import { BattlerIndex } from "#app/battle"; import { BattlerTagType } from "#enums/battler-tag-type"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; import type { EffectiveStat } from "#enums/stat"; import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Order Up", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset(Moves.ORDER_UP) .ability(Abilities.COMMANDER) .battleType("double") .disableCrits() .enemySpecies(Species.SNORLAX) .enemyAbility(Abilities.BALL_FETCH) .enemyMoveset(Moves.SPLASH) .startingLevel(100) .enemyLevel(100); vi.spyOn(game.scene, "triggerPokemonBattleAnim").mockReturnValue(true); }); it.each([ { formIndex: 0, formName: "Curly", stat: Stat.ATK, statName: "Attack" }, { formIndex: 1, formName: "Droopy", stat: Stat.DEF, statName: "Defense" }, { formIndex: 2, formName: "Stretchy", stat: Stat.SPD, statName: "Speed" } ])("should raise the user's $statName when the user is commanded by a $formName Tatsugiri", async ({ formIndex, stat }) => { game.override.starterForms({ [Species.TATSUGIRI]: formIndex }); await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); game.move.select(Moves.ORDER_UP, 1, BattlerIndex.ENEMY); expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); await game.phaseInterceptor.to("BerryPhase", false); const affectedStats: EffectiveStat[] = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]; affectedStats.forEach(st => expect(dondozo.getStatStage(st)).toBe(st === stat ? 3 : 2)); }); it("should be boosted by Sheer Force while still applying a stat boost", async () => { game.override .passiveAbility(Abilities.SHEER_FORCE) .starterForms({ [Species.TATSUGIRI]: 0 }); await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); game.move.select(Moves.ORDER_UP, 1, BattlerIndex.ENEMY); expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); await game.phaseInterceptor.to("BerryPhase", false); expect(dondozo.battleData.abilitiesApplied.includes(Abilities.SHEER_FORCE)).toBeTruthy(); expect(dondozo.getStatStage(Stat.ATK)).toBe(3); }); });