import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Items - Scope Lens", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phase.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .enemySpecies(Species.MAGIKARP) .enemyMoveset(Moves.SPLASH) .moveset([ Moves.POUND ]) .startingHeldItems([{ name: "SCOPE_LENS" }]) .battleType("single") .disableCrits(); }, 20000); it("should raise CRIT stage by 1", async () => { await game.startBattle([ Species.GASTLY ]); const enemyPokemon = game.scene.getEnemyPokemon()!; vi.spyOn(enemyPokemon, "getCritStage"); game.move.select(Moves.POUND); await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getCritStage).toHaveReturnedWith(1); }, 20000); });