import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; import type { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Round", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([ Moves.SPLASH, Moves.ROUND ]) .ability(Abilities.BALL_FETCH) .battleType("double") .disableCrits() .enemySpecies(Species.MAGIKARP) .enemyAbility(Abilities.BALL_FETCH) .enemyMoveset([ Moves.SPLASH, Moves.ROUND ]) .startingLevel(100) .enemyLevel(100); }); it("should cue other instances of Round together in Speed order", async () => { await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); const round = allMoves[Moves.ROUND]; const spy = vi.spyOn(round, "calculateBattlePower"); game.move.select(Moves.ROUND, 0, BattlerIndex.ENEMY); game.move.select(Moves.ROUND, 1, BattlerIndex.ENEMY_2); await game.forceEnemyMove(Moves.ROUND, BattlerIndex.PLAYER); await game.forceEnemyMove(Moves.SPLASH); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY ]); const actualTurnOrder: BattlerIndex[] = []; for (let i = 0; i < 4; i++) { await game.phaseInterceptor.to("MoveEffectPhase", false); actualTurnOrder.push((game.scene.getCurrentPhase() as MoveEffectPhase).getUserPokemon()!.getBattlerIndex()); await game.phaseInterceptor.to("MoveEndPhase"); } expect(actualTurnOrder).toEqual([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); const powerResults = spy.mock.results.map(result => result.value); expect(powerResults).toEqual( [ 60, 120, 120 ]); }); });