import { afterEach, beforeAll, beforeEach, expect, describe, it, vi } from "vitest"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { Species } from "#enums/species"; import { MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { Mode } from "#app/ui/ui"; import { Button } from "#enums/buttons"; import type MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import type MessageUiHandler from "#app/ui/message-ui-handler"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import i18next from "i18next"; describe("Mystery Encounter Phases", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.startingWave(11); game.override.mysteryEncounterChance(100); // Seed guarantees wild encounter to be replaced by ME game.override.seed("test"); }); describe("MysteryEncounterPhase", () => { it("Runs to MysteryEncounterPhase", async () => { await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, [ Species.CHARIZARD, Species.VOLCARONA, ]); await game.phaseInterceptor.to(MysteryEncounterPhase, false); expect(game.scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); }); it("Runs MysteryEncounterPhase", async () => { await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, [ Species.CHARIZARD, Species.VOLCARONA, ]); game.onNextPrompt("MysteryEncounterPhase", Mode.MYSTERY_ENCOUNTER, () => { // End phase early for test game.phaseInterceptor.superEndPhase(); }); await game.phaseInterceptor.run(MysteryEncounterPhase); expect(game.scene.mysteryEncounterSaveData.encounteredEvents.length).toBeGreaterThan(0); expect(game.scene.mysteryEncounterSaveData.encounteredEvents[0].type).toEqual( MysteryEncounterType.MYSTERIOUS_CHALLENGERS, ); expect(game.scene.mysteryEncounterSaveData.encounteredEvents[0].tier).toEqual(MysteryEncounterTier.GREAT); expect(game.scene.ui.getMode()).toBe(Mode.MYSTERY_ENCOUNTER); }); it("Selects an option for MysteryEncounterPhase", async () => { const { ui } = game.scene; vi.spyOn(ui, "showDialogue"); vi.spyOn(ui, "showText"); await game.runToMysteryEncounter(MysteryEncounterType.MYSTERIOUS_CHALLENGERS, [ Species.CHARIZARD, Species.VOLCARONA, ]); game.onNextPrompt("MysteryEncounterPhase", Mode.MESSAGE, () => { const handler = game.scene.ui.getHandler() as MessageUiHandler; handler.processInput(Button.ACTION); }); await game.phaseInterceptor.run(MysteryEncounterPhase); // Select option 1 for encounter const handler = game.scene.ui.getHandler() as MysteryEncounterUiHandler; handler.unblockInput(); handler.processInput(Button.ACTION); // Waitfor required so that option select messages and preOptionPhase logic are handled await vi.waitFor(() => expect(game.scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterOptionSelectedPhase.name), ); expect(ui.getMode()).toBe(Mode.MESSAGE); expect(ui.showDialogue).toHaveBeenCalledTimes(1); expect(ui.showText).toHaveBeenCalledTimes(2); expect(ui.showDialogue).toHaveBeenCalledWith( i18next.t("battle:mysteryEncounterAppeared"), "???", null, expect.any(Function), ); expect(ui.showText).toHaveBeenCalledWith( i18next.t("mysteryEncounters/mysteriousChallengers:intro"), null, expect.any(Function), 750, true, ); expect(ui.showText).toHaveBeenCalledWith( i18next.t("mysteryEncounters/mysteriousChallengers:option.selected"), null, expect.any(Function), 300, true, ); }); }); describe("MysteryEncounterOptionSelectedPhase", () => { it("runs phase", () => {}); it("handles onOptionSelect execution", () => {}); it("hides intro visuals", () => {}); it("does not hide intro visuals if option disabled", () => {}); }); describe("MysteryEncounterBattlePhase", () => { it("runs phase", () => {}); it("handles TRAINER_BATTLE variant", () => {}); it("handles BOSS_BATTLE variant", () => {}); it("handles WILD_BATTLE variant", () => {}); it("handles double battle", () => {}); }); describe("MysteryEncounterRewardsPhase", () => { it("runs phase", () => {}); it("handles doEncounterRewards", () => {}); it("handles heal phase if enabled", () => {}); }); describe("PostMysteryEncounterPhase", () => { it("runs phase", () => {}); it("handles onPostOptionSelect execution", () => {}); it("runs to next EncounterPhase", () => {}); }); });