import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Type } from "#enums/type"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Trick Or Treat", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([ Moves.FORESTS_CURSE, Moves.TRICK_OR_TREAT ]) .ability(Abilities.BALL_FETCH) .battleType("single") .disableCrits() .enemySpecies(Species.MAGIKARP) .enemyAbility(Abilities.BALL_FETCH) .enemyMoveset(Moves.SPLASH); }); it("will replace added type from Forest's Curse", async () => { await game.classicMode.startBattle([ Species.FEEBAS ]); const enemyPokemon = game.scene.getEnemyPokemon(); game.move.select(Moves.FORESTS_CURSE); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon!.summonData.addedType).toBe(Type.GRASS); game.move.select(Moves.TRICK_OR_TREAT); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon?.summonData.addedType).toBe(Type.GHOST); }); });