pokemon-rogue-battle
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    Interface SessionSaveData

    interface SessionSaveData {
        arena: default;
        battleType: BattleType;
        challenges: default[];
        enemyModifiers: default[];
        enemyParty: default[];
        gameMode: GameModes;
        gameVersion: string;
        modifiers: default[];
        money: number;
        mysteryEncounterSaveData: MysteryEncounterSaveData;
        mysteryEncounterType: -1 | MysteryEncounterType;
        party: default[];
        playerFaints: number;
        playTime: number;
        pokeballCounts: PokeballCounts;
        score: number;
        seed: string;
        timestamp: number;
        trainer: default;
        waveIndex: number;
    }
    Index

    Properties

    arena: default
    battleType: BattleType
    challenges: default[]
    enemyModifiers: default[]
    enemyParty: default[]
    gameMode: GameModes
    gameVersion: string
    modifiers: default[]
    money: number
    mysteryEncounterSaveData: MysteryEncounterSaveData
    mysteryEncounterType: -1 | MysteryEncounterType
    party: default[]
    playerFaints: number

    Counts the amount of pokemon fainted in your party during the current arena encounter.

    playTime: number
    pokeballCounts: PokeballCounts
    score: number
    seed: string
    timestamp: number
    trainer: default
    waveIndex: number