376 Commits

Author SHA1 Message Date
DustinLin
f73a830f77
[DOCS] adding JSDocs to arena.ts (#3590)
* adding some docs

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* seems like battleStats changed to statStages

* Apply suggestions from code review

editing doc text

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update tsdocs, convert comment to tsdoc in `pokemon.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-07 21:36:47 -07:00
NightKev
57a3efd9e2
[Bug] Fix off-by-one errors in some random number calls (#3665)
* Fix off-by-one error in some random number calls

* Fix mock RNG function used by tests

Also remove unnecessary extra RNG mock from Glaive Rush test

* Just some github UI manipulation don't mind me

* Update Glaive Rush test

* Remove unnecessary `Math.floor()`

* Remove resolved comment

* Add tsdocs to various functions

* Remove `src/rng.md` file

* Update tsdoc
2024-09-05 23:51:05 +00:00
Zach Day
13f38dce8d
[Move] Use BattlerTag for move-disabling effects (#2051)
* Use BattlerTag for move-disabling effects

* Fix RUN command causing freeze

* Improve documentation

* Clean up and document PokemonMove.isUsable

* Fix isMoveDisabled missing return

* Tags define the message shown when disabling interrupts a move

* Fix -1 duration on Disable effect

* Add tests for Disable

* En loc and fix message functions

* Fix Disable test

* Fix broken imports

* Fix test

* All disable tests passing

* Localize remaining strings

* Move cancellation logic out of lapse; use use TURN_END for lapse type

* Prevent disabling STRUGGLE

* Inline struggle check function

* Restore RechargingTag docs

* Move cancellation logic back to tag

Wanted to increase similarity to the existing code base to avoid that stupid hyper beam error but it's still happening here

* Fix hyper beam test

* Remove erroneous shit

* Fill movesets with SPLASH for disable test

* More robust condition for disable checking

* Remove DisabledTag lapse

* Simplify DisablingBattlerTag lapse

* Cancel disable-interrupted moves instead of failing them

* Avoid disabling virtual moves

* Consistent access modifiers across Disable tags

* Add abstract function for message when player tries to select the disabled move

* Fix syntax mistake

* Always disable last-used non-virtual move

* Overhaul tests + add tests

* Implement loadTag for DisabledTag

* Update translations

* Update translations

* Reimplement phase changes

* fix battlertag strings

* Fix disable test not running

* Update name of base class

* Rename "disabling" to "restriction"

* Fix sneaky string fuckup

* Fix test failure

* fix merge problems

* fix merge problems

* Update tests

* rerun RNG test

* Properly mock stats in test

* Document everything in battlertag

* More docs + typo fix

* Update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-05 08:44:22 +00:00
NightKev
fde32cea6c
[Misc][Bug] Add isBatonPassable property to BattlerTags (#3472)
* Add `isTransferrable` property to `BattlerTag`s

* Update Baton Pass to check `isTransferrable` for `BattlerTag`s

* Don't mark Salt Cure as transferrable

* Add Destiny Bond, remove `GroundedTag` and `ExposedTag`

* Fix daily mode test

* Add test

* Rename `isTransferrable` to `isBatonPassable`
2024-09-04 17:58:35 +00:00
Amani H.
89e80f3deb
[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
* Create Getters, Setters, and Types

* Work on `pokemon.ts`

* Adjust Types, Refactor `White Herb` Modifier

* Migrate `TempBattleStat` Usage

* Refactor `PokemonBaseStatModifier` Slightly

* Remove `BattleStat`, Use "Stat Stages" & New Names

* Address Phase `integers`

* Finalize `BattleStat` Removal

* Address Minor Manual NITs

* Apply Own Review Suggestions

* Fix Syntax Error

* Add Docs

* Overhaul X Items

* Implement Guard and Power Split with Unit Tests

* Add Several Unit Tests and Fixes

* Implement Speed Swap with Unit Tests

* Fix Keys in Summary Menu

* Fix Starf Berry Raising EVA and ACC

* Fix Contrary & Simple, Verify with Unit Tests

* Implement Power & Guard Swap with Unit Tests

* Add Move Effect Message to Speed Swap

* Add Move Effect Message to Power & Guard Split

* Add Localization Entries

* Adjust Last X Item Unit Test

* Overhaul X Items Unit Tests

* Finish Missing Docs

* Revamp Crit-Based Unit Tests & Dire Hit

* Address Initial NITs

* Apply NIT Batch

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix Moody Test

* Address Multiple Messages for `ProtectStatAbAttr`

* Change `ignoreOverride` to `bypassSummonData`

* Adjust Italian Localization

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Fix Moody

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-09-02 22:12:34 -04:00
ckincaid17
234d617464
[Bug] Let Shedinja relearn egg moves when evolved from a starter (#3915)
* [Bug] Let Shedinja relearn egg moves when evolved from a starter

* Copy met level as well
2024-09-02 19:10:33 -07:00
AJ Fontaine
b0360123e0
[Balance] [QoL] [Feature] Allow mons to track and relearn used TMs (#3656)
* Allow mons to track and relearn used TMs

* Fix issue getting level moves

* Apply suggested safety measures
2024-09-02 16:25:41 -07:00
MokaStitcher
89a1ff7b5b
[Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785)
* fix boss shield stats up calculation and add tests

* update test to remove usage of deprecated startBattle
2024-09-03 00:29:15 +02:00
NightKev
84ef7f0683
[Balance] Double base shiny odds, adjusted Shiny Charm to match (#3964)
* Double shiny odds

"anyone wanna double the base shiny odds for me" - damo, 2024

* Adjust Shiny Charm to compensate for increased base odds

* Remove magic number

* Update tsdoc and remove unneeded `console.log()`

* Clarify tsdoc
2024-09-02 00:26:47 -04:00
NightKev
f54846f735
[Move] Implement Safeguard (#3447)
* Implemented safeguard and tests

* Update tests

* Add i18n placeholders

* Implement Safeguard for non-volatile statuses

* Implement protection from confusion and Yawn

* Replace `target instanceof EnemyPokemon` with `target.isPlayer()`

* Minor capitalization change

* First batch of i18n

Adds fr, pt_BR, zh_CN, zh_TW

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Add more translations

+ de, es, ko

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Fix broken character in es translation

* Update test with new function definition

* Add Italian translation

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Add move category check for message display

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update phase imports in Safeguard test

* Fix test imports

* Update tests

---------

Co-authored-by: Joshua Keegan <keeganjosh@vuw.ac.nz>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-02 00:26:20 -04:00
Mumble
c4c9cf939e
[Bug] Moved RNG call if the Pokemon's ability hasn't been determined (#3966)
Co-authored-by: frutescens <info@laptop>
2024-09-02 00:09:46 -04:00
innerthunder
e29f1fe5fd
[Bug] Fix some trapping moves' interactions with Ghost-type Pokemon (#3936)
* Fix secondary effects to trapping moves not applying to Ghost types

* Docs for `isTrapped`

* more `isTrapped` cleanup

* Remove .js from imports
2024-09-01 23:39:26 -04:00
NightKev
709066bd1a
[Move] Finish Alluring Voice, Burning Jealousy and Lash Out (#3508)
* Implement Alluring Voice and Burning Jealousy

* Fix Alluring Voice and add tests

* Replace `BattlerTag.STATS_BOOSTED` with `PokemonTurnData` field

* Work around bug with turn data

* Remove unused variable

* Replace nearby instances of `integer` with `number`

* Fix imports

* Implement Lash Out

* Rename `battleStats(In|De)crease` -> `battleStats(In|De)creased`

* Fix copy/paste error

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update tests

---------

Co-authored-by: ElliottSimmonds <simmonds.elliott@yahoo.co.uk>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-01 22:57:07 -04:00
Adrian T.
3bcee779e2
[Move] Fully implement dragon cheer (#3959) 2024-09-01 22:39:12 -04:00
innerthunder
7755f798fd
[Ability] Implement Tera Shell (#3856)
* Implement Tera Shell

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Add comments and fixed damage condition to `applyPreDefend`

* Fix speed tie breaking things in tera shell test

* Change deprecated `startBattle` calls

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-09-02 02:21:11 +01:00
NightKev
642b18e747
[Bug] Fix Pokemon not gaining HP when evolving (#3569)
* Don't recalculate stats that already exist

* add test to cover hp update after evo (#4)

- add evolution phase to phase interceptor
- add mock for video game object
- add returning video mock on add.video()

* add test to make sure pkm are not healed on evolve

* Stop on `EndEvolutionPhase` to prevent game state leak in tests

* Fix imports

* Remove `.js` from import

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Add docs to mock class

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-30 20:21:56 -07:00
damocleas
db9434ac11
[Balance] Biome Changes / Minor Passive Changes / Minor Egg Move Changes / Beta GMax form adjustments (#3852)
* [Balance] Previous Egg/Passive/Eternatus Update Adjustments

* Update pokemon-species.ts

* Updated Eternatus, src/field/pokemon.ts

* Update egg-moves.ts for Drowzee and Darkrai

* Update biomes.ts

* Update biomes.ts to screw over Dojo!

* Update pokemon-species.ts gmax adjustments
2024-08-29 20:29:06 +01:00
Leo Kim
c112abbcd2
[Challenge] Inverse battle challenge (#3525)
* add inverse battle challenge. refactoring type.ts for inverse battle challenge

* update type integer -> number

* add inverse battle condition to thunder wave, conversion 2.

* add inverse_battle test code, add checking gameMode in runToSummon not to overwrite gameMode to CLASSIC always

* update startBattle with isClassicMode default = true

* add inverse achievement

* fix achv validation condition

* remove unnecessary new line

* update defaultWidth 160 -> 200

* update locales

* fix korean translation

* fix korean translation2

* Update src/locales/de/achv.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* resize challenge description 96 -> 84

* update challenge select UI size.

* revert font size to 84. update de translation

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/challenges.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/achv.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* shrink de font size on achivement

* set middle align to achv title

* Update src/locales/zh_CN/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_CN/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* fix zh_TW ahiv.ts

* fix import code on inverse battle test for updated phase

* Update src/data/type.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* update requested changes

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/challenges.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [draft] update inverse battle apply function

* change the way how to use applyChallenge for inverse type

* resolve confilct

* fix test codes

* remove unnecessary multiplier variable and break codes

* update getTypeDamageMultiplier argument type from `number` to `Type`

* Fix inverse types tests (#1)

* Fix Inverse Battle tests

* Add timeout parameter to tests

* update requested changes

* update requested changes

* update requested changes2

* update comments

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix mis pasted code

* revert loadChallenge code for  FreshStartChallenge

* code refactoring

* restore challenge.json lost translations

* revert UI changes

* revert unreverted newlines

* Run History inclusion

* requested changes from torranx

* update WaterSuperEffectTypeMultiplierAttr for inverse battle matchup.

* fix test code. adding flying press test code

* update requested change from xavion3

* updated requested change from xavion 2

* update requested changes from xavion 3

* remove exception code which is not valid

* attach partial mark to Freeze dry. requested by xavion

* add missing game over phase code when we delete old phases.ts

* fix test codes

* merge conflict

* fix achv condition

* updated achv block condition. we don't want to change desc now

* resolve conflict

* Eternatus Moveset Tinkering

* Cleaning it up

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-08-29 19:59:33 +01:00
Adrian T.
5f3383ff04
[Dev] Cleanup some opponent overrides + add new opp form override (#3733)
* replace interger types, add opp form override

* move code to EnemyPokemon class

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-27 17:34:16 -07:00
Mumble
c52f439dc1
Corrections and adjustments (#3831)
Co-authored-by: frutescens <info@laptop>
2024-08-26 21:50:19 +01:00
innerthunder
0221c9faba
[Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions (#3704)
* Make type/category read-only

* Fix protean/libero tests

* Refactor Pokemon type effectiveness calculation

* Merge getMoveEffectiveness and getAttackMoveEffectiveness

* Move priority-blocking ability check

* Fix incorrect early stopping implementation in MultiHitAttr

* Fix Aerilate, etc. affecting variable-type moves

* Thunder Wave now respects Attack type immunities

* Use final move types for pre-defend abilities

* Steal some things from flx's PR hehe

* Fix Thousand Arrows + "No effect" messages

* Fix status type effectiveness check

* Another status move effectiveness update + some docs

* changing status logic again...

* Fix unnecessary "No Effect" message for Volt Absorb, etc

* Add type effectiveness unit test

* Add Galvanize integration tests

* Add multi-hit test to galvanize tests

* Add power check to first Galvanize test

* Add missing doc line

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Resolve torranx's nits

* Apply suggestions from Kev's code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* More suggestions I missed

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Optimize effectiveness test and make others more stylish (#3)

* Resolve Kev's remaining nits and some test issues

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta
Co-authored-by: frutescens
2024-08-25 19:11:01 -07:00
NightKev
443e4bd24c
Multi-target damage reduction is now properly calculated (#3734) 2024-08-25 17:40:43 -07:00
Mumble
933cfcbad3
[Refactor][QoL] Game Audio + New Settings (#3527)
* Changed how non-BGM are loaded into the game + moved into directories

* some leftovers

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings.

* Main -> Beta (#3635)

* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------

* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* Deleted phases.ts (#3618)

* Updated sound terms

* Added space for localization

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_TW/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/de/settings.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/ko/settings.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/it/settings.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Include sound effects that were loaded in as BGM.

* Removed stray placeholder localization

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-25 17:40:14 +01:00
Adrian T.
03de6cfe36
[Ability] Implement Forecast (#3534)
* initial forecast implementation

* updates

* bug fixes and add tests

* bug fixes

* update docs

* fix issues post-merge

* add show ability

* add support for simulated abilities

* add simulated conditions and fix tests

* fix simulated conditions
2024-08-25 17:23:09 +08:00
Adrián T.
f417a262de
[Misc] Update eslint.config.js for space after commas (#3649)
* Update eslint.config.js for space after commas

* run eslint

* run eslint, again
2024-08-23 16:36:10 +08:00
Enoch
de5d645847
[Localization] Add localization hard-coded message in move, pokemon. (#3639)
* Add localization missing messages.

* Apply suggestions from code review

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Apply suggestions from code review

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Apply suggestions from code review - ES

Co-authored-by: Asdar <asdargmng@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Asdar <asdargmng@gmail.com>
2024-08-23 09:59:35 +09:00
Leo Kim
b1d4037a57
[Bug] Fix some damage formulas processed with ceil instead of floor (#3557)
* fix damage calculations. add test code

* define toIntValue function to replace every repeatitive min floor function.

* revert unnecessary minimum boundary

* update function name `toIntValue` -> `toDmgValue`. update comments.

* add missing updates for changing function name

* Update src/utils.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* remove redundant comment

* update import code for test with phase

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-21 22:39:11 -07:00
innerthunder
051d38e0a2
[Enhancement] Add support for simulated calls to Abilities (#3529)
* Adds simulated tag support to all abilities

* Fix compiler errors in ability.ts

Most things are still on fire 😢

* Fix errors left over after merge

* Another pass through simulated ability call logic

* Fix leftover errors from merge resolution

* Another gh pages issue :pikamad:

* Simulated call fixes based on Kev's feedback

* RIP phases.ts

---------

Co-authored-by: Xavion3 <xavion333@gmail.com>
2024-08-21 18:29:21 -07:00
flx-sta
3a167610cf
[Bug] Fix: Gravity tag removes flying type during damage calculation (#3670)
* add `hasTag` to arena

* fix flying type damage calculation for grounded states

Before the grounded state would make e.g. electric moves no more very-effective. This is invalid

Co-authored-by: Tristan D Gant <tgant2017@outlook.com>

* add tests for gravity v. ground v. electric

* Update src/test/arena/arena_gravity.test.ts

fix typo

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* use `arena` instead of this.scene.arena

* use `const arena = this.scene.arean` instead of destructoring

* Apply suggestions from code review

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* fix es-lint

---------

Co-authored-by: Tristan D Gant <tgant2017@outlook.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-21 15:40:55 -07:00
Frederico Santos
ae2ab120dc
Deleted phases.ts (#3618) 2024-08-19 03:23:52 +01:00
NightKev
098811c006
Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------

* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-19 02:18:43 +01:00
AJ Fontaine
0e92366cac
Fixed egg moves being relearnable in daily runs (#3604) 2024-08-18 02:23:02 +01:00
innerthunder
2b853bae25
[Hotfix] Fix Pokemon info not fully appearing after switch-out (#3596)
* Add hideInfo param to leaveField

* Update docs for leaveField
2024-08-17 23:25:03 +01:00
damocleas
e192e57c63
[Balance] Balance Hotfixes for August 17 Update (#3594)
* [Balance] Balance Hotfixes for August 17 Update

* Eternatus Moveset fix

* fixed Cresselia passive

* fixed Jirachi Egg Moves

* fixed Doduo and Arctozolt egg moves
2024-08-17 20:48:16 +01:00
damocleas
bf1c634f34
[Balance] Replaced Dragon Dance on Eternatus for Flamethrower (#3536) 2024-08-13 22:16:37 +01:00
Mason S
bbca34bfcd
[Feature] Updated Smeargle learnset to pre gen-9 implementation (#2986)
Updated Pokemon.getLevelMoves()
Now enforces uniqueness AFTER filtering moves within the given range. This allows a pokemon to learn the same move at two different levels.

Updated pokemon-level-moves.ts
Changed Smeargle to learn Sketch at levels 11, 21, 31, ..., 91, instead of only at level 1.
2024-08-13 22:09:21 +01:00
wnhlee
452fbbb345
refactor: improve typing (#2501) 2024-08-13 21:49:06 +01:00
NightKev
0d3fcd82bb
[Bug] Fix daily run generated movesets (#3519)
* Fix daily run generated movesets

* add unit-tests for `fix-daily-run` (#3)

* add `daily` and `classic` helper. split `runToSummon`

there is now a `classicMode.runToSummon` which represents the old one used.
There is now a `dailyMode.runToSummon` too

* add daily_mode.test.ts

covers the occured issue

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-13 21:48:56 +01:00
innerthunder
a760022c77
[Move] Refactor Conditional Protection and Protect interactions (#2731)
* Refactor protection moves

* Revert Protected move result change

* Fix typo in documentation

* Fix merge conflicts in integration tests

* Improve readability of apply function

* Fix effects applying through Protect

* Fix typos in `src/data/egg.ts` comments

* [Localization(it)] Added Honey Gather translation (#2301)

* Update ability.ts [Localization(it)]

* Update ability.ts [Localization(it)]

Fixed capitalization

* Hitting into protect now records a move as failed

* Add check for move success before applying additional effects (Stone Axe)

* `Overrides` should be capitalized

* Add fail conditions for `RechargeAttr` and Jaw Lock

* Update protect test

* Add check for protect in Glaive Rush

* Update tests to use new overrides helpers

* Account for Mat Block and add protect test for Glaive Rush

---------

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Crafty Shield now blocks ALL protect-ignoring moves

* Crafty Shield test + Fix blocking ally-target moves

* ESLint

* Mat Block and Wide Guard integration tests

* Fix strict-null errors in integration tests

* Fix strict-null issue in arena-tag

* Fix strict-null in unrelated test :pikamad:

* Fix conflicting AbAttr

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-13 21:47:32 +01:00
Amani H.
d2c6aa5df8
[Bug] Prevent Relearnable Egg Moves in Fresh Start (#3466)
* [Bug] Prevent Relearnable Egg Moves in Fresh Start

* Mention Condition in Docs

* Use `isFreshStartChallenge()`
2024-08-12 01:49:32 -04:00
allen925
c078e5d612
[Bug][Test] Fix minor bug of ability Flash Fire, added test file (#3458)
* fix: let flash fire hit after frozen, and baton pass not passing it. added: flash fire test file

* added more tests and made small adjustments

* Update src/test/abilities/flash_fire.test.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-12 01:26:37 -04:00
ImperialSympathizer
988ec664e9
Disable endless boss passives (#3451)
* fix strict null broken

* disable endless boss passives

* jsdocs on mock objects and move helper function to gameManager.ts

* Apply suggestions from flx's review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* fix broken test

* fix lint

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-11 19:40:47 +01:00
flx-sta
30cc6aba89
[Bug] Fix DNA splicers broken from the strictnull check (#3454)
This makes DNA-splicer work again
2024-08-09 09:33:31 -04:00
ImperialSympathizer
ba9378d1d8
disables final boss passive (#3393)
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-08-08 20:59:23 +01:00
DustinLin
8faf27efc9
[BUG] - dragon tail switchout ability in wild battles proc crashes game (#3346)
* fixing switchout ability doubles bug, refactor move redirect code

* added unit test for dragon tail

* updating test

* addressing errors from pages deployment

* pages deployment still failing

* typedoc

* please let this be the one

* formatting and test fixing

* await starting battle should go after overrides
2024-08-07 20:44:34 -04:00
flx-sta
a07d2c57a4
[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null

* fix battle-scene.ts

* fix voucher.ts

* adapt more files to strict-null

* adapt more files to strict-null ( 2)

* adapt ability.ts to strict-null

* adapt `arena.ts` to strict-null

* adapt TagAddedEvent constructor to strict-null

* adapt phases.ts.to strict-null

* adapt status-effect.ts to strict-null

* adapt `account.ts` to strict-null

* adapt `configHandler.ts` to strict-null

* adapt `ability.ts` to strict-null

* adapt `biomes.ts` to strict-null

* adapt `challenge.ts` to strict-null

* adapt `daily-run.ts` to strict-null

* adapt `nature.ts` to strict-null

* adapt `pokemon-forms.ts` to strict-null

* adapt `tainer-names.ts` to strict-null

* adapt `types.ts` to strict-null

* adapt `weather.ts` to strict-null

* adapt `egg-hatch-phase.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `pokemon-sprite-sparkle-handler.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `game-mode.ts` to strict-null

* adapt `utils.ts` to strict-null

* adapt `voucher-ui-handler.ts` to strict-null

* adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null

* adapt `src/ui/ui.ts` to strict-null

* adapt `src/ui/ui-theme.ts` to strict-null

* adapt `src/ui/title-ui-handler.ts` to strict-null

* adapt `src/ui/time-of-day-widget.ts` to strict-null

* adapt `src/ui/text.ts` to strict-null

* adapt `src/ui/target-select-ui-handler.ts` to strict-null

* adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null

* adapt more files to strict-null (3)

* adapt more files to strict-null (4)

* adapt more files (mostly tests) to strict-null (5)

* adapt more files to strict-null (6)

* adapt more files to strict-null (7)

* Update `src/data/pokemon-evolutions.ts` for strict-null

Partial update `src/data/pokemon-species.ts` for strict-null

* adapt more files to strict-null (8)

* adapt more files to strict-null (9)

* Strict some more nulls (still a few errors remaining)

* adapt rest of the files to strict-null (9)

* fix tests (check for null instead of undefined)

* repalce a lot of `??` with bangs

And added TODO notice as usual

* fix more tests

* all tests pass now

* fix broken game-loop after trainer battle

add some console.warn for missing cases and falling back to default

* remove guessed fallback from utils.rgbHexToRgba

* add TODO for this.currentBattle = null

* adjust   getPokemonById() return to include `null`

* fix compilation errors

* add test for pokemon.trySetStatus

* `chanceMultiplier` shouldn't be optional

* allow `null` for currentPhase

* adjust hasExpSprite logic for no keymatch found

* reduce bang usage in account.updateUserInfo()

* fix new strict-null issues after merge

* fix `strict-null` issues in dropdown.ts

and sand_spit.test.ts

* fix egg-gacha

* adapt gul_missile.test.ts to strict-null

* fix move.ts strict-null

* fix i18n.ts strict-null

* fix strict-null issues

* fix baton_pass test

after accidentially breaking it

* chore: fix compiler errors

* revert accidential changes in baton_pass.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-07 17:23:12 +01:00
NightKev
548bd8978f
[Move] Add type immunity removal moves (Foresight, Odor Sleuth, Miracle Eye) (#3379)
* Update Foresight PR to current beta

Implements Foresight, Miracle Eye, and Odor Sleuth

* Add placeholder i18n strings

* Minor tsdoc updates

* Fix placement of evasion level modifier, add tests

* Add first batch of translations

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Second batch of translations

Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Add Catalan and Japanese translation placeholder strings

* Fix issue caused by merge

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
2024-08-07 10:59:28 -04:00
innerthunder
a4c913d963
[Move] Implement (or re-implement?) Lucky Chant (#3352)
* Implement Lucky Chant

* Add i18n keys for NoCritTag messages

* Add Lucky Chant message translations (DE, FR, KO, PT-BR)

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add ZH translations

Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>

* Add keys for JA locale

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
2024-08-07 02:31:54 -04:00
NightKev
063e6dbd2d
[Bug] Player pokemon shouldn't generate an NPC moveset (#3356)
* Player pokemon shouldn't generate an NPC moveset

* Make sure Keldeo starts new runs in the correct form
2024-08-05 10:22:06 -04:00
Alex Van Liew
a2a1f3ec24
[Refactor] Refactored duplicated code into a common Pokemon#leaveField() function (#3310)
* refactor duplicated code into leaveField function

* replace bugfix code
2024-08-03 15:13:42 -04:00