import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Perish Song", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("single"); game.override.disableCrits(); game.override.enemySpecies(Species.MAGIKARP); game.override.enemyAbility(Abilities.BALL_FETCH); game.override.starterSpecies(Species.CURSOLA); game.override.ability(Abilities.PERISH_BODY); game.override.moveset([ Moves.SPLASH ]); }); it("should trigger when hit with damaging move", async () => { game.override.enemyMoveset([ Moves.AQUA_JET ]); await game.classicMode.startBattle(); const cursola = game.scene.getPlayerPokemon(); const magikarp = game.scene.getEnemyPokemon(); game.move.select(Moves.SPLASH); await game.toNextTurn(); expect(cursola?.summonData.tags[0].turnCount).toBe(3); expect(magikarp?.summonData.tags[0].turnCount).toBe(3); }); it("should trigger even when fainting", async () => { game.override.enemyMoveset([ Moves.AQUA_JET ]) .enemyLevel(100) .startingLevel(1); await game.classicMode.startBattle([ Species.CURSOLA, Species.FEEBAS ]); const magikarp = game.scene.getEnemyPokemon(); game.move.select(Moves.SPLASH); game.doSelectPartyPokemon(1); await game.toNextTurn(); expect(magikarp?.summonData.tags[0].turnCount).toBe(3); }); it("should not activate if attacker already has perish song", async () => { game.override.enemyMoveset([ Moves.PERISH_SONG, Moves.AQUA_JET, Moves.SPLASH ]); await game.classicMode.startBattle([ Species.FEEBAS, Species.CURSOLA ]); const feebas = game.scene.getPlayerPokemon(); const magikarp = game.scene.getEnemyPokemon(); game.move.select(Moves.SPLASH); await game.forceEnemyMove(Moves.PERISH_SONG); await game.toNextTurn(); expect(feebas?.summonData.tags[0].turnCount).toBe(3); expect(magikarp?.summonData.tags[0].turnCount).toBe(3); game.doSwitchPokemon(1); await game.forceEnemyMove(Moves.SPLASH); await game.toNextTurn(); const cursola = game.scene.getPlayerPokemon(); expect(cursola?.summonData.tags.length).toBe(0); expect(magikarp?.summonData.tags[0].turnCount).toBe(2); game.move.select(Moves.SPLASH); await game.forceEnemyMove(Moves.AQUA_JET); await game.toNextTurn(); expect(cursola?.summonData.tags.length).toBe(0); expect(magikarp?.summonData.tags[0].turnCount).toBe(1); }); it("should activate if cursola already has perish song, but not reset its counter", async () => { game.override.enemyMoveset([ Moves.PERISH_SONG, Moves.AQUA_JET, Moves.SPLASH ]); game.override.moveset([ Moves.WHIRLWIND, Moves.SPLASH ]); game.override.startingWave(5); await game.classicMode.startBattle([ Species.CURSOLA ]); const cursola = game.scene.getPlayerPokemon(); game.move.select(Moves.WHIRLWIND); await game.forceEnemyMove(Moves.PERISH_SONG); await game.toNextTurn(); const magikarp = game.scene.getEnemyPokemon(); expect(cursola?.summonData.tags[0].turnCount).toBe(3); expect(magikarp?.summonData.tags.length).toBe(0); game.move.select(Moves.SPLASH); await game.forceEnemyMove(Moves.AQUA_JET); await game.toNextTurn(); expect(cursola?.summonData.tags[0].turnCount).toBe(2); expect(magikarp?.summonData.tags.length).toBe(1); expect(magikarp?.summonData.tags[0].turnCount).toBe(3); }); });