muscode
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f0ae36de6c
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[Ability] Implement Wimp Out and Emergency Exit (#4701)
* implement Wimp Out/Emergency Exit
* fixed test
* fixed weather bug
* Added nightmare interaction to Wimp Out following bug fix
* refactored and added postdamageattr
* bug fixes
* added confusion test back (skipped)
* updated applyPostDamageAbAttrs to applyPostDamage
* fix external func name
* fixed syntax inconsistency
* updated PostDamageForceSwitchAttr -> PostDamageForceSwitchAbAttr
* Modify `wimp_out.test.ts`
* remove extra comment
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* remove extra comment
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update tsdocs
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* remove comment
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* remove comment
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* fix tsdocs
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* fix tsdocs
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* fix tsdocs
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* fix tsdocs
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* fix whitespace
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* make getFailedText public
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* make switchOutLogic public
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* make getSwitchOutCondition public
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* make getFailedText public
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* make applyPostDamage public
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* simplify if statement
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* add public override to applyPostDamage
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* fixed nested if issue, remove trapped tag removal
* add fix for multi hit move
* added multi-lens logic
* moved applyPostDamageAbAttrs to pokemon.damage, added check for multi lens in pokemon.apply
* added source to damageAndUpdate and applyPostDamageAbAttrs, added Parental Bond logic + test, put applyPostDamageAbAttrs back in damageAndUpdate
* simplify multi hit check
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Minor formatting changes
* Update src/data/ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* moved and renamed shouldPreventSwitchOut, rewrote tests to account for U-turn changes, fix syntax error
* Move comment slightly
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
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2024-11-03 01:04:20 -05:00 |
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