import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Fusion Bolt", () => { let phaserGame: Phaser.Game; let game: GameManager; const fusionBolt = Moves.FUSION_BOLT; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.moveset([ fusionBolt ]); game.override.startingLevel(1); game.override.enemySpecies(Species.RESHIRAM); game.override.enemyAbility(Abilities.ROUGH_SKIN); game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]); game.override.battleType("single"); game.override.startingWave(97); game.override.disableCrits(); }); it("should not make contact", async () => { await game.startBattle([ Species.ZEKROM, ]); const partyMember = game.scene.getPlayerPokemon()!; const initialHp = partyMember.hp; game.move.select(fusionBolt); await game.toNextTurn(); expect(initialHp - partyMember.hp).toBe(0); }, 20000); });