10:10 +10:00
Tempoanon
cf9992f9b8
Add code (#1661) 2024-05-31 16:42:38 -05:00
Amani H
e0bc1d8781
[Item] Add Toxic Orb and Flame Orb (#1574)
* Add Toxic Orb and Flame Orb

* Change Weighting Logic & Functions

* Adjust Party Filter during Weighting

* Add Dynamic Weight Ceilings

* Refactor for Performance/Cleanliness

* Adjust Party Filter to Check Status Applicability

* Cover Same & Different Status Cases

* Adjust Full Heal & Restore Weighting

* Cover Unwanted Status Case

* Fix Wrong Status Effect on Reload
2024-05-31 14:31:11 -05:00
Tempoanon
0c862839d3
Revert "[Bug] Full Heals and Full Restore cure confusion (#1112)" (#1653)
This reverts commit 6c4b60a2faca4f52fd83808e1bd6c331aa98a2c3.
2024-05-31 15:56:39 +01:00
Ethan
6c4b60a2fa
[Bug] Full Heals and Full Restore cure confusion (#1112)
* Added Confusion to be healed with Full Heals and Full Restores

* Semi-Colon oversight

* Changed resetStatus to have a condition whether to include confusion or not, defaults to false so you manually have to add

* Fixed spacing and semicolon

* Refactored the Lum Berry case

* Fix berry conflicts

* Update {}

* Fix PP Conflict

* Build fix?

* Fix Modifier

* Build Fix

* Fix

* Fix StatuHeal from eslint
2024-05-31 10:31:15 -04:00
dielle000
bda3013c19
Allow selection of item quantity when transferring items (fixes #723) (#1394)
* Transferring item does not kick out of transfer menu

* Select simultaneously the item to transfer and the quantity

* eslint fix

* eslint fix

* Reset quantity on scroll

* Documentation

* eslint fix
2024-05-30 16:58:10 -05:00
InfernoVulpix
19ec18677b
Prevent useless Ethers (#1474)
Moves with 5 or less max PP now only boost Ether/Elixer rates if they are at less than max PP.
2024-05-29 00:04:02 -04:00
Greenlamp2
e2be6ba002
added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
Benjamin Odom
f93f2bfca6
Reduce EXP Balance (#1128)
* Set max to 4
2024-05-20 19:06:20 +10:00
José Ricardo Fleury Oliveira
3cc9c93643
Type localization instead of TeraType (#981)
* Type localization, now type-boosting items descriptions are fully translated

* pokemon-stat refactoration

* reverted import changes
2024-05-17 09:43:11 -05:00
Calvin Keats
bfa12fd48d
Update ETHER and similar items to use total max PP instead of base PP (#1014) 2024-05-17 06:54:51 -05:00
FanHua
77cfa58078
fix: EXP_SHARE should not have a group parameter (#948) 2024-05-16 01:49:07 -05:00
FanHua
0aca9aed9c
fix: FULL_RESTORE should now heal status (#947) 2024-05-16 01:17:29 -05:00
FanHua
5fa57d42a6
Fix the issue where ‘TerastallizeModifierType’ uses the wrong translation key. (#942) 2024-05-16 00:00:47 -05:00
FanHua
b5ae8330a2
Implements localization for ModifierType (#887)
* Implements localization on ModifierType

* All languages' translation fallback to EN locale

* Fixed some typos

* Add missing QUICK_CLAW translation entry
2024-05-15 23:32:45 -05:00
Ice
3781f581cc Fix potion weight logic 2024-05-15 19:51:33 -04:00
Flashfyre
5f3fd17fdd Add Quick Claw item 2024-05-15 09:42:45 -04:00
James Diefenbach
81349816d9
changed formIndex to getFormkey in EvolutionItem constructor (#844)
Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-05-13 23:01:08 -05:00
LaukkaE
af86bdeb06
Prevent applying item boosts when power is <1 (#795)
* Prevent applying item boosts when power is <1

* add comments
2024-05-13 18:48:47 -05:00
JackGilham
19d244ee94
Update modifier-type.ts (#636)
Issue#613.

Have added additional EvolutionItemModifierType condition that prevents none base form pokes from taking Evo Items.
2024-05-13 18:38:27 -05:00
Matthew
10cf1cd94f
Cleanup overrides and imports (#603)
* cleanup overrides and imports

* Add GreenLamps Modifier Overrides

* added comments

* starting money and biome comments

* account for overriding empty move

* more override descriptions

* added generator held item names to override comment
2024-05-09 14:52:09 -05:00
Madmadness65
8a35166988 Slightly adjust Recovery Tokens
Each individual token heals 1 percent less, but now stacks to 15 instead of 10, to maintain the current maximum of 30% recovered per turn.
The purpose of this change is to make the healing more gradual, and just generally less painful if you get multiple early on.
2024-05-08 12:38:31 -05:00
Xavion3
cc3113ff43 Fix revive weight cap 2024-05-07 11:26:28 -04:00
Flashfyre
b9ce5cfaaa Mints permanently unlock natures 2024-05-07 00:58:36 -04:00
Alvin Zou
0beb3a0f89
Show number of Pokeballs in inventory when selecting a pokeball in the reward phase (#573)
* Show number of Pokeballs in inventory when selecting a pokeball in the reward phase

* Address comments
2024-05-06 21:43:01 -05:00
Flashfyre
a7af14b8e2 Fix fusion token weight at 1000 2024-05-04 11:54:00 -04:00